memgraph/tests/concurrent/network_server.cpp
Matej Ferencevic 017e8004e8 Refactor network stack
Summary:
Previously, the network stack `communication::Server` accepted connections and
assigned them statically in a round-robin fashion to `communication::Worker`.
That meant that if two compute intensive connections were assigned to the same
worker they would block each other while the other workers would do nothing.

This implementation replaces `communication::Worker` with
`communication::Listener` which holds all accepted connections in one pool and
ensures that all workers execute all connections.

Reviewers: buda, florijan, teon.banek

Reviewed By: buda

Subscribers: pullbot

Differential Revision: https://phabricator.memgraph.io/D1220
2018-02-22 16:29:17 +01:00

42 lines
957 B
C++

#ifndef NDEBUG
#define NDEBUG
#endif
#include <iostream>
#include "network_common.hpp"
static constexpr const char interface[] = "127.0.0.1";
unsigned char data[SIZE];
TEST(Network, Server) {
// initialize test data
initialize_data(data, SIZE);
// initialize listen socket
Endpoint endpoint(interface, 0);
std::cout << endpoint << std::endl;
// initialize server
TestData session_data;
int N = (std::thread::hardware_concurrency() + 1) / 2;
ServerT server(endpoint, session_data, false, N);
const auto &ep = server.endpoint();
// start clients
std::vector<std::thread> clients;
for (int i = 0; i < N; ++i)
clients.push_back(
std::thread(client_run, i, interface, ep.port(), data, 30000, SIZE));
// cleanup clients
for (int i = 0; i < N; ++i) clients[i].join();
}
int main(int argc, char **argv) {
google::InitGoogleLogging(argv[0]);
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}