Summary:
This diff splits single node and distributed storage from each other.
Currently all of the storage code is copied into two directories (one single
node, one distributed). The logic used in the storage implementation isn't
touched, it will be refactored in following diffs.
To clean the working directory after this diff you should execute:
```
rm database/state_delta.capnp
rm database/state_delta.hpp
rm storage/concurrent_id_mapper_rpc_messages.capnp
rm storage/concurrent_id_mapper_rpc_messages.hpp
```
Reviewers: teon.banek, buda, msantl
Reviewed By: teon.banek, msantl
Subscribers: teon.banek, pullbot
Differential Revision: https://phabricator.memgraph.io/D1625
Summary:
In a bunch of places `TypedValue` was used where `PropertyValue` should be. A lot of times it was only because `TypedValue` serialization code could be reused for `PropertyValue`, only without providing callbacks for `VERTEX`, `EDGE` and `PATH`. So first I wrote separate serialization code for `PropertyValue` and put it into storage folder. Then I fixed all the places where `TypedValue` was incorrectly used instead of `PropertyValue`. I also disabled implicit `TypedValue` to `PropertyValue` conversion in hopes of preventing misuse in the future.
After that, I wrote code for `VertexAccessor` and `EdgeAccessor` serialization and put it into `storage` folder because it was almost duplicated in distributed BFS and pull produce RPC messages. On the sender side, some subset of records (old or new or both) is serialized, and on the reciever side, records are deserialized and immediately put into transaction cache.
Then I rewrote the `TypedValue` serialization functions (`SaveCapnpTypedValue` and `LoadCapnpTypedValue`) to not take callbacks for `VERTEX`, `EDGE` and `PATH`, but use accessor serialization functions instead. That means that any code that wants to use `TypedValue` serialization must hold a reference to `GraphDbAccessor` and `DataManager`, so that should make clients reconsider if they really want to use `TypedValue` instead of `PropertyValue`.
Reviewers: teon.banek, msantl
Reviewed By: teon.banek
Subscribers: pullbot
Differential Revision: https://phabricator.memgraph.io/D1598
Summary:
This change introduces a pure virtual initial implementation of the transaction
engine which is then implemented in two versions: single node and distributed.
The interface classes now have the following hierarchy:
```
Engine (pure interface)
|
+----+---------- EngineDistributed (common logic)
| |
EngineSingleNode +-------+--------+
| |
EngineMaster EngineWorker
```
In addition to this layout the `EngineMaster` uses `EngineSingleNode` as its
underlying storage engine and only changes the necessary functions to make
them work with the `EngineWorker`.
After this change I recommend that you delete the following leftover files:
```
rm src/distributed/transactional_cache_cleaner_rpc_messages.*
rm src/transactions/common.*
rm src/transactions/engine_rpc_messages.*
```
Reviewers: teon.banek, msantl, buda
Reviewed By: teon.banek
Subscribers: pullbot
Differential Revision: https://phabricator.memgraph.io/D1589
Summary:
Since we switched to Cap'n Proto serialization there's no need for
keeping boost around anymore.
Reviewers: mtomic, mferencevic, buda
Reviewed By: mtomic
Subscribers: pullbot
Differential Revision: https://phabricator.memgraph.io/D1515
Summary:
GraphDb is refactored to become an API exposing different parts
necessary for the database to function. These different parts can have
different implementations in SingleNode or distributed Master/Server
GraphDb implementations.
Interally GraphDb is implemented using two class heirarchies. One
contains all the members and correct wiring for each situation. The
other takes care of initialization and shutdown. This architecture is
practical because it can guarantee that the initialization of the
object structure is complete, before initializing state.
Reviewers: buda, mislav.bradac, dgleich, teon.banek
Reviewed By: teon.banek
Subscribers: pullbot
Differential Revision: https://phabricator.memgraph.io/D1093
Summary:
No logic changes, just split `tx::MasterEngine` into
`tx::SingleNodeEngine` and `tx::MasterEngine`. This gives better
responsibility separation and is more appropriate now there is no
Start/Shutdown.
Reviewers: dgleich, teon.banek, buda
Reviewed By: dgleich, teon.banek
Subscribers: pullbot
Differential Revision: https://phabricator.memgraph.io/D1099
Summary:
Serialization of vertices and edges for distributed. Based on Boost
serialization. Threrefore moved TypedValue serialization from AST to
utils.
Reviewers: buda, dgleich, teon.banek
Reviewed By: teon.banek
Subscribers: pullbot
Differential Revision: https://phabricator.memgraph.io/D1088