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Added ability to delay HTTP requests
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@ -22,30 +22,46 @@ SteamCommunity.prototype.httpRequest = function(uri, options, callback, source)
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var requestID = ++this._httpRequestID;
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source = source || "";
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if (this.onPreHttpRequest && this.onPreHttpRequest(requestID, source, options, callback) === false) {
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return false;
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var self = this;
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var continued = false;
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if (!this.onPreHttpRequest || !this.onPreHttpRequest(requestID, source, options, continueRequest)) {
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// No pre-hook, or the pre-hook doesn't want to delay the request.
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continueRequest(null);
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}
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var self = this;
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this.request(options, function(err, response, body) {
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var hasCallback = !!callback;
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var httpError = options.checkHttpError !== false && self._checkHttpError(err, response, callback);
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var communityError = !options.json && options.checkCommunityError !== false && self._checkCommunityError(body, httpError ? function() {} : callback); // don't fire the callback if hasHttpError did it already
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var tradeError = !options.json && options.checkTradeError !== false && self._checkTradeError(body, httpError || communityError ? function() {} : callback); // don't fire the callback if either of the previous already did
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self.emit('postHttpRequest', requestID, source, options, httpError || communityError || tradeError || null, response, body, {
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"hasCallback": hasCallback,
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"httpError": httpError,
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"communityError": communityError,
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"tradeError": tradeError
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});
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if (hasCallback && !(httpError || communityError || tradeError)) {
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callback.apply(self, arguments);
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function continueRequest(err) {
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if (continued) {
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return;
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}
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});
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return true;
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continued = true;
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if (err) {
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callback(err);
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return;
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}
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self.request(options, function (err, response, body) {
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var hasCallback = !!callback;
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var httpError = options.checkHttpError !== false && self._checkHttpError(err, response, callback);
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var communityError = !options.json && options.checkCommunityError !== false && self._checkCommunityError(body, httpError ? function () {
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} : callback); // don't fire the callback if hasHttpError did it already
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var tradeError = !options.json && options.checkTradeError !== false && self._checkTradeError(body, httpError || communityError ? function () {
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} : callback); // don't fire the callback if either of the previous already did
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self.emit('postHttpRequest', requestID, source, options, httpError || communityError || tradeError || null, response, body, {
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"hasCallback": hasCallback,
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"httpError": httpError,
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"communityError": communityError,
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"tradeError": tradeError
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});
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if(hasCallback && !(httpError || communityError || tradeError)) {
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callback.apply(self, arguments);
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}
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});
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}
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};
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SteamCommunity.prototype.httpRequestGet = function() {
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