mirror of
https://github.com/DoctorMcKay/node-steamcommunity.git
synced 2025-03-29 01:30:09 +08:00
Added privacy controls for gameDetails and playtime
This commit is contained in:
parent
051d376508
commit
8d163d0d85
@ -1,7 +1,10 @@
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var SteamCommunity = require('../index.js');
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var SteamID = require('steamid');
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var Cheerio = require('cheerio');
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var fs = require('fs');
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const Cheerio = require('cheerio');
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const FormData = require('form-data');
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const FS = require('fs');
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const SteamID = require('steamid');
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const Helpers = require('./helpers.js');
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const SteamCommunity = require('../index.js');
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SteamCommunity.PrivacyState = {
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"Private": 1,
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@ -10,9 +13,9 @@ SteamCommunity.PrivacyState = {
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};
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var CommentPrivacyState = {
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"1": "commentselfonly",
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"2": "commentfriendsonly",
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"3": "commentanyone"
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"1": 2, // private
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"2": 0, // friends only
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"3": 1 // anyone
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};
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SteamCommunity.prototype.setupProfile = function(callback) {
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@ -148,10 +151,9 @@ SteamCommunity.prototype.editProfile = function(settings, callback) {
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};
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SteamCommunity.prototype.profileSettings = function(settings, callback) {
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var self = this;
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this._myProfile("edit/settings", null, function(err, response, body) {
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if(err || response.statusCode != 200) {
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if(callback) {
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this._myProfile("edit/settings", null, (err, response, body) => {
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if (err || response.statusCode != 200) {
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if (callback) {
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callback(err || new Error("HTTP error " + response.statusCode));
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}
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@ -159,8 +161,8 @@ SteamCommunity.prototype.profileSettings = function(settings, callback) {
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}
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var $ = Cheerio.load(body);
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var form = $('#editForm');
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if(!form) {
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var existingSettings = $('.ProfileReactRoot[data-privacysettings]').data('privacysettings');
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if (!existingSettings) {
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if(callback) {
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callback(new Error("Malformed response"));
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}
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@ -168,46 +170,71 @@ SteamCommunity.prototype.profileSettings = function(settings, callback) {
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return;
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}
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var values = {};
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form.serializeArray().forEach(function(item) {
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values[item.name] = item.value;
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});
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// PrivacySettings => {PrivacyProfile, PrivacyInventory, PrivacyInventoryGifts, PrivacyOwnedGames, PrivacyPlaytime}
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// eCommentPermission
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var privacy = existingSettings.PrivacySettings;
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var commentPermission = existingSettings.eCommentPermission;
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for(var i in settings) {
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if(!settings.hasOwnProperty(i)) {
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for (var i in settings) {
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if (!settings.hasOwnProperty(i)) {
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continue;
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}
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switch(i) {
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switch (i) {
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case 'profile':
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values.privacySetting = settings[i];
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privacy.PrivacyProfile = settings[i];
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break;
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case 'comments':
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values.commentSetting = CommentPrivacyState[settings[i]];
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commentPermission = CommentPrivacyState[settings[i]];
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break;
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case 'inventory':
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values.inventoryPrivacySetting = settings[i];
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privacy.PrivacyInventory = settings[i];
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break;
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case 'inventoryGifts':
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values.inventoryGiftPrivacy = settings[i] ? 1 : 0;
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privacy.PrivacyInventoryGifts = settings[i] ? SteamCommunity.PrivacyState.Private : SteamCommunity.PrivacyState.Public;
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break;
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case 'gameDetails':
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privacy.PrivacyOwnedGames = settings[i];
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break;
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case 'playtime':
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privacy.PrivacyPlaytime = settings[i] ? SteamCommunity.PrivacyState.Private : SteamCommunity.PrivacyState.Public;
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break;
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}
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}
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self._myProfile("edit/settings", values, function(err, response, body) {
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if(err || response.statusCode != 200) {
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if(callback) {
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this._myProfile({
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"method": "POST",
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"endpoint": "ajaxsetprivacy/",
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"json": true,
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"formData": { // it's multipart because lolvalve
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"sessionid": this.getSessionID(),
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"Privacy": JSON.stringify(privacy),
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"eCommentPermission": commentPermission
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}
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}, null, function(err, response, body) {
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if (err || response.statusCode != 200) {
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if (callback) {
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callback(err || new Error("HTTP error " + response.statusCode));
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}
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return;
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}
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if(callback) {
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callback(null);
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if (body.success != 1) {
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if (callback) {
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callback(new Error(body.success ? "Error " + body.success : "Request was not successful"));
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}
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return;
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}
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if (callback) {
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callback(null, body.Privacy);
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}
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});
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});
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@ -256,7 +283,7 @@ SteamCommunity.prototype.uploadAvatar = function(image, format, callback) {
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}
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}
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fs.readFile(image, function(err, file) {
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FS.readFile(image, function(err, file) {
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if(err) {
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if(callback) {
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callback(err);
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11
index.js
11
index.js
@ -1,9 +1,9 @@
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require('@doctormckay/stats-reporter').setup(require('./package.json'));
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var Request = require('request');
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var RSA = require('node-bignumber').Key;
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var hex2b64 = require('node-bignumber').hex2b64;
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var SteamID = require('steamid');
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const hex2b64 = require('node-bignumber').hex2b64;
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const Request = require('request');
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const RSA = require('node-bignumber').Key;
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const SteamID = require('steamid');
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const USER_AGENT = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/56.0.2924.87 Safari/537.36";
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@ -460,11 +460,12 @@ SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
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function completeRequest(url) {
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var options = endpoint.endpoint ? endpoint : {};
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options.uri = "https://steamcommunity.com" + url + "/" + (endpoint.endpoint || endpoint);
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options.method = "GET";
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if (form) {
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options.method = "POST";
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options.form = form;
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} else if (!options.method) {
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options.method = "GET";
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}
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self.httpRequest(options, callback, "steamcommunity");
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