package lang import "strconv" type Int32 int32 type Rune = Int32 type AsInt32 interface { Object AsInt32() Int32 } func CastInt32(v any) (int32, bool) { switch i := v.(type) { case int32: return i, true case AsInt32: return i.AsInt32().V(), true default: return 0, false } } func EqualsInt32(i1 AsInt32, i2 any) bool { i2, ok := CastInt32(i2) return ok && i2 == i1.AsInt32().V() } func (i Int32) V() int32 { return int32(i) } func (i *Int32) P() *int32 { return (*int32)(i) } func (i Int32) AsInt32() Int32 { return i } func (i Int32) String() string { return strconv.FormatInt(int64(i), 10) } func (i Int32) AsObject() Object { return i } func (i Int32) Equals(e Object) bool { return EqualsInt32(i, e) } func (i Int32) ToString() String { return NewString(i.String()) } func (i Int32) HashCode() int32 { return int32(i) } func (i Int32) Compare(t Int32) int { switch { case i > t: return 1 case i == t: return 0 default: return -1 } }