// Copyright 2022 Memgraph Ltd. // // Use of this software is governed by the Business Source License // included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source // License, and you may not use this file except in compliance with the Business Source License. // // As of the Change Date specified in that file, in accordance with // the Business Source License, use of this software will be governed // by the Apache License, Version 2.0, included in the file // licenses/APL.txt. #include #include #include #include #include "gtest/gtest.h" #include "communication/server.hpp" #include "io/network/socket.hpp" using namespace std::chrono_literals; class TestData {}; class TestSession { public: TestSession(TestData *, const memgraph::io::network::Endpoint &, memgraph::communication::InputStream *input_stream, memgraph::communication::OutputStream *output_stream) : input_stream_(input_stream), output_stream_(output_stream) {} void Execute() { spdlog::info("Received data: '{}'", std::string(reinterpret_cast(input_stream_->data()), input_stream_->size())); if (input_stream_->data()[0] == 'e') { std::this_thread::sleep_for(std::chrono::seconds(5)); } output_stream_->Write(input_stream_->data(), input_stream_->size()); input_stream_->Shift(input_stream_->size()); } private: memgraph::communication::InputStream *input_stream_; memgraph::communication::OutputStream *output_stream_; }; const std::string safe_query("tttt"); const std::string expensive_query("eeee"); bool QueryServer(memgraph::io::network::Socket &socket, const std::string &query) { if (!socket.Write(query)) return false; char response[105]; int len = 0; while (len < query.size()) { int got = socket.Read(response + len, query.size() - len); if (got <= 0) return false; response[got] = 0; len += got; } if (std::string(response, strlen(response)) != query) return false; return true; } TEST(NetworkTimeouts, InactiveSession) { // Instantiate the server and set the session timeout to 2 seconds. TestData test_data; memgraph::communication::ServerContext context; memgraph::communication::Server server{{"127.0.0.1", 0}, &test_data, &context, 2, "Test", 1}; ASSERT_TRUE(server.Start()); // Create the client and connect to the server. memgraph::io::network::Socket client; ASSERT_TRUE(client.Connect(server.endpoint())); // Send some data to the server. ASSERT_TRUE(QueryServer(client, safe_query)); for (int i = 0; i < 3; ++i) { // After this sleep the session should still be alive. std::this_thread::sleep_for(500ms); // Send some data to the server. ASSERT_TRUE(QueryServer(client, safe_query)); } // After this sleep the session should have timed out. std::this_thread::sleep_for(3500ms); ASSERT_FALSE(QueryServer(client, safe_query)); // Shutdown the server. server.Shutdown(); server.AwaitShutdown(); } TEST(NetworkTimeouts, ActiveSession) { // Instantiate the server and set the session timeout to 2 seconds. TestData test_data; memgraph::communication::ServerContext context; memgraph::communication::Server server{{"127.0.0.1", 0}, &test_data, &context, 2, "Test", 1}; ASSERT_TRUE(server.Start()); // Create the client and connect to the server. memgraph::io::network::Socket client; ASSERT_TRUE(client.Connect(server.endpoint())); // Send some data to the server. ASSERT_TRUE(QueryServer(client, expensive_query)); for (int i = 0; i < 3; ++i) { // After this sleep the session should still be alive. std::this_thread::sleep_for(500ms); // Send some data to the server. ASSERT_TRUE(QueryServer(client, safe_query)); } // After this sleep the session should have timed out. std::this_thread::sleep_for(3500ms); ASSERT_FALSE(QueryServer(client, safe_query)); // Shutdown the server. server.Shutdown(); server.AwaitShutdown(); }