memgraph/tests/unit/durability.cpp
florijan 87f8c4e256 Fix durability test flakyness (hopefully)
Reviewers: mferencevic

Reviewed By: mferencevic

Subscribers: pullbot

Differential Revision: https://phabricator.memgraph.io/D1098
2018-01-10 14:24:40 +01:00

739 lines
23 KiB
C++

#include <experimental/filesystem>
#include <experimental/optional>
#include <functional>
#include <random>
#include <unordered_map>
#include <unordered_set>
#include "gflags/gflags.h"
#include "glog/logging.h"
#include "gtest/gtest.h"
#include "communication/bolt/v1/decoder/decoder.hpp"
#include "database/graph_db.hpp"
#include "database/graph_db_accessor.hpp"
#include "database/state_delta.hpp"
#include "durability/hashed_file_reader.hpp"
#include "durability/paths.hpp"
#include "durability/recovery.hpp"
#include "durability/snapshooter.hpp"
#include "durability/version.hpp"
#include "utils/string.hpp"
DECLARE_int32(wal_flush_interval_millis);
DECLARE_int32(wal_rotate_deltas_count);
namespace fs = std::experimental::filesystem;
// Helper class for performing random CRUD ops on a database.
class DbGenerator {
static constexpr int kLabelCount = 3;
static constexpr int kPropertyCount = 4;
static constexpr int kEdgeTypeCount = 2;
auto Label(int i) { return dba_.Label("label" + std::to_string(i)); }
auto Property(int i) { return dba_.Property("property" + std::to_string(i)); }
auto EdgeType(int i) {
return dba_.EdgeType("edge_type" + std::to_string(i));
}
public:
DbGenerator(GraphDbAccessor &dba) : dba_(dba) {}
void BuildIndex(int seq_number) {
dba_.BuildIndex(Label(seq_number % kLabelCount),
Property(seq_number % kPropertyCount));
}
EdgeAccessor RandomEdge(bool remove_from_ids = false) {
return *dba_.FindEdge(RandomElement(edge_ids_, remove_from_ids), true);
}
VertexAccessor RandomVertex(bool remove_from_ids = false) {
return *dba_.FindVertex(RandomElement(vertex_ids_, remove_from_ids), true);
}
VertexAccessor InsertVertex() {
auto vertex = dba_.InsertVertex();
vertex_ids_.emplace_back(vertex.gid());
return vertex;
}
void DetachRemoveVertex() {
auto vertex = RandomVertex(true);
dba_.RemoveVertex(vertex);
}
EdgeAccessor InsertEdge() {
auto from = RandomVertex();
auto to = RandomVertex();
auto edge = dba_.InsertEdge(from, to, EdgeType(RandomInt(kEdgeTypeCount)));
edge_ids_.emplace_back(edge.gid());
return edge;
}
void RemoveEdge() {
auto edge = RandomEdge(true);
dba_.RemoveEdge(edge);
}
void SetVertexProperty() {
auto vertex = RandomVertex();
vertex.PropsSet(Property(RandomInt(kPropertyCount)), RandomValue());
}
void EraseVertexProperty() {
auto v = RandomVertex();
for (int i = 0; i < kPropertyCount; i++) v.PropsErase(Property(i));
}
void ClearVertexProperties() { RandomVertex().PropsClear(); }
void SetEdgeProperty() {
auto edge = RandomEdge();
edge.PropsSet(Property(RandomInt(kPropertyCount)), RandomValue());
}
void EraseEdgeProperty() {
auto e = RandomEdge();
for (int i = 0; i < kPropertyCount; i++) e.PropsErase(Property(i));
}
void ClearEdgeProperties() { RandomEdge().PropsClear(); }
void AddLabel() {
auto vertex = RandomVertex();
vertex.add_label(Label(RandomInt(kLabelCount)));
}
void ClearLabels() {
auto vertex = RandomVertex();
auto labels = vertex.labels();
for (auto label : labels) vertex.remove_label(label);
}
private:
GraphDbAccessor &dba_;
std::vector<int64_t> vertex_ids_;
std::vector<int64_t> edge_ids_;
std::mt19937 gen_{std::random_device{}()};
std::uniform_real_distribution<> rand_{0.0, 1.0};
int64_t RandomElement(std::vector<int64_t> &collection, bool remove = false) {
DCHECK(!collection.empty()) << "Random element from empty collection";
int64_t id = RandomInt(collection.size());
int64_t r_val = collection[id];
if (remove) {
collection[id] = collection.back();
collection.resize(collection.size() - 1);
}
return r_val;
}
int64_t RandomInt(int64_t upper_bound) { return rand_(gen_) * upper_bound; }
PropertyValue RandomValue() {
switch (RandomInt(3)) {
case 0:
return rand_(gen_); // Float
case 1:
return RandomInt(1000);
case 2:
return rand_(gen_) < 0.5;
default:
LOG(FATAL) << "Unsupported random value";
}
}
};
/** Checks if the given databases have the same contents (indices,
* vertices and edges). */
void CompareDbs(GraphDb &a, GraphDb &b) {
GraphDbAccessor dba_a(a);
GraphDbAccessor dba_b(b);
{
auto index_a = dba_a.IndexInfo();
auto index_b = dba_b.IndexInfo();
EXPECT_TRUE(
index_a.size() == index_b.size() &&
std::is_permutation(index_a.begin(), index_a.end(), index_b.begin()))
<< "Indexes not equal [" << utils::Join(index_a, ", ") << "] != ["
<< utils::Join(index_b, ", ");
}
auto is_permutation_props = [&dba_a, &dba_b](const auto &p1_id,
const auto &p2_id) {
std::vector<std::pair<std::string, query::TypedValue>> p1;
std::vector<std::pair<std::string, query::TypedValue>> p2;
for (auto x : p1_id) p1.push_back({dba_a.PropertyName(x.first), x.second});
for (auto x : p2_id) p2.push_back({dba_b.PropertyName(x.first), x.second});
// Don't use a binary predicate which depends on different value getters
// semantics for two containers because is_permutation might call the
// predicate with both arguments on the same container
return p1.size() == p2.size() &&
std::is_permutation(p1.begin(), p1.end(), p2.begin(),
[](const auto &p1, const auto &p2) {
return p1.first == p2.first &&
query::TypedValue::BoolEqual{}(
p1.second, p2.second);
});
};
{
int vertices_a_count = 0;
for (auto v_a : dba_a.Vertices(false)) {
vertices_a_count++;
auto v_b = dba_b.FindVertex(v_a.gid(), false);
ASSERT_TRUE(v_b) << "Vertex not found, id: " << v_a.gid();
ASSERT_EQ(v_a.labels().size(), v_b->labels().size());
std::vector<std::string> v_a_labels;
std::vector<std::string> v_b_labels;
for (auto x : v_a.labels()) v_a_labels.push_back(dba_a.LabelName(x));
for (auto x : v_b->labels()) v_b_labels.push_back(dba_b.LabelName(x));
EXPECT_TRUE(std::is_permutation(v_a_labels.begin(), v_a_labels.end(),
v_b_labels.begin()));
EXPECT_TRUE(is_permutation_props(v_a.Properties(), v_b->Properties()));
}
auto vertices_b = dba_b.Vertices(false);
EXPECT_EQ(std::distance(vertices_b.begin(), vertices_b.end()),
vertices_a_count);
}
{
int edges_a_count = 0;
for (auto e_a : dba_a.Edges(false)) {
edges_a_count++;
auto e_b = dba_b.FindEdge(e_a.gid(), false);
ASSERT_TRUE(e_b);
ASSERT_TRUE(e_b) << "Edge not found, id: " << e_a.gid();
EXPECT_EQ(dba_a.EdgeTypeName(e_a.EdgeType()),
dba_b.EdgeTypeName(e_b->EdgeType()));
EXPECT_EQ(e_a.from().gid(), e_b->from().gid());
EXPECT_EQ(e_a.to().gid(), e_b->to().gid());
EXPECT_TRUE(is_permutation_props(e_a.Properties(), e_b->Properties()));
}
auto edges_b = dba_b.Edges(false);
EXPECT_EQ(std::distance(edges_b.begin(), edges_b.end()), edges_a_count);
}
}
std::vector<fs::path> DirFiles(fs::path dir) {
std::vector<fs::path> files;
if (fs::exists(dir))
for (auto &file : fs::directory_iterator(dir)) files.push_back(file.path());
return files;
}
fs::path GetLastFile(fs::path dir) {
std::vector<fs::path> files = DirFiles(dir);
CHECK(static_cast<int>(files.size()) > 0) << "No files in folder.";
return *std::max_element(files.begin(), files.end());
}
void MakeDb(GraphDbAccessor &dba, int scale, std::vector<int> indices = {}) {
DbGenerator generator{dba};
for (int i = 0; i < scale; i++) generator.InsertVertex();
for (int i = 0; i < scale * 2; i++) generator.InsertEdge();
// Give the WAL some time to flush, we're pumping ops fast here.
std::this_thread::sleep_for(std::chrono::milliseconds(30));
for (int i = 0; i < scale * 3; i++) {
generator.SetVertexProperty();
generator.SetEdgeProperty();
generator.AddLabel();
if (i % 500 == 0)
std::this_thread::sleep_for(std::chrono::milliseconds(30));
}
for (int i = 0; i < scale / 2; i++) {
generator.ClearLabels();
generator.EraseEdgeProperty();
generator.EraseVertexProperty();
generator.ClearEdgeProperties();
generator.ClearVertexProperties();
if (i % 500 == 0)
std::this_thread::sleep_for(std::chrono::milliseconds(30));
}
for (auto index : indices) generator.BuildIndex(index);
}
void MakeDb(GraphDb &db, int scale, std::vector<int> indices = {}) {
GraphDbAccessor dba{db};
MakeDb(dba, scale, indices);
dba.Commit();
}
class Durability : public ::testing::Test {
protected:
fs::path tmp_dir_ = fs::temp_directory_path() / "MG_test_unit_durability";
fs::path durability_dir_;
fs::path snapshot_dir_;
fs::path wal_dir_;
void CleanDurability() {
if (fs::exists(tmp_dir_)) fs::remove_all(tmp_dir_);
}
auto DbConfig() {
GraphDb::Config config;
config.durability_enabled = false;
config.durability_directory = durability_dir_;
config.snapshot_on_exit = false;
config.db_recover_on_startup = false;
return config;
}
void MakeSnapshot(GraphDb &db, int snapshot_max_retained = -1) {
ASSERT_TRUE(
durability::MakeSnapshot(db, durability_dir_, snapshot_max_retained));
}
void SetUp() override {
durability_dir_ = tmp_dir_ / utils::RandomString(24);
snapshot_dir_ = durability_dir_ / durability::kSnapshotDir;
wal_dir_ = durability_dir_ / durability::kWalDir;
FLAGS_wal_rotate_deltas_count = 1000;
CleanDurability();
}
void TearDown() override { CleanDurability(); }
};
// Tests wal encoder to encode correctly non-CRUD deltas, and that all deltas
// are written in the correct order
TEST_F(Durability, WalEncoding) {
gid::Generator generator(0);
auto gid0 = generator.Next();
auto gid1 = generator.Next();
{
auto config = DbConfig();
config.durability_enabled = true;
GraphDb db{config};
GraphDbAccessor dba(db);
auto v0 = dba.InsertVertex();
ASSERT_EQ(v0.gid(), gid0);
v0.add_label(dba.Label("l0"));
v0.PropsSet(dba.Property("p0"), 42);
auto v1 = dba.InsertVertex();
ASSERT_EQ(v1.gid(), gid1);
auto e0 = dba.InsertEdge(v0, v1, dba.EdgeType("et0"));
ASSERT_EQ(e0.gid(), gid0);
e0.PropsSet(dba.Property("p0"), std::vector<PropertyValue>{1, 2, 3});
dba.BuildIndex(dba.Label("l1"), dba.Property("p1"));
dba.Commit();
}
// Sleep to ensure the WAL gets flushed.
std::this_thread::sleep_for(std::chrono::milliseconds(50));
HashedFileReader reader;
ASSERT_EQ(DirFiles(wal_dir_).size(), 1);
ASSERT_TRUE(reader.Open(GetLastFile(wal_dir_)));
communication::bolt::Decoder<HashedFileReader> decoder{reader};
std::vector<database::StateDelta> deltas;
while (true) {
auto delta = database::StateDelta::Decode(reader, decoder);
if (delta) {
deltas.emplace_back(*delta);
} else {
break;
}
}
reader.Close();
ASSERT_EQ(deltas.size(), 11);
using Type = enum database::StateDelta::Type;
EXPECT_EQ(deltas[0].type(), Type::TRANSACTION_BEGIN);
EXPECT_EQ(deltas[0].transaction_id(), 1);
EXPECT_EQ(deltas[1].type(), Type::CREATE_VERTEX);
EXPECT_EQ(deltas[1].transaction_id(), 1);
EXPECT_EQ(deltas[2].type(), Type::ADD_LABEL);
EXPECT_EQ(deltas[2].transaction_id(), 1);
EXPECT_EQ(deltas[3].type(), Type::SET_PROPERTY_VERTEX);
EXPECT_EQ(deltas[3].transaction_id(), 1);
EXPECT_EQ(deltas[4].type(), Type::CREATE_VERTEX);
EXPECT_EQ(deltas[4].transaction_id(), 1);
EXPECT_EQ(deltas[5].type(), Type::CREATE_EDGE);
EXPECT_EQ(deltas[5].transaction_id(), 1);
EXPECT_EQ(deltas[6].type(), Type::SET_PROPERTY_EDGE);
EXPECT_EQ(deltas[6].transaction_id(), 1);
// The next two deltas are the BuildIndex internal transactions.
EXPECT_EQ(deltas[7].type(), Type::TRANSACTION_BEGIN);
EXPECT_EQ(deltas[8].type(), Type::TRANSACTION_COMMIT);
EXPECT_EQ(deltas[9].type(), Type::BUILD_INDEX);
auto index_name = deltas[9].IndexName();
EXPECT_EQ(index_name.first, "l1");
EXPECT_EQ(index_name.second, "p1");
EXPECT_EQ(deltas[10].type(), Type::TRANSACTION_COMMIT);
EXPECT_EQ(deltas[10].transaction_id(), 1);
}
TEST_F(Durability, SnapshotEncoding) {
gid::Generator generator(0);
auto gid0 = generator.Next();
auto gid1 = generator.Next();
auto gid2 = generator.Next();
{
GraphDb db{DbConfig()};
GraphDbAccessor dba(db);
auto v0 = dba.InsertVertex();
ASSERT_EQ(v0.gid(), gid0);
v0.add_label(dba.Label("l0"));
v0.PropsSet(dba.Property("p0"), 42);
auto v1 = dba.InsertVertex();
ASSERT_EQ(v1.gid(), gid1);
v1.add_label(dba.Label("l0"));
v1.add_label(dba.Label("l1"));
auto v2 = dba.InsertVertex();
ASSERT_EQ(v2.gid(), gid2);
v2.PropsSet(dba.Property("p0"), true);
v2.PropsSet(dba.Property("p1"), "Johnny");
auto e0 = dba.InsertEdge(v0, v1, dba.EdgeType("et0"));
ASSERT_EQ(e0.gid(), gid0);
e0.PropsSet(dba.Property("p0"), std::vector<PropertyValue>{1, 2, 3});
auto e1 = dba.InsertEdge(v2, v1, dba.EdgeType("et1"));
ASSERT_EQ(e1.gid(), gid1);
dba.BuildIndex(dba.Label("l1"), dba.Property("p1"));
dba.Commit();
MakeSnapshot(db);
}
auto snapshot = GetLastFile(snapshot_dir_);
HashedFileReader buffer;
communication::bolt::Decoder<HashedFileReader> decoder(buffer);
int64_t vertex_count, edge_count;
uint64_t hash;
ASSERT_TRUE(buffer.Open(snapshot));
ASSERT_TRUE(
durability::ReadSnapshotSummary(buffer, vertex_count, edge_count, hash));
ASSERT_EQ(vertex_count, 3);
ASSERT_EQ(edge_count, 2);
auto magic_number = durability::kMagicNumber;
buffer.Read(magic_number.data(), magic_number.size());
ASSERT_EQ(magic_number, durability::kMagicNumber);
communication::bolt::DecodedValue dv;
decoder.ReadValue(&dv);
ASSERT_EQ(dv.ValueInt(), durability::kVersion);
// Number of generated vertex ids.
decoder.ReadValue(&dv);
ASSERT_TRUE(dv.IsInt());
// Number of generated edge ids.
decoder.ReadValue(&dv);
ASSERT_TRUE(dv.IsInt());
// Transaction ID.
decoder.ReadValue(&dv);
ASSERT_TRUE(dv.IsInt());
// Transactional snapshot.
decoder.ReadValue(&dv);
ASSERT_TRUE(dv.IsList());
// Label property indices.
decoder.ReadValue(&dv);
ASSERT_EQ(dv.ValueList().size(), 2);
EXPECT_EQ(dv.ValueList()[0].ValueString(), "l1");
EXPECT_EQ(dv.ValueList()[1].ValueString(), "p1");
std::map<gid::Gid, communication::bolt::DecodedVertex> decoded_vertices;
// Decode vertices.
for (int i = 0; i < vertex_count; ++i) {
decoder.ReadValue(&dv);
ASSERT_EQ(dv.type(), communication::bolt::DecodedValue::Type::Vertex);
auto &vertex = dv.ValueVertex();
decoded_vertices.emplace(vertex.id, vertex);
}
ASSERT_EQ(decoded_vertices.size(), 3);
ASSERT_EQ(decoded_vertices[gid0].labels.size(), 1);
EXPECT_EQ(decoded_vertices[gid0].labels[0], "l0");
ASSERT_EQ(decoded_vertices[gid0].properties.size(), 1);
EXPECT_EQ(decoded_vertices[gid0].properties["p0"].ValueInt(), 42);
EXPECT_EQ(decoded_vertices[gid1].labels.size(), 2);
EXPECT_EQ(decoded_vertices[gid1].properties.size(), 0);
EXPECT_EQ(decoded_vertices[gid2].labels.size(), 0);
EXPECT_EQ(decoded_vertices[gid2].properties.size(), 2);
std::map<gid::Gid, communication::bolt::DecodedEdge> decoded_edges;
// Decode edges.
for (int i = 0; i < edge_count; ++i) {
decoder.ReadValue(&dv);
ASSERT_EQ(dv.type(), communication::bolt::DecodedValue::Type::Edge);
auto &edge = dv.ValueEdge();
decoded_edges.emplace(edge.id, edge);
}
EXPECT_EQ(decoded_edges.size(), 2);
EXPECT_EQ(decoded_edges[gid0].from, gid0);
EXPECT_EQ(decoded_edges[gid0].to, gid1);
EXPECT_EQ(decoded_edges[gid0].type, "et0");
EXPECT_EQ(decoded_edges[gid0].properties.size(), 1);
EXPECT_EQ(decoded_edges[gid1].from, gid2);
EXPECT_EQ(decoded_edges[gid1].to, gid1);
EXPECT_EQ(decoded_edges[gid1].type, "et1");
EXPECT_EQ(decoded_edges[gid1].properties.size(), 0);
// Vertex and edge counts are included in the hash. Re-read them to update the
// hash.
buffer.ReadType(vertex_count);
buffer.ReadType(edge_count);
buffer.Close();
EXPECT_EQ(buffer.hash(), hash);
}
TEST_F(Durability, SnapshotRecovery) {
GraphDb db{DbConfig()};
MakeDb(db, 300, {0, 1, 2});
MakeDb(db, 300);
MakeDb(db, 300, {3, 4});
MakeSnapshot(db);
{
auto recovered_config = DbConfig();
recovered_config.db_recover_on_startup = true;
GraphDb recovered{recovered_config};
CompareDbs(db, recovered);
}
}
TEST_F(Durability, SnapshotNoVerticesIdRecovery) {
GraphDb db{DbConfig()};
MakeDb(db, 10);
// Erase all vertices, this should cause snapshot to not have any more
// vertices which should make it not change any id after snapshot recovery,
// but we still have to make sure that the id for generators is recovered
{
GraphDbAccessor dba(db);
for (auto vertex : dba.Vertices(false)) dba.RemoveVertex(vertex);
dba.Commit();
}
MakeSnapshot(db);
{
auto recovered_config = DbConfig();
recovered_config.db_recover_on_startup = true;
GraphDb recovered{recovered_config};
EXPECT_EQ(db.VertexGenerator().LocalCount(),
recovered.VertexGenerator().LocalCount());
EXPECT_EQ(db.EdgeGenerator().LocalCount(),
recovered.EdgeGenerator().LocalCount());
}
}
TEST_F(Durability, SnapshotAndWalIdRecovery) {
auto config = DbConfig();
config.durability_enabled = true;
GraphDb db{config};
MakeDb(db, 300);
MakeSnapshot(db);
MakeDb(db, 300);
// Sleep to ensure the WAL gets flushed.
std::this_thread::sleep_for(std::chrono::milliseconds(50));
ASSERT_EQ(DirFiles(snapshot_dir_).size(), 1);
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
{
auto recovered_config = DbConfig();
recovered_config.db_recover_on_startup = true;
GraphDb recovered{recovered_config};
EXPECT_EQ(db.VertexGenerator().LocalCount(),
recovered.VertexGenerator().LocalCount());
EXPECT_EQ(db.EdgeGenerator().LocalCount(),
recovered.EdgeGenerator().LocalCount());
}
}
TEST_F(Durability, OnlyWalIdRecovery) {
auto config = DbConfig();
config.durability_enabled = true;
GraphDb db{config};
MakeDb(db, 300);
// Sleep to ensure the WAL gets flushed.
std::this_thread::sleep_for(std::chrono::milliseconds(50));
ASSERT_EQ(DirFiles(snapshot_dir_).size(), 0);
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
{
auto recovered_config = DbConfig();
recovered_config.db_recover_on_startup = true;
GraphDb recovered{recovered_config};
EXPECT_EQ(db.VertexGenerator().LocalCount(),
recovered.VertexGenerator().LocalCount());
EXPECT_EQ(db.EdgeGenerator().LocalCount(),
recovered.EdgeGenerator().LocalCount());
}
}
TEST_F(Durability, WalRecovery) {
auto config = DbConfig();
config.durability_enabled = true;
GraphDb db{config};
MakeDb(db, 300, {0, 1, 2});
MakeDb(db, 300);
MakeDb(db, 300, {3, 4});
// Sleep to ensure the WAL gets flushed.
std::this_thread::sleep_for(std::chrono::milliseconds(50));
ASSERT_EQ(DirFiles(snapshot_dir_).size(), 0);
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
{
auto recovered_config = DbConfig();
recovered_config.db_recover_on_startup = true;
GraphDb recovered{recovered_config};
CompareDbs(db, recovered);
}
}
TEST_F(Durability, SnapshotAndWalRecovery) {
auto config = DbConfig();
config.durability_enabled = true;
GraphDb db{config};
MakeDb(db, 300, {0, 1, 2});
MakeDb(db, 300);
MakeSnapshot(db);
MakeDb(db, 300, {3, 4});
MakeDb(db, 300);
MakeDb(db, 300, {5});
// Sleep to ensure the WAL gets flushed.
std::this_thread::sleep_for(std::chrono::milliseconds(50));
ASSERT_EQ(DirFiles(snapshot_dir_).size(), 1);
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
{
auto recovered_config = DbConfig();
recovered_config.db_recover_on_startup = true;
GraphDb recovered{recovered_config};
CompareDbs(db, recovered);
}
}
TEST_F(Durability, SnapshotAndWalRecoveryAfterComplexTxSituation) {
auto config = DbConfig();
config.durability_enabled = true;
GraphDb db{config};
// The first transaction modifies and commits.
GraphDbAccessor dba_1{db};
MakeDb(dba_1, 100);
dba_1.Commit();
// The second transaction will commit after snapshot.
GraphDbAccessor dba_2{db};
MakeDb(dba_2, 100);
// The third transaction modifies and commits.
GraphDbAccessor dba_3{db};
MakeDb(dba_3, 100);
dba_3.Commit();
MakeSnapshot(db); // Snapshooter takes the fourth transaction.
dba_2.Commit();
// The fifth transaction starts and commits after snapshot.
GraphDbAccessor dba_5{db};
MakeDb(dba_5, 100);
dba_5.Commit();
// The sixth transaction will not commit at all.
GraphDbAccessor dba_6{db};
MakeDb(dba_6, 100);
auto VisibleVertexCount = [](GraphDb &db) {
GraphDbAccessor dba{db};
auto vertices = dba.Vertices(false);
return std::distance(vertices.begin(), vertices.end());
};
ASSERT_EQ(VisibleVertexCount(db), 400);
// Sleep to ensure the WAL gets flushed.
std::this_thread::sleep_for(std::chrono::milliseconds(50));
ASSERT_EQ(DirFiles(snapshot_dir_).size(), 1);
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
{
auto recovered_config = DbConfig();
recovered_config.db_recover_on_startup = true;
GraphDb recovered{recovered_config};
ASSERT_EQ(VisibleVertexCount(recovered), 400);
CompareDbs(db, recovered);
}
}
TEST_F(Durability, NoWalDuringRecovery) {
size_t wal_files_before;
{
auto config = DbConfig();
config.durability_enabled = true;
GraphDb db{config};
MakeDb(db, 300, {0, 1, 2});
// Sleep to ensure the WAL gets flushed.
std::this_thread::sleep_for(std::chrono::milliseconds(50));
wal_files_before = DirFiles(wal_dir_).size();
ASSERT_GT(wal_files_before, 3);
}
{
auto recovered_config = DbConfig();
recovered_config.db_recover_on_startup = true;
GraphDb recovered{recovered_config};
EXPECT_EQ(DirFiles(wal_dir_).size(), wal_files_before);
}
}
TEST_F(Durability, SnapshotRetention) {
GraphDb db{DbConfig()};
for (auto &pair : {std::pair<int, int>{5, 10}, {5, 3}, {7, -1}}) {
CleanDurability();
int count, retain;
std::tie(count, retain) = pair;
// Track the added snapshots to ensure the correct ones are pruned.
std::unordered_set<std::string> snapshots;
for (int i = 0; i < count; ++i) {
MakeSnapshot(db, retain);
auto latest = GetLastFile(snapshot_dir_);
snapshots.emplace(GetLastFile(snapshot_dir_));
// Ensures that the latest snapshot was not in the snapshots collection
// before. Thus ensures that it wasn't pruned.
EXPECT_EQ(snapshots.size(), i + 1);
}
EXPECT_EQ(DirFiles(snapshot_dir_).size(),
std::min(count, retain < 0 ? count : retain));
};
}
TEST_F(Durability, WalRetention) {
FLAGS_wal_rotate_deltas_count = 100;
{
auto config = DbConfig();
config.durability_enabled = true;
GraphDb db{config};
MakeDb(db, 100);
MakeSnapshot(db);
MakeDb(db, 100);
EXPECT_EQ(DirFiles(snapshot_dir_).size(), 1);
std::this_thread::sleep_for(std::chrono::milliseconds(50));
// 1 current WAL file, plus retained ones
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
MakeSnapshot(db);
}
// only 1 current WAL file
EXPECT_EQ(DirFiles(snapshot_dir_).size(), 2);
EXPECT_EQ(DirFiles(wal_dir_).size(), 1);
}
TEST_F(Durability, SnapshotOnExit) {
{
auto config = DbConfig();
config.snapshot_on_exit = true;
GraphDb graph_db{config};
}
EXPECT_EQ(DirFiles(snapshot_dir_).size(), 1);
}