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Fix assignment to/from volatile types
Code like this was broken: char volatile vi = i; See testcase, happens in ideosyncratic legacy code sprinkling volatile all over.
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@ -223,6 +223,8 @@ ST_FUNC void load(int r, SValue *sv)
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ft = sv->type.t;
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fc = sv->c.i;
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ft &= ~(VT_VOLATILE | VT_CONSTANT);
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v = fr & VT_VALMASK;
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if (fr & VT_LVAL) {
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if (v == VT_LLOCAL) {
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@ -298,6 +300,7 @@ ST_FUNC void store(int r, SValue *v)
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ft = v->type.t;
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fc = v->c.i;
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fr = v->r & VT_VALMASK;
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ft &= ~(VT_VOLATILE | VT_CONSTANT);
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bt = ft & VT_BTYPE;
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/* XXX: incorrect if float reg to reg */
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if (bt == VT_FLOAT) {
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@ -119,6 +119,8 @@ int isid(int c);
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void funny_line_continuation (int, ..\
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. );
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char via_volatile (char);
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#define A 2
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#define N 1234 + A
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#define pf printf
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@ -693,6 +695,8 @@ int main(int argc, char **argv)
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callsave_test();
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builtin_frame_address_test();
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intdiv_test();
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if (via_volatile (42) != 42)
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printf ("via_volatile broken\n");
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return 0;
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}
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@ -2848,3 +2852,10 @@ void builtin_frame_address_test(void)
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bfa1(str-fp0);
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#endif
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}
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char via_volatile (char i)
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{
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char volatile vi;
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vi = i;
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return vi;
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}
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@ -369,6 +369,8 @@ void load(int r, SValue *sv)
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ft = sv->type.t & ~VT_DEFSIGN;
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fc = sv->c.i;
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ft &= ~(VT_VOLATILE | VT_CONSTANT);
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#ifndef TCC_TARGET_PE
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/* we use indirect access via got */
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if ((fr & VT_VALMASK) == VT_CONST && (fr & VT_SYM) &&
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@ -532,6 +534,7 @@ void store(int r, SValue *v)
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ft = v->type.t;
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fc = v->c.i;
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fr = v->r & VT_VALMASK;
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ft &= ~(VT_VOLATILE | VT_CONSTANT);
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bt = ft & VT_BTYPE;
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#ifndef TCC_TARGET_PE
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