/* * Copyright (c) 2022 tursom. All rights reserved. * Use of this source code is governed by a GPL-3 * license that can be found in the LICENSE file. */ package lang import ( "fmt" ) type Float64 float64 func CastFloat64(v any) (float64, bool) { switch i := v.(type) { case int: return float64(i), true case int8: return float64(i), true case int16: return float64(i), true case int32: return float64(i), true case int64: return float64(i), true case uint: return float64(i), true case uint8: return float64(i), true case uint16: return float64(i), true case uint32: return float64(i), true case uint64: return float64(i), true case float32: return float64(i), true case float64: return i, true case Number: return i.ToFloat64().V(), true default: return 0, false } } func EqualsFloat64(i1 Number, i2 any) bool { i2, ok := CastFloat64(i2) return ok && i2 == i1.ToFloat64().V() } func (i Float64) V() float64 { return float64(i) } func (i Float64) String() string { return fmt.Sprint(float64(i)) } func (i Float64) AsObject() Object { return i } func (i Float64) Equals(e Object) bool { i2, ok := CastFloat64(e) if !ok { return false } return i.V() == i2 } func (i Float64) ToString() String { return NewString(i.String()) } func (i Float64) HashCode() int32 { return HashFloat64(float64(i)) } func (i Float64) Compare(t Float64) int { switch { case i > t: return 1 case i == t: return 0 default: return -1 } } func HashFloat64(f float64) int32 { return Hash64(&f) }