Refactor / remove unused lockfree list
Reviewers: teon.banek Reviewed By: teon.banek Subscribers: pullbot Differential Revision: https://phabricator.memgraph.io/D1478
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#pragma once
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#include <unistd.h>
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#include <atomic>
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#include "memory/hp.hpp"
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#include "threading/sync/lockable.hpp"
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namespace lockfree {
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template <class T, size_t sleep_time = 250>
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class List : Lockable<SpinLock> {
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public:
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List() = default;
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List(List&) = delete;
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List(List&&) = delete;
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void operator=(List&) = delete;
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class read_iterator {
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public:
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// constructor
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read_iterator(T* curr)
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: curr(curr), hazard_ref(std::move(memory::HP::get().insert(curr))) {}
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// no copy constructor
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read_iterator(read_iterator& other) = delete;
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// move constructor
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read_iterator(read_iterator&& other)
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: curr(other.curr), hazard_ref(std::move(other.hazard_ref)) {}
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T& operator*() { return *curr; }
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T* operator->() { return curr; }
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operator T*() { return curr; }
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read_iterator& operator++() {
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auto& hp = memory::HP::get();
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hazard_ref = std::move(hp.insert(curr->next.load()));
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curr = curr->next.load();
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return *this;
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}
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read_iterator& operator++(int) { return operator++(); }
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bool has_next() {
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if (curr->next == nullptr) return false;
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return true;
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}
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private:
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T* curr;
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memory::HP::reference hazard_ref;
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};
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class read_write_iterator {
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friend class List<T, sleep_time>;
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public:
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read_write_iterator(T* prev, T* curr)
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: prev(prev),
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curr(curr),
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hazard_ref(std::move(memory::HP::get().insert(curr))) {}
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// no copy constructor
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read_write_iterator(read_write_iterator& other) = delete;
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// move constructor
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read_write_iterator(read_write_iterator&& other)
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: prev(other.prev),
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curr(other.curr),
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hazard_ref(std::move(other.hazard_ref)) {}
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T& operator*() { return *curr; }
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T* operator->() { return curr; }
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operator T*() { return curr; }
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read_write_iterator& operator++() {
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auto& hp = memory::HP::get();
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hazard_ref = std::move(hp.insert(curr->next.load()));
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prev = curr;
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curr = curr->next.load();
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return *this;
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}
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read_write_iterator& operator++(int) { return operator++(); }
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private:
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T* prev;
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T* curr;
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memory::HP::reference hazard_ref;
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};
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read_iterator begin() { return read_iterator(head.load()); }
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read_write_iterator rw_begin() {
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return read_write_iterator(nullptr, head.load());
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}
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void push_front(T* node) {
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// we want to push an item to front of a list like this
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// HEAD --> [1] --> [2] --> [3] --> ...
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// read the value of head atomically and set the node's next pointer
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// to point to the same location as head
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// HEAD --------> [1] --> [2] --> [3] --> ...
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// |
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// |
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// NODE ------+
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T* h = node->next = head.load();
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// atomically do: if the value of node->next is equal to current value
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// of head, make the head to point to the node.
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// if this fails (another thread has just made progress), update the
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// value of node->next to the current value of head and retry again
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// until you succeed
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// HEAD ----|CAS|----------> [1] --> [2] --> [3] --> ...
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// | | |
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// | v |
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// +-------|CAS|---> NODE ---+
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while (!head.compare_exchange_weak(h, node)) {
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node->next.store(h);
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usleep(sleep_time);
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}
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// the final state of the list after compare-and-swap looks like this
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// HEAD [1] --> [2] --> [3] --> ...
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// | |
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// | |
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// +---> NODE ---+
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}
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bool remove(read_write_iterator& it) {
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// acquire an exclusive guard.
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// we only care about push_front and iterator performance so we can
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// we only care about push_front and iterator performance so we can
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// tradeoff some remove speed for better reads and inserts. remove is
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// used exclusively by the GC thread(s) so it can be slower
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auto guard = acquire_unique();
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// even though concurrent removes are synchronized, we need to worry
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// about concurrent reads (solved by using atomics) and concurrent
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// inserts to head (VERY dangerous, suffers from ABA problem, solved
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// by simply not deleting the head node until it gets pushed further
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// down the list)
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// check if we're deleting the head node. we can't do that because of
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// the ABA problem so just return false for now. the logic behind this
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// is that this node will move further down the list next time the
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// garbage collector traverses this list and therefore it will become
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// deletable
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if (it.prev == nullptr) {
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return false;
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}
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// HEAD --> ... --> [i] --> [i + 1] --> [i + 2] --> ...
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//
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// prev curr next
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auto prev = it.prev;
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auto curr = it.curr;
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auto next = curr->next.load(std::memory_order_acquire);
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// effectively remove the curr node from the list
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// +---------------------+
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// | |
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// | v
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// HEAD --> ... --> [i] [i + 1] --> [i + 2] --> ...
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//
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// prev curr next
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prev->next.store(next, std::memory_order_release);
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// curr is now removed from the list so no iterators will be able
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// to reach it at this point, but we still need to check the hazard
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// pointers and wait until everyone who currently holds a reference to
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// it has stopped using it before we can physically delete it
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// TODO: test more appropriate
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auto& hp = memory::HP::get();
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while (hp.find(reinterpret_cast<uintptr_t>(curr))) sleep(sleep_time);
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delete curr;
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return true;
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}
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private:
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std::atomic<T*> head{nullptr};
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};
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template <class T, size_t sleep_time>
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bool operator==(typename List<T, sleep_time>::read_iterator& a,
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typename List<T, sleep_time>::read_iterator& b) {
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return a->curr == b->curr;
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}
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template <class T, size_t sleep_time>
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bool operator!=(typename List<T, sleep_time>::read_iterator& a,
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typename List<T, sleep_time>::read_iterator& b) {
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return !operator==(a, b);
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}
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}
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@ -21,8 +21,8 @@
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template <typename TElement>
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class RingBuffer {
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public:
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RingBuffer(int capacity) : capacity_(capacity) {
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buffer_ = new TElement[capacity_];
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explicit RingBuffer(int capacity) : capacity_(capacity) {
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buffer_ = std::make_unique<TElement[]>(capacity_);
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}
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RingBuffer(const RingBuffer &) = delete;
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@ -30,9 +30,7 @@ class RingBuffer {
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RingBuffer &operator=(const RingBuffer &) = delete;
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RingBuffer &operator=(RingBuffer &&) = delete;
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~RingBuffer() {
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delete[] buffer_;
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}
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~RingBuffer() = default;
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/**
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* Emplaces a new element into the buffer. This call blocks until space in the
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@ -53,7 +51,7 @@ class RingBuffer {
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}
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// Log a warning approximately once per second if buffer is full.
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LOG_EVERY_N(WARNING, 4000) << "RingBuffer full: worker waiting";
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DLOG_EVERY_N(WARNING, 4000) << "RingBuffer full: worker waiting";
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// Sleep time determined using tests/benchmark/ring_buffer.cpp
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std::this_thread::sleep_for(std::chrono::microseconds(250));
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}
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@ -83,7 +81,7 @@ class RingBuffer {
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private:
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int capacity_;
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TElement *buffer_;
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std::unique_ptr<TElement[]> buffer_;
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utils::SpinLock lock_;
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int read_pos_{0};
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int write_pos_{0};
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