Added enable_twofactor example

This commit is contained in:
Alexander Corn 2015-12-12 18:41:10 -05:00
parent e2849719c1
commit d4a92b4dea

View File

@ -0,0 +1,97 @@
var SteamCommunity = require('../index.js');
var ReadLine = require('readline');
var fs = require('fs');
var community = new SteamCommunity();
var rl = ReadLine.createInterface({
"input": process.stdin,
"output": process.stdout
});
rl.question("Username: ", function(accountName) {
rl.question("Password: ", function(password) {
doLogin(accountName, password);
});
});
function doLogin(accountName, password, authCode) {
community.login({
"accountName": accountName,
"password": password,
"authCode": authCode
}, function(err, sessionID, cookies, steamguard) {
if(err) {
if(err.message == 'SteamGuardMobile') {
console.log("This account already has two-factor authentication enabled.");
process.exit();
return;
}
if(err.message == 'SteamGuard') {
console.log("An email has been sent to your address at " + err.emaildomain);
rl.question("Steam Guard Code: ", function(code) {
doLogin(accountName, password, code);
});
return;
}
console.log(err);
process.exit();
return;
}
console.log("Logged on!");
community.enableTwoFactor(function(err, response) {
if(err) {
if(err.eresult == 2) {
console.log("Error: Failed to enable two-factor authentication. Do you have a phone number attached to your account?");
process.exit();
return;
}
if(err.eresult == 84) {
console.log("Error: RateLimitExceeded. Try again later.");
process.exit();
return;
}
console.log(err);
process.exit();
return;
}
if(response.status != 1) {
console.log("Error: Status " + response.status);
process.exit();
return;
}
console.log("Writing secrets to twofactor_" + community.steamID.getSteamID64() + ".json");
console.log("Revocation code: " + response.revocation_code);
fs.writeFile("twofactor_" + community.steamID.getSteamID64() + ".json", JSON.stringify(response, null, "\t"));
promptActivationCode(response);
});
});
}
function promptActivationCode(response) {
rl.question("SMS Code: ", function(smsCode) {
community.finalizeTwoFactor(response.shared_secret, smsCode, function(err) {
if(err) {
if(err.message == "Invalid activation code") {
console.log(err);
promptActivationCode(response);
return;
}
console.log(err);
} else {
console.log("Two-factor authentication enabled!");
}
process.exit();
});
});
}