Sort simulator in_flight_ messages based on a stable sort of the sender address
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@ -63,6 +63,17 @@ void SimulatorHandle::IncrementServerCountAndWaitForQuiescentState(Address addre
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}
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}
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bool SortInFlight(const std::pair<Address, OpaqueMessage> &lhs, const std::pair<Address, OpaqueMessage> &rhs) {
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// NB: never sort based on the request ID etc...
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// This should only be used from std::stable_sort
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// because by comparing on the from_address alone,
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// we expect the sender ordering to remain
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// deterministic.
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const auto &[addr_1, om_1] = lhs;
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const auto &[addr_2, om_2] = rhs;
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return om_1.from_address < om_2.from_address;
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}
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bool SimulatorHandle::MaybeTickSimulator() {
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std::unique_lock<std::mutex> lock(mu_);
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@ -107,6 +118,8 @@ bool SimulatorHandle::MaybeTickSimulator() {
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return true;
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}
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std::stable_sort(in_flight_.begin(), in_flight_.end(), SortInFlight);
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if (config_.scramble_messages && in_flight_.size() > 1) {
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// scramble messages
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std::uniform_int_distribution<size_t> swap_distrib(0, in_flight_.size() - 1);
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