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https://github.com/mirror/tinycc.git
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302 lines
14 KiB
C
302 lines
14 KiB
C
/**
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* This file has no copyright assigned and is placed in the Public Domain.
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* This file is part of the w64 mingw-runtime package.
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* No warranty is given; refer to the file DISCLAIMER within this package.
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*/
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#ifndef _WINCON_
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#define _WINCON_
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct _COORD {
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SHORT X;
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SHORT Y;
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} COORD,*PCOORD;
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typedef struct _SMALL_RECT {
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SHORT Left;
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SHORT Top;
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SHORT Right;
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SHORT Bottom;
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} SMALL_RECT,*PSMALL_RECT;
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typedef struct _KEY_EVENT_RECORD {
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WINBOOL bKeyDown;
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WORD wRepeatCount;
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WORD wVirtualKeyCode;
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WORD wVirtualScanCode;
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union {
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WCHAR UnicodeChar;
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CHAR AsciiChar;
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} uChar;
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DWORD dwControlKeyState;
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} KEY_EVENT_RECORD,*PKEY_EVENT_RECORD;
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#define RIGHT_ALT_PRESSED 0x1
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#define LEFT_ALT_PRESSED 0x2
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#define RIGHT_CTRL_PRESSED 0x4
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#define LEFT_CTRL_PRESSED 0x8
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#define SHIFT_PRESSED 0x10
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#define NUMLOCK_ON 0x20
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#define SCROLLLOCK_ON 0x40
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#define CAPSLOCK_ON 0x80
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#define ENHANCED_KEY 0x100
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#define NLS_DBCSCHAR 0x10000
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#define NLS_ALPHANUMERIC 0x0
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#define NLS_KATAKANA 0x20000
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#define NLS_HIRAGANA 0x40000
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#define NLS_ROMAN 0x400000
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#define NLS_IME_CONVERSION 0x800000
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#define NLS_IME_DISABLE 0x20000000
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typedef struct _MOUSE_EVENT_RECORD {
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COORD dwMousePosition;
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DWORD dwButtonState;
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DWORD dwControlKeyState;
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DWORD dwEventFlags;
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} MOUSE_EVENT_RECORD,*PMOUSE_EVENT_RECORD;
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#define FROM_LEFT_1ST_BUTTON_PRESSED 0x1
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#define RIGHTMOST_BUTTON_PRESSED 0x2
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#define FROM_LEFT_2ND_BUTTON_PRESSED 0x4
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#define FROM_LEFT_3RD_BUTTON_PRESSED 0x8
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#define FROM_LEFT_4TH_BUTTON_PRESSED 0x10
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#define MOUSE_MOVED 0x1
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#define DOUBLE_CLICK 0x2
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#define MOUSE_WHEELED 0x4
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typedef struct _WINDOW_BUFFER_SIZE_RECORD {
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COORD dwSize;
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} WINDOW_BUFFER_SIZE_RECORD,*PWINDOW_BUFFER_SIZE_RECORD;
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typedef struct _MENU_EVENT_RECORD {
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UINT dwCommandId;
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} MENU_EVENT_RECORD,*PMENU_EVENT_RECORD;
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typedef struct _FOCUS_EVENT_RECORD {
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WINBOOL bSetFocus;
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} FOCUS_EVENT_RECORD,*PFOCUS_EVENT_RECORD;
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typedef struct _INPUT_RECORD {
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WORD EventType;
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union {
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KEY_EVENT_RECORD KeyEvent;
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MOUSE_EVENT_RECORD MouseEvent;
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WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
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MENU_EVENT_RECORD MenuEvent;
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FOCUS_EVENT_RECORD FocusEvent;
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} Event;
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} INPUT_RECORD,*PINPUT_RECORD;
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#define KEY_EVENT 0x1
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#define MOUSE_EVENT 0x2
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#define WINDOW_BUFFER_SIZE_EVENT 0x4
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#define MENU_EVENT 0x8
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#define FOCUS_EVENT 0x10
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typedef struct _CHAR_INFO {
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union {
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WCHAR UnicodeChar;
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CHAR AsciiChar;
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} Char;
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WORD Attributes;
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} CHAR_INFO,*PCHAR_INFO;
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#define FOREGROUND_BLUE 0x1
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#define FOREGROUND_GREEN 0x2
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#define FOREGROUND_RED 0x4
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#define FOREGROUND_INTENSITY 0x8
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#define BACKGROUND_BLUE 0x10
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#define BACKGROUND_GREEN 0x20
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#define BACKGROUND_RED 0x40
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#define BACKGROUND_INTENSITY 0x80
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#define COMMON_LVB_LEADING_BYTE 0x100
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#define COMMON_LVB_TRAILING_BYTE 0x200
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#define COMMON_LVB_GRID_HORIZONTAL 0x400
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#define COMMON_LVB_GRID_LVERTICAL 0x800
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#define COMMON_LVB_GRID_RVERTICAL 0x1000
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#define COMMON_LVB_REVERSE_VIDEO 0x4000
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#define COMMON_LVB_UNDERSCORE 0x8000
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#define COMMON_LVB_SBCSDBCS 0x300
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typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
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COORD dwSize;
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COORD dwCursorPosition;
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WORD wAttributes;
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SMALL_RECT srWindow;
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COORD dwMaximumWindowSize;
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} CONSOLE_SCREEN_BUFFER_INFO,*PCONSOLE_SCREEN_BUFFER_INFO;
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typedef struct _CONSOLE_CURSOR_INFO {
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DWORD dwSize;
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WINBOOL bVisible;
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} CONSOLE_CURSOR_INFO,*PCONSOLE_CURSOR_INFO;
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typedef struct _CONSOLE_FONT_INFO {
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DWORD nFont;
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COORD dwFontSize;
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} CONSOLE_FONT_INFO,*PCONSOLE_FONT_INFO;
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typedef struct _CONSOLE_SELECTION_INFO {
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DWORD dwFlags;
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COORD dwSelectionAnchor;
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SMALL_RECT srSelection;
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} CONSOLE_SELECTION_INFO,*PCONSOLE_SELECTION_INFO;
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#define CONSOLE_NO_SELECTION 0x0
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#define CONSOLE_SELECTION_IN_PROGRESS 0x1
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#define CONSOLE_SELECTION_NOT_EMPTY 0x2
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#define CONSOLE_MOUSE_SELECTION 0x4
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#define CONSOLE_MOUSE_DOWN 0x8
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typedef WINBOOL (WINAPI *PHANDLER_ROUTINE)(DWORD CtrlType);
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#define CTRL_C_EVENT 0
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#define CTRL_BREAK_EVENT 1
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#define CTRL_CLOSE_EVENT 2
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#define CTRL_LOGOFF_EVENT 5
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#define CTRL_SHUTDOWN_EVENT 6
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#define ENABLE_PROCESSED_INPUT 0x1
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#define ENABLE_LINE_INPUT 0x2
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#define ENABLE_ECHO_INPUT 0x4
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#define ENABLE_WINDOW_INPUT 0x8
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#define ENABLE_MOUSE_INPUT 0x10
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#define ENABLE_PROCESSED_OUTPUT 0x1
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#define ENABLE_WRAP_AT_EOL_OUTPUT 0x2
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#ifdef UNICODE
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#define PeekConsoleInput PeekConsoleInputW
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#define ReadConsoleInput ReadConsoleInputW
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#define WriteConsoleInput WriteConsoleInputW
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#define ReadConsoleOutput ReadConsoleOutputW
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#define WriteConsoleOutput WriteConsoleOutputW
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#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW
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#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
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#define FillConsoleOutputCharacter FillConsoleOutputCharacterW
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#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW
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#define GetConsoleTitle GetConsoleTitleW
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#define SetConsoleTitle SetConsoleTitleW
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#define ReadConsole ReadConsoleW
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#define WriteConsole WriteConsoleW
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#define AddConsoleAlias AddConsoleAliasW
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#define GetConsoleAlias GetConsoleAliasW
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#define GetConsoleAliasesLength GetConsoleAliasesLengthW
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#define GetConsoleAliasExesLength GetConsoleAliasExesLengthW
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#define GetConsoleAliases GetConsoleAliasesW
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#define GetConsoleAliasExes GetConsoleAliasExesW
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#else
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#define PeekConsoleInput PeekConsoleInputA
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#define ReadConsoleInput ReadConsoleInputA
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#define WriteConsoleInput WriteConsoleInputA
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#define ReadConsoleOutput ReadConsoleOutputA
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#define WriteConsoleOutput WriteConsoleOutputA
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#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA
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#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
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#define FillConsoleOutputCharacter FillConsoleOutputCharacterA
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#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA
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#define GetConsoleTitle GetConsoleTitleA
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#define SetConsoleTitle SetConsoleTitleA
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#define ReadConsole ReadConsoleA
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#define WriteConsole WriteConsoleA
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#define AddConsoleAlias AddConsoleAliasA
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#define GetConsoleAlias GetConsoleAliasA
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#define GetConsoleAliasesLength GetConsoleAliasesLengthA
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#define GetConsoleAliasExesLength GetConsoleAliasExesLengthA
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#define GetConsoleAliases GetConsoleAliasesA
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#define GetConsoleAliasExes GetConsoleAliasExesA
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#endif
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WINBASEAPI WINBOOL WINAPI PeekConsoleInputA(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
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WINBASEAPI WINBOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
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WINBASEAPI WINBOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
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WINBASEAPI WINBOOL WINAPI ReadConsoleInputW(HANDLE hConsoleInput,PINPUT_RECORD lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsRead);
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WINBASEAPI WINBOOL WINAPI WriteConsoleInputA(HANDLE hConsoleInput,CONST INPUT_RECORD *lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsWritten);
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WINBASEAPI WINBOOL WINAPI WriteConsoleInputW(HANDLE hConsoleInput,CONST INPUT_RECORD *lpBuffer,DWORD nLength,LPDWORD lpNumberOfEventsWritten);
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WINBASEAPI WINBOOL WINAPI ReadConsoleOutputA(HANDLE hConsoleOutput,PCHAR_INFO lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpReadRegion);
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WINBASEAPI WINBOOL WINAPI ReadConsoleOutputW(HANDLE hConsoleOutput,PCHAR_INFO lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpReadRegion);
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WINBASEAPI WINBOOL WINAPI WriteConsoleOutputA(HANDLE hConsoleOutput,CONST CHAR_INFO *lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpWriteRegion);
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WINBASEAPI WINBOOL WINAPI WriteConsoleOutputW(HANDLE hConsoleOutput,CONST CHAR_INFO *lpBuffer,COORD dwBufferSize,COORD dwBufferCoord,PSMALL_RECT lpWriteRegion);
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WINBASEAPI WINBOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,LPSTR lpCharacter,DWORD nLength,COORD dwReadCoord,LPDWORD lpNumberOfCharsRead);
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WINBASEAPI WINBOOL WINAPI ReadConsoleOutputCharacterW(HANDLE hConsoleOutput,LPWSTR lpCharacter,DWORD nLength,COORD dwReadCoord,LPDWORD lpNumberOfCharsRead);
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WINBASEAPI WINBOOL WINAPI ReadConsoleOutputAttribute(HANDLE hConsoleOutput,LPWORD lpAttribute,DWORD nLength,COORD dwReadCoord,LPDWORD lpNumberOfAttrsRead);
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WINBASEAPI WINBOOL WINAPI WriteConsoleOutputCharacterA(HANDLE hConsoleOutput,LPCSTR lpCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
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WINBASEAPI WINBOOL WINAPI WriteConsoleOutputCharacterW(HANDLE hConsoleOutput,LPCWSTR lpCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
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WINBASEAPI WINBOOL WINAPI WriteConsoleOutputAttribute(HANDLE hConsoleOutput,CONST WORD *lpAttribute,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfAttrsWritten);
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WINBASEAPI WINBOOL WINAPI FillConsoleOutputCharacterA(HANDLE hConsoleOutput,CHAR cCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
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WINBASEAPI WINBOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,WCHAR cCharacter,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfCharsWritten);
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WINBASEAPI WINBOOL WINAPI FillConsoleOutputAttribute(HANDLE hConsoleOutput,WORD wAttribute,DWORD nLength,COORD dwWriteCoord,LPDWORD lpNumberOfAttrsWritten);
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WINBASEAPI WINBOOL WINAPI GetConsoleMode(HANDLE hConsoleHandle,LPDWORD lpMode);
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WINBASEAPI WINBOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hConsoleInput,LPDWORD lpNumberOfEvents);
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WINBASEAPI WINBOOL WINAPI GetConsoleScreenBufferInfo(HANDLE hConsoleOutput,PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
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WINBASEAPI COORD WINAPI GetLargestConsoleWindowSize(HANDLE hConsoleOutput);
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WINBASEAPI WINBOOL WINAPI GetConsoleCursorInfo(HANDLE hConsoleOutput,PCONSOLE_CURSOR_INFO lpConsoleCursorInfo);
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WINBASEAPI WINBOOL WINAPI GetCurrentConsoleFont(HANDLE hConsoleOutput,WINBOOL bMaximumWindow,PCONSOLE_FONT_INFO lpConsoleCurrentFont);
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WINBASEAPI COORD WINAPI GetConsoleFontSize(HANDLE hConsoleOutput,DWORD nFont);
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WINBASEAPI WINBOOL WINAPI GetConsoleSelectionInfo(PCONSOLE_SELECTION_INFO lpConsoleSelectionInfo);
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WINBASEAPI WINBOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD lpNumberOfMouseButtons);
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WINBASEAPI WINBOOL WINAPI SetConsoleMode(HANDLE hConsoleHandle,DWORD dwMode);
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WINBASEAPI WINBOOL WINAPI SetConsoleActiveScreenBuffer(HANDLE hConsoleOutput);
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WINBASEAPI WINBOOL WINAPI FlushConsoleInputBuffer(HANDLE hConsoleInput);
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WINBASEAPI WINBOOL WINAPI SetConsoleScreenBufferSize(HANDLE hConsoleOutput,COORD dwSize);
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WINBASEAPI WINBOOL WINAPI SetConsoleCursorPosition(HANDLE hConsoleOutput,COORD dwCursorPosition);
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WINBASEAPI WINBOOL WINAPI SetConsoleCursorInfo(HANDLE hConsoleOutput,CONST CONSOLE_CURSOR_INFO *lpConsoleCursorInfo);
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WINBASEAPI WINBOOL WINAPI ScrollConsoleScreenBufferA(HANDLE hConsoleOutput,CONST SMALL_RECT *lpScrollRectangle,CONST SMALL_RECT *lpClipRectangle,COORD dwDestinationOrigin,CONST CHAR_INFO *lpFill);
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WINBASEAPI WINBOOL WINAPI ScrollConsoleScreenBufferW(HANDLE hConsoleOutput,CONST SMALL_RECT *lpScrollRectangle,CONST SMALL_RECT *lpClipRectangle,COORD dwDestinationOrigin,CONST CHAR_INFO *lpFill);
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WINBASEAPI WINBOOL WINAPI SetConsoleWindowInfo(HANDLE hConsoleOutput,WINBOOL bAbsolute,CONST SMALL_RECT *lpConsoleWindow);
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WINBASEAPI WINBOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttributes);
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WINBASEAPI WINBOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE HandlerRoutine,WINBOOL Add);
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WINBASEAPI WINBOOL WINAPI GenerateConsoleCtrlEvent(DWORD dwCtrlEvent,DWORD dwProcessGroupId);
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WINBASEAPI WINBOOL WINAPI AllocConsole(VOID);
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WINBASEAPI WINBOOL WINAPI FreeConsole(VOID);
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WINBASEAPI WINBOOL WINAPI AttachConsole(DWORD dwProcessId);
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#define ATTACH_PARENT_PROCESS ((DWORD)-1)
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WINBASEAPI DWORD WINAPI GetConsoleTitleA(LPSTR lpConsoleTitle,DWORD nSize);
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WINBASEAPI DWORD WINAPI GetConsoleTitleW(LPWSTR lpConsoleTitle,DWORD nSize);
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WINBASEAPI WINBOOL WINAPI SetConsoleTitleA(LPCSTR lpConsoleTitle);
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WINBASEAPI WINBOOL WINAPI SetConsoleTitleW(LPCWSTR lpConsoleTitle);
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WINBASEAPI WINBOOL WINAPI ReadConsoleA(HANDLE hConsoleInput,LPVOID lpBuffer,DWORD nNumberOfCharsToRead,LPDWORD lpNumberOfCharsRead,LPVOID lpReserved);
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WINBASEAPI WINBOOL WINAPI ReadConsoleW(HANDLE hConsoleInput,LPVOID lpBuffer,DWORD nNumberOfCharsToRead,LPDWORD lpNumberOfCharsRead,LPVOID lpReserved);
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WINBASEAPI WINBOOL WINAPI WriteConsoleA(HANDLE hConsoleOutput,CONST VOID *lpBuffer,DWORD nNumberOfCharsToWrite,LPDWORD lpNumberOfCharsWritten,LPVOID lpReserved);
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WINBASEAPI WINBOOL WINAPI WriteConsoleW(HANDLE hConsoleOutput,CONST VOID *lpBuffer,DWORD nNumberOfCharsToWrite,LPDWORD lpNumberOfCharsWritten,LPVOID lpReserved);
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#define CONSOLE_TEXTMODE_BUFFER 1
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WINBASEAPI HANDLE WINAPI CreateConsoleScreenBuffer(DWORD dwDesiredAccess,DWORD dwShareMode,CONST SECURITY_ATTRIBUTES *lpSecurityAttributes,DWORD dwFlags,LPVOID lpScreenBufferData);
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WINBASEAPI UINT WINAPI GetConsoleCP(VOID);
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WINBASEAPI WINBOOL WINAPI SetConsoleCP(UINT wCodePageID);
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WINBASEAPI UINT WINAPI GetConsoleOutputCP(VOID);
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WINBASEAPI WINBOOL WINAPI SetConsoleOutputCP(UINT wCodePageID);
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#define CONSOLE_FULLSCREEN 1
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#define CONSOLE_FULLSCREEN_HARDWARE 2
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WINBASEAPI WINBOOL WINAPI GetConsoleDisplayMode(LPDWORD lpModeFlags);
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WINBASEAPI HWND WINAPI GetConsoleWindow(VOID);
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WINBASEAPI DWORD WINAPI GetConsoleProcessList(LPDWORD lpdwProcessList,DWORD dwProcessCount);
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WINBASEAPI WINBOOL WINAPI AddConsoleAliasA(LPSTR Source,LPSTR Target,LPSTR ExeName);
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WINBASEAPI WINBOOL WINAPI AddConsoleAliasW(LPWSTR Source,LPWSTR Target,LPWSTR ExeName);
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WINBASEAPI DWORD WINAPI GetConsoleAliasA(LPSTR Source,LPSTR TargetBuffer,DWORD TargetBufferLength,LPSTR ExeName);
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WINBASEAPI DWORD WINAPI GetConsoleAliasW(LPWSTR Source,LPWSTR TargetBuffer,DWORD TargetBufferLength,LPWSTR ExeName);
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WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthA(LPSTR ExeName);
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WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthW(LPWSTR ExeName);
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WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthA(VOID);
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WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthW(VOID);
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WINBASEAPI DWORD WINAPI GetConsoleAliasesA(LPSTR AliasBuffer,DWORD AliasBufferLength,LPSTR ExeName);
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WINBASEAPI DWORD WINAPI GetConsoleAliasesW(LPWSTR AliasBuffer,DWORD AliasBufferLength,LPWSTR ExeName);
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WINBASEAPI DWORD WINAPI GetConsoleAliasExesA(LPSTR ExeNameBuffer,DWORD ExeNameBufferLength);
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WINBASEAPI DWORD WINAPI GetConsoleAliasExesW(LPWSTR ExeNameBuffer,DWORD ExeNameBufferLength);
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#ifdef __cplusplus
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}
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#endif
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#endif
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