add * token to variable declaration

This commit is contained in:
jeremy 2022-11-21 11:50:56 +01:00
parent 1a67dec302
commit e9e42a0614

View File

@ -533,7 +533,7 @@ msgs::ReadResponses ShardRsm::HandleRead(msgs::ExpandOneRequest &&req) {
std::optional<msgs::ExpandOneResultRow> maybe_result;
if (req.order_by.empty()) {
const auto schema = shard_->GetSchema(shard_->PrimaryLabel());
const auto *schema = shard_->GetSchema(shard_->PrimaryLabel());
MG_ASSERT(schema);
maybe_result =
GetExpandOneResult(acc, src_vertex, req, maybe_filter_based_on_edge_uniquness, edge_filler, *schema);
@ -550,7 +550,7 @@ msgs::ReadResponses ShardRsm::HandleRead(msgs::ExpandOneRequest &&req) {
std::vector<EdgeAccessor> out_edge_ordered_accessors;
std::transform(out_ordered_edges.begin(), out_ordered_edges.end(), std::back_inserter(out_edge_ordered_accessors),
[](const auto &edge_element) { return edge_element.object_acc; });
const auto schema = shard_->GetSchema(shard_->PrimaryLabel());
const auto *schema = shard_->GetSchema(shard_->PrimaryLabel());
MG_ASSERT(schema);
maybe_result =
GetExpandOneResult(src_vertex_acc, src_vertex, req, in_edge_ordered_accessors, out_edge_ordered_accessors,