96ece11cdd
Summary: This change introduces a pure virtual initial implementation of the transaction engine which is then implemented in two versions: single node and distributed. The interface classes now have the following hierarchy: ``` Engine (pure interface) | +----+---------- EngineDistributed (common logic) | | EngineSingleNode +-------+--------+ | | EngineMaster EngineWorker ``` In addition to this layout the `EngineMaster` uses `EngineSingleNode` as its underlying storage engine and only changes the necessary functions to make them work with the `EngineWorker`. After this change I recommend that you delete the following leftover files: ``` rm src/distributed/transactional_cache_cleaner_rpc_messages.* rm src/transactions/common.* rm src/transactions/engine_rpc_messages.* ``` Reviewers: teon.banek, msantl, buda Reviewed By: teon.banek Subscribers: pullbot Differential Revision: https://phabricator.memgraph.io/D1589
70 lines
1.7 KiB
C++
70 lines
1.7 KiB
C++
#include <benchmark/benchmark.h>
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#include <benchmark/benchmark_api.h>
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#include <glog/logging.h>
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#include "mvcc/record.hpp"
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#include "mvcc/version_list.hpp"
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#include "transactions/single_node/engine_single_node.hpp"
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class Prop : public mvcc::Record<Prop> {
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public:
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Prop() = default;
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Prop *CloneData() { return new Prop; }
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};
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// Benchmark multiple updates, and finds, focused on finds.
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// This a rather weak test, but I'm not sure what's the better way to test this
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// in the future.
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// TODO(dgleich): Refresh this.
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void MvccMix(benchmark::State &state) {
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while (state.KeepRunning()) {
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state.PauseTiming();
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tx::EngineSingleNode engine;
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auto t1 = engine.Begin();
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mvcc::VersionList<Prop> version_list(*t1, 0, 0);
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engine.Commit(*t1);
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auto t2 = engine.Begin();
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state.ResumeTiming();
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version_list.update(*t2);
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state.PauseTiming();
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state.ResumeTiming();
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version_list.find(*t2);
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state.PauseTiming();
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engine.Abort(*t2);
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auto t3 = engine.Begin();
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state.ResumeTiming();
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version_list.update(*t3);
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state.PauseTiming();
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auto t4 = engine.Begin();
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// Repeat find state.range(0) number of times.
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state.ResumeTiming();
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for (int i = 0; i < state.range(0); ++i) {
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version_list.find(*t4);
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}
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state.PauseTiming();
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engine.Commit(*t3);
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engine.Commit(*t4);
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state.ResumeTiming();
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}
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}
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BENCHMARK(MvccMix)
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->RangeMultiplier(2) // Multiply next range testdata size by 2
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->Range(1 << 14, 1 << 23) // 1<<14, 1<<15, 1<<16, ...
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->Unit(benchmark::kMillisecond);
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int main(int argc, char **argv) {
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google::InitGoogleLogging(argv[0]);
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::benchmark::Initialize(&argc, argv);
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::benchmark::RunSpecifiedBenchmarks();
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return 0;
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}
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