From 0c329e703d00e5a8ceb82ff3db8b478bbca6abd5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?HuTao=E4=BB=8A=E5=A4=A9=E5=90=83=E4=BB=80=E4=B9=88?= <1184726415@qq.com> Date: Sun, 4 Sep 2022 13:51:56 +0800 Subject: [PATCH] v0.1.4 --- README.md | 1 + README.txt | 46 ---------------------------------------------- 2 files changed, 1 insertion(+), 46 deletions(-) create mode 100644 README.md delete mode 100644 README.txt diff --git a/README.md b/README.md new file mode 100644 index 0000000..3a417ac --- /dev/null +++ b/README.md @@ -0,0 +1 @@ +# A MC MOD \ No newline at end of file diff --git a/README.txt b/README.txt deleted file mode 100644 index 344bca7..0000000 --- a/README.txt +++ /dev/null @@ -1,46 +0,0 @@ - -Source installation information for modders -------------------------------------------- -This code follows the Minecraft Forge installation methodology. It will apply -some small patches to the vanilla MCP source code, giving you and it access -to some of the data and functions you need to build a successful mod. - -Note also that the patches are built against "un-renamed" MCP source code (aka -SRG Names) - this means that you will not be able to read them directly against -normal code. - -Setup Process: -============================== - -Step 1: Open your command-line and browse to the folder where you extracted the zip file. - -Step 2: You're left with a choice. -If you prefer to use Eclipse: -1. Run the following command: `gradlew genEclipseRuns` (`./gradlew genEclipseRuns` if you are on Mac/Linux) -2. Open Eclipse, Import > Existing Gradle Project > Select Folder - or run `gradlew eclipse` to generate the project. - -If you prefer to use IntelliJ: -1. Open IDEA, and import project. -2. Select your build.gradle file and have it import. -3. Run the following command: `gradlew genIntellijRuns` (`./gradlew genIntellijRuns` if you are on Mac/Linux) -4. Refresh the Gradle Project in IDEA if required. - -If at any point you are missing libraries in your IDE, or you've run into problems you can -run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything -{this does not affect your code} and then start the process again. - -Mapping Names: -============================= -By default, the MDK is configured to use the official mapping names from Mojang for methods and fields -in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this -license, if you do not agree with it you can change your mapping names to other crowdsourced names in your -build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here: -https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md - -Additional Resources: -========================= -Community Documentation: http://mcforge.readthedocs.io/en/latest/gettingstarted/ -LexManos' Install Video: https://www.youtube.com/watch?v=8VEdtQLuLO0 -Forge Forum: https://forums.minecraftforge.net/ -Forge Discord: https://discord.gg/UvedJ9m \ No newline at end of file