Summary:
Previously, the network stack `communication::Server` accepted connections and
assigned them statically in a round-robin fashion to `communication::Worker`.
That meant that if two compute intensive connections were assigned to the same
worker they would block each other while the other workers would do nothing.
This implementation replaces `communication::Worker` with
`communication::Listener` which holds all accepted connections in one pool and
ensures that all workers execute all connections.
Reviewers: buda, florijan, teon.banek
Reviewed By: buda
Subscribers: pullbot
Differential Revision: https://phabricator.memgraph.io/D1220
Summary:
GraphDb is refactored to become an API exposing different parts
necessary for the database to function. These different parts can have
different implementations in SingleNode or distributed Master/Server
GraphDb implementations.
Interally GraphDb is implemented using two class heirarchies. One
contains all the members and correct wiring for each situation. The
other takes care of initialization and shutdown. This architecture is
practical because it can guarantee that the initialization of the
object structure is complete, before initializing state.
Reviewers: buda, mislav.bradac, dgleich, teon.banek
Reviewed By: teon.banek
Subscribers: pullbot
Differential Revision: https://phabricator.memgraph.io/D1093