Bolt: BaseEncoder split into PrimitiveEncoder and BaseEncoder
Summary: This is an attempt at solving circular dependencies happening in WAL implementation. The cycle is: BaseEncoder -> GraphDbAccessor -> GraphDb -> WAL -> BaseEncoder. The cycle will be broken by this diff because the WAL only needs primitive encoding and will be able to use `PrimitiveEncoder` only. This fix is not ideal, since the BaseEncoder -> GraphDbAccessor dependency is very unnatural. This could probably be fixes properly with a refactor of GraphDb/GraphDbAccessor that is in the post, but that takes time and this fix is not very dirty, more of an added complication. Reviewers: buda, mferencevic Reviewed By: buda Subscribers: pullbot Differential Revision: https://phabricator.memgraph.io/D925
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@ -1,101 +1,25 @@
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#pragma once
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#include "communication/bolt/v1/codes.hpp"
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#include "communication/bolt/v1/encoder/primitive_encoder.hpp"
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#include "database/graph_db_accessor.hpp"
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#include "query/typed_value.hpp"
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#include "utils/bswap.hpp"
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#include <string>
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namespace communication::bolt {
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/**
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* Bolt BaseEncoder. Has public interfaces for writing Bolt encoded data.
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* Supported types are: Null, Bool, Int, Double, String, List, Map, Vertex, Edge
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*
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* This class has a dual purpose. The first is streaming of bolt data to network
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* clients. The second is streaming to disk in the database snapshotter.
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* Bolt BaseEncoder. Subclass of PrimitiveEncoder. Extends it with the
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* capability to encode TypedValues (as well as lists and maps of TypedValues),
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* Edges, Vertices and Paths.
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*
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* @tparam Buffer the output buffer that should be used
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*/
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template <typename Buffer>
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class BaseEncoder {
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class BaseEncoder : public PrimitiveEncoder<Buffer> {
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public:
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BaseEncoder(Buffer &buffer) : buffer_(buffer) {}
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void WriteRAW(const uint8_t *data, uint64_t len) { buffer_.Write(data, len); }
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void WriteRAW(const char *data, uint64_t len) {
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WriteRAW((const uint8_t *)data, len);
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}
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void WriteRAW(const uint8_t data) { WriteRAW(&data, 1); }
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template <class T>
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void WriteValue(T value) {
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value = bswap(value);
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WriteRAW(reinterpret_cast<const uint8_t *>(&value), sizeof(value));
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}
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void WriteNull() { WriteRAW(underlying_cast(Marker::Null)); }
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void WriteBool(const bool &value) {
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if (value)
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WriteRAW(underlying_cast(Marker::True));
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else
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WriteRAW(underlying_cast(Marker::False));
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}
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void WriteInt(const int64_t &value) {
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if (value >= -16L && value < 128L) {
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WriteRAW(static_cast<uint8_t>(value));
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} else if (value >= -128L && value < -16L) {
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WriteRAW(underlying_cast(Marker::Int8));
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WriteRAW(static_cast<uint8_t>(value));
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} else if (value >= -32768L && value < 32768L) {
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WriteRAW(underlying_cast(Marker::Int16));
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WriteValue(static_cast<int16_t>(value));
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} else if (value >= -2147483648L && value < 2147483648L) {
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WriteRAW(underlying_cast(Marker::Int32));
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WriteValue(static_cast<int32_t>(value));
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} else {
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WriteRAW(underlying_cast(Marker::Int64));
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WriteValue(value);
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}
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}
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void WriteDouble(const double &value) {
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WriteRAW(underlying_cast(Marker::Float64));
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WriteValue(*reinterpret_cast<const int64_t *>(&value));
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}
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void WriteTypeSize(const size_t size, const uint8_t typ) {
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if (size <= 15) {
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uint8_t len = size;
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len &= 0x0F;
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WriteRAW(underlying_cast(MarkerTiny[typ]) + len);
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} else if (size <= 255) {
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uint8_t len = size;
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WriteRAW(underlying_cast(Marker8[typ]));
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WriteRAW(len);
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} else if (size <= 65535) {
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uint16_t len = size;
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WriteRAW(underlying_cast(Marker16[typ]));
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WriteValue(len);
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} else {
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uint32_t len = size;
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WriteRAW(underlying_cast(Marker32[typ]));
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WriteValue(len);
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}
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}
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void WriteString(const std::string &value) {
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WriteTypeSize(value.size(), MarkerString);
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WriteRAW(value.c_str(), value.size());
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}
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BaseEncoder(Buffer &buffer) : PrimitiveEncoder<Buffer>(buffer) {}
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void WriteList(const std::vector<query::TypedValue> &value) {
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WriteTypeSize(value.size(), MarkerList);
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this->WriteTypeSize(value.size(), MarkerList);
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for (auto &x : value) WriteTypedValue(x);
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}
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@ -106,36 +30,36 @@ class BaseEncoder {
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*/
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template <typename TMap>
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void WriteMap(const TMap &value) {
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WriteTypeSize(value.size(), MarkerMap);
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this->WriteTypeSize(value.size(), MarkerMap);
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for (auto &x : value) {
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WriteString(x.first);
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this->WriteString(x.first);
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WriteTypedValue(x.second);
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}
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}
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void WriteVertex(const VertexAccessor &vertex) {
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WriteRAW(underlying_cast(Marker::TinyStruct) + 3);
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WriteRAW(underlying_cast(Signature::Node));
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this->WriteRAW(underlying_cast(Marker::TinyStruct) + 3);
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this->WriteRAW(underlying_cast(Signature::Node));
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WriteUInt(vertex.temporary_id());
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// write labels
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const auto &labels = vertex.labels();
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WriteTypeSize(labels.size(), MarkerList);
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this->WriteTypeSize(labels.size(), MarkerList);
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for (const auto &label : labels)
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WriteString(vertex.db_accessor().LabelName(label));
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this->WriteString(vertex.db_accessor().LabelName(label));
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// write properties
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const auto &props = vertex.Properties();
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WriteTypeSize(props.size(), MarkerMap);
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this->WriteTypeSize(props.size(), MarkerMap);
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for (const auto &prop : props) {
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WriteString(vertex.db_accessor().PropertyName(prop.first));
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this->WriteString(vertex.db_accessor().PropertyName(prop.first));
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WriteTypedValue(prop.second);
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}
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}
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void WriteEdge(const EdgeAccessor &edge, bool unbound = false) {
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WriteRAW(underlying_cast(Marker::TinyStruct) + (unbound ? 3 : 5));
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WriteRAW(underlying_cast(unbound ? Signature::UnboundRelationship
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this->WriteRAW(underlying_cast(Marker::TinyStruct) + (unbound ? 3 : 5));
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this->WriteRAW(underlying_cast(unbound ? Signature::UnboundRelationship
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: Signature::Relationship));
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WriteUInt(edge.temporary_id());
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@ -145,13 +69,13 @@ class BaseEncoder {
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}
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// write type
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WriteString(edge.db_accessor().EdgeTypeName(edge.EdgeType()));
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this->WriteString(edge.db_accessor().EdgeTypeName(edge.EdgeType()));
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// write properties
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const auto &props = edge.Properties();
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WriteTypeSize(props.size(), MarkerMap);
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this->WriteTypeSize(props.size(), MarkerMap);
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for (const auto &prop : props) {
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WriteString(edge.db_accessor().PropertyName(prop.first));
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this->WriteString(edge.db_accessor().PropertyName(prop.first));
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WriteTypedValue(prop.second);
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}
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}
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@ -189,32 +113,32 @@ class BaseEncoder {
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}
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// Write data.
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WriteRAW(underlying_cast(Marker::TinyStruct) + 3);
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WriteRAW(underlying_cast(Signature::Path));
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WriteTypeSize(vertices.size(), MarkerList);
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this->WriteRAW(underlying_cast(Marker::TinyStruct) + 3);
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this->WriteRAW(underlying_cast(Signature::Path));
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this->WriteTypeSize(vertices.size(), MarkerList);
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for (auto &v : vertices) WriteVertex(v);
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WriteTypeSize(edges.size(), MarkerList);
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this->WriteTypeSize(edges.size(), MarkerList);
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for (auto &e : edges) WriteEdge(e, true);
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WriteTypeSize(indices.size(), MarkerList);
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for (auto &i : indices) WriteInt(i);
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this->WriteTypeSize(indices.size(), MarkerList);
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for (auto &i : indices) this->WriteInt(i);
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}
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void WriteTypedValue(const query::TypedValue &value) {
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switch (value.type()) {
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case query::TypedValue::Type::Null:
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WriteNull();
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this->WriteNull();
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break;
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case query::TypedValue::Type::Bool:
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WriteBool(value.Value<bool>());
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this->WriteBool(value.Value<bool>());
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break;
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case query::TypedValue::Type::Int:
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WriteInt(value.Value<int64_t>());
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this->WriteInt(value.Value<int64_t>());
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break;
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case query::TypedValue::Type::Double:
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WriteDouble(value.Value<double>());
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this->WriteDouble(value.Value<double>());
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break;
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case query::TypedValue::Type::String:
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WriteString(value.Value<std::string>());
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this->WriteString(value.Value<std::string>());
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break;
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case query::TypedValue::Type::List:
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WriteList(value.Value<std::vector<query::TypedValue>>());
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@ -234,12 +158,9 @@ class BaseEncoder {
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}
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}
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protected:
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Buffer &buffer_;
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private:
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void WriteUInt(const uint64_t &value) {
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WriteInt(*reinterpret_cast<const int64_t *>(&value));
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this->WriteInt(*reinterpret_cast<const int64_t *>(&value));
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}
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};
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}
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137
src/communication/bolt/v1/encoder/primitive_encoder.hpp
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137
src/communication/bolt/v1/encoder/primitive_encoder.hpp
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@ -0,0 +1,137 @@
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#pragma once
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#include <string>
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#include "communication/bolt/v1/codes.hpp"
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#include "storage/property_value.hpp"
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#include "utils/bswap.hpp"
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namespace communication::bolt {
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/**
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* Bolt PrimitiveEncoder. Has public interfaces for writing Bolt encoded data.
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* Supported types are: Null, Bool, Int, Double, String and PropertyValue.
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*
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* Bolt encoding is used both for streaming data to network clients and for
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* database durability.
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*
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* @tparam Buffer the output buffer that should be used
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*/
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template <typename Buffer>
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class PrimitiveEncoder {
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public:
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PrimitiveEncoder(Buffer &buffer) : buffer_(buffer) {}
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void WriteRAW(const uint8_t *data, uint64_t len) { buffer_.Write(data, len); }
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void WriteRAW(const char *data, uint64_t len) {
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WriteRAW((const uint8_t *)data, len);
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}
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void WriteRAW(const uint8_t data) { WriteRAW(&data, 1); }
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template <class T>
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void WriteValue(T value) {
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value = bswap(value);
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WriteRAW(reinterpret_cast<const uint8_t *>(&value), sizeof(value));
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}
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void WriteNull() { WriteRAW(underlying_cast(Marker::Null)); }
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void WriteBool(const bool &value) {
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if (value)
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WriteRAW(underlying_cast(Marker::True));
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else
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WriteRAW(underlying_cast(Marker::False));
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}
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void WriteInt(const int64_t &value) {
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if (value >= -16L && value < 128L) {
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WriteRAW(static_cast<uint8_t>(value));
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} else if (value >= -128L && value < -16L) {
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WriteRAW(underlying_cast(Marker::Int8));
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WriteRAW(static_cast<uint8_t>(value));
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} else if (value >= -32768L && value < 32768L) {
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WriteRAW(underlying_cast(Marker::Int16));
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WriteValue(static_cast<int16_t>(value));
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} else if (value >= -2147483648L && value < 2147483648L) {
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WriteRAW(underlying_cast(Marker::Int32));
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WriteValue(static_cast<int32_t>(value));
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} else {
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WriteRAW(underlying_cast(Marker::Int64));
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WriteValue(value);
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}
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}
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void WriteDouble(const double &value) {
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WriteRAW(underlying_cast(Marker::Float64));
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WriteValue(*reinterpret_cast<const int64_t *>(&value));
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}
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void WriteTypeSize(const size_t size, const uint8_t typ) {
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if (size <= 15) {
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uint8_t len = size;
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len &= 0x0F;
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WriteRAW(underlying_cast(MarkerTiny[typ]) + len);
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} else if (size <= 255) {
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uint8_t len = size;
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WriteRAW(underlying_cast(Marker8[typ]));
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WriteRAW(len);
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} else if (size <= 65535) {
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uint16_t len = size;
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WriteRAW(underlying_cast(Marker16[typ]));
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WriteValue(len);
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} else {
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uint32_t len = size;
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WriteRAW(underlying_cast(Marker32[typ]));
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WriteValue(len);
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}
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}
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void WriteString(const std::string &value) {
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WriteTypeSize(value.size(), MarkerString);
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WriteRAW(value.c_str(), value.size());
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}
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void WritePropertyValue(const PropertyValue &value) {
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auto write_list = [this](const std::vector<PropertyValue> &value) {
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WriteTypeSize(value.size(), MarkerList);
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for (auto &x : value) WritePropertyValue(x);
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};
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auto write_map = [this](const std::map<std::string, PropertyValue> &value) {
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WriteTypeSize(value.size(), MarkerMap);
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for (auto &x : value) {
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WriteString(x.first);
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WritePropertyValue(x.second);
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}
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};
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switch (value.type()) {
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case PropertyValue::Type::Null:
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WriteNull();
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break;
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case PropertyValue::Type::Bool:
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WriteBool(value.Value<bool>());
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break;
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case PropertyValue::Type::Int:
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WriteInt(value.Value<int64_t>());
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break;
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case PropertyValue::Type::Double:
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WriteDouble(value.Value<double>());
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break;
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case PropertyValue::Type::String:
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WriteString(value.Value<std::string>());
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break;
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case PropertyValue::Type::List:
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write_list(value.Value<std::vector<PropertyValue>>());
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break;
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case PropertyValue::Type::Map:
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write_map(value.Value<std::map<std::string, PropertyValue>>());
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break;
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}
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}
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protected:
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Buffer &buffer_;
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};
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} // namespace communication::bolt
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