Summary:
GraphDb is refactored to become an API exposing different parts
necessary for the database to function. These different parts can have
different implementations in SingleNode or distributed Master/Server
GraphDb implementations.
Interally GraphDb is implemented using two class heirarchies. One
contains all the members and correct wiring for each situation. The
other takes care of initialization and shutdown. This architecture is
practical because it can guarantee that the initialization of the
object structure is complete, before initializing state.
Reviewers: buda, mislav.bradac, dgleich, teon.banek
Reviewed By: teon.banek
Subscribers: pullbot
Differential Revision: https://phabricator.memgraph.io/D1093
Summary:
No logic changes, just split `tx::MasterEngine` into
`tx::SingleNodeEngine` and `tx::MasterEngine`. This gives better
responsibility separation and is more appropriate now there is no
Start/Shutdown.
Reviewers: dgleich, teon.banek, buda
Reviewed By: dgleich, teon.banek
Subscribers: pullbot
Differential Revision: https://phabricator.memgraph.io/D1099
Summary:
Serialization of vertices and edges for distributed. Based on Boost
serialization. Threrefore moved TypedValue serialization from AST to
utils.
Reviewers: buda, dgleich, teon.banek
Reviewed By: teon.banek
Subscribers: pullbot
Differential Revision: https://phabricator.memgraph.io/D1088