memgraph/tests/unit/mvcc.cpp

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#include <vector>
#include "gtest/gtest.h"
#include "mvcc/record.hpp"
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#include "mvcc/version.hpp"
#include "mvcc/version_list.hpp"
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#include "threading/sync/lock_timeout_exception.hpp"
#include "transactions/engine.hpp"
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#include "transactions/transaction.cpp"
#include "mvcc_gc_common.hpp"
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TEST(MVCC, Deadlock) {
tx::Engine engine;
auto t0 = engine.Begin();
mvcc::VersionList<Prop> version_list1(*t0);
mvcc::VersionList<Prop> version_list2(*t0);
t0->Commit();
auto t1 = engine.Begin();
auto t2 = engine.Begin();
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version_list1.update(*t1);
version_list2.update(*t2);
EXPECT_THROW(version_list1.update(*t2), LockTimeoutException);
}
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// TODO Gleich: move this test to mvcc_gc???
// check that we don't delete records when we re-link
TEST(MVCC, UpdateDontDelete) {
std::atomic<int> count{0};
{
tx::Engine engine;
auto t1 = engine.Begin();
mvcc::VersionList<DestrCountRec> version_list(*t1, count);
t1->Commit();
auto t2 = engine.Begin();
version_list.update(*t2);
t2->Abort();
EXPECT_EQ(count, 0);
auto t3 = engine.Begin();
// Update re-links the node and shouldn't clear it yet.
version_list.update(*t3);
EXPECT_EQ(count, 0);
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// TODO Gleich: why don't we also test that remove doesn't delete?
t3->Commit();
}
EXPECT_EQ(count, 3);
}
// Check that we get the oldest record.
TEST(MVCC, Oldest) {
tx::Engine engine;
auto t1 = engine.Begin();
mvcc::VersionList<Prop> version_list(*t1);
auto first = version_list.Oldest();
EXPECT_NE(first, nullptr);
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// TODO Gleich: no need to do 10 checks of the same thing
for (int i = 0; i < 10; ++i) {
engine.Advance(t1->id_);
version_list.update(*t1);
EXPECT_EQ(version_list.Oldest(), first);
}
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// TODO Gleich: what about remove?
// TODO Gleich: here it might make sense to write a concurrent test
// since these ops rely heavily on linkage atomicity?
}
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// TODO Gleich: perhaps some concurrent VersionList::find tests?