mirror of
https://github.com/DoctorMcKay/node-steamcommunity.git
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36 lines
1.0 KiB
JavaScript
36 lines
1.0 KiB
JavaScript
var SteamCommunity = require('../index.js');
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module.exports = CConfirmation;
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function CConfirmation(community, data) {
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Object.defineProperty(this, "_community", {"value": community});
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this.id = data.id.toString();
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this.type = data.type;
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this.creator = data.creator.toString();
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this.key = data.key;
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this.title = data.title;
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this.receiving = data.receiving;
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this.time = data.time;
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this.icon = data.icon;
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this.offerID = this.type == SteamCommunity.ConfirmationType.Trade ? this.creator : null;
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}
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CConfirmation.prototype.getOfferID = function(time, key, callback) {
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if (this.type && this.creator) {
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if (this.type != SteamCommunity.ConfirmationType.Trade) {
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callback(new Error("Not a trade confirmation"));
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return;
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}
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callback(null, this.creator);
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return;
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}
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this._community.getConfirmationOfferID(this.id, time, key, callback);
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};
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CConfirmation.prototype.respond = function(time, key, accept, callback) {
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this._community.respondToConfirmation(this.id, this.key, time, key, accept, callback);
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};
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