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bcheck: add structs to local regions
int test() { struct { int i; } s = { 42 }; return s.i; // bound checked }
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parent
cdf715a0b5
commit
550e861bf7
4
tccgen.c
4
tccgen.c
@ -6234,7 +6234,7 @@ static void decl_initializer_alloc(CType *type, AttributeDef *ad, int r,
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if ((r & VT_VALMASK) == VT_LOCAL) {
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sec = NULL;
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#ifdef CONFIG_TCC_BCHECK
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if (tcc_state->do_bounds_check && (type->t & VT_ARRAY)) {
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if (tcc_state->do_bounds_check && ((type->t & VT_ARRAY) || (type->t & VT_BTYPE) == VT_STRUCT)) {
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loc--;
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}
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#endif
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@ -6244,7 +6244,7 @@ static void decl_initializer_alloc(CType *type, AttributeDef *ad, int r,
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/* handles bounds */
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/* XXX: currently, since we do only one pass, we cannot track
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'&' operators, so we add only arrays */
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if (tcc_state->do_bounds_check && (type->t & VT_ARRAY)) {
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if (tcc_state->do_bounds_check && ((type->t & VT_ARRAY) || (type->t & VT_BTYPE) == VT_STRUCT)) {
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addr_t *bounds_ptr;
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/* add padding between regions */
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loc--;
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