Make more temporaries const

This commit is contained in:
Tyler Neely 2022-08-02 14:33:05 +00:00
parent 54369958d1
commit b2a8063a96

View File

@ -38,9 +38,9 @@ void SimulatorHandle::IncrementServerCountAndWaitForQuiescentState(Address addre
server_addresses_.insert(address);
while (true) {
size_t blocked_servers = BlockedServers();
const size_t blocked_servers = BlockedServers();
bool all_servers_blocked = blocked_servers == server_addresses_.size();
const bool all_servers_blocked = blocked_servers == server_addresses_.size();
if (all_servers_blocked) {
return;
@ -67,7 +67,7 @@ size_t SimulatorHandle::BlockedServers() {
bool SimulatorHandle::MaybeTickSimulator() {
std::unique_lock<std::mutex> lock(mu_);
size_t blocked_servers = BlockedServers();
const size_t blocked_servers = BlockedServers();
if (blocked_servers < server_addresses_.size()) {
// we only need to advance the simulator when all
@ -100,7 +100,7 @@ bool SimulatorHandle::MaybeTickSimulator() {
if (config_.scramble_messages) {
// scramble messages
std::uniform_int_distribution<size_t> swap_distrib(0, in_flight_.size() - 1);
size_t swap_index = swap_distrib(rng_);
const size_t swap_index = swap_distrib(rng_);
std::swap(in_flight_[swap_index], in_flight_.back());
}
@ -108,8 +108,8 @@ bool SimulatorHandle::MaybeTickSimulator() {
in_flight_.pop_back();
std::uniform_int_distribution<int> drop_distrib(0, 99);
int drop_threshold = drop_distrib(rng_);
bool should_drop = drop_threshold < config_.drop_percent;
const int drop_threshold = drop_distrib(rng_);
const bool should_drop = drop_threshold < config_.drop_percent;
if (should_drop) {
stats_.dropped_messages++;