Add concurrent benchmarks for skiplist.

Summary: Skiplist benchmark and refactor testing infrastructure.

Reviewers: mferencevic, buda

Reviewed By: buda

Subscribers: pullbot

Differential Revision: https://phabricator.memgraph.io/D103
This commit is contained in:
Dominik Gleich 2017-05-02 10:43:46 +02:00
parent ffc977dbfc
commit 487f429d5b
3 changed files with 161 additions and 25 deletions

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@ -0,0 +1,95 @@
#pragma once
#include <algorithm>
#include <atomic>
#include <chrono>
#include <thread>
#include <vector>
#include "data_structures/concurrent/skiplist.hpp"
/**
* Helper functions for skiplist. This functions are used to insert
* concurrently into skiplist.
*/
class SkipListHelper {
public:
/**
* Inserts into a skiplist concurrently. Tries to synchronize all threads to
* start and end in the same time. This function should only be used to
* benchmark skiplist in a way that doesn't give thread a chance to consume
* more than the (end - start) / num_of_threads elements in the allocated
* time, since that would make the measurement inaccurate. Also shuffles the
* data to avoid consecutive value inserts.
*
* @param skiplist - skiplist instance
* @param start - value_range start
* @param end - value_range end (exclusive)
* @param num_of_threads - number of threads to insert with
* @param duration - duration of thread time in microseconds
* @return number of inserted elements
*/
static int InsertConcurrentSkiplistTimed(
SkipList<int> *skiplist, const int start, const int end,
const int num_of_threads, const std::chrono::microseconds &duration) {
std::vector<int> V(end - start);
for (int i = start; i < end; ++i) V[i] = i;
std::random_shuffle(V.begin(), V.end());
std::vector<std::thread> threads;
std::atomic<bool> stopped{1};
std::atomic<int> count{0};
for (int i = 0; i < num_of_threads; ++i) {
const int part = (end - start) / num_of_threads;
threads.emplace_back(std::thread(
[&V, &stopped, &count](SkipList<int> *skiplist, int start, int end) {
while (stopped)
;
auto accessor = skiplist->access();
for (int i = start; i < end && !stopped; ++i) {
while (accessor.insert(V[i]).second == false)
;
++count;
}
},
skiplist, start + i * part, start + (i + 1) * part));
}
stopped = false;
std::this_thread::sleep_for(duration);
stopped = true;
for (auto &x : threads) x.join();
return count;
}
/**
* Insert into skiplist concurrently. With the hardware maximal number of
* threads an instance will allow.
*
* @param skiplist - skiplist instance
* @param start - starting value to insert
* @param end - ending value to insert
*/
static void InsertConcurrentSkiplist(SkipList<int> *skiplist, int start,
int end) {
int number_of_threads = std::thread::hardware_concurrency();
std::vector<std::thread> threads;
for (int i = 0; i < number_of_threads; i++) {
const int part = (end - start) / number_of_threads;
threads.emplace_back(std::thread(
[](SkipList<int> *skiplist, int start, int end) {
auto accessor = skiplist->access();
for (; start < end; start++) {
while (!accessor.insert(std::move(start)).second)
;
}
},
skiplist, start + i * part, start + (i + 1) * part));
}
for (auto &thread : threads) thread.join();
}
private:
};

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@ -0,0 +1,63 @@
#ifndef NDEBUG
#define NDEBUG
#endif
#include <algorithm>
#include <thread>
#include <vector>
#include "benchmark/benchmark.h"
#include "benchmark/benchmark_api.h"
#include "data_structures/concurrent/skiplist.hpp"
#include "logging/default.hpp"
#include "logging/streams/stderr.hpp"
#include "skiplist_helper.hpp"
#include "utils/assert.hpp"
void Insert(benchmark::State& state) {
SkipList<int> skiplist;
while (state.KeepRunning()) {
const int count = SkipListHelper::InsertConcurrentSkiplistTimed(
&skiplist, 0, 10000000, state.range(1),
std::chrono::microseconds(state.range(0)));
state.SetItemsProcessed(count); // Number of processed items in one
// iteration - useful for items/per s.
state.SetIterationTime(state.range(0) * 1.0 /
1000000); // Time the iteration took - since ideally
// all threads should run and stop at the
// same time we set the time manually.
auto sl_access = skiplist.access();
while (sl_access.size()) sl_access.remove(*sl_access.begin());
}
}
/**
* Invokes the test function with two arguments, time and number of threads.
* Time is specified in microseconds.
*/
static void CustomArguments(benchmark::internal::Benchmark* b) {
for (int i = (1 << 18); i <= (1 << 20); i *= 2)
for (int j = 1; j <= 8; ++j) b->Args({i, j});
}
/**
* This benchmark represents a use case of benchmarking one multi-threaded
* concurrent structure. This test assumes that all threads will start and end
* at the exact same time and will compete with each other.
*/
BENCHMARK(Insert)
->Apply(CustomArguments) // Set custom arguments.
->Unit(benchmark::kMicrosecond)
->UseManualTime() // Don't calculate real-time but depend on function
// providing the execution time.
->Repetitions(3)
->ReportAggregatesOnly(1);
int main(int argc, char** argv) {
logging::init_async();
logging::log->pipe(std::make_unique<Stderr>());
::benchmark::Initialize(&argc, argv);
::benchmark::RunSpecifiedBenchmarks();
return 0;
}

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@ -14,41 +14,19 @@
#include "data_structures/concurrent/skiplist.hpp"
#include "logging/default.hpp"
#include "logging/streams/stdout.hpp"
#include "skiplist_helper.hpp"
#include "utils/random/random_generator.hpp"
using utils::random::NumberGenerator;
using IntegerGenerator = NumberGenerator<std::uniform_int_distribution<int>,
std::default_random_engine, int>;
void InsertSkiplist(SkipList<int> *skiplist, int start, int end) {
auto accessor = skiplist->access();
for (int start = 0; start < end; start++) {
accessor.insert(std::move(start));
}
}
void InsertConcurrentSkiplist(SkipList<int> *skiplist, int start, int end) {
int number_od_threads = std::thread::hardware_concurrency();
std::vector<std::thread> threads(number_od_threads);
for (int i = 0; i < number_od_threads; i++) {
int part = (end - start) / number_od_threads;
threads[i] = std::thread(InsertSkiplist, skiplist, start + i * part,
start + (i + 1) * part);
}
for (int i = 0; i < number_od_threads; i++) {
threads[i].join();
}
}
static void ReverseFromRBegin(benchmark::State &state) {
while (state.KeepRunning()) {
state.PauseTiming();
SkipList<int> skiplist;
InsertConcurrentSkiplist(&skiplist, 0, state.range(0));
SkipListHelper::InsertConcurrentSkiplist(&skiplist, 0, state.range(0));
int counter = 10;
auto accessor = skiplist.access();
@ -70,7 +48,7 @@ static void FindFromRBegin(benchmark::State &state) {
state.PauseTiming();
SkipList<int> skiplist;
InsertConcurrentSkiplist(&skiplist, 0, state.range(0));
SkipListHelper::InsertConcurrentSkiplist(&skiplist, 0, state.range(0));
int counter = 10;
auto accessor = skiplist.access();