memgraph/tests/manual/single_query.cpp
Marko Budiselić 9d056e7649
Add experimental/v1 of ON_DISK_TRANSACTIONAL storage (#850)
Co-authored-by: Andi Skrgat <andi8647@gmail.com>
Co-authored-by: Aidar Samerkhanov <aidar.samerkhanov@memgraph.io>
2023-06-29 11:44:55 +02:00

47 lines
1.8 KiB
C++

// Copyright 2023 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
// License, and you may not use this file except in compliance with the Business Source License.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
#include "communication/result_stream_faker.hpp"
#include "license/license.hpp"
#include "query/config.hpp"
#include "query/interpreter.hpp"
#include "storage/v2/config.hpp"
#include "storage/v2/inmemory/storage.hpp"
#include "storage/v2/isolation_level.hpp"
#include "utils/on_scope_exit.hpp"
int main(int argc, char *argv[]) {
gflags::ParseCommandLineFlags(&argc, &argv, true);
// parse the first cmd line argument as the query
if (argc < 2) {
std::cout << "Usage: ./single_query 'RETURN \"query here\"'" << std::endl;
exit(1);
}
auto data_directory = std::filesystem::temp_directory_path() / "single_query_test";
memgraph::utils::OnScopeExit([&data_directory] { std::filesystem::remove_all(data_directory); });
memgraph::license::global_license_checker.EnableTesting();
memgraph::query::InterpreterContext interpreter_context{memgraph::storage::Config{},
memgraph::query::InterpreterConfig{}, data_directory};
memgraph::query::Interpreter interpreter{&interpreter_context};
ResultStreamFaker stream(interpreter_context.db.get());
auto [header, _, qid] = interpreter.Prepare(argv[1], {}, nullptr);
stream.Header(header);
auto summary = interpreter.PullAll(&stream);
stream.Summary(summary);
std::cout << stream;
return 0;
}