9291a5fc4d
Reviewers: teon.banek, buda Reviewed By: teon.banek Subscribers: pullbot Differential Revision: https://phabricator.memgraph.io/D1974
154 lines
4.1 KiB
C++
154 lines
4.1 KiB
C++
#include "gtest/gtest.h"
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#include <optional>
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#include <thread>
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#include <vector>
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#include "data_structures/concurrent/skiplist.hpp"
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#include "transactions/single_node/engine.hpp"
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#include "transactions/transaction.hpp"
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using namespace tx;
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TEST(Engine, GcSnapshot) {
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Engine engine;
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ASSERT_EQ(engine.GlobalGcSnapshot(), Snapshot({1}));
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std::vector<Transaction *> transactions;
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// create transactions and check the GC snapshot
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for (int i = 0; i < 5; ++i) {
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transactions.push_back(engine.Begin());
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EXPECT_EQ(engine.GlobalGcSnapshot(), Snapshot({1}));
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}
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// commit transactions in the middle, expect
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// the GcSnapshot did not change
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engine.Commit(*transactions[1]);
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EXPECT_EQ(engine.GlobalGcSnapshot(), Snapshot({1}));
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engine.Commit(*transactions[2]);
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EXPECT_EQ(engine.GlobalGcSnapshot(), Snapshot({1}));
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// have the first three transactions committed
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engine.Commit(*transactions[0]);
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EXPECT_EQ(engine.GlobalGcSnapshot(), Snapshot({1, 2, 3, 4}));
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// commit all
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engine.Commit(*transactions[3]);
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engine.Commit(*transactions[4]);
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EXPECT_EQ(engine.GlobalGcSnapshot(), Snapshot({6}));
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}
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TEST(Engine, Advance) {
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Engine engine;
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auto t0 = engine.Begin();
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auto t1 = engine.Begin();
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EXPECT_EQ(t0->cid(), 1);
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engine.Advance(t0->id_);
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EXPECT_EQ(t0->cid(), 2);
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engine.Advance(t0->id_);
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EXPECT_EQ(t0->cid(), 3);
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EXPECT_EQ(t1->cid(), 1);
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}
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TEST(Engine, ConcurrentBegin) {
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Engine engine;
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std::vector<std::thread> threads;
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SkipList<TransactionId> tx_ids;
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for (int i = 0; i < 10; ++i) {
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threads.emplace_back([&engine, accessor = tx_ids.access()]() mutable {
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for (int j = 0; j < 100; ++j) {
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auto t = engine.Begin();
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accessor.insert(t->id_);
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}
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});
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}
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for (auto &t : threads) t.join();
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EXPECT_EQ(tx_ids.access().size(), 1000);
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}
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TEST(Engine, RunningTransaction) {
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Engine engine;
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auto t0 = engine.Begin();
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auto t1 = engine.Begin();
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EXPECT_EQ(t0, engine.RunningTransaction(t0->id_));
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EXPECT_NE(t1, engine.RunningTransaction(t0->id_));
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EXPECT_EQ(t1, engine.RunningTransaction(t1->id_));
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}
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TEST(Engine, EnsureTxIdGreater) {
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Engine engine;
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ASSERT_LE(engine.Begin()->id_, 40);
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engine.EnsureNextIdGreater(42);
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EXPECT_EQ(engine.Begin()->id_, 43);
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}
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TEST(Engine, BlockingTransaction) {
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Engine engine;
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std::vector<std::thread> threads;
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std::atomic<bool> finished{false};
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std::atomic<bool> blocking_started{false};
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std::atomic<bool> blocking_finished{false};
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std::atomic<int> tx_counter{0};
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for (int i = 0; i < 10; ++i) {
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threads.emplace_back([&engine, &tx_counter, &finished]() mutable {
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auto t = engine.Begin();
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tx_counter++;
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while (!finished.load()) {
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std::this_thread::sleep_for(std::chrono::microseconds(100));
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}
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engine.Commit(*t);
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});
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}
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// Wait for all transactions to start.
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do {
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std::this_thread::sleep_for(std::chrono::microseconds(100));
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} while (tx_counter.load() < 10);
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threads.emplace_back([&engine, &blocking_started, &blocking_finished]() {
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// This should block until other transactions end.
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blocking_started.store(true);
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auto t = engine.BeginBlocking(std::nullopt);
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engine.Commit(*t);
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blocking_finished.store(true);
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});
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EXPECT_FALSE(finished.load());
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EXPECT_FALSE(blocking_finished.load());
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EXPECT_EQ(tx_counter.load(), 10);
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// Make sure the blocking transaction thread kicked off.
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do {
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std::this_thread::sleep_for(std::chrono::microseconds(100));
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} while (!blocking_started.load());
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// Make sure we can't start any new transaction
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EXPECT_THROW(engine.Begin(), TransactionEngineError);
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EXPECT_THROW(engine.BeginBlocking(std::nullopt), TransactionEngineError);
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// Release regular transactions. This will cause the blocking transaction to
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// end also.
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finished.store(true);
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for (auto &t : threads) {
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if (t.joinable()) {
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t.join();
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}
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}
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EXPECT_TRUE(blocking_finished.load());
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// Make sure we can start transactions now.
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{
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auto t = engine.Begin();
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EXPECT_NE(t, nullptr);
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engine.Commit(*t);
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}
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{
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auto t = engine.BeginBlocking(std::nullopt);
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EXPECT_NE(t, nullptr);
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engine.Commit(*t);
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}
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}
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