df0bf6fa5f
DbAccessor: -Guarantees that access to Vertex and Edge is possible only through Vertex::Accessor and Edge::Accessor. -Guarantees that changing Vertex and Edge is possible only using Vertex::Accessor returned by vertex_insert() method and Edge::Accessor returned by edge_insert() method. -Offers CRUD for Vertex and Edge except iterating over all edges. Squashed commit messages: First step in database accessor refactoring done. It's compiling. All tests with exception of integration_querys pass Tests now initialize logging facilities. Refactored accessors. RecordAccessor now has 3 states. From,To,Out,In in there respecive Accessors return unfilled RecordAccessor. Added iterator classes into utils/itearator/.
26 lines
546 B
C++
26 lines
546 B
C++
#pragma once
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#include "storage/indexes/index_record.hpp"
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#include "storage/label/label.hpp"
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#include "transactions/transaction.hpp"
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class Db;
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class DbAccessor;
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// Inner structures local to transaction can hold ref to this structure and use
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// its methods.
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class DbTransaction
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{
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friend DbAccessor;
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public:
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DbTransaction(Db &db, tx::Transaction &trans) : db(db), trans(trans) {}
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void update_label_index(const Label &label,
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VertexIndexRecord &&index_record);
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tx::Transaction &trans;
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Db &db;
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};
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