Add abstract classes for Accessor, VertexAccessor and EdgeAccessor.

This commit is contained in:
Aidar Samerkhanov 2023-04-11 12:34:09 +00:00
parent da8aa68c86
commit c64b607478
18 changed files with 1925 additions and 1537 deletions

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@ -52,27 +52,27 @@ class VertexAccessor;
class EdgeAccessor final {
public:
storage::EdgeAccessor impl_;
storage::EdgeAccessor *impl_;
public:
explicit EdgeAccessor(storage::EdgeAccessor impl) : impl_(std::move(impl)) {}
explicit EdgeAccessor(storage::EdgeAccessor *impl) : impl_(impl) {}
bool IsVisible(storage::View view) const { return impl_.IsVisible(view); }
bool IsVisible(storage::View view) const { return impl_->IsVisible(view); }
storage::EdgeTypeId EdgeType() const { return impl_.EdgeType(); }
storage::EdgeTypeId EdgeType() const { return impl_->EdgeType(); }
auto Properties(storage::View view) const { return impl_.Properties(view); }
auto Properties(storage::View view) const { return impl_->Properties(view); }
storage::Result<storage::PropertyValue> GetProperty(storage::View view, storage::PropertyId key) const {
return impl_.GetProperty(key, view);
return impl_->GetProperty(key, view);
}
storage::Result<storage::PropertyValue> SetProperty(storage::PropertyId key, const storage::PropertyValue &value) {
return impl_.SetProperty(key, value);
return impl_->SetProperty(key, value);
}
storage::Result<bool> InitProperties(const std::map<storage::PropertyId, storage::PropertyValue> &properties) {
return impl_.InitProperties(properties);
return impl_->InitProperties(properties);
}
storage::Result<storage::PropertyValue> RemoveProperty(storage::PropertyId key) {
@ -80,7 +80,7 @@ class EdgeAccessor final {
}
storage::Result<std::map<storage::PropertyId, storage::PropertyValue>> ClearProperties() {
return impl_.ClearProperties();
return impl_->ClearProperties();
}
VertexAccessor To() const;
@ -89,9 +89,9 @@ class EdgeAccessor final {
bool IsCycle() const;
int64_t CypherId() const { return impl_.Gid().AsInt(); }
int64_t CypherId() const { return impl_->Gid().AsInt(); }
storage::Gid Gid() const noexcept { return impl_.Gid(); }
storage::Gid Gid() const noexcept { return impl_->Gid(); }
bool operator==(const EdgeAccessor &e) const noexcept { return impl_ == e.impl_; }
@ -100,37 +100,37 @@ class EdgeAccessor final {
class VertexAccessor final {
public:
storage::VertexAccessor impl_;
storage::VertexAccessor *impl_;
static EdgeAccessor MakeEdgeAccessor(const storage::EdgeAccessor impl) { return EdgeAccessor(impl); }
public:
explicit VertexAccessor(storage::VertexAccessor impl) : impl_(impl) {}
explicit VertexAccessor(storage::VertexAccessor *impl) : impl_(impl) {}
bool IsVisible(storage::View view) const { return impl_.IsVisible(view); }
bool IsVisible(storage::View view) const { return impl_->IsVisible(view); }
auto Labels(storage::View view) const { return impl_.Labels(view); }
auto Labels(storage::View view) const { return impl_->Labels(view); }
storage::Result<bool> AddLabel(storage::LabelId label) { return impl_.AddLabel(label); }
storage::Result<bool> AddLabel(storage::LabelId label) { return impl_->AddLabel(label); }
storage::Result<bool> RemoveLabel(storage::LabelId label) { return impl_.RemoveLabel(label); }
storage::Result<bool> RemoveLabel(storage::LabelId label) { return impl_->RemoveLabel(label); }
storage::Result<bool> HasLabel(storage::View view, storage::LabelId label) const {
return impl_.HasLabel(label, view);
return impl_->HasLabel(label, view);
}
auto Properties(storage::View view) const { return impl_.Properties(view); }
auto Properties(storage::View view) const { return impl_->Properties(view); }
storage::Result<storage::PropertyValue> GetProperty(storage::View view, storage::PropertyId key) const {
return impl_.GetProperty(key, view);
return impl_->GetProperty(key, view);
}
storage::Result<storage::PropertyValue> SetProperty(storage::PropertyId key, const storage::PropertyValue &value) {
return impl_.SetProperty(key, value);
return impl_->SetProperty(key, value);
}
storage::Result<bool> InitProperties(const std::map<storage::PropertyId, storage::PropertyValue> &properties) {
return impl_.InitProperties(properties);
return impl_->InitProperties(properties);
}
storage::Result<storage::PropertyValue> RemoveProperty(storage::PropertyId key) {
@ -138,12 +138,12 @@ class VertexAccessor final {
}
storage::Result<std::map<storage::PropertyId, storage::PropertyValue>> ClearProperties() {
return impl_.ClearProperties();
return impl_->ClearProperties();
}
auto InEdges(storage::View view, const std::vector<storage::EdgeTypeId> &edge_types) const
-> storage::Result<decltype(iter::imap(MakeEdgeAccessor, *impl_.InEdges(view)))> {
auto maybe_edges = impl_.InEdges(view, edge_types);
-> storage::Result<decltype(iter::imap(MakeEdgeAccessor, *impl_->InEdges(view)))> {
auto maybe_edges = impl_->InEdges(view, edge_types);
if (maybe_edges.HasError()) return maybe_edges.GetError();
return iter::imap(MakeEdgeAccessor, std::move(*maybe_edges));
}
@ -151,15 +151,15 @@ class VertexAccessor final {
auto InEdges(storage::View view) const { return InEdges(view, {}); }
auto InEdges(storage::View view, const std::vector<storage::EdgeTypeId> &edge_types, const VertexAccessor &dest) const
-> storage::Result<decltype(iter::imap(MakeEdgeAccessor, *impl_.InEdges(view)))> {
auto maybe_edges = impl_.InEdges(view, edge_types, &dest.impl_);
-> storage::Result<decltype(iter::imap(MakeEdgeAccessor, *(impl_->InEdges(view))))> {
auto maybe_edges = impl_->InEdges(view, edge_types, dest.impl_);
if (maybe_edges.HasError()) return maybe_edges.GetError();
return iter::imap(MakeEdgeAccessor, std::move(*maybe_edges));
}
auto OutEdges(storage::View view, const std::vector<storage::EdgeTypeId> &edge_types) const
-> storage::Result<decltype(iter::imap(MakeEdgeAccessor, *impl_.OutEdges(view)))> {
auto maybe_edges = impl_.OutEdges(view, edge_types);
-> storage::Result<decltype(iter::imap(MakeEdgeAccessor, *(impl_->OutEdges(view))))> {
auto maybe_edges = impl_->OutEdges(view, edge_types);
if (maybe_edges.HasError()) return maybe_edges.GetError();
return iter::imap(MakeEdgeAccessor, std::move(*maybe_edges));
}
@ -169,18 +169,18 @@ class VertexAccessor final {
auto OutEdges(storage::View view, const std::vector<storage::EdgeTypeId> &edge_types,
const VertexAccessor &dest) const
-> storage::Result<decltype(iter::imap(MakeEdgeAccessor, *impl_.OutEdges(view)))> {
auto maybe_edges = impl_.OutEdges(view, edge_types, &dest.impl_);
auto maybe_edges = impl_->OutEdges(view, edge_types, dest.impl_);
if (maybe_edges.HasError()) return maybe_edges.GetError();
return iter::imap(MakeEdgeAccessor, std::move(*maybe_edges));
}
storage::Result<size_t> InDegree(storage::View view) const { return impl_.InDegree(view); }
storage::Result<size_t> InDegree(storage::View view) const { return impl_->InDegree(view); }
storage::Result<size_t> OutDegree(storage::View view) const { return impl_.OutDegree(view); }
storage::Result<size_t> OutDegree(storage::View view) const { return impl_->OutDegree(view); }
int64_t CypherId() const { return impl_.Gid().AsInt(); }
int64_t CypherId() const { return impl_->Gid().AsInt(); }
storage::Gid Gid() const noexcept { return impl_.Gid(); }
storage::Gid Gid() const noexcept { return impl_->Gid(); }
bool operator==(const VertexAccessor &v) const noexcept {
static_assert(noexcept(impl_ == v.impl_));
@ -190,9 +190,9 @@ class VertexAccessor final {
bool operator!=(const VertexAccessor &v) const noexcept { return !(*this == v); }
};
inline VertexAccessor EdgeAccessor::To() const { return VertexAccessor(impl_.ToVertex()); }
inline VertexAccessor EdgeAccessor::To() const { return VertexAccessor(impl_->ToVertex()); }
inline VertexAccessor EdgeAccessor::From() const { return VertexAccessor(impl_.FromVertex()); }
inline VertexAccessor EdgeAccessor::From() const { return VertexAccessor(impl_->FromVertex()); }
inline bool EdgeAccessor::IsCycle() const { return To() == From(); }
@ -241,12 +241,14 @@ namespace std {
template <>
struct hash<memgraph::query::VertexAccessor> {
size_t operator()(const memgraph::query::VertexAccessor &v) const { return std::hash<decltype(v.impl_)>{}(v.impl_); }
size_t operator()(const memgraph::query::VertexAccessor &v) const {
return std::hash<decltype(*v.impl_)>{}(*v.impl_);
}
};
template <>
struct hash<memgraph::query::EdgeAccessor> {
size_t operator()(const memgraph::query::EdgeAccessor &e) const { return std::hash<decltype(e.impl_)>{}(e.impl_); }
size_t operator()(const memgraph::query::EdgeAccessor &e) const { return std::hash<decltype(*e.impl_)>{}(*e.impl_); }
};
} // namespace std

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@ -6,11 +6,12 @@ set(storage_v2_src_files
durability/serialization.cpp
durability/snapshot.cpp
durability/wal.cpp
edge_accessor.cpp
indices.cpp
inmemory/edge_accessor.cpp
inmemory/storage.cpp
inmemory/vertex_accessor.cpp
property_store.cpp
vertex_accessor.cpp
storage.cpp)
vertex_accessor.cpp)
set(storage_v2_src_files

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@ -1,4 +1,4 @@
// Copyright 2022 Memgraph Ltd.
// Copyright 2023 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
@ -19,6 +19,7 @@
#include "storage/v2/edge_accessor.hpp"
#include "storage/v2/edge_ref.hpp"
#include "storage/v2/mvcc.hpp"
#include "storage/v2/storage.hpp"
#include "storage/v2/vertex_accessor.hpp"
#include "utils/file_locker.hpp"
#include "utils/logging.hpp"
@ -713,11 +714,11 @@ void CreateSnapshot(Transaction *transaction, const std::filesystem::path &snaps
// type and invalid from/to pointers because we don't know them here,
// but that isn't an issue because we won't use that part of the API
// here.
auto ea =
EdgeAccessor{edge_ref, EdgeTypeId::FromUint(0UL), nullptr, nullptr, transaction, indices, constraints, items};
auto ea = EdgeAccessor::Create(edge_ref, EdgeTypeId::FromUint(0UL), nullptr, nullptr, transaction, indices,
constraints, items);
// Get edge data.
auto maybe_props = ea.Properties(View::OLD);
auto maybe_props = ea->Properties(View::OLD);
MG_ASSERT(maybe_props.HasValue(), "Invalid database state!");
// Store the edge.
@ -776,14 +777,14 @@ void CreateSnapshot(Transaction *transaction, const std::filesystem::path &snaps
snapshot.WriteUint(in_edges.size());
for (const auto &item : in_edges) {
snapshot.WriteUint(item.Gid().AsUint());
snapshot.WriteUint(item.FromVertex().Gid().AsUint());
snapshot.WriteUint(item.FromVertex()->Gid().AsUint());
write_mapping(item.EdgeType());
}
const auto &out_edges = maybe_out_edges.GetValue();
snapshot.WriteUint(out_edges.size());
for (const auto &item : out_edges) {
snapshot.WriteUint(item.Gid().AsUint());
snapshot.WriteUint(item.ToVertex().Gid().AsUint());
snapshot.WriteUint(item.ToVertex()->Gid().AsUint());
write_mapping(item.EdgeType());
}
}

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@ -10,247 +10,17 @@
// licenses/APL.txt.
#include "storage/v2/edge_accessor.hpp"
#include <memory>
#include <tuple>
#include "storage/v2/mvcc.hpp"
#include "storage/v2/property_value.hpp"
#include "storage/v2/vertex_accessor.hpp"
#include "utils/memory_tracker.hpp"
#include "storage/v2/inmemory/edge_accessor.hpp"
namespace memgraph::storage {
bool EdgeAccessor::IsVisible(const View view) const {
bool exists = true;
bool deleted = true;
// When edges don't have properties, their isolation level is still dictated by MVCC ->
// iterate over the deltas of the from_vertex_ and see which deltas can be applied on edges.
if (!config_.properties_on_edges) {
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(from_vertex_->lock);
// Initialize deleted by checking if out edges contain edge_
deleted = std::find_if(from_vertex_->out_edges.begin(), from_vertex_->out_edges.end(), [&](const auto &out_edge) {
return std::get<2>(out_edge) == edge_;
}) == from_vertex_->out_edges.end();
delta = from_vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::RECREATE_OBJECT:
case Delta::Action::DELETE_OBJECT:
break;
case Delta::Action::ADD_OUT_EDGE: { // relevant for the from_vertex_ -> we just deleted the edge
if (delta.vertex_edge.edge == edge_) {
deleted = false;
}
break;
}
case Delta::Action::REMOVE_OUT_EDGE: { // also relevant for the from_vertex_ -> we just added the edge
if (delta.vertex_edge.edge == edge_) {
exists = false;
}
break;
}
}
});
return exists && (for_deleted_ || !deleted);
}
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
deleted = edge_.ptr->deleted;
delta = edge_.ptr->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
}
});
return exists && (for_deleted_ || !deleted);
std::unique_ptr<EdgeAccessor> EdgeAccessor::Create(EdgeRef edge, EdgeTypeId edge_type, Vertex *from_vertex,
Vertex *to_vertex, Transaction *transaction, Indices *indices,
Constraints *constraints, Config::Items config,
bool for_deleted = false) {
return std::make_unique<InMemoryEdgeAccessor>(edge, edge_type, from_vertex, to_vertex, transaction, indices,
constraints, config, for_deleted);
}
VertexAccessor EdgeAccessor::FromVertex() const {
return VertexAccessor{from_vertex_, transaction_, indices_, constraints_, config_};
}
VertexAccessor EdgeAccessor::ToVertex() const {
return VertexAccessor{to_vertex_, transaction_, indices_, constraints_, config_};
}
Result<storage::PropertyValue> EdgeAccessor::SetProperty(PropertyId property, const PropertyValue &value) {
utils::MemoryTracker::OutOfMemoryExceptionEnabler oom_exception;
if (!config_.properties_on_edges) return Error::PROPERTIES_DISABLED;
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
if (!PrepareForWrite(transaction_, edge_.ptr)) return Error::SERIALIZATION_ERROR;
if (edge_.ptr->deleted) return Error::DELETED_OBJECT;
auto current_value = edge_.ptr->properties.GetProperty(property);
// We could skip setting the value if the previous one is the same to the new
// one. This would save some memory as a delta would not be created as well as
// avoid copying the value. The reason we are not doing that is because the
// current code always follows the logical pattern of "create a delta" and
// "modify in-place". Additionally, the created delta will make other
// transactions get a SERIALIZATION_ERROR.
CreateAndLinkDelta(transaction_, edge_.ptr, Delta::SetPropertyTag(), property, current_value);
edge_.ptr->properties.SetProperty(property, value);
return std::move(current_value);
}
Result<bool> EdgeAccessor::InitProperties(const std::map<storage::PropertyId, storage::PropertyValue> &properties) {
utils::MemoryTracker::OutOfMemoryExceptionEnabler oom_exception;
if (!config_.properties_on_edges) return Error::PROPERTIES_DISABLED;
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
if (!PrepareForWrite(transaction_, edge_.ptr)) return Error::SERIALIZATION_ERROR;
if (edge_.ptr->deleted) return Error::DELETED_OBJECT;
if (!edge_.ptr->properties.InitProperties(properties)) return false;
for (const auto &[property, _] : properties) {
CreateAndLinkDelta(transaction_, edge_.ptr, Delta::SetPropertyTag(), property, PropertyValue());
}
return true;
}
Result<std::map<PropertyId, PropertyValue>> EdgeAccessor::ClearProperties() {
if (!config_.properties_on_edges) return Error::PROPERTIES_DISABLED;
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
if (!PrepareForWrite(transaction_, edge_.ptr)) return Error::SERIALIZATION_ERROR;
if (edge_.ptr->deleted) return Error::DELETED_OBJECT;
auto properties = edge_.ptr->properties.Properties();
for (const auto &property : properties) {
CreateAndLinkDelta(transaction_, edge_.ptr, Delta::SetPropertyTag(), property.first, property.second);
}
edge_.ptr->properties.ClearProperties();
return std::move(properties);
}
Result<PropertyValue> EdgeAccessor::GetProperty(PropertyId property, View view) const {
if (!config_.properties_on_edges) return PropertyValue();
bool exists = true;
bool deleted = false;
PropertyValue value;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
deleted = edge_.ptr->deleted;
value = edge_.ptr->properties.GetProperty(property);
delta = edge_.ptr->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &value, property](const Delta &delta) {
switch (delta.action) {
case Delta::Action::SET_PROPERTY: {
if (delta.property.key == property) {
value = delta.property.value;
}
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return std::move(value);
}
Result<std::map<PropertyId, PropertyValue>> EdgeAccessor::Properties(View view) const {
if (!config_.properties_on_edges) return std::map<PropertyId, PropertyValue>{};
bool exists = true;
bool deleted = false;
std::map<PropertyId, PropertyValue> properties;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
deleted = edge_.ptr->deleted;
properties = edge_.ptr->properties.Properties();
delta = edge_.ptr->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &properties](const Delta &delta) {
switch (delta.action) {
case Delta::Action::SET_PROPERTY: {
auto it = properties.find(delta.property.key);
if (it != properties.end()) {
if (delta.property.value.IsNull()) {
// remove the property
properties.erase(it);
} else {
// set the value
it->second = delta.property.value;
}
} else if (!delta.property.value.IsNull()) {
properties.emplace(delta.property.key, delta.property.value);
}
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return std::move(properties);
}
} // namespace memgraph::storage

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@ -11,91 +11,73 @@
#pragma once
#include <memory>
#include <optional>
#include "storage/v2/edge.hpp"
#include "storage/v2/edge_accessor.hpp"
#include "storage/v2/edge_ref.hpp"
#include "storage/v2/config.hpp"
#include "storage/v2/result.hpp"
#include "storage/v2/transaction.hpp"
#include "storage/v2/view.hpp"
#include "storage/v2/vertex_accessor.hpp"
namespace memgraph::storage {
struct Vertex;
class VertexAccessor;
struct Indices;
struct Constraints;
struct Transaction;
class EdgeAccessor final {
class EdgeAccessor {
private:
friend class Storage;
public:
EdgeAccessor(EdgeRef edge, EdgeTypeId edge_type, Vertex *from_vertex, Vertex *to_vertex, Transaction *transaction,
Indices *indices, Constraints *constraints, Config::Items config, bool for_deleted = false)
: edge_(edge),
edge_type_(edge_type),
from_vertex_(from_vertex),
to_vertex_(to_vertex),
transaction_(transaction),
indices_(indices),
constraints_(constraints),
config_(config),
for_deleted_(for_deleted) {}
EdgeAccessor(EdgeTypeId edge_type, Transaction *transaction, Config::Items config, bool for_deleted = false)
: edge_type_(edge_type), transaction_(transaction), config_(config), for_deleted_(for_deleted) {}
virtual ~EdgeAccessor() {}
static std::unique_ptr<EdgeAccessor> Create(EdgeRef edge, EdgeTypeId edge_type, Vertex *from_vertex,
Vertex *to_vertex, Transaction *transaction, Indices *indices,
Constraints *constraints, Config::Items config, bool for_deleted = false);
/// @return true if the object is visible from the current transaction
bool IsVisible(View view) const;
virtual bool IsVisible(View view) const = 0;
VertexAccessor FromVertex() const;
virtual std::unique_ptr<VertexAccessor> FromVertex() const = 0;
VertexAccessor ToVertex() const;
virtual std::unique_ptr<VertexAccessor> ToVertex() const = 0;
EdgeTypeId EdgeType() const { return edge_type_; }
/// Set a property value and return the old value.
/// @throw std::bad_alloc
Result<storage::PropertyValue> SetProperty(PropertyId property, const PropertyValue &value);
virtual Result<storage::PropertyValue> SetProperty(PropertyId property, const PropertyValue &value) = 0;
/// Set property values only if property store is empty. Returns `true` if successully set all values,
/// `false` otherwise.
/// @throw std::bad_alloc
Result<bool> InitProperties(const std::map<storage::PropertyId, storage::PropertyValue> &properties);
virtual Result<bool> InitProperties(const std::map<storage::PropertyId, storage::PropertyValue> &properties) = 0;
/// Remove all properties and return old values for each removed property.
/// @throw std::bad_alloc
Result<std::map<PropertyId, PropertyValue>> ClearProperties();
virtual Result<std::map<PropertyId, PropertyValue>> ClearProperties() = 0;
/// @throw std::bad_alloc
Result<PropertyValue> GetProperty(PropertyId property, View view) const;
virtual Result<PropertyValue> GetProperty(PropertyId property, View view) const = 0;
/// @throw std::bad_alloc
Result<std::map<PropertyId, PropertyValue>> Properties(View view) const;
virtual Result<std::map<PropertyId, PropertyValue>> Properties(View view) const = 0;
Gid Gid() const noexcept {
if (config_.properties_on_edges) {
return edge_.ptr->gid;
} else {
return edge_.gid;
}
}
virtual class Gid Gid() const noexcept = 0;
bool IsCycle() const { return from_vertex_ == to_vertex_; }
virtual bool IsCycle() const = 0;
bool operator==(const EdgeAccessor &other) const noexcept {
return edge_ == other.edge_ && transaction_ == other.transaction_;
}
virtual bool operator==(const EdgeAccessor &other) const noexcept = 0;
bool operator!=(const EdgeAccessor &other) const noexcept { return !(*this == other); }
private:
EdgeRef edge_;
protected:
EdgeTypeId edge_type_;
Vertex *from_vertex_;
Vertex *to_vertex_;
Transaction *transaction_;
Indices *indices_;
Constraints *constraints_;
Config::Items config_;
// if the accessor was created for a deleted edge.
@ -108,10 +90,3 @@ class EdgeAccessor final {
};
} // namespace memgraph::storage
namespace std {
template <>
struct hash<memgraph::storage::EdgeAccessor> {
size_t operator()(const memgraph::storage::EdgeAccessor &e) const { return e.Gid().AsUint(); }
};
} // namespace std

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@ -327,10 +327,7 @@ void LabelIndex::RemoveObsoleteEntries(uint64_t oldest_active_start_timestamp) {
}
LabelIndex::Iterable::Iterator::Iterator(Iterable *self, utils::SkipList<Entry>::Iterator index_iterator)
: self_(self),
index_iterator_(index_iterator),
current_vertex_accessor_(nullptr, nullptr, nullptr, nullptr, self_->config_),
current_vertex_(nullptr) {
: self_(self), index_iterator_(index_iterator), current_vertex_accessor_(nullptr), current_vertex_(nullptr) {
AdvanceUntilValid();
}
@ -347,8 +344,8 @@ void LabelIndex::Iterable::Iterator::AdvanceUntilValid() {
}
if (CurrentVersionHasLabel(*index_iterator_->vertex, self_->label_, self_->transaction_, self_->view_)) {
current_vertex_ = index_iterator_->vertex;
current_vertex_accessor_ =
VertexAccessor{current_vertex_, self_->transaction_, self_->indices_, self_->constraints_, self_->config_};
current_vertex_accessor_ = VertexAccessor::Create(current_vertex_, self_->transaction_, self_->indices_,
self_->constraints_, self_->config_, self_->view_);
break;
}
}
@ -478,10 +475,7 @@ void LabelPropertyIndex::RemoveObsoleteEntries(uint64_t oldest_active_start_time
}
LabelPropertyIndex::Iterable::Iterator::Iterator(Iterable *self, utils::SkipList<Entry>::Iterator index_iterator)
: self_(self),
index_iterator_(index_iterator),
current_vertex_accessor_(nullptr, nullptr, nullptr, nullptr, self_->config_),
current_vertex_(nullptr) {
: self_(self), index_iterator_(index_iterator), current_vertex_accessor_(nullptr), current_vertex_(nullptr) {
AdvanceUntilValid();
}
@ -519,8 +513,8 @@ void LabelPropertyIndex::Iterable::Iterator::AdvanceUntilValid() {
if (CurrentVersionHasLabelProperty(*index_iterator_->vertex, self_->label_, self_->property_,
index_iterator_->value, self_->transaction_, self_->view_)) {
current_vertex_ = index_iterator_->vertex;
current_vertex_accessor_ =
VertexAccessor(current_vertex_, self_->transaction_, self_->indices_, self_->constraints_, self_->config_);
current_vertex_accessor_ = VertexAccessor::Create(current_vertex_, self_->transaction_, self_->indices_,
self_->constraints_, self_->config_, self_->view_);
break;
}
}

View File

@ -78,7 +78,7 @@ class LabelIndex {
public:
Iterator(Iterable *self, utils::SkipList<Entry>::Iterator index_iterator);
VertexAccessor operator*() const { return current_vertex_accessor_; }
VertexAccessor *operator*() const { return current_vertex_accessor_.get(); }
bool operator==(const Iterator &other) const { return index_iterator_ == other.index_iterator_; }
bool operator!=(const Iterator &other) const { return index_iterator_ != other.index_iterator_; }
@ -90,7 +90,7 @@ class LabelIndex {
Iterable *self_;
utils::SkipList<Entry>::Iterator index_iterator_;
VertexAccessor current_vertex_accessor_;
std::unique_ptr<VertexAccessor> current_vertex_accessor_;
Vertex *current_vertex_;
};
@ -181,7 +181,7 @@ class LabelPropertyIndex {
public:
Iterator(Iterable *self, utils::SkipList<Entry>::Iterator index_iterator);
VertexAccessor operator*() const { return current_vertex_accessor_; }
VertexAccessor *operator*() const { return current_vertex_accessor_.get(); }
bool operator==(const Iterator &other) const { return index_iterator_ == other.index_iterator_; }
bool operator!=(const Iterator &other) const { return index_iterator_ != other.index_iterator_; }
@ -193,7 +193,7 @@ class LabelPropertyIndex {
Iterable *self_;
utils::SkipList<Entry>::Iterator index_iterator_;
VertexAccessor current_vertex_accessor_;
std::unique_ptr<VertexAccessor> current_vertex_accessor_;
Vertex *current_vertex_;
};

View File

@ -0,0 +1,258 @@
// Copyright 2023 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
// License, and you may not use this file except in compliance with the Business Source License.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
#include "storage/v2/inmemory/edge_accessor.hpp"
#include <memory>
#include <tuple>
#include "storage/v2/inmemory/vertex_accessor.hpp"
#include "storage/v2/mvcc.hpp"
#include "storage/v2/property_value.hpp"
#include "storage/v2/vertex_accessor.hpp"
#include "utils/memory_tracker.hpp"
namespace memgraph::storage {
bool InMemoryEdgeAccessor::IsVisible(const View view) const {
bool exists = true;
bool deleted = true;
// When edges don't have properties, their isolation level is still dictated by MVCC ->
// iterate over the deltas of the from_vertex_ and see which deltas can be applied on edges.
if (!config_.properties_on_edges) {
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(from_vertex_->lock);
// Initialize deleted by checking if out edges contain edge_
deleted = std::find_if(from_vertex_->out_edges.begin(), from_vertex_->out_edges.end(), [&](const auto &out_edge) {
return std::get<2>(out_edge) == edge_;
}) == from_vertex_->out_edges.end();
delta = from_vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::RECREATE_OBJECT:
case Delta::Action::DELETE_OBJECT:
break;
case Delta::Action::ADD_OUT_EDGE: { // relevant for the from_vertex_ -> we just deleted the edge
if (delta.vertex_edge.edge == edge_) {
deleted = false;
}
break;
}
case Delta::Action::REMOVE_OUT_EDGE: { // also relevant for the from_vertex_ -> we just added the edge
if (delta.vertex_edge.edge == edge_) {
exists = false;
}
break;
}
}
});
return exists && (for_deleted_ || !deleted);
}
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
deleted = edge_.ptr->deleted;
delta = edge_.ptr->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
}
});
return exists && (for_deleted_ || !deleted);
}
std::unique_ptr<VertexAccessor> InMemoryEdgeAccessor::FromVertex() const {
return std::make_unique<InMemoryVertexAccessor>(from_vertex_, transaction_, indices_, constraints_, config_);
}
std::unique_ptr<VertexAccessor> InMemoryEdgeAccessor::ToVertex() const {
return std::make_unique<InMemoryVertexAccessor>(to_vertex_, transaction_, indices_, constraints_, config_);
}
Result<storage::PropertyValue> InMemoryEdgeAccessor::SetProperty(PropertyId property, const PropertyValue &value) {
utils::MemoryTracker::OutOfMemoryExceptionEnabler oom_exception;
if (!config_.properties_on_edges) return Error::PROPERTIES_DISABLED;
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
if (!PrepareForWrite(transaction_, edge_.ptr)) return Error::SERIALIZATION_ERROR;
if (edge_.ptr->deleted) return Error::DELETED_OBJECT;
auto current_value = edge_.ptr->properties.GetProperty(property);
// We could skip setting the value if the previous one is the same to the new
// one. This would save some memory as a delta would not be created as well as
// avoid copying the value. The reason we are not doing that is because the
// current code always follows the logical pattern of "create a delta" and
// "modify in-place". Additionally, the created delta will make other
// transactions get a SERIALIZATION_ERROR.
CreateAndLinkDelta(transaction_, edge_.ptr, Delta::SetPropertyTag(), property, current_value);
edge_.ptr->properties.SetProperty(property, value);
return std::move(current_value);
}
Result<bool> InMemoryEdgeAccessor::InitProperties(
const std::map<storage::PropertyId, storage::PropertyValue> &properties) {
utils::MemoryTracker::OutOfMemoryExceptionEnabler oom_exception;
if (!config_.properties_on_edges) return Error::PROPERTIES_DISABLED;
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
if (!PrepareForWrite(transaction_, edge_.ptr)) return Error::SERIALIZATION_ERROR;
if (edge_.ptr->deleted) return Error::DELETED_OBJECT;
if (!edge_.ptr->properties.InitProperties(properties)) return false;
for (const auto &[property, _] : properties) {
CreateAndLinkDelta(transaction_, edge_.ptr, Delta::SetPropertyTag(), property, PropertyValue());
}
return true;
}
Result<std::map<PropertyId, PropertyValue>> InMemoryEdgeAccessor::ClearProperties() {
if (!config_.properties_on_edges) return Error::PROPERTIES_DISABLED;
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
if (!PrepareForWrite(transaction_, edge_.ptr)) return Error::SERIALIZATION_ERROR;
if (edge_.ptr->deleted) return Error::DELETED_OBJECT;
auto properties = edge_.ptr->properties.Properties();
for (const auto &property : properties) {
CreateAndLinkDelta(transaction_, edge_.ptr, Delta::SetPropertyTag(), property.first, property.second);
}
edge_.ptr->properties.ClearProperties();
return std::move(properties);
}
Result<PropertyValue> InMemoryEdgeAccessor::GetProperty(PropertyId property, View view) const {
if (!config_.properties_on_edges) return PropertyValue();
bool exists = true;
bool deleted = false;
PropertyValue value;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
deleted = edge_.ptr->deleted;
value = edge_.ptr->properties.GetProperty(property);
delta = edge_.ptr->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &value, property](const Delta &delta) {
switch (delta.action) {
case Delta::Action::SET_PROPERTY: {
if (delta.property.key == property) {
value = delta.property.value;
}
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return std::move(value);
}
Result<std::map<PropertyId, PropertyValue>> InMemoryEdgeAccessor::Properties(View view) const {
if (!config_.properties_on_edges) return std::map<PropertyId, PropertyValue>{};
bool exists = true;
bool deleted = false;
std::map<PropertyId, PropertyValue> properties;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(edge_.ptr->lock);
deleted = edge_.ptr->deleted;
properties = edge_.ptr->properties.Properties();
delta = edge_.ptr->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &properties](const Delta &delta) {
switch (delta.action) {
case Delta::Action::SET_PROPERTY: {
auto it = properties.find(delta.property.key);
if (it != properties.end()) {
if (delta.property.value.IsNull()) {
// remove the property
properties.erase(it);
} else {
// set the value
it->second = delta.property.value;
}
} else if (!delta.property.value.IsNull()) {
properties.emplace(delta.property.key, delta.property.value);
}
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return std::move(properties);
}
} // namespace memgraph::storage

View File

@ -0,0 +1,106 @@
// Copyright 2023 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
// License, and you may not use this file except in compliance with the Business Source License.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
#pragma once
#include <optional>
#include "storage/v2/edge.hpp"
#include "storage/v2/edge_accessor.hpp"
#include "storage/v2/edge_ref.hpp"
#include "storage/v2/config.hpp"
#include "storage/v2/id_types.hpp"
#include "storage/v2/result.hpp"
#include "storage/v2/transaction.hpp"
#include "storage/v2/view.hpp"
namespace memgraph::storage {
struct Vertex;
class VertexAccessor;
struct Indices;
struct Constraints;
class InMemoryEdgeAccessor : public EdgeAccessor {
private:
friend class Storage;
public:
InMemoryEdgeAccessor(EdgeRef edge, EdgeTypeId edge_type, Vertex *from_vertex, Vertex *to_vertex,
Transaction *transaction, Indices *indices, Constraints *constraints, Config::Items config,
bool for_deleted = false)
: EdgeAccessor(edge_type, transaction, config, for_deleted),
edge_(edge),
from_vertex_(from_vertex),
to_vertex_(to_vertex),
indices_(indices),
constraints_(constraints) {}
/// @return true if the object is visible from the current transaction
bool IsVisible(View view) const override;
std::unique_ptr<VertexAccessor> FromVertex() const override;
std::unique_ptr<VertexAccessor> ToVertex() const override;
EdgeTypeId EdgeType() const { return edge_type_; }
/// Set a property value and return the old value.
/// @throw std::bad_alloc
Result<storage::PropertyValue> SetProperty(PropertyId property, const PropertyValue &value) override;
/// Set property values only if property store is empty. Returns `true` if successully set all values,
/// `false` otherwise.
/// @throw std::bad_alloc
Result<bool> InitProperties(const std::map<storage::PropertyId, storage::PropertyValue> &properties) override;
/// Remove all properties and return old values for each removed property.
/// @throw std::bad_alloc
Result<std::map<PropertyId, PropertyValue>> ClearProperties() override;
/// @throw std::bad_alloc
Result<PropertyValue> GetProperty(PropertyId property, View view) const override;
/// @throw std::bad_alloc
Result<std::map<PropertyId, PropertyValue>> Properties(View view) const override;
class Gid Gid() const noexcept override {
if (config_.properties_on_edges) {
return edge_.ptr->gid;
} else {
return edge_.gid;
}
}
bool IsCycle() const override { return from_vertex_ == to_vertex_; }
bool operator==(const InMemoryEdgeAccessor &other) const noexcept {
return edge_ == other.edge_ && transaction_ == other.transaction_;
}
bool operator!=(const InMemoryEdgeAccessor &other) const noexcept { return !(*this == other); }
private:
EdgeRef edge_;
Vertex *from_vertex_;
Vertex *to_vertex_;
Indices *indices_;
Constraints *constraints_;
};
} // namespace memgraph::storage
namespace std {
template <>
struct hash<memgraph::storage::InMemoryEdgeAccessor> {
size_t operator()(const memgraph::storage::InMemoryEdgeAccessor &e) const { return e.Gid().AsUint(); }
};
} // namespace std

View File

@ -70,11 +70,11 @@ std::string RegisterReplicaErrorToString(Storage::RegisterReplicaError error) {
} // namespace
auto AdvanceToVisibleVertex(utils::SkipList<Vertex>::Iterator it, utils::SkipList<Vertex>::Iterator end,
std::optional<VertexAccessor> *vertex, Transaction *tx, View view, Indices *indices,
VertexAccessor *vertex, Transaction *tx, View view, Indices *indices,
Constraints *constraints, Config::Items config) {
while (it != end) {
*vertex = VertexAccessor::Create(&*it, tx, indices, constraints, config, view);
if (!*vertex) {
vertex = VertexAccessor::Create(&*it, tx, indices, constraints, config, view).get();
if (!vertex) {
++it;
continue;
}

View File

@ -0,0 +1,597 @@
// Copyright 2023 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
// License, and you may not use this file except in compliance with the Business Source License.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
#pragma once
#include <atomic>
#include <cstdint>
#include <filesystem>
#include <optional>
#include <shared_mutex>
#include <span>
#include <variant>
#include "io/network/endpoint.hpp"
#include "kvstore/kvstore.hpp"
#include "storage/v2/commit_log.hpp"
#include "storage/v2/config.hpp"
#include "storage/v2/constraints.hpp"
#include "storage/v2/durability/metadata.hpp"
#include "storage/v2/durability/wal.hpp"
#include "storage/v2/edge.hpp"
#include "storage/v2/edge_accessor.hpp"
#include "storage/v2/indices.hpp"
#include "storage/v2/isolation_level.hpp"
#include "storage/v2/mvcc.hpp"
#include "storage/v2/name_id_mapper.hpp"
#include "storage/v2/result.hpp"
#include "storage/v2/storage.hpp"
#include "storage/v2/transaction.hpp"
#include "storage/v2/vertex.hpp"
#include "storage/v2/vertex_accessor.hpp"
#include "utils/file_locker.hpp"
#include "utils/on_scope_exit.hpp"
#include "utils/rw_lock.hpp"
#include "utils/scheduler.hpp"
#include "utils/skip_list.hpp"
#include "utils/synchronized.hpp"
#include "utils/uuid.hpp"
/// REPLICATION ///
#include "rpc/server.hpp"
#include "storage/v2/replication/config.hpp"
#include "storage/v2/replication/enums.hpp"
#include "storage/v2/replication/rpc.hpp"
#include "storage/v2/replication/serialization.hpp"
#include "storage/v2/storage_error.hpp"
namespace memgraph::storage {
/// Structure used to return information about the storage.
struct StorageInfo {
uint64_t vertex_count;
uint64_t edge_count;
double average_degree;
uint64_t memory_usage;
uint64_t disk_usage;
};
enum class ReplicationRole : uint8_t { MAIN, REPLICA };
// The storage is based on this paper:
// https://db.in.tum.de/~muehlbau/papers/mvcc.pdf
// The paper implements a fully serializable storage, in our implementation we
// only implement snapshot isolation for transactions.
/// Iterable for iterating through all vertices of a Storage.
///
/// An instance of this will be usually be wrapped inside VerticesIterable for
/// generic, public use.
class AllVerticesIterable final {
utils::SkipList<Vertex>::Accessor vertices_accessor_;
Transaction *transaction_;
View view_;
Indices *indices_;
Constraints *constraints_;
Config::Items config_;
VertexAccessor *vertex_;
public:
class Iterator final {
AllVerticesIterable *self_;
utils::SkipList<Vertex>::Iterator it_;
public:
Iterator(AllVerticesIterable *self, utils::SkipList<Vertex>::Iterator it);
VertexAccessor *operator*() const;
Iterator &operator++();
bool operator==(const Iterator &other) const { return self_ == other.self_ && it_ == other.it_; }
bool operator!=(const Iterator &other) const { return !(*this == other); }
};
AllVerticesIterable(utils::SkipList<Vertex>::Accessor vertices_accessor, Transaction *transaction, View view,
Indices *indices, Constraints *constraints, Config::Items config)
: vertices_accessor_(std::move(vertices_accessor)),
transaction_(transaction),
view_(view),
indices_(indices),
constraints_(constraints),
config_(config) {}
Iterator begin() { return Iterator(this, vertices_accessor_.begin()); }
Iterator end() { return Iterator(this, vertices_accessor_.end()); }
};
class InMemoryStorage final {
public:
/// @throw std::system_error
/// @throw std::bad_alloc
explicit InMemoryStorage(Config config = Config());
~InMemoryStorage();
class Accessor final {
private:
friend class InMemoryStorage;
explicit Accessor(InMemoryStorage *storage, IsolationLevel isolation_level);
public:
Accessor(const Accessor &) = delete;
Accessor &operator=(const Accessor &) = delete;
Accessor &operator=(Accessor &&other) = delete;
// NOTE: After the accessor is moved, all objects derived from it (accessors
// and iterators) are *invalid*. You have to get all derived objects again.
Accessor(Accessor &&other) noexcept;
~Accessor();
/// @throw std::bad_alloc
VertexAccessor CreateVertex();
std::optional<VertexAccessor> FindVertex(Gid gid, View view);
VerticesIterable Vertices(View view) {
return VerticesIterable(AllVerticesIterable(storage_->vertices_.access(), &transaction_, view,
&storage_->indices_, &storage_->constraints_,
storage_->config_.items));
}
VerticesIterable Vertices(LabelId label, View view);
VerticesIterable Vertices(LabelId label, PropertyId property, View view);
VerticesIterable Vertices(LabelId label, PropertyId property, const PropertyValue &value, View view);
VerticesIterable Vertices(LabelId label, PropertyId property,
const std::optional<utils::Bound<PropertyValue>> &lower_bound,
const std::optional<utils::Bound<PropertyValue>> &upper_bound, View view);
/// Return approximate number of all vertices in the database.
/// Note that this is always an over-estimate and never an under-estimate.
int64_t ApproximateVertexCount() const { return storage_->vertices_.size(); }
/// Return approximate number of vertices with the given label.
/// Note that this is always an over-estimate and never an under-estimate.
int64_t ApproximateVertexCount(LabelId label) const {
return storage_->indices_.label_index.ApproximateVertexCount(label);
}
/// Return approximate number of vertices with the given label and property.
/// Note that this is always an over-estimate and never an under-estimate.
int64_t ApproximateVertexCount(LabelId label, PropertyId property) const {
return storage_->indices_.label_property_index.ApproximateVertexCount(label, property);
}
/// Return approximate number of vertices with the given label and the given
/// value for the given property. Note that this is always an over-estimate
/// and never an under-estimate.
int64_t ApproximateVertexCount(LabelId label, PropertyId property, const PropertyValue &value) const {
return storage_->indices_.label_property_index.ApproximateVertexCount(label, property, value);
}
/// Return approximate number of vertices with the given label and value for
/// the given property in the range defined by provided upper and lower
/// bounds.
int64_t ApproximateVertexCount(LabelId label, PropertyId property,
const std::optional<utils::Bound<PropertyValue>> &lower,
const std::optional<utils::Bound<PropertyValue>> &upper) const {
return storage_->indices_.label_property_index.ApproximateVertexCount(label, property, lower, upper);
}
std::optional<storage::IndexStats> GetIndexStats(const storage::LabelId &label,
const storage::PropertyId &property) const {
return storage_->indices_.label_property_index.GetIndexStats(label, property);
}
std::vector<std::pair<LabelId, PropertyId>> ClearIndexStats() {
return storage_->indices_.label_property_index.ClearIndexStats();
}
std::vector<std::pair<LabelId, PropertyId>> DeleteIndexStatsForLabels(const std::span<std::string> labels) {
std::vector<std::pair<LabelId, PropertyId>> deleted_indexes;
std::for_each(labels.begin(), labels.end(), [this, &deleted_indexes](const auto &label_str) {
std::vector<std::pair<LabelId, PropertyId>> loc_results =
storage_->indices_.label_property_index.DeleteIndexStatsForLabel(NameToLabel(label_str));
deleted_indexes.insert(deleted_indexes.end(), std::make_move_iterator(loc_results.begin()),
std::make_move_iterator(loc_results.end()));
});
return deleted_indexes;
}
void SetIndexStats(const storage::LabelId &label, const storage::PropertyId &property, const IndexStats &stats) {
storage_->indices_.label_property_index.SetIndexStats(label, property, stats);
}
/// @return Accessor to the deleted vertex if a deletion took place, std::nullopt otherwise
/// @throw std::bad_alloc
Result<std::optional<VertexAccessor>> DeleteVertex(VertexAccessor *vertex);
/// @return Accessor to the deleted vertex and deleted edges if a deletion took place, std::nullopt otherwise
/// @throw std::bad_alloc
Result<std::optional<std::pair<VertexAccessor, std::vector<EdgeAccessor>>>> DetachDeleteVertex(
VertexAccessor *vertex);
/// @throw std::bad_alloc
Result<EdgeAccessor> CreateEdge(VertexAccessor *from, VertexAccessor *to, EdgeTypeId edge_type);
/// Accessor to the deleted edge if a deletion took place, std::nullopt otherwise
/// @throw std::bad_alloc
Result<std::optional<EdgeAccessor>> DeleteEdge(EdgeAccessor *edge);
const std::string &LabelToName(LabelId label) const;
const std::string &PropertyToName(PropertyId property) const;
const std::string &EdgeTypeToName(EdgeTypeId edge_type) const;
/// @throw std::bad_alloc if unable to insert a new mapping
LabelId NameToLabel(std::string_view name);
/// @throw std::bad_alloc if unable to insert a new mapping
PropertyId NameToProperty(std::string_view name);
/// @throw std::bad_alloc if unable to insert a new mapping
EdgeTypeId NameToEdgeType(std::string_view name);
bool LabelIndexExists(LabelId label) const { return storage_->indices_.label_index.IndexExists(label); }
bool LabelPropertyIndexExists(LabelId label, PropertyId property) const {
return storage_->indices_.label_property_index.IndexExists(label, property);
}
IndicesInfo ListAllIndices() const {
return {storage_->indices_.label_index.ListIndices(), storage_->indices_.label_property_index.ListIndices()};
}
ConstraintsInfo ListAllConstraints() const {
return {ListExistenceConstraints(storage_->constraints_),
storage_->constraints_.unique_constraints.ListConstraints()};
}
void AdvanceCommand();
/// Returns void if the transaction has been committed.
/// Returns `StorageDataManipulationError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `ConstraintViolation`: the changes made by this transaction violate an existence or unique constraint. In this
/// case the transaction is automatically aborted.
/// @throw std::bad_alloc
utils::BasicResult<StorageDataManipulationError, void> Commit(
std::optional<uint64_t> desired_commit_timestamp = {});
/// @throw std::bad_alloc
void Abort();
void FinalizeTransaction();
std::optional<uint64_t> GetTransactionId() const;
private:
/// @throw std::bad_alloc
VertexAccessor CreateVertex(storage::Gid gid);
/// @throw std::bad_alloc
Result<EdgeAccessor> CreateEdge(VertexAccessor *from, VertexAccessor *to, EdgeTypeId edge_type, storage::Gid gid);
InMemoryStorage *storage_;
std::shared_lock<utils::RWLock> storage_guard_;
Transaction transaction_;
std::optional<uint64_t> commit_timestamp_;
bool is_transaction_active_;
Config::Items config_;
};
Accessor Access(std::optional<IsolationLevel> override_isolation_level = {}) {
return Accessor{this, override_isolation_level.value_or(isolation_level_)};
}
const std::string &LabelToName(LabelId label) const;
const std::string &PropertyToName(PropertyId property) const;
const std::string &EdgeTypeToName(EdgeTypeId edge_type) const;
/// @throw std::bad_alloc if unable to insert a new mapping
LabelId NameToLabel(std::string_view name);
/// @throw std::bad_alloc if unable to insert a new mapping
PropertyId NameToProperty(std::string_view name);
/// @throw std::bad_alloc if unable to insert a new mapping
EdgeTypeId NameToEdgeType(std::string_view name);
/// Create an index.
/// Returns void if the index has been created.
/// Returns `StorageIndexDefinitionError` if an error occures. Error can be:
/// * `IndexDefinitionError`: the index already exists.
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// @throw std::bad_alloc
utils::BasicResult<StorageIndexDefinitionError, void> CreateIndex(
LabelId label, std::optional<uint64_t> desired_commit_timestamp = {});
/// Create an index.
/// Returns void if the index has been created.
/// Returns `StorageIndexDefinitionError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `IndexDefinitionError`: the index already exists.
/// @throw std::bad_alloc
utils::BasicResult<StorageIndexDefinitionError, void> CreateIndex(
LabelId label, PropertyId property, std::optional<uint64_t> desired_commit_timestamp = {});
/// Drop an existing index.
/// Returns void if the index has been dropped.
/// Returns `StorageIndexDefinitionError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `IndexDefinitionError`: the index does not exist.
utils::BasicResult<StorageIndexDefinitionError, void> DropIndex(
LabelId label, std::optional<uint64_t> desired_commit_timestamp = {});
/// Drop an existing index.
/// Returns void if the index has been dropped.
/// Returns `StorageIndexDefinitionError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `IndexDefinitionError`: the index does not exist.
utils::BasicResult<StorageIndexDefinitionError, void> DropIndex(
LabelId label, PropertyId property, std::optional<uint64_t> desired_commit_timestamp = {});
IndicesInfo ListAllIndices() const;
/// Returns void if the existence constraint has been created.
/// Returns `StorageExistenceConstraintDefinitionError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `ConstraintViolation`: there is already a vertex existing that would break this new constraint.
/// * `ConstraintDefinitionError`: the constraint already exists.
/// @throw std::bad_alloc
/// @throw std::length_error
utils::BasicResult<StorageExistenceConstraintDefinitionError, void> CreateExistenceConstraint(
LabelId label, PropertyId property, std::optional<uint64_t> desired_commit_timestamp = {});
/// Drop an existing existence constraint.
/// Returns void if the existence constraint has been dropped.
/// Returns `StorageExistenceConstraintDroppingError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `ConstraintDefinitionError`: the constraint did not exists.
utils::BasicResult<StorageExistenceConstraintDroppingError, void> DropExistenceConstraint(
LabelId label, PropertyId property, std::optional<uint64_t> desired_commit_timestamp = {});
/// Create an unique constraint.
/// Returns `StorageUniqueConstraintDefinitionError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `ConstraintViolation`: there are already vertices violating the constraint.
/// Returns `UniqueConstraints::CreationStatus` otherwise. Value can be:
/// * `SUCCESS` if the constraint was successfully created,
/// * `ALREADY_EXISTS` if the constraint already existed,
/// * `EMPTY_PROPERTIES` if the property set is empty, or
/// * `PROPERTIES_SIZE_LIMIT_EXCEEDED` if the property set exceeds the limit of maximum number of properties.
/// @throw std::bad_alloc
utils::BasicResult<StorageUniqueConstraintDefinitionError, UniqueConstraints::CreationStatus> CreateUniqueConstraint(
LabelId label, const std::set<PropertyId> &properties, std::optional<uint64_t> desired_commit_timestamp = {});
/// Removes an existing unique constraint.
/// Returns `StorageUniqueConstraintDroppingError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// Returns `UniqueConstraints::DeletionStatus` otherwise. Value can be:
/// * `SUCCESS` if constraint was successfully removed,
/// * `NOT_FOUND` if the specified constraint was not found,
/// * `EMPTY_PROPERTIES` if the property set is empty, or
/// * `PROPERTIES_SIZE_LIMIT_EXCEEDED` if the property set exceeds the limit of maximum number of properties.
utils::BasicResult<StorageUniqueConstraintDroppingError, UniqueConstraints::DeletionStatus> DropUniqueConstraint(
LabelId label, const std::set<PropertyId> &properties, std::optional<uint64_t> desired_commit_timestamp = {});
ConstraintsInfo ListAllConstraints() const;
StorageInfo GetInfo() const;
bool LockPath();
bool UnlockPath();
bool SetReplicaRole(io::network::Endpoint endpoint, const replication::ReplicationServerConfig &config = {});
bool SetMainReplicationRole();
enum class RegisterReplicaError : uint8_t {
NAME_EXISTS,
END_POINT_EXISTS,
CONNECTION_FAILED,
COULD_NOT_BE_PERSISTED
};
/// @pre The instance should have a MAIN role
/// @pre Timeout can only be set for SYNC replication
utils::BasicResult<RegisterReplicaError, void> RegisterReplica(
std::string name, io::network::Endpoint endpoint, replication::ReplicationMode replication_mode,
replication::RegistrationMode registration_mode, const replication::ReplicationClientConfig &config = {});
/// @pre The instance should have a MAIN role
bool UnregisterReplica(const std::string &name);
std::optional<replication::ReplicaState> GetReplicaState(std::string_view name);
ReplicationRole GetReplicationRole() const;
struct TimestampInfo {
uint64_t current_timestamp_of_replica;
uint64_t current_number_of_timestamp_behind_master;
};
struct ReplicaInfo {
std::string name;
replication::ReplicationMode mode;
io::network::Endpoint endpoint;
replication::ReplicaState state;
TimestampInfo timestamp_info;
};
std::vector<ReplicaInfo> ReplicasInfo();
void FreeMemory();
void SetIsolationLevel(IsolationLevel isolation_level);
enum class CreateSnapshotError : uint8_t { DisabledForReplica };
utils::BasicResult<CreateSnapshotError> CreateSnapshot();
private:
Transaction CreateTransaction(IsolationLevel isolation_level);
/// The force parameter determines the behaviour of the garbage collector.
/// If it's set to true, it will behave as a global operation, i.e. it can't
/// be part of a transaction, and no other transaction can be active at the same time.
/// This allows it to delete immediately vertices without worrying that some other
/// transaction is possibly using it. If there are active transactions when this method
/// is called with force set to true, it will fallback to the same method with the force
/// set to false.
/// If it's set to false, it will execute in parallel with other transactions, ensuring
/// that no object in use can be deleted.
/// @throw std::system_error
/// @throw std::bad_alloc
template <bool force>
void CollectGarbage();
bool InitializeWalFile();
void FinalizeWalFile();
/// Return true in all cases excepted if any sync replicas have not sent confirmation.
[[nodiscard]] bool AppendToWalDataManipulation(const Transaction &transaction, uint64_t final_commit_timestamp);
/// Return true in all cases excepted if any sync replicas have not sent confirmation.
[[nodiscard]] bool AppendToWalDataDefinition(durability::StorageGlobalOperation operation, LabelId label,
const std::set<PropertyId> &properties, uint64_t final_commit_timestamp);
uint64_t CommitTimestamp(std::optional<uint64_t> desired_commit_timestamp = {});
void RestoreReplicas();
bool ShouldStoreAndRestoreReplicas() const;
// Main storage lock.
//
// Accessors take a shared lock when starting, so it is possible to block
// creation of new accessors by taking a unique lock. This is used when doing
// operations on storage that affect the global state, for example index
// creation.
mutable utils::RWLock main_lock_{utils::RWLock::Priority::WRITE};
// Main object storage
utils::SkipList<storage::Vertex> vertices_;
utils::SkipList<storage::Edge> edges_;
std::atomic<uint64_t> vertex_id_{0};
std::atomic<uint64_t> edge_id_{0};
// Even though the edge count is already kept in the `edges_` SkipList, the
// list is used only when properties are enabled for edges. Because of that we
// keep a separate count of edges that is always updated.
std::atomic<uint64_t> edge_count_{0};
NameIdMapper name_id_mapper_;
Constraints constraints_;
Indices indices_;
// Transaction engine
utils::SpinLock engine_lock_;
uint64_t timestamp_{kTimestampInitialId};
uint64_t transaction_id_{kTransactionInitialId};
// TODO: This isn't really a commit log, it doesn't even care if a
// transaction commited or aborted. We could probably combine this with
// `timestamp_` in a sensible unit, something like TransactionClock or
// whatever.
std::optional<CommitLog> commit_log_;
utils::Synchronized<std::list<Transaction>, utils::SpinLock> committed_transactions_;
IsolationLevel isolation_level_;
Config config_;
utils::Scheduler gc_runner_;
std::mutex gc_lock_;
// Undo buffers that were unlinked and now are waiting to be freed.
utils::Synchronized<std::list<std::pair<uint64_t, std::list<Delta>>>, utils::SpinLock> garbage_undo_buffers_;
// Vertices that are logically deleted but still have to be removed from
// indices before removing them from the main storage.
utils::Synchronized<std::list<Gid>, utils::SpinLock> deleted_vertices_;
// Vertices that are logically deleted and removed from indices and now wait
// to be removed from the main storage.
std::list<std::pair<uint64_t, Gid>> garbage_vertices_;
// Edges that are logically deleted and wait to be removed from the main
// storage.
utils::Synchronized<std::list<Gid>, utils::SpinLock> deleted_edges_;
// Durability
std::filesystem::path snapshot_directory_;
std::filesystem::path wal_directory_;
std::filesystem::path lock_file_path_;
utils::OutputFile lock_file_handle_;
std::unique_ptr<kvstore::KVStore> storage_;
utils::Scheduler snapshot_runner_;
utils::SpinLock snapshot_lock_;
// UUID used to distinguish snapshots and to link snapshots to WALs
std::string uuid_;
// Sequence number used to keep track of the chain of WALs.
uint64_t wal_seq_num_{0};
// UUID to distinguish different main instance runs for replication process
// on SAME storage.
// Multiple instances can have same storage UUID and be MAIN at the same time.
// We cannot compare commit timestamps of those instances if one of them
// becomes the replica of the other so we use epoch_id_ as additional
// discriminating property.
// Example of this:
// We have 2 instances of the same storage, S1 and S2.
// S1 and S2 are MAIN and accept their own commits and write them to the WAL.
// At the moment when S1 commited a transaction with timestamp 20, and S2
// a different transaction with timestamp 15, we change S2's role to REPLICA
// and register it on S1.
// Without using the epoch_id, we don't know that S1 and S2 have completely
// different transactions, we think that the S2 is behind only by 5 commits.
std::string epoch_id_;
// History of the previous epoch ids.
// Each value consists of the epoch id along the last commit belonging to that
// epoch.
std::deque<std::pair<std::string, uint64_t>> epoch_history_;
std::optional<durability::WalFile> wal_file_;
uint64_t wal_unsynced_transactions_{0};
utils::FileRetainer file_retainer_;
// Global locker that is used for clients file locking
utils::FileRetainer::FileLocker global_locker_;
// Last commited timestamp
std::atomic<uint64_t> last_commit_timestamp_{kTimestampInitialId};
class ReplicationServer;
std::unique_ptr<ReplicationServer> replication_server_{nullptr};
class ReplicationClient;
// We create ReplicationClient using unique_ptr so we can move
// newly created client into the vector.
// We cannot move the client directly because it contains ThreadPool
// which cannot be moved. Also, the move is necessary because
// we don't want to create the client directly inside the vector
// because that would require the lock on the list putting all
// commits (they iterate list of clients) to halt.
// This way we can initialize client in main thread which means
// that we can immediately notify the user if the initialization
// failed.
using ReplicationClientList = utils::Synchronized<std::vector<std::unique_ptr<ReplicationClient>>, utils::SpinLock>;
ReplicationClientList replication_clients_;
std::atomic<ReplicationRole> replication_role_{ReplicationRole::MAIN};
};
} // namespace memgraph::storage

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@ -0,0 +1,597 @@
// Copyright 2023 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
// License, and you may not use this file except in compliance with the Business Source License.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
#include "storage/v2/inmemory/vertex_accessor.hpp"
#include <memory>
#include "storage/v2/edge_accessor.hpp"
#include "storage/v2/id_types.hpp"
#include "storage/v2/indices.hpp"
#include "storage/v2/mvcc.hpp"
#include "storage/v2/property_value.hpp"
#include "utils/logging.hpp"
#include "utils/memory_tracker.hpp"
namespace memgraph::storage {
namespace detail {
namespace {
std::pair<bool, bool> IsVisible(Vertex *vertex, Transaction *transaction, View view) {
bool exists = true;
bool deleted = false;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex->lock);
deleted = vertex->deleted;
delta = vertex->delta;
}
ApplyDeltasForRead(transaction, delta, view, [&](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
}
});
return {exists, deleted};
}
} // namespace
} // namespace detail
std::unique_ptr<InMemoryVertexAccessor> InMemoryVertexAccessor::Create(Vertex *vertex, Transaction *transaction,
Indices *indices, Constraints *constraints,
Config::Items config, View view) {
if (const auto [exists, deleted] = detail::IsVisible(vertex, transaction, view); !exists || deleted) {
return {};
}
return std::make_unique<InMemoryVertexAccessor>(vertex, transaction, indices, constraints, config);
}
bool InMemoryVertexAccessor::IsVisible(View view) const {
const auto [exists, deleted] = detail::IsVisible(vertex_, transaction_, view);
return exists && (for_deleted_ || !deleted);
}
Result<bool> InMemoryVertexAccessor::AddLabel(LabelId label) {
utils::MemoryTracker::OutOfMemoryExceptionEnabler oom_exception;
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
if (!PrepareForWrite(transaction_, vertex_)) return Error::SERIALIZATION_ERROR;
if (vertex_->deleted) return Error::DELETED_OBJECT;
if (std::find(vertex_->labels.begin(), vertex_->labels.end(), label) != vertex_->labels.end()) return false;
CreateAndLinkDelta(transaction_, vertex_, Delta::RemoveLabelTag(), label);
vertex_->labels.push_back(label);
UpdateOnAddLabel(indices_, label, vertex_, *transaction_);
return true;
}
Result<bool> InMemoryVertexAccessor::RemoveLabel(LabelId label) {
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
if (!PrepareForWrite(transaction_, vertex_)) return Error::SERIALIZATION_ERROR;
if (vertex_->deleted) return Error::DELETED_OBJECT;
auto it = std::find(vertex_->labels.begin(), vertex_->labels.end(), label);
if (it == vertex_->labels.end()) return false;
CreateAndLinkDelta(transaction_, vertex_, Delta::AddLabelTag(), label);
std::swap(*it, *vertex_->labels.rbegin());
vertex_->labels.pop_back();
return true;
}
Result<bool> InMemoryVertexAccessor::HasLabel(LabelId label, View view) const {
bool exists = true;
bool deleted = false;
bool has_label = false;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
has_label = std::find(vertex_->labels.begin(), vertex_->labels.end(), label) != vertex_->labels.end();
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &has_label, label](const Delta &delta) {
switch (delta.action) {
case Delta::Action::REMOVE_LABEL: {
if (delta.label == label) {
MG_ASSERT(has_label, "Invalid database state!");
has_label = false;
}
break;
}
case Delta::Action::ADD_LABEL: {
if (delta.label == label) {
MG_ASSERT(!has_label, "Invalid database state!");
has_label = true;
}
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return has_label;
}
Result<std::vector<LabelId>> InMemoryVertexAccessor::Labels(View view) const {
bool exists = true;
bool deleted = false;
std::vector<LabelId> labels;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
labels = vertex_->labels;
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &labels](const Delta &delta) {
switch (delta.action) {
case Delta::Action::REMOVE_LABEL: {
// Remove the label because we don't see the addition.
auto it = std::find(labels.begin(), labels.end(), delta.label);
MG_ASSERT(it != labels.end(), "Invalid database state!");
std::swap(*it, *labels.rbegin());
labels.pop_back();
break;
}
case Delta::Action::ADD_LABEL: {
// Add the label because we don't see the removal.
auto it = std::find(labels.begin(), labels.end(), delta.label);
MG_ASSERT(it == labels.end(), "Invalid database state!");
labels.push_back(delta.label);
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return std::move(labels);
}
Result<PropertyValue> InMemoryVertexAccessor::SetProperty(PropertyId property, const PropertyValue &value) {
utils::MemoryTracker::OutOfMemoryExceptionEnabler oom_exception;
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
if (!PrepareForWrite(transaction_, vertex_)) return Error::SERIALIZATION_ERROR;
if (vertex_->deleted) return Error::DELETED_OBJECT;
auto current_value = vertex_->properties.GetProperty(property);
// We could skip setting the value if the previous one is the same to the new
// one. This would save some memory as a delta would not be created as well as
// avoid copying the value. The reason we are not doing that is because the
// current code always follows the logical pattern of "create a delta" and
// "modify in-place". Additionally, the created delta will make other
// transactions get a SERIALIZATION_ERROR.
CreateAndLinkDelta(transaction_, vertex_, Delta::SetPropertyTag(), property, current_value);
vertex_->properties.SetProperty(property, value);
UpdateOnSetProperty(indices_, property, value, vertex_, *transaction_);
return std::move(current_value);
}
Result<bool> InMemoryVertexAccessor::InitProperties(
const std::map<storage::PropertyId, storage::PropertyValue> &properties) {
utils::MemoryTracker::OutOfMemoryExceptionEnabler oom_exception;
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
if (!PrepareForWrite(transaction_, vertex_)) return Error::SERIALIZATION_ERROR;
if (vertex_->deleted) return Error::DELETED_OBJECT;
if (!vertex_->properties.InitProperties(properties)) return false;
for (const auto &[property, value] : properties) {
CreateAndLinkDelta(transaction_, vertex_, Delta::SetPropertyTag(), property, PropertyValue());
UpdateOnSetProperty(indices_, property, value, vertex_, *transaction_);
}
return true;
}
Result<std::map<PropertyId, PropertyValue>> InMemoryVertexAccessor::ClearProperties() {
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
if (!PrepareForWrite(transaction_, vertex_)) return Error::SERIALIZATION_ERROR;
if (vertex_->deleted) return Error::DELETED_OBJECT;
auto properties = vertex_->properties.Properties();
for (const auto &property : properties) {
CreateAndLinkDelta(transaction_, vertex_, Delta::SetPropertyTag(), property.first, property.second);
UpdateOnSetProperty(indices_, property.first, PropertyValue(), vertex_, *transaction_);
}
vertex_->properties.ClearProperties();
return std::move(properties);
}
Result<PropertyValue> InMemoryVertexAccessor::GetProperty(PropertyId property, View view) const {
bool exists = true;
bool deleted = false;
PropertyValue value;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
value = vertex_->properties.GetProperty(property);
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &value, property](const Delta &delta) {
switch (delta.action) {
case Delta::Action::SET_PROPERTY: {
if (delta.property.key == property) {
value = delta.property.value;
}
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return std::move(value);
}
Result<std::map<PropertyId, PropertyValue>> InMemoryVertexAccessor::Properties(View view) const {
bool exists = true;
bool deleted = false;
std::map<PropertyId, PropertyValue> properties;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
properties = vertex_->properties.Properties();
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &properties](const Delta &delta) {
switch (delta.action) {
case Delta::Action::SET_PROPERTY: {
auto it = properties.find(delta.property.key);
if (it != properties.end()) {
if (delta.property.value.IsNull()) {
// remove the property
properties.erase(it);
} else {
// set the value
it->second = delta.property.value;
}
} else if (!delta.property.value.IsNull()) {
properties.emplace(delta.property.key, delta.property.value);
}
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return std::move(properties);
}
Result<std::vector<EdgeAccessor>> InMemoryVertexAccessor::InEdges(View view, const std::vector<EdgeTypeId> &edge_types,
const InMemoryVertexAccessor *destination) const {
MG_ASSERT(!destination || destination->transaction_ == transaction_, "Invalid accessor!");
bool exists = true;
bool deleted = false;
std::vector<std::tuple<EdgeTypeId, Vertex *, EdgeRef>> in_edges;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
if (edge_types.empty() && !destination) {
in_edges = vertex_->in_edges;
} else {
for (const auto &item : vertex_->in_edges) {
const auto &[edge_type, from_vertex, edge] = item;
if (destination && from_vertex != destination->vertex_) continue;
if (!edge_types.empty() && std::find(edge_types.begin(), edge_types.end(), edge_type) == edge_types.end())
continue;
in_edges.push_back(item);
}
}
delta = vertex_->delta;
}
ApplyDeltasForRead(
transaction_, delta, view, [&exists, &deleted, &in_edges, &edge_types, &destination](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_IN_EDGE: {
if (destination && delta.vertex_edge.vertex != destination->vertex_) break;
if (!edge_types.empty() &&
std::find(edge_types.begin(), edge_types.end(), delta.vertex_edge.edge_type) == edge_types.end())
break;
// Add the edge because we don't see the removal.
std::tuple<EdgeTypeId, Vertex *, EdgeRef> link{delta.vertex_edge.edge_type, delta.vertex_edge.vertex,
delta.vertex_edge.edge};
auto it = std::find(in_edges.begin(), in_edges.end(), link);
MG_ASSERT(it == in_edges.end(), "Invalid database state!");
in_edges.push_back(link);
break;
}
case Delta::Action::REMOVE_IN_EDGE: {
if (destination && delta.vertex_edge.vertex != destination->vertex_) break;
if (!edge_types.empty() &&
std::find(edge_types.begin(), edge_types.end(), delta.vertex_edge.edge_type) == edge_types.end())
break;
// Remove the label because we don't see the addition.
std::tuple<EdgeTypeId, Vertex *, EdgeRef> link{delta.vertex_edge.edge_type, delta.vertex_edge.vertex,
delta.vertex_edge.edge};
auto it = std::find(in_edges.begin(), in_edges.end(), link);
MG_ASSERT(it != in_edges.end(), "Invalid database state!");
std::swap(*it, *in_edges.rbegin());
in_edges.pop_back();
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (deleted) return Error::DELETED_OBJECT;
std::vector<EdgeAccessor> ret;
ret.reserve(in_edges.size());
for (const auto &item : in_edges) {
const auto &[edge_type, from_vertex, edge] = item;
ret.emplace_back(edge, edge_type, from_vertex, vertex_, transaction_, indices_, constraints_, config_);
}
return std::move(ret);
}
Result<std::vector<EdgeAccessor>> InMemoryVertexAccessor::OutEdges(View view, const std::vector<EdgeTypeId> &edge_types,
const InMemoryVertexAccessor *destination) const {
MG_ASSERT(!destination || destination->transaction_ == transaction_, "Invalid accessor!");
bool exists = true;
bool deleted = false;
std::vector<std::tuple<EdgeTypeId, Vertex *, EdgeRef>> out_edges;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
if (edge_types.empty() && !destination) {
out_edges = vertex_->out_edges;
} else {
for (const auto &item : vertex_->out_edges) {
const auto &[edge_type, to_vertex, edge] = item;
if (destination && to_vertex != destination->vertex_) continue;
if (!edge_types.empty() && std::find(edge_types.begin(), edge_types.end(), edge_type) == edge_types.end())
continue;
out_edges.push_back(item);
}
}
delta = vertex_->delta;
}
ApplyDeltasForRead(
transaction_, delta, view, [&exists, &deleted, &out_edges, &edge_types, &destination](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_OUT_EDGE: {
if (destination && delta.vertex_edge.vertex != destination->vertex_) break;
if (!edge_types.empty() &&
std::find(edge_types.begin(), edge_types.end(), delta.vertex_edge.edge_type) == edge_types.end())
break;
// Add the edge because we don't see the removal.
std::tuple<EdgeTypeId, Vertex *, EdgeRef> link{delta.vertex_edge.edge_type, delta.vertex_edge.vertex,
delta.vertex_edge.edge};
auto it = std::find(out_edges.begin(), out_edges.end(), link);
MG_ASSERT(it == out_edges.end(), "Invalid database state!");
out_edges.push_back(link);
break;
}
case Delta::Action::REMOVE_OUT_EDGE: {
if (destination && delta.vertex_edge.vertex != destination->vertex_) break;
if (!edge_types.empty() &&
std::find(edge_types.begin(), edge_types.end(), delta.vertex_edge.edge_type) == edge_types.end())
break;
// Remove the label because we don't see the addition.
std::tuple<EdgeTypeId, Vertex *, EdgeRef> link{delta.vertex_edge.edge_type, delta.vertex_edge.vertex,
delta.vertex_edge.edge};
auto it = std::find(out_edges.begin(), out_edges.end(), link);
MG_ASSERT(it != out_edges.end(), "Invalid database state!");
std::swap(*it, *out_edges.rbegin());
out_edges.pop_back();
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (deleted) return Error::DELETED_OBJECT;
std::vector<EdgeAccessor> ret;
ret.reserve(out_edges.size());
for (const auto &item : out_edges) {
const auto &[edge_type, to_vertex, edge] = item;
ret.emplace_back(edge, edge_type, vertex_, to_vertex, transaction_, indices_, constraints_, config_);
}
return std::move(ret);
}
Result<size_t> InMemoryVertexAccessor::InDegree(View view) const {
bool exists = true;
bool deleted = false;
size_t degree = 0;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
degree = vertex_->in_edges.size();
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &degree](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_IN_EDGE:
++degree;
break;
case Delta::Action::REMOVE_IN_EDGE:
--degree;
break;
case Delta::Action::DELETE_OBJECT:
exists = false;
break;
case Delta::Action::RECREATE_OBJECT:
deleted = false;
break;
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return degree;
}
Result<size_t> InMemoryVertexAccessor::OutDegree(View view) const {
bool exists = true;
bool deleted = false;
size_t degree = 0;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
degree = vertex_->out_edges.size();
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &degree](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_OUT_EDGE:
++degree;
break;
case Delta::Action::REMOVE_OUT_EDGE:
--degree;
break;
case Delta::Action::DELETE_OBJECT:
exists = false;
break;
case Delta::Action::RECREATE_OBJECT:
deleted = false;
break;
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return degree;
}
} // namespace memgraph::storage

View File

@ -0,0 +1,126 @@
// Copyright 2023 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
// License, and you may not use this file except in compliance with the Business Source License.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
#pragma once
#include <memory>
#include "storage/v2/vertex.hpp"
#include "storage/v2/config.hpp"
#include "storage/v2/result.hpp"
#include "storage/v2/transaction.hpp"
#include "storage/v2/vertex_accessor.hpp"
#include "storage/v2/view.hpp"
namespace memgraph::storage {
class EdgeAccessor;
class Storage;
struct Indices;
struct Constraints;
class InMemoryVertexAccessor : public VertexAccessor {
private:
friend class Storage;
public:
InMemoryVertexAccessor(Vertex *vertex, Transaction *transaction, Indices *indices, Constraints *constraints,
Config::Items config, bool for_deleted = false)
: VertexAccessor(transaction, config, for_deleted),
vertex_(vertex),
indices_(indices),
constraints_(constraints) {}
static std::unique_ptr<InMemoryVertexAccessor> Create(Vertex *vertex, Transaction *transaction, Indices *indices,
Constraints *constraints, Config::Items config, View view);
/// @return true if the object is visible from the current transaction
bool IsVisible(View view) const override;
/// Add a label and return `true` if insertion took place.
/// `false` is returned if the label already existed.
/// @throw std::bad_alloc
Result<bool> AddLabel(LabelId label) override;
/// Remove a label and return `true` if deletion took place.
/// `false` is returned if the vertex did not have a label already.
/// @throw std::bad_alloc
Result<bool> RemoveLabel(LabelId label) override;
Result<bool> HasLabel(LabelId label, View view) const override;
/// @throw std::bad_alloc
/// @throw std::length_error if the resulting vector exceeds
/// std::vector::max_size().
Result<std::vector<LabelId>> Labels(View view) const override;
/// Set a property value and return the old value.
/// @throw std::bad_alloc
Result<PropertyValue> SetProperty(PropertyId property, const PropertyValue &value) override;
/// Set property values only if property store is empty. Returns `true` if successully set all values,
/// `false` otherwise.
/// @throw std::bad_alloc
Result<bool> InitProperties(const std::map<storage::PropertyId, storage::PropertyValue> &properties) override;
/// Remove all properties and return the values of the removed properties.
/// @throw std::bad_alloc
Result<std::map<PropertyId, PropertyValue>> ClearProperties() override;
/// @throw std::bad_alloc
Result<PropertyValue> GetProperty(PropertyId property, View view) const override;
/// @throw std::bad_alloc
Result<std::map<PropertyId, PropertyValue>> Properties(View view) const override;
/// @throw std::bad_alloc
/// @throw std::length_error if the resulting vector exceeds
/// std::vector::max_size().
Result<std::vector<EdgeAccessor>> InEdges(View view, const std::vector<EdgeTypeId> &edge_types,
const VertexAccessor *destination) const override;
/// @throw std::bad_alloc
/// @throw std::length_error if the resulting vector exceeds
/// std::vector::max_size().
Result<std::vector<EdgeAccessor>> OutEdges(View view, const std::vector<EdgeTypeId> &edge_types,
const VertexAccessor *destination) const override;
Result<size_t> InDegree(View view) const override;
Result<size_t> OutDegree(View view) const override;
class Gid Gid() const noexcept override {
return vertex_->gid;
}
bool operator==(const VertexAccessor &other) const noexcept override {
const auto *otherVertex = dynamic_cast<const InMemoryVertexAccessor *>(&other);
if (otherVertex == nullptr) return false;
return vertex_ == otherVertex->vertex_ && transaction_ == otherVertex->transaction_;
}
bool operator!=(const VertexAccessor &other) const noexcept { return !(*this == other); }
private:
Vertex *vertex_;
Indices *indices_;
Constraints *constraints_;
};
} // namespace memgraph::storage
namespace std {
template <>
struct hash<memgraph::storage::InMemoryVertexAccessor> {
size_t operator()(const memgraph::storage::InMemoryVertexAccessor &v) const noexcept { return v.Gid().AsUint(); }
};
} // namespace std

View File

@ -1,4 +1,4 @@
// Copyright 2022 Memgraph Ltd.
// Copyright 2023 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
@ -21,6 +21,7 @@
#include "storage/v2/delta.hpp"
#include "storage/v2/durability/wal.hpp"
#include "storage/v2/id_types.hpp"
#include "storage/v2/inmemory/storage.hpp"
#include "storage/v2/mvcc.hpp"
#include "storage/v2/name_id_mapper.hpp"
#include "storage/v2/property_value.hpp"
@ -28,7 +29,6 @@
#include "storage/v2/replication/enums.hpp"
#include "storage/v2/replication/rpc.hpp"
#include "storage/v2/replication/serialization.hpp"
#include "storage/v2/storage.hpp"
#include "utils/file.hpp"
#include "utils/file_locker.hpp"
#include "utils/spin_lock.hpp"
@ -37,9 +37,9 @@
namespace memgraph::storage {
class Storage::ReplicationClient {
class InMemoryStorage::ReplicationClient {
public:
ReplicationClient(std::string name, Storage *storage, const io::network::Endpoint &endpoint,
ReplicationClient(std::string name, InMemoryStorage *storage, const io::network::Endpoint &endpoint,
replication::ReplicationMode mode, const replication::ReplicationClientConfig &config = {});
// Handler used for transfering the current transaction.
@ -123,7 +123,7 @@ class Storage::ReplicationClient {
const auto &Endpoint() const { return rpc_client_->Endpoint(); }
Storage::TimestampInfo GetTimestampInfo();
InMemoryStorage::TimestampInfo GetTimestampInfo();
private:
[[nodiscard]] bool FinalizeTransactionReplicationInternal();
@ -150,7 +150,7 @@ class Storage::ReplicationClient {
void HandleRpcFailure();
std::string name_;
Storage *storage_;
InMemoryStorage *storage_;
std::optional<communication::ClientContext> rpc_context_;
std::optional<rpc::Client> rpc_client_;

View File

@ -1,4 +1,4 @@
// Copyright 2022 Memgraph Ltd.
// Copyright 2023 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
@ -15,7 +15,7 @@
namespace memgraph::storage {
class Storage::ReplicationServer {
class InMemoryStorage::ReplicationServer {
public:
explicit ReplicationServer(Storage *storage, io::network::Endpoint endpoint,
const replication::ReplicationServerConfig &config);
@ -42,7 +42,7 @@ class Storage::ReplicationServer {
std::optional<communication::ServerContext> rpc_server_context_;
std::optional<rpc::Server> rpc_server_;
Storage *storage_;
InMemoryStorage *storage_;
};
} // namespace memgraph::storage

View File

@ -11,95 +11,33 @@
#pragma once
#include <atomic>
#include <cstdint>
#include <filesystem>
#include <optional>
#include <shared_mutex>
#include <set>
#include <span>
#include <variant>
#include "io/network/endpoint.hpp"
#include "kvstore/kvstore.hpp"
#include "storage/v2/commit_log.hpp"
#include "storage/v2/config.hpp"
#include "storage/v2/constraints.hpp"
#include "storage/v2/durability/metadata.hpp"
#include "storage/v2/durability/wal.hpp"
#include "storage/v2/edge.hpp"
#include "storage/v2/edge_accessor.hpp"
#include "storage/v2/indices.hpp"
#include "storage/v2/isolation_level.hpp"
#include "storage/v2/mvcc.hpp"
#include "storage/v2/name_id_mapper.hpp"
#include "storage/v2/result.hpp"
#include "storage/v2/transaction.hpp"
#include "storage/v2/vertex.hpp"
#include "storage/v2/vertex_accessor.hpp"
#include "utils/file_locker.hpp"
#include "utils/on_scope_exit.hpp"
#include "utils/rw_lock.hpp"
#include "utils/scheduler.hpp"
#include "utils/skip_list.hpp"
#include "utils/synchronized.hpp"
#include "utils/uuid.hpp"
/// REPLICATION ///
#include "rpc/server.hpp"
#include "storage/v2/replication/config.hpp"
#include "storage/v2/replication/enums.hpp"
#include "storage/v2/replication/rpc.hpp"
#include "storage/v2/replication/serialization.hpp"
#include "storage/v2/storage_error.hpp"
#include "storage/v2/vertex_accessor.hpp"
#include "storage/v2/view.hpp"
namespace memgraph::storage {
// The storage is based on this paper:
// https://db.in.tum.de/~muehlbau/papers/mvcc.pdf
// The paper implements a fully serializable storage, in our implementation we
// only implement snapshot isolation for transactions.
class VerticesIterableImpl;
struct Transaction;
class EdgeAccessor;
/// Iterable for iterating through all vertices of a Storage.
///
/// An instance of this will be usually be wrapped inside VerticesIterable for
/// generic, public use.
class AllVerticesIterable final {
utils::SkipList<Vertex>::Accessor vertices_accessor_;
Transaction *transaction_;
View view_;
Indices *indices_;
Constraints *constraints_;
Config::Items config_;
std::optional<VertexAccessor> vertex_;
/// Structure used to return information about existing indices in the storage.
struct IndicesInfo {
std::vector<LabelId> label;
std::vector<std::pair<LabelId, PropertyId>> label_property;
};
public:
class Iterator final {
AllVerticesIterable *self_;
utils::SkipList<Vertex>::Iterator it_;
public:
Iterator(AllVerticesIterable *self, utils::SkipList<Vertex>::Iterator it);
VertexAccessor operator*() const;
Iterator &operator++();
bool operator==(const Iterator &other) const { return self_ == other.self_ && it_ == other.it_; }
bool operator!=(const Iterator &other) const { return !(*this == other); }
};
AllVerticesIterable(utils::SkipList<Vertex>::Accessor vertices_accessor, Transaction *transaction, View view,
Indices *indices, Constraints *constraints, Config::Items config)
: vertices_accessor_(std::move(vertices_accessor)),
transaction_(transaction),
view_(view),
indices_(indices),
constraints_(constraints),
config_(config) {}
Iterator begin() { return Iterator(this, vertices_accessor_.begin()); }
Iterator end() { return Iterator(this, vertices_accessor_.end()); }
/// Structure used to return information about existing constraints in the
/// storage.
struct ConstraintsInfo {
std::vector<std::pair<LabelId, PropertyId>> existence;
std::vector<std::pair<LabelId, std::set<PropertyId>>> unique;
};
/// Generic access to different kinds of vertex iterations.
@ -110,16 +48,10 @@ class VerticesIterable final {
enum class Type { ALL, BY_LABEL, BY_LABEL_PROPERTY };
Type type_;
union {
AllVerticesIterable all_vertices_;
LabelIndex::Iterable vertices_by_label_;
LabelPropertyIndex::Iterable vertices_by_label_property_;
};
VerticesIterableImpl *impl_;
public:
explicit VerticesIterable(AllVerticesIterable);
explicit VerticesIterable(LabelIndex::Iterable);
explicit VerticesIterable(LabelPropertyIndex::Iterable);
explicit VerticesIterable(VerticesIterableImpl *);
VerticesIterable(const VerticesIterable &) = delete;
VerticesIterable &operator=(const VerticesIterable &) = delete;
@ -131,18 +63,12 @@ class VerticesIterable final {
class Iterator final {
Type type_;
union {
AllVerticesIterable::Iterator all_it_;
LabelIndex::Iterable::Iterator by_label_it_;
LabelPropertyIndex::Iterable::Iterator by_label_property_it_;
};
VerticesIterable::Iterator *impl_;
void Destroy() noexcept;
public:
explicit Iterator(AllVerticesIterable::Iterator);
explicit Iterator(LabelIndex::Iterable::Iterator);
explicit Iterator(LabelPropertyIndex::Iterable::Iterator);
explicit Iterator(VerticesIterable::Iterator *);
Iterator(const Iterator &);
Iterator &operator=(const Iterator &);
@ -164,508 +90,124 @@ class VerticesIterable final {
Iterator end();
};
/// Structure used to return information about existing indices in the storage.
struct IndicesInfo {
std::vector<LabelId> label;
std::vector<std::pair<LabelId, PropertyId>> label_property;
};
/// Structure used to return information about existing constraints in the
/// storage.
struct ConstraintsInfo {
std::vector<std::pair<LabelId, PropertyId>> existence;
std::vector<std::pair<LabelId, std::set<PropertyId>>> unique;
};
/// Structure used to return information about the storage.
struct StorageInfo {
uint64_t vertex_count;
uint64_t edge_count;
double average_degree;
uint64_t memory_usage;
uint64_t disk_usage;
};
enum class ReplicationRole : uint8_t { MAIN, REPLICA };
class Storage final {
class Accessor {
public:
/// @throw std::system_error
Accessor(const Accessor &) = delete;
Accessor &operator=(const Accessor &) = delete;
Accessor &operator=(Accessor &&other) = delete;
// NOTE: After the accessor is moved, all objects derived from it (accessors
// and iterators) are *invalid*. You have to get all derived objects again.
Accessor(Accessor &&other) noexcept;
virtual ~Accessor();
/// @throw std::bad_alloc
explicit Storage(Config config = Config());
virtual VertexAccessor CreateVertex() = 0;
~Storage();
virtual std::optional<VertexAccessor> FindVertex(Gid gid, View view) = 0;
class Accessor final {
private:
friend class Storage;
virtual VerticesIterable Vertices(View view) = 0;
explicit Accessor(Storage *storage, IsolationLevel isolation_level);
virtual VerticesIterable Vertices(LabelId label, View view) = 0;
public:
Accessor(const Accessor &) = delete;
Accessor &operator=(const Accessor &) = delete;
Accessor &operator=(Accessor &&other) = delete;
virtual VerticesIterable Vertices(LabelId label, PropertyId property, View view) = 0;
// NOTE: After the accessor is moved, all objects derived from it (accessors
// and iterators) are *invalid*. You have to get all derived objects again.
Accessor(Accessor &&other) noexcept;
virtual VerticesIterable Vertices(LabelId label, PropertyId property, const PropertyValue &value, View view) = 0;
~Accessor();
virtual VerticesIterable Vertices(LabelId label, PropertyId property,
const std::optional<utils::Bound<PropertyValue>> &lower_bound,
const std::optional<utils::Bound<PropertyValue>> &upper_bound, View view) = 0;
/// @throw std::bad_alloc
VertexAccessor CreateVertex();
/// Return approximate number of all vertices in the database.
/// Note that this is always an over-estimate and never an under-estimate.
virtual int64_t ApproximateVertexCount() const = 0;
std::optional<VertexAccessor> FindVertex(Gid gid, View view);
/// Return approximate number of vertices with the given label.
/// Note that this is always an over-estimate and never an under-estimate.
virtual int64_t ApproximateVertexCount(LabelId label) const = 0;
VerticesIterable Vertices(View view) {
return VerticesIterable(AllVerticesIterable(storage_->vertices_.access(), &transaction_, view,
&storage_->indices_, &storage_->constraints_,
storage_->config_.items));
}
/// Return approximate number of vertices with the given label and property.
/// Note that this is always an over-estimate and never an under-estimate.
virtual int64_t ApproximateVertexCount(LabelId label, PropertyId property) const = 0;
VerticesIterable Vertices(LabelId label, View view);
/// Return approximate number of vertices with the given label and the given
/// value for the given property. Note that this is always an over-estimate
/// and never an under-estimate.
virtual int64_t ApproximateVertexCount(LabelId label, PropertyId property, const PropertyValue &value) const = 0;
VerticesIterable Vertices(LabelId label, PropertyId property, View view);
/// Return approximate number of vertices with the given label and value for
/// the given property in the range defined by provided upper and lower
/// bounds.
virtual int64_t ApproximateVertexCount(LabelId label, PropertyId property,
const std::optional<utils::Bound<PropertyValue>> &lower,
const std::optional<utils::Bound<PropertyValue>> &upper) const = 0;
VerticesIterable Vertices(LabelId label, PropertyId property, const PropertyValue &value, View view);
virtual std::optional<storage::IndexStats> GetIndexStats(const storage::LabelId &label,
const storage::PropertyId &property) const = 0;
VerticesIterable Vertices(LabelId label, PropertyId property,
const std::optional<utils::Bound<PropertyValue>> &lower_bound,
const std::optional<utils::Bound<PropertyValue>> &upper_bound, View view);
virtual std::vector<std::pair<LabelId, PropertyId>> ClearIndexStats() = 0;
/// Return approximate number of all vertices in the database.
/// Note that this is always an over-estimate and never an under-estimate.
int64_t ApproximateVertexCount() const { return storage_->vertices_.size(); }
virtual std::vector<std::pair<LabelId, PropertyId>> DeleteIndexStatsForLabels(
const std::span<std::string> labels) = 0;
/// Return approximate number of vertices with the given label.
/// Note that this is always an over-estimate and never an under-estimate.
int64_t ApproximateVertexCount(LabelId label) const {
return storage_->indices_.label_index.ApproximateVertexCount(label);
}
virtual void SetIndexStats(const storage::LabelId &label, const storage::PropertyId &property,
const IndexStats &stats) = 0;
/// Return approximate number of vertices with the given label and property.
/// Note that this is always an over-estimate and never an under-estimate.
int64_t ApproximateVertexCount(LabelId label, PropertyId property) const {
return storage_->indices_.label_property_index.ApproximateVertexCount(label, property);
}
/// @return Accessor to the deleted vertex if a deletion took place, std::nullopt otherwise
/// @throw std::bad_alloc
virtual Result<std::optional<VertexAccessor>> DeleteVertex(VertexAccessor *vertex) = 0;
/// Return approximate number of vertices with the given label and the given
/// value for the given property. Note that this is always an over-estimate
/// and never an under-estimate.
int64_t ApproximateVertexCount(LabelId label, PropertyId property, const PropertyValue &value) const {
return storage_->indices_.label_property_index.ApproximateVertexCount(label, property, value);
}
/// @return Accessor to the deleted vertex and deleted edges if a deletion took place, std::nullopt otherwise
/// @throw std::bad_alloc
virtual Result<std::optional<std::pair<VertexAccessor, std::vector<EdgeAccessor>>>> DetachDeleteVertex(
VertexAccessor *vertex) = 0;
/// Return approximate number of vertices with the given label and value for
/// the given property in the range defined by provided upper and lower
/// bounds.
int64_t ApproximateVertexCount(LabelId label, PropertyId property,
const std::optional<utils::Bound<PropertyValue>> &lower,
const std::optional<utils::Bound<PropertyValue>> &upper) const {
return storage_->indices_.label_property_index.ApproximateVertexCount(label, property, lower, upper);
}
/// @throw std::bad_alloc
virtual Result<EdgeAccessor> CreateEdge(VertexAccessor *from, VertexAccessor *to, EdgeTypeId edge_type) = 0;
std::optional<storage::IndexStats> GetIndexStats(const storage::LabelId &label,
const storage::PropertyId &property) const {
return storage_->indices_.label_property_index.GetIndexStats(label, property);
}
/// Accessor to the deleted edge if a deletion took place, std::nullopt otherwise
/// @throw std::bad_alloc
virtual Result<std::optional<EdgeAccessor>> DeleteEdge(EdgeAccessor *edge) = 0;
std::vector<std::pair<LabelId, PropertyId>> ClearIndexStats() {
return storage_->indices_.label_property_index.ClearIndexStats();
}
std::vector<std::pair<LabelId, PropertyId>> DeleteIndexStatsForLabels(const std::span<std::string> labels) {
std::vector<std::pair<LabelId, PropertyId>> deleted_indexes;
std::for_each(labels.begin(), labels.end(), [this, &deleted_indexes](const auto &label_str) {
std::vector<std::pair<LabelId, PropertyId>> loc_results =
storage_->indices_.label_property_index.DeleteIndexStatsForLabel(NameToLabel(label_str));
deleted_indexes.insert(deleted_indexes.end(), std::make_move_iterator(loc_results.begin()),
std::make_move_iterator(loc_results.end()));
});
return deleted_indexes;
}
void SetIndexStats(const storage::LabelId &label, const storage::PropertyId &property, const IndexStats &stats) {
storage_->indices_.label_property_index.SetIndexStats(label, property, stats);
}
/// @return Accessor to the deleted vertex if a deletion took place, std::nullopt otherwise
/// @throw std::bad_alloc
Result<std::optional<VertexAccessor>> DeleteVertex(VertexAccessor *vertex);
/// @return Accessor to the deleted vertex and deleted edges if a deletion took place, std::nullopt otherwise
/// @throw std::bad_alloc
Result<std::optional<std::pair<VertexAccessor, std::vector<EdgeAccessor>>>> DetachDeleteVertex(
VertexAccessor *vertex);
/// @throw std::bad_alloc
Result<EdgeAccessor> CreateEdge(VertexAccessor *from, VertexAccessor *to, EdgeTypeId edge_type);
/// Accessor to the deleted edge if a deletion took place, std::nullopt otherwise
/// @throw std::bad_alloc
Result<std::optional<EdgeAccessor>> DeleteEdge(EdgeAccessor *edge);
const std::string &LabelToName(LabelId label) const;
const std::string &PropertyToName(PropertyId property) const;
const std::string &EdgeTypeToName(EdgeTypeId edge_type) const;
/// @throw std::bad_alloc if unable to insert a new mapping
LabelId NameToLabel(std::string_view name);
/// @throw std::bad_alloc if unable to insert a new mapping
PropertyId NameToProperty(std::string_view name);
/// @throw std::bad_alloc if unable to insert a new mapping
EdgeTypeId NameToEdgeType(std::string_view name);
bool LabelIndexExists(LabelId label) const { return storage_->indices_.label_index.IndexExists(label); }
bool LabelPropertyIndexExists(LabelId label, PropertyId property) const {
return storage_->indices_.label_property_index.IndexExists(label, property);
}
IndicesInfo ListAllIndices() const {
return {storage_->indices_.label_index.ListIndices(), storage_->indices_.label_property_index.ListIndices()};
}
ConstraintsInfo ListAllConstraints() const {
return {ListExistenceConstraints(storage_->constraints_),
storage_->constraints_.unique_constraints.ListConstraints()};
}
void AdvanceCommand();
/// Returns void if the transaction has been committed.
/// Returns `StorageDataManipulationError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `ConstraintViolation`: the changes made by this transaction violate an existence or unique constraint. In this
/// case the transaction is automatically aborted.
/// @throw std::bad_alloc
utils::BasicResult<StorageDataManipulationError, void> Commit(
std::optional<uint64_t> desired_commit_timestamp = {});
/// @throw std::bad_alloc
void Abort();
void FinalizeTransaction();
std::optional<uint64_t> GetTransactionId() const;
private:
/// @throw std::bad_alloc
VertexAccessor CreateVertex(storage::Gid gid);
/// @throw std::bad_alloc
Result<EdgeAccessor> CreateEdge(VertexAccessor *from, VertexAccessor *to, EdgeTypeId edge_type, storage::Gid gid);
Storage *storage_;
std::shared_lock<utils::RWLock> storage_guard_;
Transaction transaction_;
std::optional<uint64_t> commit_timestamp_;
bool is_transaction_active_;
Config::Items config_;
};
Accessor Access(std::optional<IsolationLevel> override_isolation_level = {}) {
return Accessor{this, override_isolation_level.value_or(isolation_level_)};
}
const std::string &LabelToName(LabelId label) const;
const std::string &PropertyToName(PropertyId property) const;
const std::string &EdgeTypeToName(EdgeTypeId edge_type) const;
virtual const std::string &LabelToName(LabelId label) const = 0;
virtual const std::string &PropertyToName(PropertyId property) const = 0;
virtual const std::string &EdgeTypeToName(EdgeTypeId edge_type) const = 0;
/// @throw std::bad_alloc if unable to insert a new mapping
LabelId NameToLabel(std::string_view name);
virtual LabelId NameToLabel(std::string_view name) = 0;
/// @throw std::bad_alloc if unable to insert a new mapping
PropertyId NameToProperty(std::string_view name);
virtual PropertyId NameToProperty(std::string_view name) = 0;
/// @throw std::bad_alloc if unable to insert a new mapping
EdgeTypeId NameToEdgeType(std::string_view name);
virtual EdgeTypeId NameToEdgeType(std::string_view name) = 0;
/// Create an index.
/// Returns void if the index has been created.
/// Returns `StorageIndexDefinitionError` if an error occures. Error can be:
/// * `IndexDefinitionError`: the index already exists.
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// @throw std::bad_alloc
utils::BasicResult<StorageIndexDefinitionError, void> CreateIndex(
LabelId label, std::optional<uint64_t> desired_commit_timestamp = {});
virtual bool LabelIndexExists(LabelId label) const = 0;
/// Create an index.
/// Returns void if the index has been created.
/// Returns `StorageIndexDefinitionError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `IndexDefinitionError`: the index already exists.
/// @throw std::bad_alloc
utils::BasicResult<StorageIndexDefinitionError, void> CreateIndex(
LabelId label, PropertyId property, std::optional<uint64_t> desired_commit_timestamp = {});
virtual bool LabelPropertyIndexExists(LabelId label, PropertyId property) const = 0;
/// Drop an existing index.
/// Returns void if the index has been dropped.
/// Returns `StorageIndexDefinitionError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `IndexDefinitionError`: the index does not exist.
utils::BasicResult<StorageIndexDefinitionError, void> DropIndex(
LabelId label, std::optional<uint64_t> desired_commit_timestamp = {});
virtual IndicesInfo ListAllIndices() const = 0;
/// Drop an existing index.
/// Returns void if the index has been dropped.
/// Returns `StorageIndexDefinitionError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `IndexDefinitionError`: the index does not exist.
utils::BasicResult<StorageIndexDefinitionError, void> DropIndex(
LabelId label, PropertyId property, std::optional<uint64_t> desired_commit_timestamp = {});
virtual ConstraintsInfo ListAllConstraints() const = 0;
IndicesInfo ListAllIndices() const;
virtual void AdvanceCommand() = 0;
/// Returns void if the existence constraint has been created.
/// Returns `StorageExistenceConstraintDefinitionError` if an error occures. Error can be:
/// Returns void if the transaction has been committed.
/// Returns `StorageDataManipulationError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `ConstraintViolation`: there is already a vertex existing that would break this new constraint.
/// * `ConstraintDefinitionError`: the constraint already exists.
/// * `ConstraintViolation`: the changes made by this transaction violate an existence or unique constraint. In this
/// case the transaction is automatically aborted.
/// @throw std::bad_alloc
/// @throw std::length_error
utils::BasicResult<StorageExistenceConstraintDefinitionError, void> CreateExistenceConstraint(
LabelId label, PropertyId property, std::optional<uint64_t> desired_commit_timestamp = {});
virtual utils::BasicResult<StorageDataManipulationError, void> Commit(
std::optional<uint64_t> desired_commit_timestamp = {}) = 0;
/// Drop an existing existence constraint.
/// Returns void if the existence constraint has been dropped.
/// Returns `StorageExistenceConstraintDroppingError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `ConstraintDefinitionError`: the constraint did not exists.
utils::BasicResult<StorageExistenceConstraintDroppingError, void> DropExistenceConstraint(
LabelId label, PropertyId property, std::optional<uint64_t> desired_commit_timestamp = {});
/// Create an unique constraint.
/// Returns `StorageUniqueConstraintDefinitionError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// * `ConstraintViolation`: there are already vertices violating the constraint.
/// Returns `UniqueConstraints::CreationStatus` otherwise. Value can be:
/// * `SUCCESS` if the constraint was successfully created,
/// * `ALREADY_EXISTS` if the constraint already existed,
/// * `EMPTY_PROPERTIES` if the property set is empty, or
/// * `PROPERTIES_SIZE_LIMIT_EXCEEDED` if the property set exceeds the limit of maximum number of properties.
/// @throw std::bad_alloc
utils::BasicResult<StorageUniqueConstraintDefinitionError, UniqueConstraints::CreationStatus> CreateUniqueConstraint(
LabelId label, const std::set<PropertyId> &properties, std::optional<uint64_t> desired_commit_timestamp = {});
virtual void Abort() = 0;
/// Removes an existing unique constraint.
/// Returns `StorageUniqueConstraintDroppingError` if an error occures. Error can be:
/// * `ReplicationError`: there is at least one SYNC replica that has not confirmed receiving the transaction.
/// Returns `UniqueConstraints::DeletionStatus` otherwise. Value can be:
/// * `SUCCESS` if constraint was successfully removed,
/// * `NOT_FOUND` if the specified constraint was not found,
/// * `EMPTY_PROPERTIES` if the property set is empty, or
/// * `PROPERTIES_SIZE_LIMIT_EXCEEDED` if the property set exceeds the limit of maximum number of properties.
utils::BasicResult<StorageUniqueConstraintDroppingError, UniqueConstraints::DeletionStatus> DropUniqueConstraint(
LabelId label, const std::set<PropertyId> &properties, std::optional<uint64_t> desired_commit_timestamp = {});
virtual void FinalizeTransaction() = 0;
ConstraintsInfo ListAllConstraints() const;
StorageInfo GetInfo() const;
bool LockPath();
bool UnlockPath();
bool SetReplicaRole(io::network::Endpoint endpoint, const replication::ReplicationServerConfig &config = {});
bool SetMainReplicationRole();
enum class RegisterReplicaError : uint8_t {
NAME_EXISTS,
END_POINT_EXISTS,
CONNECTION_FAILED,
COULD_NOT_BE_PERSISTED
};
/// @pre The instance should have a MAIN role
/// @pre Timeout can only be set for SYNC replication
utils::BasicResult<RegisterReplicaError, void> RegisterReplica(
std::string name, io::network::Endpoint endpoint, replication::ReplicationMode replication_mode,
replication::RegistrationMode registration_mode, const replication::ReplicationClientConfig &config = {});
/// @pre The instance should have a MAIN role
bool UnregisterReplica(const std::string &name);
std::optional<replication::ReplicaState> GetReplicaState(std::string_view name);
ReplicationRole GetReplicationRole() const;
struct TimestampInfo {
uint64_t current_timestamp_of_replica;
uint64_t current_number_of_timestamp_behind_master;
};
struct ReplicaInfo {
std::string name;
replication::ReplicationMode mode;
io::network::Endpoint endpoint;
replication::ReplicaState state;
TimestampInfo timestamp_info;
};
std::vector<ReplicaInfo> ReplicasInfo();
void FreeMemory();
void SetIsolationLevel(IsolationLevel isolation_level);
enum class CreateSnapshotError : uint8_t { DisabledForReplica };
utils::BasicResult<CreateSnapshotError> CreateSnapshot();
private:
Transaction CreateTransaction(IsolationLevel isolation_level);
/// The force parameter determines the behaviour of the garbage collector.
/// If it's set to true, it will behave as a global operation, i.e. it can't
/// be part of a transaction, and no other transaction can be active at the same time.
/// This allows it to delete immediately vertices without worrying that some other
/// transaction is possibly using it. If there are active transactions when this method
/// is called with force set to true, it will fallback to the same method with the force
/// set to false.
/// If it's set to false, it will execute in parallel with other transactions, ensuring
/// that no object in use can be deleted.
/// @throw std::system_error
/// @throw std::bad_alloc
template <bool force>
void CollectGarbage();
bool InitializeWalFile();
void FinalizeWalFile();
/// Return true in all cases excepted if any sync replicas have not sent confirmation.
[[nodiscard]] bool AppendToWalDataManipulation(const Transaction &transaction, uint64_t final_commit_timestamp);
/// Return true in all cases excepted if any sync replicas have not sent confirmation.
[[nodiscard]] bool AppendToWalDataDefinition(durability::StorageGlobalOperation operation, LabelId label,
const std::set<PropertyId> &properties, uint64_t final_commit_timestamp);
uint64_t CommitTimestamp(std::optional<uint64_t> desired_commit_timestamp = {});
void RestoreReplicas();
bool ShouldStoreAndRestoreReplicas() const;
// Main storage lock.
//
// Accessors take a shared lock when starting, so it is possible to block
// creation of new accessors by taking a unique lock. This is used when doing
// operations on storage that affect the global state, for example index
// creation.
mutable utils::RWLock main_lock_{utils::RWLock::Priority::WRITE};
// Main object storage
utils::SkipList<storage::Vertex> vertices_;
utils::SkipList<storage::Edge> edges_;
std::atomic<uint64_t> vertex_id_{0};
std::atomic<uint64_t> edge_id_{0};
// Even though the edge count is already kept in the `edges_` SkipList, the
// list is used only when properties are enabled for edges. Because of that we
// keep a separate count of edges that is always updated.
std::atomic<uint64_t> edge_count_{0};
NameIdMapper name_id_mapper_;
Constraints constraints_;
Indices indices_;
// Transaction engine
utils::SpinLock engine_lock_;
uint64_t timestamp_{kTimestampInitialId};
uint64_t transaction_id_{kTransactionInitialId};
// TODO: This isn't really a commit log, it doesn't even care if a
// transaction commited or aborted. We could probably combine this with
// `timestamp_` in a sensible unit, something like TransactionClock or
// whatever.
std::optional<CommitLog> commit_log_;
utils::Synchronized<std::list<Transaction>, utils::SpinLock> committed_transactions_;
IsolationLevel isolation_level_;
Config config_;
utils::Scheduler gc_runner_;
std::mutex gc_lock_;
// Undo buffers that were unlinked and now are waiting to be freed.
utils::Synchronized<std::list<std::pair<uint64_t, std::list<Delta>>>, utils::SpinLock> garbage_undo_buffers_;
// Vertices that are logically deleted but still have to be removed from
// indices before removing them from the main storage.
utils::Synchronized<std::list<Gid>, utils::SpinLock> deleted_vertices_;
// Vertices that are logically deleted and removed from indices and now wait
// to be removed from the main storage.
std::list<std::pair<uint64_t, Gid>> garbage_vertices_;
// Edges that are logically deleted and wait to be removed from the main
// storage.
utils::Synchronized<std::list<Gid>, utils::SpinLock> deleted_edges_;
// Durability
std::filesystem::path snapshot_directory_;
std::filesystem::path wal_directory_;
std::filesystem::path lock_file_path_;
utils::OutputFile lock_file_handle_;
std::unique_ptr<kvstore::KVStore> storage_;
utils::Scheduler snapshot_runner_;
utils::SpinLock snapshot_lock_;
// UUID used to distinguish snapshots and to link snapshots to WALs
std::string uuid_;
// Sequence number used to keep track of the chain of WALs.
uint64_t wal_seq_num_{0};
// UUID to distinguish different main instance runs for replication process
// on SAME storage.
// Multiple instances can have same storage UUID and be MAIN at the same time.
// We cannot compare commit timestamps of those instances if one of them
// becomes the replica of the other so we use epoch_id_ as additional
// discriminating property.
// Example of this:
// We have 2 instances of the same storage, S1 and S2.
// S1 and S2 are MAIN and accept their own commits and write them to the WAL.
// At the moment when S1 commited a transaction with timestamp 20, and S2
// a different transaction with timestamp 15, we change S2's role to REPLICA
// and register it on S1.
// Without using the epoch_id, we don't know that S1 and S2 have completely
// different transactions, we think that the S2 is behind only by 5 commits.
std::string epoch_id_;
// History of the previous epoch ids.
// Each value consists of the epoch id along the last commit belonging to that
// epoch.
std::deque<std::pair<std::string, uint64_t>> epoch_history_;
std::optional<durability::WalFile> wal_file_;
uint64_t wal_unsynced_transactions_{0};
utils::FileRetainer file_retainer_;
// Global locker that is used for clients file locking
utils::FileRetainer::FileLocker global_locker_;
// Last commited timestamp
std::atomic<uint64_t> last_commit_timestamp_{kTimestampInitialId};
class ReplicationServer;
std::unique_ptr<ReplicationServer> replication_server_{nullptr};
class ReplicationClient;
// We create ReplicationClient using unique_ptr so we can move
// newly created client into the vector.
// We cannot move the client directly because it contains ThreadPool
// which cannot be moved. Also, the move is necessary because
// we don't want to create the client directly inside the vector
// because that would require the lock on the list putting all
// commits (they iterate list of clients) to halt.
// This way we can initialize client in main thread which means
// that we can immediately notify the user if the initialization
// failed.
using ReplicationClientList = utils::Synchronized<std::vector<std::unique_ptr<ReplicationClient>>, utils::SpinLock>;
ReplicationClientList replication_clients_;
std::atomic<ReplicationRole> replication_role_{ReplicationRole::MAIN};
virtual std::optional<uint64_t> GetTransactionId() const = 0;
};
} // namespace memgraph::storage

View File

@ -11,585 +11,17 @@
#include "storage/v2/vertex_accessor.hpp"
#include <memory>
#include "storage/v2/edge_accessor.hpp"
#include "storage/v2/id_types.hpp"
#include "storage/v2/indices.hpp"
#include "storage/v2/mvcc.hpp"
#include "storage/v2/property_value.hpp"
#include "utils/logging.hpp"
#include "utils/memory_tracker.hpp"
#include "storage/v2/inmemory/edge_accessor.hpp"
#include "storage/v2/inmemory/vertex_accessor.hpp"
namespace memgraph::storage {
namespace detail {
namespace {
std::pair<bool, bool> IsVisible(Vertex *vertex, Transaction *transaction, View view) {
bool exists = true;
bool deleted = false;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex->lock);
deleted = vertex->deleted;
delta = vertex->delta;
}
ApplyDeltasForRead(transaction, delta, view, [&](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
}
});
return {exists, deleted};
}
} // namespace
} // namespace detail
std::optional<VertexAccessor> VertexAccessor::Create(Vertex *vertex, Transaction *transaction, Indices *indices,
Constraints *constraints, Config::Items config, View view) {
if (const auto [exists, deleted] = detail::IsVisible(vertex, transaction, view); !exists || deleted) {
return std::nullopt;
}
return VertexAccessor{vertex, transaction, indices, constraints, config};
std::unique_ptr<VertexAccessor> VertexAccessor::Create(Vertex *vertex, Transaction *transaction, Indices *indices,
Constraints *constraints, Config::Items config, View view) {
return InMemoryVertexAccessor::Create(vertex, transaction, indices, constraints, config, view);
}
bool VertexAccessor::IsVisible(View view) const {
const auto [exists, deleted] = detail::IsVisible(vertex_, transaction_, view);
return exists && (for_deleted_ || !deleted);
}
Result<bool> VertexAccessor::AddLabel(LabelId label) {
utils::MemoryTracker::OutOfMemoryExceptionEnabler oom_exception;
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
if (!PrepareForWrite(transaction_, vertex_)) return Error::SERIALIZATION_ERROR;
if (vertex_->deleted) return Error::DELETED_OBJECT;
if (std::find(vertex_->labels.begin(), vertex_->labels.end(), label) != vertex_->labels.end()) return false;
CreateAndLinkDelta(transaction_, vertex_, Delta::RemoveLabelTag(), label);
vertex_->labels.push_back(label);
UpdateOnAddLabel(indices_, label, vertex_, *transaction_);
return true;
}
Result<bool> VertexAccessor::RemoveLabel(LabelId label) {
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
if (!PrepareForWrite(transaction_, vertex_)) return Error::SERIALIZATION_ERROR;
if (vertex_->deleted) return Error::DELETED_OBJECT;
auto it = std::find(vertex_->labels.begin(), vertex_->labels.end(), label);
if (it == vertex_->labels.end()) return false;
CreateAndLinkDelta(transaction_, vertex_, Delta::AddLabelTag(), label);
std::swap(*it, *vertex_->labels.rbegin());
vertex_->labels.pop_back();
return true;
}
Result<bool> VertexAccessor::HasLabel(LabelId label, View view) const {
bool exists = true;
bool deleted = false;
bool has_label = false;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
has_label = std::find(vertex_->labels.begin(), vertex_->labels.end(), label) != vertex_->labels.end();
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &has_label, label](const Delta &delta) {
switch (delta.action) {
case Delta::Action::REMOVE_LABEL: {
if (delta.label == label) {
MG_ASSERT(has_label, "Invalid database state!");
has_label = false;
}
break;
}
case Delta::Action::ADD_LABEL: {
if (delta.label == label) {
MG_ASSERT(!has_label, "Invalid database state!");
has_label = true;
}
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return has_label;
}
Result<std::vector<LabelId>> VertexAccessor::Labels(View view) const {
bool exists = true;
bool deleted = false;
std::vector<LabelId> labels;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
labels = vertex_->labels;
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &labels](const Delta &delta) {
switch (delta.action) {
case Delta::Action::REMOVE_LABEL: {
// Remove the label because we don't see the addition.
auto it = std::find(labels.begin(), labels.end(), delta.label);
MG_ASSERT(it != labels.end(), "Invalid database state!");
std::swap(*it, *labels.rbegin());
labels.pop_back();
break;
}
case Delta::Action::ADD_LABEL: {
// Add the label because we don't see the removal.
auto it = std::find(labels.begin(), labels.end(), delta.label);
MG_ASSERT(it == labels.end(), "Invalid database state!");
labels.push_back(delta.label);
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return std::move(labels);
}
Result<PropertyValue> VertexAccessor::SetProperty(PropertyId property, const PropertyValue &value) {
utils::MemoryTracker::OutOfMemoryExceptionEnabler oom_exception;
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
if (!PrepareForWrite(transaction_, vertex_)) return Error::SERIALIZATION_ERROR;
if (vertex_->deleted) return Error::DELETED_OBJECT;
auto current_value = vertex_->properties.GetProperty(property);
// We could skip setting the value if the previous one is the same to the new
// one. This would save some memory as a delta would not be created as well as
// avoid copying the value. The reason we are not doing that is because the
// current code always follows the logical pattern of "create a delta" and
// "modify in-place". Additionally, the created delta will make other
// transactions get a SERIALIZATION_ERROR.
CreateAndLinkDelta(transaction_, vertex_, Delta::SetPropertyTag(), property, current_value);
vertex_->properties.SetProperty(property, value);
UpdateOnSetProperty(indices_, property, value, vertex_, *transaction_);
return std::move(current_value);
}
Result<bool> VertexAccessor::InitProperties(const std::map<storage::PropertyId, storage::PropertyValue> &properties) {
utils::MemoryTracker::OutOfMemoryExceptionEnabler oom_exception;
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
if (!PrepareForWrite(transaction_, vertex_)) return Error::SERIALIZATION_ERROR;
if (vertex_->deleted) return Error::DELETED_OBJECT;
if (!vertex_->properties.InitProperties(properties)) return false;
for (const auto &[property, value] : properties) {
CreateAndLinkDelta(transaction_, vertex_, Delta::SetPropertyTag(), property, PropertyValue());
UpdateOnSetProperty(indices_, property, value, vertex_, *transaction_);
}
return true;
}
Result<std::map<PropertyId, PropertyValue>> VertexAccessor::ClearProperties() {
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
if (!PrepareForWrite(transaction_, vertex_)) return Error::SERIALIZATION_ERROR;
if (vertex_->deleted) return Error::DELETED_OBJECT;
auto properties = vertex_->properties.Properties();
for (const auto &property : properties) {
CreateAndLinkDelta(transaction_, vertex_, Delta::SetPropertyTag(), property.first, property.second);
UpdateOnSetProperty(indices_, property.first, PropertyValue(), vertex_, *transaction_);
}
vertex_->properties.ClearProperties();
return std::move(properties);
}
Result<PropertyValue> VertexAccessor::GetProperty(PropertyId property, View view) const {
bool exists = true;
bool deleted = false;
PropertyValue value;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
value = vertex_->properties.GetProperty(property);
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &value, property](const Delta &delta) {
switch (delta.action) {
case Delta::Action::SET_PROPERTY: {
if (delta.property.key == property) {
value = delta.property.value;
}
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return std::move(value);
}
Result<std::map<PropertyId, PropertyValue>> VertexAccessor::Properties(View view) const {
bool exists = true;
bool deleted = false;
std::map<PropertyId, PropertyValue> properties;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
properties = vertex_->properties.Properties();
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &properties](const Delta &delta) {
switch (delta.action) {
case Delta::Action::SET_PROPERTY: {
auto it = properties.find(delta.property.key);
if (it != properties.end()) {
if (delta.property.value.IsNull()) {
// remove the property
properties.erase(it);
} else {
// set the value
it->second = delta.property.value;
}
} else if (!delta.property.value.IsNull()) {
properties.emplace(delta.property.key, delta.property.value);
}
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return std::move(properties);
}
Result<std::vector<EdgeAccessor>> VertexAccessor::InEdges(View view, const std::vector<EdgeTypeId> &edge_types,
const VertexAccessor *destination) const {
MG_ASSERT(!destination || destination->transaction_ == transaction_, "Invalid accessor!");
bool exists = true;
bool deleted = false;
std::vector<std::tuple<EdgeTypeId, Vertex *, EdgeRef>> in_edges;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
if (edge_types.empty() && !destination) {
in_edges = vertex_->in_edges;
} else {
for (const auto &item : vertex_->in_edges) {
const auto &[edge_type, from_vertex, edge] = item;
if (destination && from_vertex != destination->vertex_) continue;
if (!edge_types.empty() && std::find(edge_types.begin(), edge_types.end(), edge_type) == edge_types.end())
continue;
in_edges.push_back(item);
}
}
delta = vertex_->delta;
}
ApplyDeltasForRead(
transaction_, delta, view, [&exists, &deleted, &in_edges, &edge_types, &destination](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_IN_EDGE: {
if (destination && delta.vertex_edge.vertex != destination->vertex_) break;
if (!edge_types.empty() &&
std::find(edge_types.begin(), edge_types.end(), delta.vertex_edge.edge_type) == edge_types.end())
break;
// Add the edge because we don't see the removal.
std::tuple<EdgeTypeId, Vertex *, EdgeRef> link{delta.vertex_edge.edge_type, delta.vertex_edge.vertex,
delta.vertex_edge.edge};
auto it = std::find(in_edges.begin(), in_edges.end(), link);
MG_ASSERT(it == in_edges.end(), "Invalid database state!");
in_edges.push_back(link);
break;
}
case Delta::Action::REMOVE_IN_EDGE: {
if (destination && delta.vertex_edge.vertex != destination->vertex_) break;
if (!edge_types.empty() &&
std::find(edge_types.begin(), edge_types.end(), delta.vertex_edge.edge_type) == edge_types.end())
break;
// Remove the label because we don't see the addition.
std::tuple<EdgeTypeId, Vertex *, EdgeRef> link{delta.vertex_edge.edge_type, delta.vertex_edge.vertex,
delta.vertex_edge.edge};
auto it = std::find(in_edges.begin(), in_edges.end(), link);
MG_ASSERT(it != in_edges.end(), "Invalid database state!");
std::swap(*it, *in_edges.rbegin());
in_edges.pop_back();
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (deleted) return Error::DELETED_OBJECT;
std::vector<EdgeAccessor> ret;
ret.reserve(in_edges.size());
for (const auto &item : in_edges) {
const auto &[edge_type, from_vertex, edge] = item;
ret.emplace_back(edge, edge_type, from_vertex, vertex_, transaction_, indices_, constraints_, config_);
}
return std::move(ret);
}
Result<std::vector<EdgeAccessor>> VertexAccessor::OutEdges(View view, const std::vector<EdgeTypeId> &edge_types,
const VertexAccessor *destination) const {
MG_ASSERT(!destination || destination->transaction_ == transaction_, "Invalid accessor!");
bool exists = true;
bool deleted = false;
std::vector<std::tuple<EdgeTypeId, Vertex *, EdgeRef>> out_edges;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
if (edge_types.empty() && !destination) {
out_edges = vertex_->out_edges;
} else {
for (const auto &item : vertex_->out_edges) {
const auto &[edge_type, to_vertex, edge] = item;
if (destination && to_vertex != destination->vertex_) continue;
if (!edge_types.empty() && std::find(edge_types.begin(), edge_types.end(), edge_type) == edge_types.end())
continue;
out_edges.push_back(item);
}
}
delta = vertex_->delta;
}
ApplyDeltasForRead(
transaction_, delta, view, [&exists, &deleted, &out_edges, &edge_types, &destination](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_OUT_EDGE: {
if (destination && delta.vertex_edge.vertex != destination->vertex_) break;
if (!edge_types.empty() &&
std::find(edge_types.begin(), edge_types.end(), delta.vertex_edge.edge_type) == edge_types.end())
break;
// Add the edge because we don't see the removal.
std::tuple<EdgeTypeId, Vertex *, EdgeRef> link{delta.vertex_edge.edge_type, delta.vertex_edge.vertex,
delta.vertex_edge.edge};
auto it = std::find(out_edges.begin(), out_edges.end(), link);
MG_ASSERT(it == out_edges.end(), "Invalid database state!");
out_edges.push_back(link);
break;
}
case Delta::Action::REMOVE_OUT_EDGE: {
if (destination && delta.vertex_edge.vertex != destination->vertex_) break;
if (!edge_types.empty() &&
std::find(edge_types.begin(), edge_types.end(), delta.vertex_edge.edge_type) == edge_types.end())
break;
// Remove the label because we don't see the addition.
std::tuple<EdgeTypeId, Vertex *, EdgeRef> link{delta.vertex_edge.edge_type, delta.vertex_edge.vertex,
delta.vertex_edge.edge};
auto it = std::find(out_edges.begin(), out_edges.end(), link);
MG_ASSERT(it != out_edges.end(), "Invalid database state!");
std::swap(*it, *out_edges.rbegin());
out_edges.pop_back();
break;
}
case Delta::Action::DELETE_OBJECT: {
exists = false;
break;
}
case Delta::Action::RECREATE_OBJECT: {
deleted = false;
break;
}
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (deleted) return Error::DELETED_OBJECT;
std::vector<EdgeAccessor> ret;
ret.reserve(out_edges.size());
for (const auto &item : out_edges) {
const auto &[edge_type, to_vertex, edge] = item;
ret.emplace_back(edge, edge_type, vertex_, to_vertex, transaction_, indices_, constraints_, config_);
}
return std::move(ret);
}
Result<size_t> VertexAccessor::InDegree(View view) const {
bool exists = true;
bool deleted = false;
size_t degree = 0;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
degree = vertex_->in_edges.size();
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &degree](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_IN_EDGE:
++degree;
break;
case Delta::Action::REMOVE_IN_EDGE:
--degree;
break;
case Delta::Action::DELETE_OBJECT:
exists = false;
break;
case Delta::Action::RECREATE_OBJECT:
deleted = false;
break;
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_OUT_EDGE:
case Delta::Action::REMOVE_OUT_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return degree;
}
Result<size_t> VertexAccessor::OutDegree(View view) const {
bool exists = true;
bool deleted = false;
size_t degree = 0;
Delta *delta = nullptr;
{
std::lock_guard<utils::SpinLock> guard(vertex_->lock);
deleted = vertex_->deleted;
degree = vertex_->out_edges.size();
delta = vertex_->delta;
}
ApplyDeltasForRead(transaction_, delta, view, [&exists, &deleted, &degree](const Delta &delta) {
switch (delta.action) {
case Delta::Action::ADD_OUT_EDGE:
++degree;
break;
case Delta::Action::REMOVE_OUT_EDGE:
--degree;
break;
case Delta::Action::DELETE_OBJECT:
exists = false;
break;
case Delta::Action::RECREATE_OBJECT:
deleted = false;
break;
case Delta::Action::ADD_LABEL:
case Delta::Action::REMOVE_LABEL:
case Delta::Action::SET_PROPERTY:
case Delta::Action::ADD_IN_EDGE:
case Delta::Action::REMOVE_IN_EDGE:
break;
}
});
if (!exists) return Error::NONEXISTENT_OBJECT;
if (!for_deleted_ && deleted) return Error::DELETED_OBJECT;
return degree;
}
Result<std::vector<EdgeAccessor>> VertexAccessor::InEdges(View view) const { return InEdges(view, {}, nullptr); }
Result<std::vector<EdgeAccessor>> VertexAccessor::OutEdges(View view) const { return OutEdges(view, {}, nullptr); }
} // namespace memgraph::storage

View File

@ -16,6 +16,7 @@
#include "storage/v2/vertex.hpp"
#include "storage/v2/config.hpp"
#include "storage/v2/constraints.hpp"
#include "storage/v2/result.hpp"
#include "storage/v2/transaction.hpp"
#include "storage/v2/view.hpp"
@ -23,94 +24,87 @@
namespace memgraph::storage {
class EdgeAccessor;
class Storage;
struct Indices;
struct Constraints;
class VertexAccessor final {
class VertexAccessor {
private:
friend class Storage;
public:
VertexAccessor(Vertex *vertex, Transaction *transaction, Indices *indices, Constraints *constraints,
Config::Items config, bool for_deleted = false)
: vertex_(vertex),
transaction_(transaction),
indices_(indices),
constraints_(constraints),
config_(config),
for_deleted_(for_deleted) {}
VertexAccessor(Transaction *transaction, Config::Items config, bool for_deleted = false)
: transaction_(transaction), config_(config), for_deleted_(for_deleted) {}
static std::optional<VertexAccessor> Create(Vertex *vertex, Transaction *transaction, Indices *indices,
Constraints *constraints, Config::Items config, View view);
virtual ~VertexAccessor() {}
static std::unique_ptr<VertexAccessor> Create(Vertex *vertex, Transaction *transaction, Indices *indices,
Constraints *constraints, Config::Items config, View view);
/// @return true if the object is visible from the current transaction
bool IsVisible(View view) const;
virtual bool IsVisible(View view) const = 0;
/// Add a label and return `true` if insertion took place.
/// `false` is returned if the label already existed.
/// @throw std::bad_alloc
Result<bool> AddLabel(LabelId label);
virtual Result<bool> AddLabel(LabelId label) = 0;
/// Remove a label and return `true` if deletion took place.
/// `false` is returned if the vertex did not have a label already.
/// @throw std::bad_alloc
Result<bool> RemoveLabel(LabelId label);
virtual Result<bool> RemoveLabel(LabelId label) = 0;
Result<bool> HasLabel(LabelId label, View view) const;
virtual Result<bool> HasLabel(LabelId label, View view) const = 0;
/// @throw std::bad_alloc
/// @throw std::length_error if the resulting vector exceeds
/// std::vector::max_size().
Result<std::vector<LabelId>> Labels(View view) const;
virtual Result<std::vector<LabelId>> Labels(View view) const = 0;
/// Set a property value and return the old value.
/// @throw std::bad_alloc
Result<PropertyValue> SetProperty(PropertyId property, const PropertyValue &value);
virtual Result<PropertyValue> SetProperty(PropertyId property, const PropertyValue &value) = 0;
/// Set property values only if property store is empty. Returns `true` if successully set all values,
/// `false` otherwise.
/// @throw std::bad_alloc
Result<bool> InitProperties(const std::map<storage::PropertyId, storage::PropertyValue> &properties);
virtual Result<bool> InitProperties(const std::map<storage::PropertyId, storage::PropertyValue> &properties) = 0;
/// Remove all properties and return the values of the removed properties.
/// @throw std::bad_alloc
Result<std::map<PropertyId, PropertyValue>> ClearProperties();
virtual Result<std::map<PropertyId, PropertyValue>> ClearProperties() = 0;
/// @throw std::bad_alloc
Result<PropertyValue> GetProperty(PropertyId property, View view) const;
virtual Result<PropertyValue> GetProperty(PropertyId property, View view) const = 0;
/// @throw std::bad_alloc
Result<std::map<PropertyId, PropertyValue>> Properties(View view) const;
virtual Result<std::map<PropertyId, PropertyValue>> Properties(View view) const = 0;
/// @throw std::bad_alloc
/// @throw std::length_error if the resulting vector exceeds
/// std::vector::max_size().
Result<std::vector<EdgeAccessor>> InEdges(View view, const std::vector<EdgeTypeId> &edge_types = {},
const VertexAccessor *destination = nullptr) const;
virtual Result<std::vector<EdgeAccessor>> InEdges(View view, const std::vector<EdgeTypeId> &edge_types,
const VertexAccessor *destination) const = 0;
Result<std::vector<EdgeAccessor>> InEdges(View view) const;
/// @throw std::bad_alloc
/// @throw std::length_error if the resulting vector exceeds
/// std::vector::max_size().
Result<std::vector<EdgeAccessor>> OutEdges(View view, const std::vector<EdgeTypeId> &edge_types = {},
const VertexAccessor *destination = nullptr) const;
virtual Result<std::vector<EdgeAccessor>> OutEdges(View view, const std::vector<EdgeTypeId> &edge_types,
const VertexAccessor *destination) const = 0;
Result<size_t> InDegree(View view) const;
Result<std::vector<EdgeAccessor>> OutEdges(View view) const;
Result<size_t> OutDegree(View view) const;
virtual Result<size_t> InDegree(View view) const = 0;
Gid Gid() const noexcept { return vertex_->gid; }
virtual Result<size_t> OutDegree(View view) const = 0;
bool operator==(const VertexAccessor &other) const noexcept {
return vertex_ == other.vertex_ && transaction_ == other.transaction_;
}
virtual Gid Gid() const noexcept = 0;
virtual bool operator==(const VertexAccessor &other) const noexcept = 0;
bool operator!=(const VertexAccessor &other) const noexcept { return !(*this == other); }
private:
Vertex *vertex_;
protected:
Transaction *transaction_;
Indices *indices_;
Constraints *constraints_;
Config::Items config_;
// if the accessor was created for a deleted vertex.
@ -124,10 +118,3 @@ class VertexAccessor final {
};
} // namespace memgraph::storage
namespace std {
template <>
struct hash<memgraph::storage::VertexAccessor> {
size_t operator()(const memgraph::storage::VertexAccessor &v) const noexcept { return v.Gid().AsUint(); }
};
} // namespace std