memgraph/include/transactions/transaction_read.hpp
Kruno Tomola Fabro 2a59ed8906 Minor refactorings:
Importes now use logger.

Refactored order of constrution of objects in Db.

Moved index creation/removing from Db to Indexes.

Completed Garbage class.
Cleaner now calls garbage.clean() for databases.

Renamed List to ConcurrentList which better names it.
2016-09-12 20:13:04 +01:00

54 lines
1.1 KiB
C++

#pragma once
#include <cstdint>
#include <cstdlib>
#include <vector>
#include "mvcc/id.hpp"
#include "transactions/snapshot.hpp"
namespace tx
{
class Engine;
// Has read only capbilities.
// TODO: Not all applicable methods in code have been changed to accept
// TransactionRead instead of a Transaction.
class TransactionRead
{
friend class Engine;
public:
TransactionRead(Engine &engine);
TransactionRead(const Id &&id, const Snapshot<Id> &&snapshot,
Engine &engine);
TransactionRead(const Id &id, const Snapshot<Id> &snapshot, Engine &engine);
// True if this transaction and every transaction from snapshot have
// finished.
bool all_finished();
// Return id of oldest transaction from snapshot.
Id oldest_active();
// True if id is in snapshot.
bool in_snapshot(const Id &id) const;
// index of this transaction
const Id id;
// index of the current command in the current transaction;
uint8_t cid;
Engine &engine;
protected:
// a snapshot of currently active transactions
Snapshot<Id> snapshot;
};
}