memgraph/storage/model/properties/property.hpp

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#ifndef MEMGRAPH_STORAGE_MODEL_PROPERTIES_PROPERTY_HPP
#define MEMGRAPH_STORAGE_MODEL_PROPERTIES_PROPERTY_HPP
#include <memory>
#include <string>
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namespace props
{
class Property
{
public:
// shared_ptr is being used because of MVCC - when you clone a record, you
// clone it's properties. when a single property is updated, a lot of
// memory is being wasted. this way it is shared until you need to change
// something and shared ptr ensures it's being properly tracked and
// cleaned up after no one is using it
using sptr = std::shared_ptr<Property>;
virtual ~Property() {}
virtual void dump(std::string& buffer) = 0;
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template <class T>
T* as()
{
// return dynamic_cast<T*>(this);
// http://stackoverflow.com/questions/579887/how-expensive-is-rtti
// so... typeid is 20x faster! but there are some caveats, use with
// caution. read CAREFULLY what those people are saying.
// should be ok to use in this situation because all types used by
// this comparison are local and compile together with this code
// and we're compiling it only for linux with gcc/clang and we will
// not use any classes from third party libraries in this function.
if(typeid(T*) == typeid(this))
return static_cast<T*>(this);
return nullptr;
}
};
template <class T>
class Value : public Property
{
public:
Value(T value) : value(value) {}
T value;
};
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}
#endif