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Round mode of ll -> float conversion to nearest
Change rounding mode of long long to float conversion to nearest in libtcc1.
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@ -170,7 +170,7 @@ DEFINE__AEABI_D2XLZ(d2lz, 1)
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#define DEFINE__AEABI_XL2F(name, with_sign) \
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unsigned __aeabi_ ## name(unsigned long long v) \
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{ \
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int s /* shift */, sign = 0; \
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int s /* shift */, flb /* first lost bit */, sign = 0; \
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unsigned p = 0 /* power */, ret; \
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double_unsigned_struct val; \
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\
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@ -188,20 +188,28 @@ unsigned __aeabi_ ## name(unsigned long long v) \
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if (s < FLOAT_FRAC_BITS) { \
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ret <<= FLOAT_FRAC_BITS - s; \
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ret |= val.low >> (32 - (FLOAT_FRAC_BITS - s)); \
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} else \
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flb = (val.low >> (32 - (FLOAT_FRAC_BITS - s - 1))) & 1; \
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} else { \
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flb = (ret >> (s - FLOAT_FRAC_BITS - 1)) & 1; \
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ret >>= s - FLOAT_FRAC_BITS; \
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} \
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s += 32; \
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} else { \
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for (s = 31, p = 1 << 31; p && !(val.low & p); s--, p >>= 1); \
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if (p) { \
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ret = val.low & (p - 1); \
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if (s <= FLOAT_FRAC_BITS) \
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if (s <= FLOAT_FRAC_BITS) { \
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ret <<= FLOAT_FRAC_BITS - s; \
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else \
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flb = 0; \
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} else { \
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flb = (ret >> (s - FLOAT_FRAC_BITS - 1)) & 1; \
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ret >>= s - FLOAT_FRAC_BITS; \
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} \
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} else \
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return 0; \
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} \
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if (flb) \
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ret++; \
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\
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/* fill exponent bits */ \
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ret |= (s + ONE_EXP(FLOAT)) << FLOAT_FRAC_BITS; \
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@ -222,7 +230,7 @@ DEFINE__AEABI_XL2F(l2f, 1)
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#define __AEABI_XL2D(name, with_sign) \
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void __aeabi_ ## name(unsigned long long v) \
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{ \
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int s, high_shift, sign = 0; \
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int s /* shift */, high_shift, sign = 0; \
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unsigned tmp, p = 0; \
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double_unsigned_struct val, ret; \
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\
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@ -248,6 +256,13 @@ void __aeabi_ ## name(unsigned long long v) \
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ret.high = tmp >> high_shift; \
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ret.low = tmp << (32 - high_shift); \
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ret.low |= val.low >> high_shift; \
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if ((val.low >> (high_shift - 1)) & 1) { \
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if (ret.low == UINT_MAX) { \
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ret.high++; \
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ret.low = 0; \
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} else \
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ret.low++; \
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} \
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} \
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s += 32; \
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} else { \
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