Single (instance level) connection to a replica (messages from all databases get multiplexed through it)
ReplicationClient split in two: ReplicationClient and ReplicationStorageClient
New ReplicationClient, moved under replication, handles the raw connection, owned by MainRoleData
ReplicationStorageClient handles the storage <-> replica state machine and holds to a stream
Removed epoch and storage from *Clients
rpc::Stream proactively aborts on error and sets itself to a defunct state
Removed HandleRpcFailure, instead we simply log the error and let the FrequentCheck handle re-connection
replica_state is now a synced variable
ReplicaStorageClient state machine bugfixes
Single FrequentCheck that goes through DBMS
Moved ReplicationState under DbmsHandler
Moved some replication startup logic under the DbmsHandler's constructor
Removed InMemoryReplicationClient
CreateReplicationClient has been removed from Storage
Simplified GetRecoverySteps and made safer
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Co-authored-by: Gareth Lloyd <gareth.lloyd@memgraph.io>
There might be a performance impect of updating the metadata store on
bulk operations. Hence this flag which is disabling the collection by
default. If the queries to obtain the information are called with this
flag disabled, the database will throw an exception.
The objects stored_node_labels_ and stored_edge_types_ can be accesses
through separate threads but it was not safe to do so. This commit
replaces the standard containers with threadsafe ones.
Before the functions that are retrieving the data from the metadata
holding datastructures were returning a std::string, and that was
propagated outward all the way through. To keep this functions
consistent with the rest of the storage/dbaccessor functions the LabelId
and EdgeTypeId will be propagated respectively and the conversion into
string will only happen at the interpreter level.