Added privacy controls for gameDetails and playtime

This commit is contained in:
Alex Corn 2018-04-11 00:27:10 -04:00
parent 051d376508
commit 8d163d0d85
2 changed files with 63 additions and 35 deletions

View File

@ -1,7 +1,10 @@
var SteamCommunity = require('../index.js');
var SteamID = require('steamid');
var Cheerio = require('cheerio');
var fs = require('fs');
const Cheerio = require('cheerio');
const FormData = require('form-data');
const FS = require('fs');
const SteamID = require('steamid');
const Helpers = require('./helpers.js');
const SteamCommunity = require('../index.js');
SteamCommunity.PrivacyState = {
"Private": 1,
@ -10,9 +13,9 @@ SteamCommunity.PrivacyState = {
};
var CommentPrivacyState = {
"1": "commentselfonly",
"2": "commentfriendsonly",
"3": "commentanyone"
"1": 2, // private
"2": 0, // friends only
"3": 1 // anyone
};
SteamCommunity.prototype.setupProfile = function(callback) {
@ -148,10 +151,9 @@ SteamCommunity.prototype.editProfile = function(settings, callback) {
};
SteamCommunity.prototype.profileSettings = function(settings, callback) {
var self = this;
this._myProfile("edit/settings", null, function(err, response, body) {
if(err || response.statusCode != 200) {
if(callback) {
this._myProfile("edit/settings", null, (err, response, body) => {
if (err || response.statusCode != 200) {
if (callback) {
callback(err || new Error("HTTP error " + response.statusCode));
}
@ -159,8 +161,8 @@ SteamCommunity.prototype.profileSettings = function(settings, callback) {
}
var $ = Cheerio.load(body);
var form = $('#editForm');
if(!form) {
var existingSettings = $('.ProfileReactRoot[data-privacysettings]').data('privacysettings');
if (!existingSettings) {
if(callback) {
callback(new Error("Malformed response"));
}
@ -168,46 +170,71 @@ SteamCommunity.prototype.profileSettings = function(settings, callback) {
return;
}
var values = {};
form.serializeArray().forEach(function(item) {
values[item.name] = item.value;
});
// PrivacySettings => {PrivacyProfile, PrivacyInventory, PrivacyInventoryGifts, PrivacyOwnedGames, PrivacyPlaytime}
// eCommentPermission
var privacy = existingSettings.PrivacySettings;
var commentPermission = existingSettings.eCommentPermission;
for(var i in settings) {
if(!settings.hasOwnProperty(i)) {
for (var i in settings) {
if (!settings.hasOwnProperty(i)) {
continue;
}
switch(i) {
switch (i) {
case 'profile':
values.privacySetting = settings[i];
privacy.PrivacyProfile = settings[i];
break;
case 'comments':
values.commentSetting = CommentPrivacyState[settings[i]];
commentPermission = CommentPrivacyState[settings[i]];
break;
case 'inventory':
values.inventoryPrivacySetting = settings[i];
privacy.PrivacyInventory = settings[i];
break;
case 'inventoryGifts':
values.inventoryGiftPrivacy = settings[i] ? 1 : 0;
privacy.PrivacyInventoryGifts = settings[i] ? SteamCommunity.PrivacyState.Private : SteamCommunity.PrivacyState.Public;
break;
case 'gameDetails':
privacy.PrivacyOwnedGames = settings[i];
break;
case 'playtime':
privacy.PrivacyPlaytime = settings[i] ? SteamCommunity.PrivacyState.Private : SteamCommunity.PrivacyState.Public;
break;
}
}
self._myProfile("edit/settings", values, function(err, response, body) {
if(err || response.statusCode != 200) {
if(callback) {
this._myProfile({
"method": "POST",
"endpoint": "ajaxsetprivacy/",
"json": true,
"formData": { // it's multipart because lolvalve
"sessionid": this.getSessionID(),
"Privacy": JSON.stringify(privacy),
"eCommentPermission": commentPermission
}
}, null, function(err, response, body) {
if (err || response.statusCode != 200) {
if (callback) {
callback(err || new Error("HTTP error " + response.statusCode));
}
return;
}
if(callback) {
callback(null);
if (body.success != 1) {
if (callback) {
callback(new Error(body.success ? "Error " + body.success : "Request was not successful"));
}
return;
}
if (callback) {
callback(null, body.Privacy);
}
});
});
@ -256,7 +283,7 @@ SteamCommunity.prototype.uploadAvatar = function(image, format, callback) {
}
}
fs.readFile(image, function(err, file) {
FS.readFile(image, function(err, file) {
if(err) {
if(callback) {
callback(err);

View File

@ -1,9 +1,9 @@
require('@doctormckay/stats-reporter').setup(require('./package.json'));
var Request = require('request');
var RSA = require('node-bignumber').Key;
var hex2b64 = require('node-bignumber').hex2b64;
var SteamID = require('steamid');
const hex2b64 = require('node-bignumber').hex2b64;
const Request = require('request');
const RSA = require('node-bignumber').Key;
const SteamID = require('steamid');
const USER_AGENT = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/56.0.2924.87 Safari/537.36";
@ -460,11 +460,12 @@ SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
function completeRequest(url) {
var options = endpoint.endpoint ? endpoint : {};
options.uri = "https://steamcommunity.com" + url + "/" + (endpoint.endpoint || endpoint);
options.method = "GET";
if (form) {
options.method = "POST";
options.form = form;
} else if (!options.method) {
options.method = "GET";
}
self.httpRequest(options, callback, "steamcommunity");