a9381df09e
Summary: - modified all utils/algorithm functions to be inline and in the utils namespace Reviewers: teon.banek Reviewed By: teon.banek Subscribers: pullbot Differential Revision: https://phabricator.memgraph.io/D830
484 lines
14 KiB
C++
484 lines
14 KiB
C++
#include "reactors_local.hpp"
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#include "gtest/gtest.h"
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#include <atomic>
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#include <chrono>
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#include <cstdlib>
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#include <future>
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#include <iostream>
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#include <string>
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#include <thread>
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#include <vector>
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TEST(SystemTest, ReturnWithoutThrowing) {
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struct Master : public Reactor {
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Master(std::string name) : Reactor(name) {}
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virtual void Run() { CloseChannel("main"); }
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};
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System &system = System::GetInstance();
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ASSERT_NO_THROW(system.Spawn<Master>("master"));
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ASSERT_NO_THROW(system.AwaitShutdown());
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}
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TEST(ChannelCreationTest, ThrowOnReusingChannelName) {
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struct Master : public Reactor {
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Master(std::string name) : Reactor(name) {}
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virtual void Run() {
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Open("channel");
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ASSERT_THROW(Open("channel"), std::runtime_error);
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CloseChannel("main");
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CloseChannel("channel");
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}
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};
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System &system = System::GetInstance();
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system.Spawn<Master>("master");
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system.AwaitShutdown();
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}
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TEST(ChannelSetUpTest, CheckMainChannelIsSet) {
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struct Master : public Reactor {
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Master(std::string name) : Reactor(name) {}
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virtual void Run() {
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std::shared_ptr<ChannelWriter> channel_writer;
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while (!(channel_writer =
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System::GetInstance().FindChannel("worker", "main")))
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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CloseChannel("main");
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}
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};
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struct Worker : public Reactor {
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Worker(std::string name) : Reactor(name) {}
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virtual void Run() {
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std::shared_ptr<ChannelWriter> channel_writer;
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while (!(channel_writer =
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System::GetInstance().FindChannel("master", "main")))
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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CloseChannel("main");
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}
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};
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System &system = System::GetInstance();
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system.Spawn<Master>("master");
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system.Spawn<Worker>("worker");
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system.AwaitShutdown();
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}
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TEST(SimpleSendTest, OneCallback) {
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struct MessageInt : public Message {
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MessageInt(int xx) : x(xx) {}
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int x;
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};
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struct Master : public Reactor {
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Master(std::string name) : Reactor(name) {}
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virtual void Run() {
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std::shared_ptr<ChannelWriter> channel_writer;
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while (!(channel_writer =
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System::GetInstance().FindChannel("worker", "main")))
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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channel_writer->Send<MessageInt>(888);
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CloseChannel("main");
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}
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};
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struct Worker : public Reactor {
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Worker(std::string name) : Reactor(name) {}
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virtual void Run() {
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EventStream *stream = main_.first;
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stream->OnEvent<MessageInt>(
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[this](const MessageInt &msg, const Subscription &) {
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ASSERT_EQ(msg.x, 888);
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CloseChannel("main");
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});
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}
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};
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System &system = System::GetInstance();
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system.Spawn<Master>("master");
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system.Spawn<Worker>("worker");
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system.AwaitShutdown();
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}
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TEST(SimpleSendTest, IgnoreAfterClose) {
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struct MessageInt : public Message {
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MessageInt(int xx) : x(xx) {}
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int x;
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};
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struct Master : public Reactor {
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Master(std::string name) : Reactor(name) {}
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virtual void Run() {
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std::shared_ptr<ChannelWriter> channel_writer;
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while (!(channel_writer =
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System::GetInstance().FindChannel("worker", "main")))
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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channel_writer->Send<MessageInt>(101);
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channel_writer->Send<MessageInt>(102); // should be ignored
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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channel_writer->Send<MessageInt>(103); // should be ignored
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channel_writer->Send<MessageInt>(104); // should be ignored
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CloseChannel(
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"main"); // Write-end doesn't need to be closed because it's in RAII.
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}
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};
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struct Worker : public Reactor {
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Worker(std::string name) : Reactor(name) {}
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virtual void Run() {
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EventStream *stream = main_.first;
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stream->OnEvent<MessageInt>(
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[this](const MessageInt &msg, const Subscription &) {
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CloseChannel("main");
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ASSERT_EQ(msg.x, 101);
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});
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}
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};
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System &system = System::GetInstance();
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system.Spawn<Master>("master");
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system.Spawn<Worker>("worker");
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system.AwaitShutdown();
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}
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TEST(SimpleSendTest, DuringFirstEvent) {
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struct MessageInt : public Message {
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MessageInt(int xx) : x(xx) {}
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int x;
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};
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struct Master : public Reactor {
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Master(std::string name, std::promise<int> p)
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: Reactor(name), p_(std::move(p)) {}
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virtual void Run() {
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EventStream *stream = main_.first;
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stream->OnEvent<MessageInt>(
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[this](const Message &msg, const Subscription &subscription) {
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const MessageInt &msgint = dynamic_cast<const MessageInt &>(msg);
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if (msgint.x == 101) FindChannel("main")->Send<MessageInt>(102);
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if (msgint.x == 102) {
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subscription.Unsubscribe();
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CloseChannel("main");
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p_.set_value(777);
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}
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});
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std::shared_ptr<ChannelWriter> channel_writer = FindChannel("main");
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channel_writer->Send<MessageInt>(101);
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}
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std::promise<int> p_;
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};
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System &system = System::GetInstance();
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std::promise<int> p;
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auto f = p.get_future();
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system.Spawn<Master>("master", std::move(p));
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f.wait();
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ASSERT_EQ(f.get(), 777);
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system.AwaitShutdown();
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}
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TEST(MultipleSendTest, UnsubscribeService) {
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struct MessageInt : public Message {
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MessageInt(int xx) : x(xx) {}
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int x;
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};
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struct MessageChar : public Message {
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MessageChar(char xx) : x(xx) {}
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char x;
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};
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struct Master : public Reactor {
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Master(std::string name) : Reactor(name) {}
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virtual void Run() {
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std::shared_ptr<ChannelWriter> channel_writer;
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while (!(channel_writer =
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System::GetInstance().FindChannel("worker", "main")))
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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channel_writer->Send<MessageInt>(55);
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channel_writer->Send<MessageInt>(66);
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channel_writer->Send<MessageInt>(77);
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channel_writer->Send<MessageInt>(88);
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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channel_writer->Send<MessageChar>('a');
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channel_writer->Send<MessageChar>('b');
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channel_writer->Send<MessageChar>('c');
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channel_writer->Send<MessageChar>('d');
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CloseChannel("main");
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}
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};
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struct Worker : public Reactor {
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Worker(std::string name) : Reactor(name) {}
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int num_msgs_received = 0;
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virtual void Run() {
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EventStream *stream = main_.first;
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stream->OnEvent<MessageInt>(
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[this](const MessageInt &msgint, const Subscription &subscription) {
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ASSERT_TRUE(msgint.x == 55 || msgint.x == 66);
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++num_msgs_received;
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if (msgint.x == 66) {
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subscription.Unsubscribe(); // receive only two of them
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}
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});
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stream->OnEvent<MessageChar>(
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[this](const MessageChar &msgchar, const Subscription &subscription) {
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char c = msgchar.x;
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++num_msgs_received;
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ASSERT_TRUE(c == 'a' || c == 'b' || c == 'c');
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if (num_msgs_received == 5) {
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subscription.Unsubscribe();
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CloseChannel("main");
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}
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});
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}
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};
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System &system = System::GetInstance();
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system.Spawn<Master>("master");
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system.Spawn<Worker>("worker");
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system.AwaitShutdown();
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}
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TEST(MultipleSendTest, OnEvent) {
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struct MessageInt : public Message {
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MessageInt(int xx) : x(xx) {}
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int x;
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};
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struct MessageChar : public Message {
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MessageChar(char xx) : x(xx) {}
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char x;
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};
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struct Master : public Reactor {
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Master(std::string name) : Reactor(name) {}
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virtual void Run() {
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std::shared_ptr<ChannelWriter> channel_writer;
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while (!(channel_writer =
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System::GetInstance().FindChannel("worker", "main")))
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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channel_writer->Send<MessageInt>(101);
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channel_writer->Send<MessageChar>('a');
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channel_writer->Send<MessageInt>(103);
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channel_writer->Send<MessageChar>('b');
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CloseChannel("main");
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}
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};
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struct Worker : public Reactor {
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Worker(std::string name) : Reactor(name) {}
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struct EndMessage : Message {};
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int correct_vals = 0;
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virtual void Run() {
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EventStream *stream = main_.first;
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correct_vals = 0;
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stream->OnEvent<MessageInt>(
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[this](const MessageInt &msgint, const Subscription &) {
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ASSERT_TRUE(msgint.x == 101 || msgint.x == 103);
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++correct_vals;
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main_.second->Send<EndMessage>();
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});
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stream->OnEvent<MessageChar>(
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[this](const MessageChar &msgchar, const Subscription &) {
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ASSERT_TRUE(msgchar.x == 'a' || msgchar.x == 'b');
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++correct_vals;
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main_.second->Send<EndMessage>();
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});
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stream->OnEvent<EndMessage>(
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[this](const EndMessage &, const Subscription &) {
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ASSERT_LE(correct_vals, 4);
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if (correct_vals == 4) {
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CloseChannel("main");
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}
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});
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}
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};
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System &system = System::GetInstance();
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system.Spawn<Master>("master");
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system.Spawn<Worker>("worker");
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system.AwaitShutdown();
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}
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TEST(MultipleSendTest, Chaining) {
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struct MessageInt : public Message {
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MessageInt(int xx) : x(xx) {}
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int x;
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};
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struct Master : public Reactor {
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Master(std::string name) : Reactor(name) {}
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virtual void Run() {
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std::shared_ptr<ChannelWriter> channel_writer;
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while (!(channel_writer =
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System::GetInstance().FindChannel("worker", "main")))
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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channel_writer->Send<MessageInt>(55);
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channel_writer->Send<MessageInt>(66);
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channel_writer->Send<MessageInt>(77);
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CloseChannel("main");
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}
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};
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struct Worker : public Reactor {
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Worker(std::string name) : Reactor(name) {}
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virtual void Run() {
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EventStream *stream = main_.first;
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stream->OnEventOnce()
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.ChainOnce<MessageInt>(
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[this](const MessageInt &msg, const Subscription &) {
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ASSERT_EQ(msg.x, 55);
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})
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.ChainOnce<MessageInt>(
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[](const MessageInt &msg, const Subscription &) {
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ASSERT_EQ(msg.x, 66);
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})
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.ChainOnce<MessageInt>(
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[this](const MessageInt &msg, const Subscription &) {
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ASSERT_EQ(msg.x, 77);
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CloseChannel("main");
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});
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}
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};
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System &system = System::GetInstance();
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system.Spawn<Master>("master");
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system.Spawn<Worker>("worker");
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system.AwaitShutdown();
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}
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TEST(MultipleSendTest, ChainingInRightOrder) {
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struct MessageInt : public Message {
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MessageInt(int xx) : x(xx) {}
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int x;
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};
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struct MessageChar : public Message {
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MessageChar(char xx) : x(xx) {}
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char x;
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};
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struct Master : public Reactor {
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Master(std::string name) : Reactor(name) {}
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virtual void Run() {
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std::shared_ptr<ChannelWriter> channel_writer;
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while (!(channel_writer =
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System::GetInstance().FindChannel("worker", "main")))
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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channel_writer->Send<MessageChar>('a');
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channel_writer->Send<MessageInt>(55);
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channel_writer->Send<MessageChar>('b');
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channel_writer->Send<MessageInt>(77);
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CloseChannel("main");
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}
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};
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struct Worker : public Reactor {
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Worker(std::string name) : Reactor(name) {}
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virtual void Run() {
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EventStream *stream = main_.first;
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stream->OnEventOnce()
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.ChainOnce<MessageInt>(
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[this](const MessageInt &msg, const Subscription &) {
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ASSERT_EQ(msg.x, 55);
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})
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.ChainOnce<MessageChar>(
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[](const MessageChar &msg, const Subscription &) {
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ASSERT_EQ(msg.x, 'b');
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})
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.ChainOnce<MessageInt>(
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[this](const MessageInt &msg, const Subscription &) {
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ASSERT_EQ(msg.x, 77);
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CloseChannel("main");
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});
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}
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};
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System &system = System::GetInstance();
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system.Spawn<Master>("master");
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system.Spawn<Worker>("worker");
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system.AwaitShutdown();
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}
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TEST(MultipleSendTest, ProcessManyMessages) {
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const static int num_tests = 100;
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struct MessageInt : public Message {
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MessageInt(int xx) : x(xx) {}
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int x;
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};
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struct Master : public Reactor {
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Master(std::string name) : Reactor(name) {}
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virtual void Run() {
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std::shared_ptr<ChannelWriter> channel_writer;
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while (!(channel_writer =
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System::GetInstance().FindChannel("worker", "main")))
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std::this_thread::sleep_for(std::chrono::milliseconds(300));
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std::this_thread::sleep_for(std::chrono::milliseconds(rand() % 100));
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for (int i = 0; i < num_tests; ++i) {
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channel_writer->Send<MessageInt>(rand());
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std::this_thread::sleep_for(std::chrono::milliseconds(rand() % 5));
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}
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CloseChannel("main");
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}
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};
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struct Worker : public Reactor {
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Worker(std::string name) : Reactor(name) {}
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struct EndMessage : Message {};
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int vals = 0;
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virtual void Run() {
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EventStream *stream = main_.first;
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vals = 0;
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stream->OnEvent<MessageInt>(
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[this](const Message &, const Subscription &) {
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++vals;
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main_.second->Send<EndMessage>();
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});
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stream->OnEvent<EndMessage>(
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[this](const Message &, const Subscription &) {
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ASSERT_LE(vals, num_tests);
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if (vals == num_tests) {
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CloseChannel("main");
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}
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});
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}
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};
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System &system = System::GetInstance();
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system.Spawn<Master>("master");
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system.Spawn<Worker>("worker");
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system.AwaitShutdown();
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}
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int main(int argc, char **argv) {
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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