* Stop auth module from creating users * Explicit about auth policy (check if no users defined OR auth module used) * Role supports database access definition * Authenticate() returns user or role * AuthChecker generates QueryUserOrRole (can be empty) * QueryUserOrRole actually authorizes * Add auth cache invalidation * Better database access queries (GRANT, DENY, REVOKE DATABASE)
130 lines
5.0 KiB
C++
130 lines
5.0 KiB
C++
// Copyright 2024 Memgraph Ltd.
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//
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// Use of this software is governed by the Business Source License
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// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
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// License, and you may not use this file except in compliance with the Business Source License.
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//
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// As of the Change Date specified in that file, in accordance with
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// the Business Source License, use of this software will be governed
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// by the Apache License, Version 2.0, included in the file
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// licenses/APL.txt.
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#pragma once
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#include <regex>
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#include "auth/auth.hpp"
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#include "auth_global.hpp"
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#include "glue/auth.hpp"
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#include "license/license.hpp"
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#include "query/auth_query_handler.hpp"
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#include "utils/string.hpp"
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namespace memgraph::glue {
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class AuthQueryHandler final : public memgraph::query::AuthQueryHandler {
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memgraph::auth::SynchedAuth *auth_;
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public:
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explicit AuthQueryHandler(memgraph::auth::SynchedAuth *auth);
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bool CreateUser(const std::string &username, const std::optional<std::string> &password,
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system::Transaction *system_tx) override;
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bool DropUser(const std::string &username, system::Transaction *system_tx) override;
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void SetPassword(const std::string &username, const std::optional<std::string> &password,
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system::Transaction *system_tx) override;
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#ifdef MG_ENTERPRISE
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void GrantDatabase(const std::string &db_name, const std::string &user_or_role,
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system::Transaction *system_tx) override;
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void DenyDatabase(const std::string &db_name, const std::string &user_or_role,
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system::Transaction *system_tx) override;
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void RevokeDatabase(const std::string &db_name, const std::string &user_or_role,
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system::Transaction *system_tx) override;
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std::vector<std::vector<memgraph::query::TypedValue>> GetDatabasePrivileges(const std::string &user_or_role) override;
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void SetMainDatabase(std::string_view db_name, const std::string &user_or_role,
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system::Transaction *system_tx) override;
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void DeleteDatabase(std::string_view db_name, system::Transaction *system_tx) override;
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#endif
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bool CreateRole(const std::string &rolename, system::Transaction *system_tx) override;
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bool DropRole(const std::string &rolename, system::Transaction *system_tx) override;
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std::vector<memgraph::query::TypedValue> GetUsernames() override;
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std::vector<memgraph::query::TypedValue> GetRolenames() override;
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std::optional<std::string> GetRolenameForUser(const std::string &username) override;
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std::vector<memgraph::query::TypedValue> GetUsernamesForRole(const std::string &rolename) override;
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void SetRole(const std::string &username, const std::string &rolename, system::Transaction *system_tx) override;
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void ClearRole(const std::string &username, system::Transaction *system_tx) override;
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std::vector<std::vector<memgraph::query::TypedValue>> GetPrivileges(const std::string &user_or_role) override;
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void GrantPrivilege(
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const std::string &user_or_role, const std::vector<memgraph::query::AuthQuery::Privilege> &privileges
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#ifdef MG_ENTERPRISE
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,
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const std::vector<std::unordered_map<memgraph::query::AuthQuery::FineGrainedPrivilege, std::vector<std::string>>>
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&label_privileges,
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const std::vector<std::unordered_map<memgraph::query::AuthQuery::FineGrainedPrivilege, std::vector<std::string>>>
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&edge_type_privileges
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#endif
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,
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system::Transaction *system_tx) override;
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void DenyPrivilege(const std::string &user_or_role,
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const std::vector<memgraph::query::AuthQuery::Privilege> &privileges,
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system::Transaction *system_tx) override;
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void RevokePrivilege(
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const std::string &user_or_role, const std::vector<memgraph::query::AuthQuery::Privilege> &privileges
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#ifdef MG_ENTERPRISE
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,
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const std::vector<std::unordered_map<memgraph::query::AuthQuery::FineGrainedPrivilege, std::vector<std::string>>>
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&label_privileges,
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const std::vector<std::unordered_map<memgraph::query::AuthQuery::FineGrainedPrivilege, std::vector<std::string>>>
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&edge_type_privileges
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#endif
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,
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system::Transaction *system_tx) override;
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private:
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template <class TEditPermissionsFun
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#ifdef MG_ENTERPRISE
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,
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class TEditFineGrainedPermissionsFun
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#endif
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>
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void EditPermissions(
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const std::string &user_or_role, const std::vector<memgraph::query::AuthQuery::Privilege> &privileges
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#ifdef MG_ENTERPRISE
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,
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const std::vector<std::unordered_map<memgraph::query::AuthQuery::FineGrainedPrivilege, std::vector<std::string>>>
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&label_privileges,
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const std::vector<std::unordered_map<memgraph::query::AuthQuery::FineGrainedPrivilege, std::vector<std::string>>>
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&edge_type_privileges
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#endif
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,
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const TEditPermissionsFun &edit_permissions_fun
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#ifdef MG_ENTERPRISE
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,
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const TEditFineGrainedPermissionsFun &edit_fine_grained_permissions_fun
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#endif
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,
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system::Transaction *system_tx);
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};
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} // namespace memgraph::glue
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