Get rid of useless fromProtocol struct member.

This commit is contained in:
Sam Hocevar 2021-02-14 08:24:08 +01:00
parent f58db7ea8d
commit 26b0e63bf5
2 changed files with 7 additions and 7 deletions

View File

@ -259,7 +259,6 @@ void addServer(char *bindAddress, char *bindPort, int bindProtocol,
{
ServerInfo si = {
.fromHost = bindAddress,
.fromProtocol = bindProtocol,
.toHost = connectAddress,
.toPort = connectPort,
.toProtocol = connectProtocol,
@ -649,7 +648,7 @@ static void handleAccept(ServerInfo const *srv)
SOCKLEN_T addrlen = sizeof(addr);
SOCKET nfd;
if (srv->fromProtocol == IPPROTO_TCP) {
if (srv->fromAddrInfo->ai_protocol == IPPROTO_TCP) {
/* In TCP mode, get remote address using accept(). */
// FIXME IPv6: need to reuse addrlen from the bind() call
nfd = accept(srv->fd, &addr, &addrlen);
@ -660,7 +659,7 @@ static void handleAccept(ServerInfo const *srv)
}
setSocketDefaults(nfd);
} else /* if (srv->fromProtocol == IPPROTO_UDP) */ {
} else /* if (srv->fromAddrInfo->ai_protocol == IPPROTO_UDP) */ {
/* In UDP mode, get remote address using recvfrom() and check
for an existing connection from this client. We need
to read a lot of data otherwise the datagram contents
@ -707,11 +706,11 @@ static void handleAccept(ServerInfo const *srv)
cnx->local.totalBytesIn = cnx->local.totalBytesOut = 0;
cnx->remote.fd = nfd;
cnx->remote.protocol = srv->fromProtocol;
cnx->remote.protocol = srv->fromAddrInfo->ai_protocol;
cnx->remote.recvPos = cnx->remote.sentPos = 0;
cnx->remote.totalBytesIn = cnx->remote.totalBytesOut = 0;
cnx->remoteAddress = *(struct sockaddr_in *)&addr;
if (srv->fromProtocol == IPPROTO_UDP)
if (srv->fromAddrInfo->ai_protocol == IPPROTO_UDP)
cnx->remoteTimeout = time(NULL) + srv->serverTimeout;
cnx->coClosing = 0;
@ -733,6 +732,7 @@ static void handleAccept(ServerInfo const *srv)
This, too, is nonblocking. Why wait
for anything when you don't have to? */
struct sockaddr_in saddr;
/* FIXME: dont forget to switch to PF_INET6 for IPv6. */
cnx->local.fd = socket(PF_INET, getSocketType(srv->toProtocol), srv->toProtocol);
if (cnx->local.fd == INVALID_SOCKET) {
syslog(LOG_ERR, "socket(): %m\n");
@ -788,7 +788,7 @@ static void handleAccept(ServerInfo const *srv)
}
/* Send UDP data to the other socket */
if (srv->fromProtocol == IPPROTO_UDP) {
if (srv->fromAddrInfo->ai_protocol == IPPROTO_UDP) {
handleUdpRead(cnx, globalUdpBuffer, udpBytes);
}

View File

@ -37,7 +37,7 @@ struct _server_info {
char *fromHost, *toHost;
struct addrinfo *fromAddrInfo;
int16_t toPort;
int fromProtocol, toProtocol;
int toProtocol;
/* Offset and count into list of allow and deny rules. Any rules
prior to globalAllowRules and globalDenyRules are global rules. */