GoCollections/lang/Int32.go

72 lines
986 B
Go

package lang
import "strconv"
type Int32 int32
type Rune = Int32
type AsInt32 interface {
Object
AsInt32() Int32
}
func CastInt32(v any) (int32, bool) {
switch i := v.(type) {
case int32:
return i, true
case AsInt32:
return i.AsInt32().V(), true
default:
return 0, false
}
}
func EqualsInt32(i1 AsInt32, i2 any) bool {
i2, ok := CastInt32(i2)
return ok && i2 == i1.AsInt32().V()
}
func (i Int32) V() int32 {
return int32(i)
}
func (i *Int32) P() *int32 {
return (*int32)(i)
}
func (i Int32) AsInt32() Int32 {
return i
}
func (i Int32) String() string {
return strconv.FormatInt(int64(i), 10)
}
func (i Int32) AsObject() Object {
return i
}
func (i Int32) Equals(e Object) bool {
return EqualsInt32(i, e)
}
func (i Int32) ToString() String {
return NewString(i.String())
}
func (i Int32) HashCode() int32 {
return int32(i)
}
func (i Int32) Compare(t Int32) int {
switch {
case i > t:
return 1
case i == t:
return 0
default:
return -1
}
}