GoCollections/lang/Int32.go

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/*
* Copyright (c) 2022 tursom. All rights reserved.
* Use of this source code is governed by a GPL-3
* license that can be found in the LICENSE file.
*/
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package lang
import "strconv"
type Int32 int32
type Rune = Int32
func CastInt32(v any) (int32, bool) {
switch i := v.(type) {
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case int:
return int32(i), true
case int8:
return int32(i), true
case int16:
return int32(i), true
case int32:
return i, true
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case int64:
return int32(i), true
case uint:
return int32(i), true
case uint8:
return int32(i), true
case uint16:
return int32(i), true
case uint32:
return int32(i), true
case uint64:
return int32(i), true
case float32:
return int32(i), true
case float64:
return int32(i), true
case Number:
return int32(i.ToInt64().V()), true
default:
return 0, false
}
}
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func EqualsInt32(i1 Number, i2 any) bool {
i2, ok := CastInt32(i2)
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return ok && i2 == i1.ToInt64().V()
}
func (i Int32) V() int32 {
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return int32(i)
}
func (i *Int32) P() *int32 {
return (*int32)(i)
}
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func (i Int32) String() string {
return strconv.FormatInt(int64(i), 10)
}
func (i Int32) AsObject() Object {
return i
}
func (i Int32) Equals(e Object) bool {
return EqualsInt32(i, e)
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}
func (i Int32) ToString() String {
return NewString(i.String())
}
func (i Int32) HashCode() int32 {
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return HashInt32(int32(i))
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}
func (i Int32) Compare(t Int32) int {
switch {
case i > t:
return 1
case i == t:
return 0
default:
return -1
}
}
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func (i Int32) ToInt64() Int64 {
return Int64(i)
}
func (i Int32) ToUInt64() UInt64 {
return UInt64(i)
}
func (i Int32) ToFloat64() Float64 {
return Float64(i)
}
func HashInt32(i int32) int32 {
return i
}