mirror of
https://github.com/DoctorMcKay/node-steamcommunity.git
synced 2025-01-04 06:46:57 +08:00
199 lines
4.0 KiB
JavaScript
199 lines
4.0 KiB
JavaScript
var SteamCommunity = require('../index.js');
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var SteamID = require('steamid');
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var Cheerio = require('cheerio');
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SteamCommunity.PrivacyState = {
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"Private": 1,
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"FriendsOnly": 2,
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"Public": 3
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};
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var CommentPrivacyState = {
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"1": "commentselfonly",
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"2": "commentfriendsonly",
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"3": "commentanyone"
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};
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SteamCommunity.prototype.editProfile = function(settings, callback) {
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var self = this;
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this._myProfile("edit", null, function(err, response, body) {
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if(err || response.statusCode != 200) {
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if(callback) {
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callback(err || new Error("HTTP error " + response.statusCode));
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}
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return;
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}
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var $ = Cheerio.load(body);
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var form = $('#editForm');
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if(!form) {
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if(callback) {
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callback(new Error("Malformed response"));
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}
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return;
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}
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var values = {};
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form.serializeArray().forEach(function(item) {
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values[item.name] = item.value;
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});
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for(var i in settings) {
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if(!settings.hasOwnProperty(i)) {
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continue;
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}
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switch(i) {
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case 'name':
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values.personaName = settings[i];
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break;
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case 'realName':
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values.real_name = settings[i];
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break;
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case 'summary':
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values.summary = settings[i];
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break;
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case 'country':
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values.country = settings[i];
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break;
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case 'state':
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values.state = settings[i];
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break;
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case 'city':
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values.city = settings[i];
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break;
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case 'customURL':
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values.customURL = settings[i];
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break;
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case 'background':
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// The assetid of our desired profile background
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values.profile_background = settings[i];
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break;
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case 'featuredBadge':
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// Currently, game badges aren't supported
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values.favorite_badge_badgeid = settings[i];
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break;
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case 'primaryGroup':
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if(typeof settings[i] === 'object' && settings[i].accountid) {
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values.primary_group_steamid = settings[i].accountid;
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} else {
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values.primary_group_steamid = new SteamID(settings[i]).accountid;
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}
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break;
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// TODO: profile showcases
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}
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}
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self._myProfile("edit", values, function(err, response, body) {
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if(err || response.statusCode != 200) {
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if(callback) {
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callback(err || new Error("HTTP error " + response.statusCode));
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}
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return;
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}
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// Check for an error
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var $ = Cheerio.load(body);
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var error = $('#errorText .formRowFields');
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if(error) {
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error = error.text().trim();
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if(error) {
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if(callback) {
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callback(new Error(error));
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}
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return;
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}
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}
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if(callback) {
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callback(null);
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}
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});
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});
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};
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SteamCommunity.prototype.profileSettings = function(settings, callback) {
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var self = this;
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this._myProfile("edit/settings", null, function(err, response, body) {
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if(err || response.statusCode != 200) {
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if(callback) {
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callback(err || new Error("HTTP error " + response.statusCode));
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}
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return;
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}
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var $ = Cheerio.load(body);
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var form = $('#editForm');
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if(!form) {
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if(callback) {
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callback(new Error("Malformed response"));
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}
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return;
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}
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var values = {};
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form.serializeArray().forEach(function(item) {
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values[item.name] = item.value;
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});
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for(var i in settings) {
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if(!settings.hasOwnProperty(i)) {
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continue;
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}
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switch(i) {
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case 'profile':
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values.privacySetting = settings[i];
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break;
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case 'comments':
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values.commentSetting = CommentPrivacyState[settings[i]];
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break;
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case 'inventory':
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values.inventoryPrivacySetting = settings[i];
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break;
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case 'inventoryGifts':
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values.inventoryGiftPrivacy = settings[i] ? 1 : 0;
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break;
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case 'emailConfirmation':
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values.tradeConfirmationSetting = settings[i] ? 1 : 0;
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break;
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}
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}
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self._myProfile("edit/settings", values, function(err, response, body) {
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if(err || response.statusCode != 200) {
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if(callback) {
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callback(err || new Error("HTTP error " + response.statusCode));
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}
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return;
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}
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if(callback) {
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callback(null);
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}
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});
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});
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};
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