Clang tidy
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@ -24,8 +24,6 @@ MultiFrame::MultiFrame(FrameWithValidity default_frame, size_t number_of_frames,
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MG_ASSERT(!default_frame.IsValid());
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}
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MultiFrame::~MultiFrame() = default;
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MultiFrame::MultiFrame(const MultiFrame &other) : default_frame_(other.default_frame_) {
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/*
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TODO
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@ -42,7 +40,7 @@ MultiFrame::MultiFrame(const MultiFrame &other) : default_frame_(other.default_f
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});
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}
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MultiFrame::MultiFrame(MultiFrame &&other) : default_frame_(std::move(other.default_frame_)) {
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MultiFrame::MultiFrame(MultiFrame &&other) noexcept : default_frame_(std::move(other.default_frame_)) {
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/*
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TODO
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Do we just copy all frames or do we make distinctions between valid and not valid frames? Does it make any
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@ -89,14 +87,14 @@ ValidFramesReader::ValidFramesReader(MultiFrame &multiframe) : multiframe_(multi
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ValidFramesReader::Iterator ValidFramesReader::begin() { return Iterator{&multiframe_.frames_[0], *this}; }
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ValidFramesReader::Iterator ValidFramesReader::end() {
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return Iterator(&multiframe_.frames_[multiframe_.frames_.size()], *this);
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return Iterator{&multiframe_.frames_[multiframe_.frames_.size()], *this};
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}
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ValidFramesModifier::ValidFramesModifier(MultiFrame &multiframe) : multiframe_(multiframe) {}
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ValidFramesModifier::Iterator ValidFramesModifier::begin() { return Iterator{&multiframe_.frames_[0], *this}; }
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ValidFramesModifier::Iterator ValidFramesModifier::end() {
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return Iterator(&multiframe_.frames_[multiframe_.frames_.size()], *this);
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return Iterator{&multiframe_.frames_[multiframe_.frames_.size()], *this};
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}
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ValidFramesConsumer::ValidFramesConsumer(MultiFrame &multiframe) : multiframe_(multiframe) {}
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@ -110,17 +108,15 @@ ValidFramesConsumer::~ValidFramesConsumer() {
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ValidFramesConsumer::Iterator ValidFramesConsumer::begin() { return Iterator{&multiframe_.frames_[0], *this}; }
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ValidFramesConsumer::Iterator ValidFramesConsumer::end() {
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return Iterator(&multiframe_.frames_[multiframe_.frames_.size()], *this);
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return Iterator{&multiframe_.frames_[multiframe_.frames_.size()], *this};
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}
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InvalidFramesPopulator::InvalidFramesPopulator(MultiFrame &multiframe) : multiframe_(multiframe) {}
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InvalidFramesPopulator::~InvalidFramesPopulator() = default;
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InvalidFramesPopulator::Iterator InvalidFramesPopulator::begin() {
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for (auto idx = 0UL; idx < multiframe_.frames_.size(); ++idx) {
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if (!multiframe_.frames_[idx].IsValid()) {
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return Iterator(&multiframe_.frames_[idx]);
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return Iterator{&multiframe_.frames_[idx]};
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}
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}
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@ -31,10 +31,10 @@ class MultiFrame {
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friend class InvalidFramesPopulator;
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MultiFrame(FrameWithValidity default_frame, size_t number_of_frames, utils::MemoryResource *execution_memory);
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~MultiFrame();
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~MultiFrame() = default;
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MultiFrame(const MultiFrame &other); // copy constructor
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MultiFrame(MultiFrame &&other); // move constructor
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MultiFrame(const MultiFrame &other); // copy constructor
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MultiFrame(MultiFrame &&other) noexcept; // move constructor
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MultiFrame &operator=(const MultiFrame &other) = delete;
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MultiFrame &operator=(MultiFrame &&other) noexcept = delete;
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@ -88,7 +88,7 @@ class MultiFrame {
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class ValidFramesReader {
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public:
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ValidFramesReader(MultiFrame &multiframe);
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explicit ValidFramesReader(MultiFrame &multiframe);
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~ValidFramesReader() = default;
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ValidFramesReader(const ValidFramesReader &other) = delete; // copy constructor
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@ -135,7 +135,7 @@ class ValidFramesReader {
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class ValidFramesModifier {
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public:
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ValidFramesModifier(MultiFrame &multiframe);
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explicit ValidFramesModifier(MultiFrame &multiframe);
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~ValidFramesModifier() = default;
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ValidFramesModifier(const ValidFramesModifier &other) = delete; // copy constructor
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@ -183,7 +183,7 @@ class ValidFramesModifier {
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class ValidFramesConsumer {
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public:
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ValidFramesConsumer(MultiFrame &multiframe);
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explicit ValidFramesConsumer(MultiFrame &multiframe);
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~ValidFramesConsumer();
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ValidFramesConsumer(const ValidFramesConsumer &other) = delete; // copy constructor
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@ -231,8 +231,8 @@ class ValidFramesConsumer {
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class InvalidFramesPopulator {
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public:
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InvalidFramesPopulator(MultiFrame &multiframe);
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~InvalidFramesPopulator();
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explicit InvalidFramesPopulator(MultiFrame &multiframe);
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~InvalidFramesPopulator() = default;
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InvalidFramesPopulator(const InvalidFramesPopulator &other) = delete; // copy constructor
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InvalidFramesPopulator(InvalidFramesPopulator &&other) noexcept = delete; // move constructor
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@ -247,7 +247,7 @@ class InvalidFramesPopulator {
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using reference = FrameWithValidity &;
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using internal_ptr = FrameWithValidity *;
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Iterator(internal_ptr ptr) : ptr_(ptr) {}
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explicit Iterator(internal_ptr ptr) : ptr_(ptr) {}
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reference operator*() const { return *ptr_; }
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pointer operator->() { return ptr_; }
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