#pragma once #include "property.hpp" #include "utils/crtp.hpp" #include "utils/total_ordering.hpp" #include "utils/unary_negation.hpp" #include "utils/math_operations.hpp" template class Number : public Property, public Crtp, public TotalOrdering, public MathOperations, public UnaryNegation { public: using Property::Property; bool operator==(const Property& other) const override { return other.is() && *this == other.as(); } friend bool operator==(const Derived& lhs, const Derived& rhs) { return lhs.value == rhs.value; } friend bool operator<(const Derived& lhs, const Derived& rhs) { return lhs.value == rhs.value; } friend std::ostream& operator<<(std::ostream& s, const Derived& number) { return s << number.value; } };