go-libp2p-resource-manager/limit.go

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package rcmgr
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import (
"github.com/libp2p/go-libp2p-core/network"
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"github.com/libp2p/go-libp2p-core/peer"
"github.com/libp2p/go-libp2p-core/protocol"
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"github.com/elastic/gosigar"
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"github.com/pbnjay/memory"
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)
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// Limit is an object that specifies basic resource limits.
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type Limit interface {
GetMemoryLimit() int64
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GetStreamLimit(network.Direction) int
GetConnLimit(network.Direction) int
GetFDLimit() int
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}
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// Limiter is the interface for providing limits to the resource manager.
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type Limiter interface {
GetSystemLimits() Limit
GetTransientLimits() Limit
GetServiceLimits(svc string) Limit
GetProtocolLimits(proto protocol.ID) Limit
GetPeerLimits(p peer.ID) Limit
GetStreamLimits(p peer.ID) Limit
GetConnLimits() Limit
}
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type BaseLimit struct {
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StreamsInbound int
StreamsOutbound int
ConnsInbound int
ConnsOutbound int
FD int
}
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// StaticLimit is a limit with static values.
type StaticLimit struct {
BaseLimit
Memory int64
}
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var _ Limit = (*StaticLimit)(nil)
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// DynamicLimit is a limit with dynamic memory values, based on available memory
type DynamicLimit struct {
BaseLimit
// MinMemory is the minimum memory for this limit
MinMemory int64
// MaxMemory is the maximum memory for this limit
MaxMemory int64
// MemoryFraction is the fraction of available memory allowed for this limit,
// bounded by [MinMemory, MaxMemory]
MemoryFraction int
}
var _ Limit = (*DynamicLimit)(nil)
// BasicLimiter is a limiter with fixed limits.
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type BasicLimiter struct {
SystemLimits Limit
TransientLimits Limit
DefaultServiceLimits Limit
ServiceLimits map[string]Limit
DefaultProtocolLimits Limit
ProtocolLimits map[protocol.ID]Limit
DefaultPeerLimits Limit
PeerLimits map[peer.ID]Limit
ConnLimits Limit
StreamLimits Limit
}
var _ Limiter = (*BasicLimiter)(nil)
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// NewStaticLimiter creates a limiter with default limits and a system memory cap; if the
// system memory cap is 0, then 1/8th of the total memory is used.
func NewStaticLimiter(memoryCap int64) *BasicLimiter {
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if memoryCap == 0 {
memoryCap = int64(memory.TotalMemory() / 8)
}
system := &StaticLimit{
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Memory: memoryCap,
BaseLimit: BaseLimit{
StreamsInbound: 4096,
StreamsOutbound: 16384,
ConnsInbound: 256,
ConnsOutbound: 512,
FD: 512,
},
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}
transient := &StaticLimit{
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Memory: memoryCap / 16,
BaseLimit: BaseLimit{
StreamsInbound: 128,
StreamsOutbound: 512,
ConnsInbound: 32,
ConnsOutbound: 128,
FD: 128,
},
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}
svc := &StaticLimit{
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Memory: memoryCap / 2,
BaseLimit: BaseLimit{
StreamsInbound: 2048,
StreamsOutbound: 8192,
},
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}
proto := &StaticLimit{
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Memory: memoryCap / 4,
BaseLimit: BaseLimit{
StreamsInbound: 1024,
StreamsOutbound: 4096,
},
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}
peer := &StaticLimit{
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Memory: memoryCap / 16,
BaseLimit: BaseLimit{
StreamsInbound: 512,
StreamsOutbound: 2048,
ConnsInbound: 8,
ConnsOutbound: 16,
FD: 8,
},
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}
conn := &StaticLimit{
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Memory: 16 << 20,
BaseLimit: BaseLimit{
ConnsInbound: 1,
ConnsOutbound: 1,
FD: 1,
},
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}
stream := &StaticLimit{
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Memory: 16 << 20,
BaseLimit: BaseLimit{
StreamsInbound: 1,
StreamsOutbound: 1,
},
}
return &BasicLimiter{
SystemLimits: system,
TransientLimits: transient,
DefaultServiceLimits: svc,
DefaultProtocolLimits: proto,
DefaultPeerLimits: peer,
ConnLimits: conn,
StreamLimits: stream,
}
}
// NewDynamicLimiter creates a limiter with default limits and a memory cap dynamically computed
// based on available memory. minMemory and maxMemory specify the system memory bounds,
// while memFraction specifies the fraction of available memory available for the system, within
// the specified bounds.
func NewDynamicLimiter(minMemory, maxMemory int64, memFraction int) *BasicLimiter {
system := &DynamicLimit{
MinMemory: minMemory,
MaxMemory: maxMemory,
MemoryFraction: memFraction,
BaseLimit: BaseLimit{
StreamsInbound: 4096,
StreamsOutbound: 16384,
ConnsInbound: 256,
ConnsOutbound: 512,
FD: 512,
},
}
transient := &DynamicLimit{
MinMemory: minMemory / 16,
MaxMemory: maxMemory / 16,
MemoryFraction: memFraction * 16,
BaseLimit: BaseLimit{
StreamsInbound: 128,
StreamsOutbound: 512,
ConnsInbound: 32,
ConnsOutbound: 128,
FD: 128,
},
}
svc := &DynamicLimit{
MinMemory: minMemory / 2,
MaxMemory: maxMemory / 2,
MemoryFraction: memFraction * 2,
BaseLimit: BaseLimit{
StreamsInbound: 2048,
StreamsOutbound: 8192,
},
}
proto := &DynamicLimit{
MinMemory: minMemory / 4,
MaxMemory: maxMemory / 4,
MemoryFraction: memFraction * 4,
BaseLimit: BaseLimit{
StreamsInbound: 1024,
StreamsOutbound: 4096,
},
}
peer := &DynamicLimit{
MinMemory: minMemory / 16,
MaxMemory: maxMemory / 16,
MemoryFraction: memFraction * 16,
BaseLimit: BaseLimit{
StreamsInbound: 512,
StreamsOutbound: 2048,
ConnsInbound: 8,
ConnsOutbound: 16,
FD: 8,
},
}
conn := &StaticLimit{
Memory: 16 << 20,
BaseLimit: BaseLimit{
ConnsInbound: 1,
ConnsOutbound: 1,
FD: 1,
},
}
stream := &StaticLimit{
Memory: 16 << 20,
BaseLimit: BaseLimit{
StreamsInbound: 1,
StreamsOutbound: 1,
},
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}
return &BasicLimiter{
SystemLimits: system,
TransientLimits: transient,
DefaultServiceLimits: svc,
DefaultProtocolLimits: proto,
DefaultPeerLimits: peer,
ConnLimits: conn,
StreamLimits: stream,
}
}
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func (l *StaticLimit) GetMemoryLimit() int64 {
return l.Memory
}
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func (l *DynamicLimit) GetMemoryLimit() int64 {
var mem gosigar.Mem
if err := mem.Get(); err != nil {
panic(err)
}
limit := int64(mem.ActualFree) / int64(l.MemoryFraction)
if limit < l.MinMemory {
limit = l.MinMemory
} else if limit > l.MaxMemory {
limit = l.MaxMemory
}
return limit
}
func (l *BaseLimit) GetStreamLimit(dir network.Direction) int {
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if dir == network.DirInbound {
return l.StreamsInbound
} else {
return l.StreamsOutbound
}
}
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func (l *BaseLimit) GetConnLimit(dir network.Direction) int {
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if dir == network.DirInbound {
return l.ConnsInbound
} else {
return l.ConnsOutbound
}
}
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func (l *BaseLimit) GetFDLimit() int {
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return l.FD
}
func (l *BasicLimiter) GetSystemLimits() Limit {
return l.SystemLimits
}
func (l *BasicLimiter) GetTransientLimits() Limit {
return l.TransientLimits
}
func (l *BasicLimiter) GetServiceLimits(svc string) Limit {
sl, ok := l.ServiceLimits[svc]
if !ok {
return l.DefaultServiceLimits
}
return sl
}
func (l *BasicLimiter) GetProtocolLimits(proto protocol.ID) Limit {
pl, ok := l.ProtocolLimits[proto]
if !ok {
return l.DefaultProtocolLimits
}
return pl
}
func (l *BasicLimiter) GetPeerLimits(p peer.ID) Limit {
pl, ok := l.PeerLimits[p]
if !ok {
return l.DefaultPeerLimits
}
return pl
}
func (l *BasicLimiter) GetStreamLimits(p peer.ID) Limit {
return l.StreamLimits
}
func (l *BasicLimiter) GetConnLimits() Limit {
return l.ConnLimits
}