This implements the initial version of synchronous replication. Currently, only one replica is supported and that isn't configurable. To run the main instance use the following command: ``` ./memgraph \ --main \ --data-directory main-data \ --storage-properties-on-edges \ --storage-wal-enabled \ --storage-snapshot-interval-sec 300 ``` To run the replica instance use the following command: ``` ./memgraph \ --replica \ --data-directory replica-data \ --storage-properties-on-edges \ --bolt-port 7688 ``` You can then write/read data to Bolt port 7687 (the main instance) and also you can read the data from the replica instance using Bolt port 7688. NOTE: The main instance *must* be started without any data and the replica *must* be started before any data is added to the main instance. * Add basic synchronous replication test * Using RWLock for replication stuff Co-authored-by: Matej Ferencevic <matej.ferencevic@memgraph.io> Co-authored-by: Antonio Andelic <antonio.andelic@memgraph.io>
517 lines
18 KiB
C++
517 lines
18 KiB
C++
#pragma once
|
|
|
|
#include <atomic>
|
|
#include <filesystem>
|
|
#include <optional>
|
|
#include <shared_mutex>
|
|
|
|
#include "storage/v2/commit_log.hpp"
|
|
#include "storage/v2/config.hpp"
|
|
#include "storage/v2/constraints.hpp"
|
|
#include "storage/v2/durability/wal.hpp"
|
|
#include "storage/v2/edge.hpp"
|
|
#include "storage/v2/edge_accessor.hpp"
|
|
#include "storage/v2/indices.hpp"
|
|
#include "storage/v2/mvcc.hpp"
|
|
#include "storage/v2/name_id_mapper.hpp"
|
|
#include "storage/v2/result.hpp"
|
|
#include "storage/v2/transaction.hpp"
|
|
#include "storage/v2/vertex.hpp"
|
|
#include "storage/v2/vertex_accessor.hpp"
|
|
#include "utils/rw_lock.hpp"
|
|
#include "utils/scheduler.hpp"
|
|
#include "utils/skip_list.hpp"
|
|
#include "utils/synchronized.hpp"
|
|
|
|
#ifdef MG_ENTERPRISE
|
|
#include "rpc/server.hpp"
|
|
#include "storage/v2/replication/replication.hpp"
|
|
#include "storage/v2/replication/rpc.hpp"
|
|
#include "storage/v2/replication/serialization.hpp"
|
|
#endif
|
|
|
|
namespace storage {
|
|
|
|
// The storage is based on this paper:
|
|
// https://db.in.tum.de/~muehlbau/papers/mvcc.pdf
|
|
// The paper implements a fully serializable storage, in our implementation we
|
|
// only implement snapshot isolation for transactions.
|
|
|
|
/// Iterable for iterating through all vertices of a Storage.
|
|
///
|
|
/// An instance of this will be usually be wrapped inside VerticesIterable for
|
|
/// generic, public use.
|
|
class AllVerticesIterable final {
|
|
utils::SkipList<Vertex>::Accessor vertices_accessor_;
|
|
Transaction *transaction_;
|
|
View view_;
|
|
Indices *indices_;
|
|
Constraints *constraints_;
|
|
Config::Items config_;
|
|
std::optional<VertexAccessor> vertex_;
|
|
|
|
public:
|
|
class Iterator final {
|
|
AllVerticesIterable *self_;
|
|
utils::SkipList<Vertex>::Iterator it_;
|
|
|
|
public:
|
|
Iterator(AllVerticesIterable *self, utils::SkipList<Vertex>::Iterator it);
|
|
|
|
VertexAccessor operator*() const;
|
|
|
|
Iterator &operator++();
|
|
|
|
bool operator==(const Iterator &other) const {
|
|
return self_ == other.self_ && it_ == other.it_;
|
|
}
|
|
|
|
bool operator!=(const Iterator &other) const { return !(*this == other); }
|
|
};
|
|
|
|
AllVerticesIterable(utils::SkipList<Vertex>::Accessor vertices_accessor,
|
|
Transaction *transaction, View view, Indices *indices,
|
|
Constraints *constraints, Config::Items config)
|
|
: vertices_accessor_(std::move(vertices_accessor)),
|
|
transaction_(transaction),
|
|
view_(view),
|
|
indices_(indices),
|
|
constraints_(constraints),
|
|
config_(config) {}
|
|
|
|
Iterator begin() { return Iterator(this, vertices_accessor_.begin()); }
|
|
Iterator end() { return Iterator(this, vertices_accessor_.end()); }
|
|
};
|
|
|
|
/// Generic access to different kinds of vertex iterations.
|
|
///
|
|
/// This class should be the primary type used by the client code to iterate
|
|
/// over vertices inside a Storage instance.
|
|
class VerticesIterable final {
|
|
enum class Type { ALL, BY_LABEL, BY_LABEL_PROPERTY };
|
|
|
|
Type type_;
|
|
union {
|
|
AllVerticesIterable all_vertices_;
|
|
LabelIndex::Iterable vertices_by_label_;
|
|
LabelPropertyIndex::Iterable vertices_by_label_property_;
|
|
};
|
|
|
|
public:
|
|
explicit VerticesIterable(AllVerticesIterable);
|
|
explicit VerticesIterable(LabelIndex::Iterable);
|
|
explicit VerticesIterable(LabelPropertyIndex::Iterable);
|
|
|
|
VerticesIterable(const VerticesIterable &) = delete;
|
|
VerticesIterable &operator=(const VerticesIterable &) = delete;
|
|
|
|
VerticesIterable(VerticesIterable &&) noexcept;
|
|
VerticesIterable &operator=(VerticesIterable &&) noexcept;
|
|
|
|
~VerticesIterable();
|
|
|
|
class Iterator final {
|
|
Type type_;
|
|
union {
|
|
AllVerticesIterable::Iterator all_it_;
|
|
LabelIndex::Iterable::Iterator by_label_it_;
|
|
LabelPropertyIndex::Iterable::Iterator by_label_property_it_;
|
|
};
|
|
|
|
void Destroy() noexcept;
|
|
|
|
public:
|
|
explicit Iterator(AllVerticesIterable::Iterator);
|
|
explicit Iterator(LabelIndex::Iterable::Iterator);
|
|
explicit Iterator(LabelPropertyIndex::Iterable::Iterator);
|
|
|
|
Iterator(const Iterator &);
|
|
Iterator &operator=(const Iterator &);
|
|
|
|
Iterator(Iterator &&) noexcept;
|
|
Iterator &operator=(Iterator &&) noexcept;
|
|
|
|
~Iterator();
|
|
|
|
VertexAccessor operator*() const;
|
|
|
|
Iterator &operator++();
|
|
|
|
bool operator==(const Iterator &other) const;
|
|
bool operator!=(const Iterator &other) const { return !(*this == other); }
|
|
};
|
|
|
|
Iterator begin();
|
|
Iterator end();
|
|
};
|
|
|
|
/// Structure used to return information about existing indices in the storage.
|
|
struct IndicesInfo {
|
|
std::vector<LabelId> label;
|
|
std::vector<std::pair<LabelId, PropertyId>> label_property;
|
|
};
|
|
|
|
/// Structure used to return information about existing constraints in the
|
|
/// storage.
|
|
struct ConstraintsInfo {
|
|
std::vector<std::pair<LabelId, PropertyId>> existence;
|
|
std::vector<std::pair<LabelId, std::set<PropertyId>>> unique;
|
|
};
|
|
|
|
/// Structure used to return information about the storage.
|
|
struct StorageInfo {
|
|
uint64_t vertex_count;
|
|
uint64_t edge_count;
|
|
double average_degree;
|
|
uint64_t memory_usage;
|
|
uint64_t disk_usage;
|
|
};
|
|
|
|
#ifdef MG_ENTERPRISE
|
|
enum class ReplicationState : uint8_t { NONE, MAIN, REPLICA };
|
|
#endif
|
|
|
|
class Storage final {
|
|
public:
|
|
/// @throw std::system_error
|
|
/// @throw std::bad_alloc
|
|
explicit Storage(Config config = Config());
|
|
|
|
~Storage();
|
|
|
|
class Accessor final {
|
|
private:
|
|
friend class Storage;
|
|
|
|
explicit Accessor(Storage *storage);
|
|
|
|
public:
|
|
Accessor(const Accessor &) = delete;
|
|
Accessor &operator=(const Accessor &) = delete;
|
|
Accessor &operator=(Accessor &&other) = delete;
|
|
|
|
// NOTE: After the accessor is moved, all objects derived from it (accessors
|
|
// and iterators) are *invalid*. You have to get all derived objects again.
|
|
Accessor(Accessor &&other) noexcept;
|
|
|
|
~Accessor();
|
|
|
|
/// @throw std::bad_alloc
|
|
VertexAccessor CreateVertex();
|
|
|
|
std::optional<VertexAccessor> FindVertex(Gid gid, View view);
|
|
|
|
VerticesIterable Vertices(View view) {
|
|
return VerticesIterable(
|
|
AllVerticesIterable(storage_->vertices_.access(), &transaction_, view,
|
|
&storage_->indices_, &storage_->constraints_,
|
|
storage_->config_.items));
|
|
}
|
|
|
|
VerticesIterable Vertices(LabelId label, View view);
|
|
|
|
VerticesIterable Vertices(LabelId label, PropertyId property, View view);
|
|
|
|
VerticesIterable Vertices(LabelId label, PropertyId property,
|
|
const PropertyValue &value, View view);
|
|
|
|
VerticesIterable Vertices(
|
|
LabelId label, PropertyId property,
|
|
const std::optional<utils::Bound<PropertyValue>> &lower_bound,
|
|
const std::optional<utils::Bound<PropertyValue>> &upper_bound,
|
|
View view);
|
|
|
|
/// Return approximate number of all vertices in the database.
|
|
/// Note that this is always an over-estimate and never an under-estimate.
|
|
int64_t ApproximateVertexCount() const {
|
|
return storage_->vertices_.size();
|
|
}
|
|
|
|
/// Return approximate number of vertices with the given label.
|
|
/// Note that this is always an over-estimate and never an under-estimate.
|
|
int64_t ApproximateVertexCount(LabelId label) const {
|
|
return storage_->indices_.label_index.ApproximateVertexCount(label);
|
|
}
|
|
|
|
/// Return approximate number of vertices with the given label and property.
|
|
/// Note that this is always an over-estimate and never an under-estimate.
|
|
int64_t ApproximateVertexCount(LabelId label, PropertyId property) const {
|
|
return storage_->indices_.label_property_index.ApproximateVertexCount(
|
|
label, property);
|
|
}
|
|
|
|
/// Return approximate number of vertices with the given label and the given
|
|
/// value for the given property. Note that this is always an over-estimate
|
|
/// and never an under-estimate.
|
|
int64_t ApproximateVertexCount(LabelId label, PropertyId property,
|
|
const PropertyValue &value) const {
|
|
return storage_->indices_.label_property_index.ApproximateVertexCount(
|
|
label, property, value);
|
|
}
|
|
|
|
/// Return approximate number of vertices with the given label and value for
|
|
/// the given property in the range defined by provided upper and lower
|
|
/// bounds.
|
|
int64_t ApproximateVertexCount(
|
|
LabelId label, PropertyId property,
|
|
const std::optional<utils::Bound<PropertyValue>> &lower,
|
|
const std::optional<utils::Bound<PropertyValue>> &upper) const {
|
|
return storage_->indices_.label_property_index.ApproximateVertexCount(
|
|
label, property, lower, upper);
|
|
}
|
|
|
|
/// @throw std::bad_alloc
|
|
Result<bool> DeleteVertex(VertexAccessor *vertex);
|
|
|
|
/// @throw std::bad_alloc
|
|
Result<bool> DetachDeleteVertex(VertexAccessor *vertex);
|
|
|
|
/// @throw std::bad_alloc
|
|
Result<EdgeAccessor> CreateEdge(VertexAccessor *from, VertexAccessor *to,
|
|
EdgeTypeId edge_type);
|
|
|
|
/// @throw std::bad_alloc
|
|
Result<bool> DeleteEdge(EdgeAccessor *edge);
|
|
|
|
const std::string &LabelToName(LabelId label) const;
|
|
const std::string &PropertyToName(PropertyId property) const;
|
|
const std::string &EdgeTypeToName(EdgeTypeId edge_type) const;
|
|
|
|
/// @throw std::bad_alloc if unable to insert a new mapping
|
|
LabelId NameToLabel(const std::string_view &name);
|
|
|
|
/// @throw std::bad_alloc if unable to insert a new mapping
|
|
PropertyId NameToProperty(const std::string_view &name);
|
|
|
|
/// @throw std::bad_alloc if unable to insert a new mapping
|
|
EdgeTypeId NameToEdgeType(const std::string_view &name);
|
|
|
|
bool LabelIndexExists(LabelId label) const {
|
|
return storage_->indices_.label_index.IndexExists(label);
|
|
}
|
|
|
|
bool LabelPropertyIndexExists(LabelId label, PropertyId property) const {
|
|
return storage_->indices_.label_property_index.IndexExists(label,
|
|
property);
|
|
}
|
|
|
|
IndicesInfo ListAllIndices() const {
|
|
return {storage_->indices_.label_index.ListIndices(),
|
|
storage_->indices_.label_property_index.ListIndices()};
|
|
}
|
|
|
|
ConstraintsInfo ListAllConstraints() const {
|
|
return {ListExistenceConstraints(storage_->constraints_),
|
|
storage_->constraints_.unique_constraints.ListConstraints()};
|
|
}
|
|
|
|
void AdvanceCommand();
|
|
|
|
/// Commit returns `ConstraintViolation` if the changes made by this
|
|
/// transaction violate an existence or unique constraint. In that case the
|
|
/// transaction is automatically aborted. Otherwise, void is returned.
|
|
/// @throw std::bad_alloc
|
|
utils::BasicResult<ConstraintViolation, void> Commit();
|
|
|
|
/// @throw std::bad_alloc
|
|
void Abort();
|
|
|
|
private:
|
|
#ifdef MG_ENTERPRISE
|
|
/// @throw std::bad_alloc
|
|
VertexAccessor CreateVertex(storage::Gid gid);
|
|
|
|
/// @throw std::bad_alloc
|
|
Result<EdgeAccessor> CreateEdge(VertexAccessor *from, VertexAccessor *to,
|
|
EdgeTypeId edge_type, storage::Gid gid);
|
|
|
|
/// @throw std::bad_alloc
|
|
utils::BasicResult<ConstraintViolation, void> Commit(
|
|
std::optional<uint64_t> desired_commit_timestamp);
|
|
#endif
|
|
|
|
Storage *storage_;
|
|
std::shared_lock<utils::RWLock> storage_guard_;
|
|
Transaction transaction_;
|
|
bool is_transaction_active_;
|
|
Config::Items config_;
|
|
};
|
|
|
|
Accessor Access() { return Accessor{this}; }
|
|
|
|
const std::string &LabelToName(LabelId label) const;
|
|
const std::string &PropertyToName(PropertyId property) const;
|
|
const std::string &EdgeTypeToName(EdgeTypeId edge_type) const;
|
|
|
|
/// @throw std::bad_alloc if unable to insert a new mapping
|
|
LabelId NameToLabel(const std::string_view &name);
|
|
|
|
/// @throw std::bad_alloc if unable to insert a new mapping
|
|
PropertyId NameToProperty(const std::string_view &name);
|
|
|
|
/// @throw std::bad_alloc if unable to insert a new mapping
|
|
EdgeTypeId NameToEdgeType(const std::string_view &name);
|
|
|
|
/// @throw std::bad_alloc
|
|
bool CreateIndex(LabelId label);
|
|
|
|
/// @throw std::bad_alloc
|
|
bool CreateIndex(LabelId label, PropertyId property);
|
|
|
|
bool DropIndex(LabelId label);
|
|
|
|
bool DropIndex(LabelId label, PropertyId property);
|
|
|
|
IndicesInfo ListAllIndices() const;
|
|
|
|
/// Creates an existence constraint. Returns true if the constraint was
|
|
/// successfuly added, false if it already exists and a `ConstraintViolation`
|
|
/// if there is an existing vertex violating the constraint.
|
|
///
|
|
/// @throw std::bad_alloc
|
|
/// @throw std::length_error
|
|
utils::BasicResult<ConstraintViolation, bool> CreateExistenceConstraint(
|
|
LabelId label, PropertyId property);
|
|
|
|
/// Removes an existence constraint. Returns true if the constraint was
|
|
/// removed, and false if it doesn't exist.
|
|
bool DropExistenceConstraint(LabelId label, PropertyId property);
|
|
|
|
/// Creates a unique constraint. In the case of two vertices violating the
|
|
/// constraint, it returns `ConstraintViolation`. Otherwise returns a
|
|
/// `UniqueConstraints::CreationStatus` enum with the following possibilities:
|
|
/// * `SUCCESS` if the constraint was successfully created,
|
|
/// * `ALREADY_EXISTS` if the constraint already existed,
|
|
/// * `EMPTY_PROPERTIES` if the property set is empty, or
|
|
// * `PROPERTIES_SIZE_LIMIT_EXCEEDED` if the property set exceeds the
|
|
// limit of maximum number of properties.
|
|
///
|
|
/// @throw std::bad_alloc
|
|
utils::BasicResult<ConstraintViolation, UniqueConstraints::CreationStatus>
|
|
CreateUniqueConstraint(LabelId label, const std::set<PropertyId> &properties);
|
|
|
|
/// Removes a unique constraint. Returns `UniqueConstraints::DeletionStatus`
|
|
/// enum with the following possibilities:
|
|
/// * `SUCCESS` if constraint was successfully removed,
|
|
/// * `NOT_FOUND` if the specified constraint was not found,
|
|
/// * `EMPTY_PROPERTIES` if the property set is empty, or
|
|
/// * `PROPERTIES_SIZE_LIMIT_EXCEEDED` if the property set exceeds the
|
|
// limit of maximum number of properties.
|
|
UniqueConstraints::DeletionStatus DropUniqueConstraint(
|
|
LabelId label, const std::set<PropertyId> &properties);
|
|
|
|
ConstraintsInfo ListAllConstraints() const;
|
|
|
|
StorageInfo GetInfo() const;
|
|
|
|
#ifdef MG_ENTERPRISE
|
|
void SetReplicationState(ReplicationState state);
|
|
#endif
|
|
|
|
private:
|
|
Transaction CreateTransaction();
|
|
|
|
/// @throw std::system_error
|
|
/// @throw std::bad_alloc
|
|
void CollectGarbage();
|
|
|
|
bool InitializeWalFile();
|
|
void FinalizeWalFile();
|
|
|
|
void AppendToWal(const Transaction &transaction,
|
|
uint64_t final_commit_timestamp);
|
|
void AppendToWal(durability::StorageGlobalOperation operation, LabelId label,
|
|
const std::set<PropertyId> &properties,
|
|
uint64_t final_commit_timestamp);
|
|
|
|
#ifdef MG_ENTERPRISE
|
|
void ConfigureReplica();
|
|
void ConfigureMain();
|
|
#endif
|
|
|
|
// Main storage lock.
|
|
//
|
|
// Accessors take a shared lock when starting, so it is possible to block
|
|
// creation of new accessors by taking a unique lock. This is used when doing
|
|
// operations on storage that affect the global state, for example index
|
|
// creation.
|
|
mutable utils::RWLock main_lock_{utils::RWLock::Priority::WRITE};
|
|
|
|
// Main object storage
|
|
utils::SkipList<storage::Vertex> vertices_;
|
|
utils::SkipList<storage::Edge> edges_;
|
|
std::atomic<uint64_t> vertex_id_{0};
|
|
std::atomic<uint64_t> edge_id_{0};
|
|
// Even though the edge count is already kept in the `edges_` SkipList, the
|
|
// list is used only when properties are enabled for edges. Because of that we
|
|
// keep a separate count of edges that is always updated.
|
|
std::atomic<uint64_t> edge_count_{0};
|
|
|
|
NameIdMapper name_id_mapper_;
|
|
|
|
Constraints constraints_;
|
|
Indices indices_;
|
|
|
|
// Transaction engine
|
|
utils::SpinLock engine_lock_;
|
|
uint64_t timestamp_{kTimestampInitialId};
|
|
uint64_t transaction_id_{kTransactionInitialId};
|
|
// TODO: This isn't really a commit log, it doesn't even care if a
|
|
// transaction commited or aborted. We could probably combine this with
|
|
// `timestamp_` in a sensible unit, something like TransactionClock or
|
|
// whatever.
|
|
CommitLog commit_log_;
|
|
|
|
utils::Synchronized<std::list<Transaction>, utils::SpinLock>
|
|
committed_transactions_;
|
|
|
|
Config config_;
|
|
utils::Scheduler gc_runner_;
|
|
std::mutex gc_lock_;
|
|
|
|
// Undo buffers that were unlinked and now are waiting to be freed.
|
|
utils::Synchronized<std::list<std::pair<uint64_t, std::list<Delta>>>,
|
|
utils::SpinLock>
|
|
garbage_undo_buffers_;
|
|
|
|
// Vertices that are logically deleted but still have to be removed from
|
|
// indices before removing them from the main storage.
|
|
utils::Synchronized<std::list<Gid>, utils::SpinLock> deleted_vertices_;
|
|
|
|
// Vertices that are logically deleted and removed from indices and now wait
|
|
// to be removed from the main storage.
|
|
std::list<std::pair<uint64_t, Gid>> garbage_vertices_;
|
|
|
|
// Edges that are logically deleted and wait to be removed from the main
|
|
// storage.
|
|
utils::Synchronized<std::list<Gid>, utils::SpinLock> deleted_edges_;
|
|
|
|
// Durability
|
|
std::filesystem::path snapshot_directory_;
|
|
std::filesystem::path wal_directory_;
|
|
std::filesystem::path lock_file_path_;
|
|
utils::OutputFile lock_file_handle_;
|
|
|
|
utils::Scheduler snapshot_runner_;
|
|
|
|
// UUID used to distinguish snapshots and to link snapshots to WALs
|
|
std::string uuid_;
|
|
// Sequence number used to keep track of the chain of WALs.
|
|
uint64_t wal_seq_num_{0};
|
|
|
|
std::optional<durability::WalFile> wal_file_;
|
|
uint64_t wal_unsynced_transactions_{0};
|
|
|
|
// Replication
|
|
#ifdef MG_ENTERPRISE
|
|
utils::RWLock replication_lock_{utils::RWLock::Priority::WRITE};
|
|
std::optional<communication::ServerContext> replication_server_context_;
|
|
std::optional<rpc::Server> replication_server_;
|
|
// TODO(mferencevic): Add support for multiple clients.
|
|
std::optional<replication::ReplicationClient> replication_client_;
|
|
std::atomic<ReplicationState> replication_state_{ReplicationState::NONE};
|
|
#endif
|
|
};
|
|
|
|
} // namespace storage
|