3d1e5f2ebd
Reviewers: msantl, vkasljevic, buda Reviewed By: msantl, buda Subscribers: pullbot Differential Revision: https://phabricator.memgraph.io/D1528
884 lines
28 KiB
C++
884 lines
28 KiB
C++
#include <experimental/filesystem>
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#include <experimental/optional>
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#include <functional>
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#include <random>
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#include <thread>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include "gflags/gflags.h"
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#include "glog/logging.h"
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#include "gtest/gtest.h"
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#include "database/distributed_graph_db.hpp"
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#include "database/graph_db.hpp"
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#include "database/graph_db_accessor.hpp"
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#include "database/state_delta.hpp"
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#include "durability/hashed_file_reader.hpp"
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#include "durability/paths.hpp"
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#include "durability/recovery.hpp"
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#include "durability/snapshooter.hpp"
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#include "durability/snapshot_decoder.hpp"
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#include "durability/version.hpp"
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#include "utils/string.hpp"
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DECLARE_int32(wal_flush_interval_millis);
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DECLARE_int32(wal_rotate_deltas_count);
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DECLARE_string(durability_directory);
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using namespace std::literals::chrono_literals;
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namespace fs = std::experimental::filesystem;
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// Helper class for performing random CRUD ops on a database.
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class DbGenerator {
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static constexpr int kLabelCount = 3;
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static constexpr int kPropertyCount = 4;
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static constexpr int kEdgeTypeCount = 2;
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auto Label(int i) { return dba_.Label("label" + std::to_string(i)); }
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auto Property(int i) { return dba_.Property("property" + std::to_string(i)); }
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auto EdgeType(int i) {
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return dba_.EdgeType("edge_type" + std::to_string(i));
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}
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public:
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DbGenerator(database::GraphDbAccessor &dba) : dba_(dba) {}
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void BuildIndex(int seq_number) {
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dba_.BuildIndex(Label(seq_number % kLabelCount),
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Property(seq_number % kPropertyCount));
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}
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EdgeAccessor RandomEdge(bool remove_from_ids = false) {
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return dba_.FindEdge(RandomElement(edge_ids_, remove_from_ids), true);
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}
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VertexAccessor RandomVertex(bool remove_from_ids = false) {
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return dba_.FindVertex(RandomElement(vertex_ids_, remove_from_ids), true);
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}
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VertexAccessor InsertVertex() {
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auto vertex = dba_.InsertVertex();
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vertex_ids_.emplace_back(vertex.gid());
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return vertex;
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}
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void DetachRemoveVertex() {
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auto vertex = RandomVertex(true);
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dba_.RemoveVertex(vertex);
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}
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EdgeAccessor InsertEdge() {
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auto from = RandomVertex();
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auto to = RandomVertex();
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auto edge = dba_.InsertEdge(from, to, EdgeType(RandomInt(kEdgeTypeCount)));
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edge_ids_.emplace_back(edge.gid());
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return edge;
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}
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EdgeAccessor InsertCycleEdge() {
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auto vertex = RandomVertex();
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auto edge =
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dba_.InsertEdge(vertex, vertex, EdgeType(RandomInt(kEdgeTypeCount)));
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edge_ids_.emplace_back(edge.gid());
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return edge;
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}
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void RemoveEdge() {
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auto edge = RandomEdge(true);
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dba_.RemoveEdge(edge);
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}
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void SetVertexProperty() {
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auto vertex = RandomVertex();
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vertex.PropsSet(Property(RandomInt(kPropertyCount)), RandomValue());
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}
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void EraseVertexProperty() {
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auto v = RandomVertex();
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for (int i = 0; i < kPropertyCount; i++) v.PropsErase(Property(i));
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}
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void ClearVertexProperties() { RandomVertex().PropsClear(); }
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void SetEdgeProperty() {
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auto edge = RandomEdge();
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edge.PropsSet(Property(RandomInt(kPropertyCount)), RandomValue());
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}
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void EraseEdgeProperty() {
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auto e = RandomEdge();
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for (int i = 0; i < kPropertyCount; i++) e.PropsErase(Property(i));
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}
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void ClearEdgeProperties() { RandomEdge().PropsClear(); }
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void AddLabel() {
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auto vertex = RandomVertex();
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vertex.add_label(Label(RandomInt(kLabelCount)));
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}
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void ClearLabels() {
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auto vertex = RandomVertex();
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auto labels = vertex.labels();
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for (auto label : labels) vertex.remove_label(label);
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}
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private:
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database::GraphDbAccessor &dba_;
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std::vector<int64_t> vertex_ids_;
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std::vector<int64_t> edge_ids_;
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std::mt19937 gen_{std::random_device{}()};
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std::uniform_real_distribution<> rand_{0.0, 1.0};
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int64_t RandomElement(std::vector<int64_t> &collection, bool remove = false) {
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DCHECK(!collection.empty()) << "Random element from empty collection";
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int64_t id = RandomInt(collection.size());
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int64_t r_val = collection[id];
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if (remove) {
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collection[id] = collection.back();
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collection.resize(collection.size() - 1);
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}
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return r_val;
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}
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int64_t RandomInt(int64_t upper_bound) { return rand_(gen_) * upper_bound; }
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PropertyValue RandomValue() {
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switch (RandomInt(3)) {
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case 0:
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return rand_(gen_); // Float
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case 1:
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return RandomInt(1000);
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case 2:
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return rand_(gen_) < 0.5;
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default:
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LOG(FATAL) << "Unsupported random value";
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}
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}
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};
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/** Checks if the given databases have the same contents (indices,
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* vertices and edges). */
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void CompareDbs(database::GraphDb &a, database::GraphDb &b) {
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auto dba_a = a.Access();
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auto dba_b = b.Access();
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{
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auto index_a = dba_a->IndexInfo();
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auto index_b = dba_b->IndexInfo();
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EXPECT_TRUE(
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index_a.size() == index_b.size() &&
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std::is_permutation(index_a.begin(), index_a.end(), index_b.begin()))
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<< "Indexes not equal [" << utils::Join(index_a, ", ") << "] != ["
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<< utils::Join(index_b, ", ");
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}
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auto is_permutation_props = [&dba_a, &dba_b](const auto &p1_id,
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const auto &p2_id) {
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std::vector<std::pair<std::string, query::TypedValue>> p1;
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std::vector<std::pair<std::string, query::TypedValue>> p2;
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for (auto x : p1_id) p1.push_back({dba_a->PropertyName(x.first), x.second});
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for (auto x : p2_id) p2.push_back({dba_b->PropertyName(x.first), x.second});
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// Don't use a binary predicate which depends on different value getters
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// semantics for two containers because is_permutation might call the
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// predicate with both arguments on the same container
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return p1.size() == p2.size() &&
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std::is_permutation(p1.begin(), p1.end(), p2.begin(),
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[](const auto &p1, const auto &p2) {
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return p1.first == p2.first &&
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query::TypedValue::BoolEqual{}(
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p1.second, p2.second);
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});
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};
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{
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int vertices_a_count = 0;
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for (auto v_a : dba_a->Vertices(false)) {
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vertices_a_count++;
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auto v_b = dba_b->FindVertexOptional(v_a.gid(), false);
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ASSERT_TRUE(v_b) << "Vertex not found, id: " << v_a.gid();
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ASSERT_EQ(v_a.labels().size(), v_b->labels().size());
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std::vector<std::string> v_a_labels;
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std::vector<std::string> v_b_labels;
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for (auto x : v_a.labels()) v_a_labels.push_back(dba_a->LabelName(x));
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for (auto x : v_b->labels()) v_b_labels.push_back(dba_b->LabelName(x));
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EXPECT_TRUE(std::is_permutation(v_a_labels.begin(), v_a_labels.end(),
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v_b_labels.begin()));
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EXPECT_TRUE(is_permutation_props(v_a.Properties(), v_b->Properties()));
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}
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auto vertices_b = dba_b->Vertices(false);
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EXPECT_EQ(std::distance(vertices_b.begin(), vertices_b.end()),
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vertices_a_count);
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}
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{
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int edges_a_count = 0;
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for (auto e_a : dba_a->Edges(false)) {
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edges_a_count++;
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auto e_b = dba_b->FindEdgeOptional(e_a.gid(), false);
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ASSERT_TRUE(e_b);
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ASSERT_TRUE(e_b) << "Edge not found, id: " << e_a.gid();
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EXPECT_EQ(dba_a->EdgeTypeName(e_a.EdgeType()),
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dba_b->EdgeTypeName(e_b->EdgeType()));
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EXPECT_EQ(e_a.from().gid(), e_b->from().gid());
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EXPECT_EQ(e_a.to().gid(), e_b->to().gid());
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EXPECT_TRUE(is_permutation_props(e_a.Properties(), e_b->Properties()));
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}
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auto edges_b = dba_b->Edges(false);
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EXPECT_EQ(std::distance(edges_b.begin(), edges_b.end()), edges_a_count);
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}
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}
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std::vector<fs::path> DirFiles(fs::path dir) {
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std::vector<fs::path> files;
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if (fs::exists(dir))
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for (auto &file : fs::directory_iterator(dir)) files.push_back(file.path());
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return files;
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}
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fs::path GetLastFile(fs::path dir) {
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std::vector<fs::path> files = DirFiles(dir);
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CHECK(static_cast<int>(files.size()) > 0) << "No files in folder.";
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return *std::max_element(files.begin(), files.end());
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}
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void MakeDb(durability::WriteAheadLog &wal, database::GraphDbAccessor &dba,
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int scale, std::vector<int> indices = {}) {
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DbGenerator generator{dba};
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for (int i = 0; i < scale; i++) generator.InsertVertex();
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for (int i = 0; i < scale * 2; i++) generator.InsertEdge();
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for (int i = 0; i < scale / 2; i++) generator.InsertCycleEdge();
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wal.Flush();
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for (int i = 0; i < scale * 3; i++) {
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generator.SetVertexProperty();
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generator.SetEdgeProperty();
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generator.AddLabel();
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if (i % 500 == 0)
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std::this_thread::sleep_for(std::chrono::milliseconds(30));
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}
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for (int i = 0; i < scale / 2; i++) {
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generator.ClearLabels();
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generator.EraseEdgeProperty();
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generator.EraseVertexProperty();
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generator.ClearEdgeProperties();
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generator.ClearVertexProperties();
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if (i % 500 == 0)
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std::this_thread::sleep_for(std::chrono::milliseconds(30));
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}
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for (auto index : indices) generator.BuildIndex(index);
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}
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void MakeDb(database::GraphDb &db, int scale, std::vector<int> indices = {}) {
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auto dba = db.Access();
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MakeDb(db.wal(), *dba, scale, indices);
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dba->Commit();
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}
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class Durability : public ::testing::Test {
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protected:
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fs::path tmp_dir_ = fs::temp_directory_path() / "MG_test_unit_durability";
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fs::path durability_dir_;
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fs::path snapshot_dir_;
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fs::path wal_dir_;
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void CleanDurability() {
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if (fs::exists(tmp_dir_)) fs::remove_all(tmp_dir_);
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}
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auto DbConfig() {
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database::Config config;
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config.durability_enabled = false;
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config.durability_directory = durability_dir_;
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config.snapshot_on_exit = false;
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config.db_recover_on_startup = false;
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return config;
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}
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void MakeSnapshot(int worker_id, database::GraphDb &db,
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int snapshot_max_retained = -1) {
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auto dba = db.Access();
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ASSERT_TRUE(durability::MakeSnapshot(db, *dba, worker_id, durability_dir_,
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snapshot_max_retained));
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}
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void SetUp() override {
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durability_dir_ = tmp_dir_ / utils::RandomString(24);
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snapshot_dir_ = durability_dir_ / durability::kSnapshotDir;
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wal_dir_ = durability_dir_ / durability::kWalDir;
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FLAGS_wal_rotate_deltas_count = 1000;
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FLAGS_durability_directory = "MG_test_unit_durability";
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CleanDurability();
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}
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void TearDown() override { CleanDurability(); }
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};
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// Tests wal encoder to encode correctly non-CRUD deltas, and that all deltas
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// are written in the correct order
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TEST_F(Durability, WalEncoding) {
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gid::Generator generator(0);
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auto gid0 = generator.Next();
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auto gid1 = generator.Next();
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{
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auto config = DbConfig();
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config.durability_enabled = true;
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database::SingleNode db{config};
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auto dba = db.Access();
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auto v0 = dba->InsertVertex();
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ASSERT_EQ(v0.gid(), gid0);
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v0.add_label(dba->Label("l0"));
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v0.PropsSet(dba->Property("p0"), 42);
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auto v1 = dba->InsertVertex();
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ASSERT_EQ(v1.gid(), gid1);
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auto e0 = dba->InsertEdge(v0, v1, dba->EdgeType("et0"));
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ASSERT_EQ(e0.gid(), gid0);
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e0.PropsSet(dba->Property("p0"), std::vector<PropertyValue>{1, 2, 3});
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dba->BuildIndex(dba->Label("l1"), dba->Property("p1"));
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dba->Commit();
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db.wal().Flush();
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}
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HashedFileReader reader;
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ASSERT_EQ(DirFiles(wal_dir_).size(), 1);
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ASSERT_TRUE(reader.Open(GetLastFile(wal_dir_)));
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communication::bolt::Decoder<HashedFileReader> decoder{reader};
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std::vector<database::StateDelta> deltas;
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// check version
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communication::bolt::Value dv;
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decoder.ReadValue(&dv);
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ASSERT_EQ(dv.ValueInt(), durability::kVersion);
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while (true) {
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auto delta = database::StateDelta::Decode(reader, decoder);
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if (delta) {
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deltas.emplace_back(*delta);
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} else {
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break;
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}
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}
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reader.Close();
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ASSERT_EQ(deltas.size(), 11);
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using Type = enum database::StateDelta::Type;
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EXPECT_EQ(deltas[0].type, Type::TRANSACTION_BEGIN);
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EXPECT_EQ(deltas[0].transaction_id, 1);
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EXPECT_EQ(deltas[1].type, Type::CREATE_VERTEX);
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EXPECT_EQ(deltas[1].transaction_id, 1);
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EXPECT_EQ(deltas[2].type, Type::ADD_LABEL);
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EXPECT_EQ(deltas[2].transaction_id, 1);
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EXPECT_EQ(deltas[3].type, Type::SET_PROPERTY_VERTEX);
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EXPECT_EQ(deltas[3].transaction_id, 1);
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EXPECT_EQ(deltas[4].type, Type::CREATE_VERTEX);
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EXPECT_EQ(deltas[4].transaction_id, 1);
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EXPECT_EQ(deltas[5].type, Type::CREATE_EDGE);
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EXPECT_EQ(deltas[5].transaction_id, 1);
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EXPECT_EQ(deltas[6].type, Type::SET_PROPERTY_EDGE);
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EXPECT_EQ(deltas[6].transaction_id, 1);
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// The next two deltas are the BuildIndex internal transactions.
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EXPECT_EQ(deltas[7].type, Type::TRANSACTION_BEGIN);
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EXPECT_EQ(deltas[8].type, Type::BUILD_INDEX);
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EXPECT_EQ(deltas[8].label_name, "l1");
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EXPECT_EQ(deltas[8].property_name, "p1");
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EXPECT_EQ(deltas[9].type, Type::TRANSACTION_COMMIT);
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EXPECT_EQ(deltas[10].type, Type::TRANSACTION_COMMIT);
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EXPECT_EQ(deltas[10].transaction_id, 1);
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}
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TEST_F(Durability, SnapshotEncoding) {
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gid::Generator generator(0);
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auto gid0 = generator.Next();
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auto gid1 = generator.Next();
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auto gid2 = generator.Next();
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{
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database::SingleNode db{DbConfig()};
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auto dba = db.Access();
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auto v0 = dba->InsertVertex();
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ASSERT_EQ(v0.gid(), gid0);
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v0.add_label(dba->Label("l0"));
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v0.PropsSet(dba->Property("p0"), 42);
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auto v1 = dba->InsertVertex();
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ASSERT_EQ(v1.gid(), gid1);
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v1.add_label(dba->Label("l0"));
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v1.add_label(dba->Label("l1"));
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auto v2 = dba->InsertVertex();
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ASSERT_EQ(v2.gid(), gid2);
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v2.PropsSet(dba->Property("p0"), true);
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v2.PropsSet(dba->Property("p1"), "Johnny");
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auto e0 = dba->InsertEdge(v0, v1, dba->EdgeType("et0"));
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ASSERT_EQ(e0.gid(), gid0);
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e0.PropsSet(dba->Property("p0"), std::vector<PropertyValue>{1, 2, 3});
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auto e1 = dba->InsertEdge(v2, v1, dba->EdgeType("et1"));
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ASSERT_EQ(e1.gid(), gid1);
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dba->BuildIndex(dba->Label("l1"), dba->Property("p1"));
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dba->Commit();
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MakeSnapshot(0, db);
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}
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auto snapshot = GetLastFile(snapshot_dir_);
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HashedFileReader buffer;
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durability::SnapshotDecoder<HashedFileReader> decoder(buffer);
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int64_t vertex_count, edge_count;
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uint64_t hash;
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ASSERT_TRUE(buffer.Open(snapshot));
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ASSERT_TRUE(
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durability::ReadSnapshotSummary(buffer, vertex_count, edge_count, hash));
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ASSERT_EQ(vertex_count, 3);
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ASSERT_EQ(edge_count, 2);
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auto magic_number = durability::kMagicNumber;
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buffer.Read(magic_number.data(), magic_number.size());
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ASSERT_EQ(magic_number, durability::kMagicNumber);
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communication::bolt::Value dv;
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decoder.ReadValue(&dv);
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ASSERT_EQ(dv.ValueInt(), durability::kVersion);
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// Worker id
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decoder.ReadValue(&dv);
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ASSERT_EQ(dv.ValueInt(), 0);
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// Number of generated vertex ids.
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decoder.ReadValue(&dv);
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ASSERT_TRUE(dv.IsInt());
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// Number of generated edge ids.
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decoder.ReadValue(&dv);
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ASSERT_TRUE(dv.IsInt());
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// Transaction ID.
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decoder.ReadValue(&dv);
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ASSERT_TRUE(dv.IsInt());
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// Transactional snapshot.
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decoder.ReadValue(&dv);
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ASSERT_TRUE(dv.IsList());
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// Label property indices.
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decoder.ReadValue(&dv);
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ASSERT_EQ(dv.ValueList().size(), 2);
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EXPECT_EQ(dv.ValueList()[0].ValueString(), "l1");
|
|
EXPECT_EQ(dv.ValueList()[1].ValueString(), "p1");
|
|
|
|
std::map<gid::Gid, durability::SnapshotVertex> decoded_vertices;
|
|
|
|
// Decode vertices.
|
|
for (int i = 0; i < vertex_count; ++i) {
|
|
auto vertex = decoder.ReadSnapshotVertex();
|
|
ASSERT_NE(vertex, std::experimental::nullopt);
|
|
decoded_vertices.emplace(vertex->gid, *vertex);
|
|
}
|
|
ASSERT_EQ(decoded_vertices.size(), 3);
|
|
ASSERT_EQ(decoded_vertices[gid0].labels.size(), 1);
|
|
EXPECT_EQ(decoded_vertices[gid0].labels[0], "l0");
|
|
ASSERT_EQ(decoded_vertices[gid0].properties.size(), 1);
|
|
EXPECT_EQ(decoded_vertices[gid0].properties["p0"].ValueInt(), 42);
|
|
EXPECT_EQ(decoded_vertices[gid1].labels.size(), 2);
|
|
EXPECT_EQ(decoded_vertices[gid1].properties.size(), 0);
|
|
EXPECT_EQ(decoded_vertices[gid2].labels.size(), 0);
|
|
EXPECT_EQ(decoded_vertices[gid2].properties.size(), 2);
|
|
|
|
std::map<gid::Gid, communication::bolt::Edge> decoded_edges;
|
|
|
|
// Decode edges.
|
|
for (int i = 0; i < edge_count; ++i) {
|
|
decoder.ReadValue(&dv);
|
|
ASSERT_EQ(dv.type(), communication::bolt::Value::Type::Edge);
|
|
auto &edge = dv.ValueEdge();
|
|
decoded_edges.emplace(edge.id.AsUint(), edge);
|
|
// Read cypher_id.
|
|
decoder.ReadValue(&dv);
|
|
ASSERT_EQ(dv.type(), communication::bolt::Value::Type::Int);
|
|
}
|
|
EXPECT_EQ(decoded_edges.size(), 2);
|
|
EXPECT_EQ(decoded_edges[gid0].from.AsUint(), gid0);
|
|
EXPECT_EQ(decoded_edges[gid0].to.AsUint(), gid1);
|
|
EXPECT_EQ(decoded_edges[gid0].type, "et0");
|
|
EXPECT_EQ(decoded_edges[gid0].properties.size(), 1);
|
|
EXPECT_EQ(decoded_edges[gid1].from.AsUint(), gid2);
|
|
EXPECT_EQ(decoded_edges[gid1].to.AsUint(), gid1);
|
|
EXPECT_EQ(decoded_edges[gid1].type, "et1");
|
|
EXPECT_EQ(decoded_edges[gid1].properties.size(), 0);
|
|
|
|
// Vertex and edge counts are included in the hash. Re-read them to update
|
|
// the hash.
|
|
buffer.ReadType(vertex_count);
|
|
buffer.ReadType(edge_count);
|
|
buffer.Close();
|
|
|
|
EXPECT_EQ(buffer.hash(), hash);
|
|
}
|
|
|
|
TEST_F(Durability, SnapshotRecovery) {
|
|
database::SingleNode db{DbConfig()};
|
|
MakeDb(db, 300, {0, 1, 2});
|
|
MakeDb(db, 300);
|
|
MakeDb(db, 300, {3, 4});
|
|
MakeSnapshot(0, db);
|
|
{
|
|
auto recovered_config = DbConfig();
|
|
recovered_config.db_recover_on_startup = true;
|
|
database::SingleNode recovered{recovered_config};
|
|
CompareDbs(db, recovered);
|
|
}
|
|
}
|
|
|
|
TEST_F(Durability, SnapshotNoVerticesIdRecovery) {
|
|
database::SingleNode db{DbConfig()};
|
|
MakeDb(db, 10);
|
|
|
|
// Erase all vertices, this should cause snapshot to not have any more
|
|
// vertices which should make it not change any id after snapshot recovery,
|
|
// but we still have to make sure that the id for generators is recovered
|
|
{
|
|
auto dba = db.Access();
|
|
for (auto vertex : dba->Vertices(false)) dba->RemoveVertex(vertex);
|
|
dba->Commit();
|
|
}
|
|
|
|
MakeSnapshot(0, db);
|
|
{
|
|
auto recovered_config = DbConfig();
|
|
recovered_config.db_recover_on_startup = true;
|
|
database::SingleNode recovered{recovered_config};
|
|
EXPECT_EQ(db.storage().VertexGenerator().LocalCount(),
|
|
recovered.storage().VertexGenerator().LocalCount());
|
|
EXPECT_EQ(db.storage().EdgeGenerator().LocalCount(),
|
|
recovered.storage().EdgeGenerator().LocalCount());
|
|
}
|
|
}
|
|
|
|
TEST_F(Durability, SnapshotAndWalIdRecovery) {
|
|
auto config = DbConfig();
|
|
config.durability_enabled = true;
|
|
database::SingleNode db{config};
|
|
MakeDb(db, 300);
|
|
MakeSnapshot(0, db);
|
|
MakeDb(db, 300);
|
|
db.wal().Flush();
|
|
ASSERT_EQ(DirFiles(snapshot_dir_).size(), 1);
|
|
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
|
|
{
|
|
auto recovered_config = DbConfig();
|
|
recovered_config.db_recover_on_startup = true;
|
|
database::SingleNode recovered{recovered_config};
|
|
EXPECT_EQ(db.storage().VertexGenerator().LocalCount(),
|
|
recovered.storage().VertexGenerator().LocalCount());
|
|
EXPECT_EQ(db.storage().EdgeGenerator().LocalCount(),
|
|
recovered.storage().EdgeGenerator().LocalCount());
|
|
}
|
|
}
|
|
|
|
TEST_F(Durability, OnlyWalIdRecovery) {
|
|
auto config = DbConfig();
|
|
config.durability_enabled = true;
|
|
database::SingleNode db{config};
|
|
MakeDb(db, 300);
|
|
db.wal().Flush();
|
|
ASSERT_EQ(DirFiles(snapshot_dir_).size(), 0);
|
|
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
|
|
{
|
|
auto recovered_config = DbConfig();
|
|
recovered_config.db_recover_on_startup = true;
|
|
database::SingleNode recovered{recovered_config};
|
|
EXPECT_EQ(db.storage().VertexGenerator().LocalCount(),
|
|
recovered.storage().VertexGenerator().LocalCount());
|
|
EXPECT_EQ(db.storage().EdgeGenerator().LocalCount(),
|
|
recovered.storage().EdgeGenerator().LocalCount());
|
|
}
|
|
}
|
|
|
|
TEST_F(Durability, WalRecovery) {
|
|
auto config = DbConfig();
|
|
config.durability_enabled = true;
|
|
database::SingleNode db{config};
|
|
MakeDb(db, 300, {0, 1, 2});
|
|
MakeDb(db, 300);
|
|
MakeDb(db, 300, {3, 4});
|
|
|
|
db.wal().Flush();
|
|
ASSERT_EQ(DirFiles(snapshot_dir_).size(), 0);
|
|
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
|
|
|
|
{
|
|
auto recovered_config = DbConfig();
|
|
recovered_config.db_recover_on_startup = true;
|
|
database::SingleNode recovered{recovered_config};
|
|
CompareDbs(db, recovered);
|
|
}
|
|
}
|
|
|
|
TEST_F(Durability, SnapshotAndWalRecovery) {
|
|
auto config = DbConfig();
|
|
config.durability_enabled = true;
|
|
database::SingleNode db{config};
|
|
MakeDb(db, 300, {0, 1, 2});
|
|
MakeDb(db, 300);
|
|
MakeSnapshot(0, db);
|
|
MakeDb(db, 300, {3, 4});
|
|
MakeDb(db, 300);
|
|
MakeDb(db, 300, {5});
|
|
|
|
db.wal().Flush();
|
|
ASSERT_EQ(DirFiles(snapshot_dir_).size(), 1);
|
|
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
|
|
|
|
{
|
|
auto recovered_config = DbConfig();
|
|
recovered_config.db_recover_on_startup = true;
|
|
database::SingleNode recovered{recovered_config};
|
|
CompareDbs(db, recovered);
|
|
}
|
|
}
|
|
|
|
TEST_F(Durability, SnapshotAndWalRecoveryAfterComplexTxSituation) {
|
|
auto config = DbConfig();
|
|
config.durability_enabled = true;
|
|
database::SingleNode db{config};
|
|
|
|
// The first transaction modifies and commits.
|
|
auto dba_1 = db.Access();
|
|
MakeDb(db.wal(), *dba_1, 100);
|
|
dba_1->Commit();
|
|
|
|
// The second transaction will commit after snapshot.
|
|
auto dba_2 = db.Access();
|
|
MakeDb(db.wal(), *dba_2, 100);
|
|
|
|
// The third transaction modifies and commits.
|
|
auto dba_3 = db.Access();
|
|
MakeDb(db.wal(), *dba_3, 100);
|
|
dba_3->Commit();
|
|
|
|
MakeSnapshot(0, db); // Snapshooter takes the fourth transaction.
|
|
dba_2->Commit();
|
|
|
|
// The fifth transaction starts and commits after snapshot.
|
|
auto dba_5 = db.Access();
|
|
MakeDb(db.wal(), *dba_5, 100);
|
|
dba_5->Commit();
|
|
|
|
// The sixth transaction will not commit at all.
|
|
auto dba_6 = db.Access();
|
|
MakeDb(db.wal(), *dba_6, 100);
|
|
|
|
auto VisibleVertexCount = [](database::GraphDb &db) {
|
|
auto dba = db.Access();
|
|
auto vertices = dba->Vertices(false);
|
|
return std::distance(vertices.begin(), vertices.end());
|
|
};
|
|
ASSERT_EQ(VisibleVertexCount(db), 400);
|
|
|
|
db.wal().Flush();
|
|
|
|
ASSERT_EQ(DirFiles(snapshot_dir_).size(), 1);
|
|
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
|
|
{
|
|
auto recovered_config = DbConfig();
|
|
recovered_config.db_recover_on_startup = true;
|
|
database::SingleNode recovered{recovered_config};
|
|
ASSERT_EQ(VisibleVertexCount(recovered), 400);
|
|
CompareDbs(db, recovered);
|
|
}
|
|
}
|
|
|
|
TEST_F(Durability, NoWalDuringRecovery) {
|
|
size_t wal_files_before;
|
|
{
|
|
auto config = DbConfig();
|
|
config.durability_enabled = true;
|
|
database::SingleNode db{config};
|
|
MakeDb(db, 300, {0, 1, 2});
|
|
|
|
db.wal().Flush();
|
|
}
|
|
wal_files_before = DirFiles(wal_dir_).size();
|
|
ASSERT_GT(wal_files_before, 3);
|
|
{
|
|
auto recovered_config = DbConfig();
|
|
recovered_config.db_recover_on_startup = true;
|
|
database::SingleNode recovered{recovered_config};
|
|
EXPECT_EQ(DirFiles(wal_dir_).size(), wal_files_before);
|
|
}
|
|
}
|
|
|
|
TEST_F(Durability, SnapshotRetention) {
|
|
database::SingleNode db{DbConfig()};
|
|
for (auto &pair : {std::pair<int, int>{5, 10}, {5, 3}, {7, -1}}) {
|
|
CleanDurability();
|
|
int count, retain;
|
|
std::tie(count, retain) = pair;
|
|
|
|
// Track the added snapshots to ensure the correct ones are pruned.
|
|
std::unordered_set<std::string> snapshots;
|
|
for (int i = 0; i < count; ++i) {
|
|
MakeSnapshot(0, db, retain);
|
|
auto latest = GetLastFile(snapshot_dir_);
|
|
snapshots.emplace(GetLastFile(snapshot_dir_));
|
|
// Ensures that the latest snapshot was not in the snapshots collection
|
|
// before. Thus ensures that it wasn't pruned.
|
|
EXPECT_EQ(snapshots.size(), i + 1);
|
|
}
|
|
|
|
EXPECT_EQ(DirFiles(snapshot_dir_).size(),
|
|
std::min(count, retain < 0 ? count : retain));
|
|
};
|
|
}
|
|
|
|
TEST_F(Durability, WalRetention) {
|
|
FLAGS_wal_rotate_deltas_count = 100;
|
|
{
|
|
auto config = DbConfig();
|
|
config.durability_enabled = true;
|
|
database::SingleNode db{config};
|
|
MakeDb(db, 100);
|
|
MakeSnapshot(0, db);
|
|
MakeDb(db, 100);
|
|
EXPECT_EQ(DirFiles(snapshot_dir_).size(), 1);
|
|
db.wal().Flush();
|
|
// 1 current WAL file, plus retained ones
|
|
EXPECT_GT(DirFiles(wal_dir_).size(), 1);
|
|
MakeSnapshot(0, db);
|
|
db.wal().Flush();
|
|
}
|
|
|
|
// only 1 current WAL file
|
|
EXPECT_EQ(DirFiles(snapshot_dir_).size(), 2);
|
|
// There can only be one extra wal file (two total) because that file could
|
|
// have been written after the snapshot WAL cleanup
|
|
EXPECT_LE(DirFiles(wal_dir_).size(), 2);
|
|
}
|
|
|
|
TEST_F(Durability, SnapshotOnExit) {
|
|
{
|
|
auto config = DbConfig();
|
|
config.snapshot_on_exit = true;
|
|
database::SingleNode graph_db{config};
|
|
}
|
|
EXPECT_EQ(DirFiles(snapshot_dir_).size(), 1);
|
|
}
|
|
|
|
TEST_F(Durability, WorkerIdRecovery) {
|
|
auto config = DbConfig();
|
|
config.worker_id = 5;
|
|
config.recovering_cluster_size = 1;
|
|
database::Master db{config};
|
|
MakeDb(db, 100);
|
|
MakeSnapshot(db.WorkerId(), db);
|
|
EXPECT_EQ(DirFiles(snapshot_dir_).size(), 1);
|
|
|
|
// WorkerIds are equal and recovery should be sucessful
|
|
{
|
|
auto config = DbConfig();
|
|
config.worker_id = 5;
|
|
config.db_recover_on_startup = true;
|
|
config.recovering_cluster_size = 1;
|
|
database::Master recovered{config};
|
|
EXPECT_EQ(recovered.WorkerId(), config.worker_id);
|
|
CompareDbs(db, recovered);
|
|
auto dba = recovered.Access();
|
|
EXPECT_NE(dba->VerticesCount(), 0);
|
|
EXPECT_NE(dba->EdgesCount(), 0);
|
|
}
|
|
|
|
// WorkerIds are not equal and recovery should fail
|
|
{
|
|
auto config = DbConfig();
|
|
config.worker_id = 10;
|
|
config.db_recover_on_startup = true;
|
|
config.recovering_cluster_size = 1;
|
|
database::Master recovered{config};
|
|
EXPECT_NE(recovered.WorkerId(), db.WorkerId());
|
|
auto dba = recovered.Access();
|
|
EXPECT_EQ(dba->VerticesCount(), 0);
|
|
EXPECT_EQ(dba->EdgesCount(), 0);
|
|
}
|
|
}
|
|
|
|
TEST_F(Durability, SequentialRecovery) {
|
|
const int kNumWorkers = 6;
|
|
const int kNumVertices = 1000;
|
|
|
|
auto random_int = [](int upper_exclusive) {
|
|
static thread_local std::mt19937 pseudo_rand_gen{std::random_device{}()};
|
|
static thread_local std::uniform_int_distribution<int> rand_dist;
|
|
return rand_dist(pseudo_rand_gen) % upper_exclusive;
|
|
};
|
|
|
|
auto init_db = [](database::GraphDb &db) {
|
|
auto dba = db.Access();
|
|
for (int i = 0; i < kNumVertices; ++i) dba->InsertVertex(i);
|
|
dba->Commit();
|
|
};
|
|
|
|
auto run_updates = [&random_int](database::GraphDb &db,
|
|
std::atomic<bool> &keep_running) {
|
|
std::vector<std::thread> threads;
|
|
for (int i = 0; i < kNumWorkers; ++i) {
|
|
threads.emplace_back([&random_int, &db, &keep_running]() {
|
|
while (keep_running) {
|
|
auto dba = db.Access();
|
|
auto v = dba->FindVertex(random_int(kNumVertices), false);
|
|
try {
|
|
v.PropsSet(dba->Property("prop"), random_int(100));
|
|
} catch (utils::LockTimeoutException &) {
|
|
} catch (mvcc::SerializationError &) {
|
|
}
|
|
dba->InsertVertex();
|
|
dba->Commit();
|
|
}
|
|
});
|
|
}
|
|
return threads;
|
|
};
|
|
|
|
auto make_updates = [&run_updates, this](database::SingleNode &db,
|
|
bool snapshot_during,
|
|
bool snapshot_after) {
|
|
std::atomic<bool> keep_running{true};
|
|
auto update_theads = run_updates(db, keep_running);
|
|
std::this_thread::sleep_for(25ms);
|
|
if (snapshot_during) {
|
|
MakeSnapshot(0, db);
|
|
}
|
|
std::this_thread::sleep_for(25ms);
|
|
keep_running = false;
|
|
for (auto &t : update_theads) t.join();
|
|
if (snapshot_after) {
|
|
MakeSnapshot(0, db);
|
|
}
|
|
|
|
db.wal().Flush();
|
|
};
|
|
|
|
const std::vector<std::pair<bool, bool>> combinations{{0, 0}, {1, 0}, {0, 1}};
|
|
for (auto &combo : combinations) {
|
|
CleanDurability();
|
|
auto config = DbConfig();
|
|
config.durability_enabled = true;
|
|
database::SingleNode db{config};
|
|
init_db(db);
|
|
make_updates(db, combo.first, combo.second);
|
|
|
|
{
|
|
auto recovered_config = DbConfig();
|
|
recovered_config.db_recover_on_startup = true;
|
|
recovered_config.durability_enabled = true;
|
|
database::SingleNode recovered{recovered_config};
|
|
CompareDbs(db, recovered);
|
|
{
|
|
for (auto &combo2 : combinations) {
|
|
make_updates(recovered, combo2.first, combo2.second);
|
|
database::SingleNode recovered_2{recovered_config};
|
|
CompareDbs(recovered, recovered_2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|