Handle some cases where the session expires while we're using webchat

This commit is contained in:
Alexander Corn 2016-08-07 00:04:30 -04:00
parent 5d9922cc33
commit 02e3798124

View File

@ -84,7 +84,8 @@ SteamCommunity.prototype.chatLogon = function(interval, uiMode) {
"umqid": body.umqid,
"message": body.message,
"accessToken": token,
"interval": interval
"interval": interval,
"uiMode": uiMode
};
self.chatFriends = {};
@ -188,11 +189,19 @@ SteamCommunity.prototype._chatPoll = function() {
if(err || response.statusCode != 200) {
self.emit('debug', 'Error in chat poll: ' + (err ? err.message : "HTTP error " + response.statusCode));
if (err.message == "Not Logged On") {
self._relogWebChat();
}
return;
}
if(!body || body.error != 'OK') {
self.emit('debug', 'Error in chat poll: ' + (body && body.error ? body.error : "Malformed response"));
if (body && body.error && body.error == "Not Logged On") {
self._relogWebChat();
}
return;
}
@ -225,6 +234,13 @@ SteamCommunity.prototype._chatPoll = function() {
}, "steamcommunity");
};
SteamCommunity.prototype._relogWebChat = function() {
this.emit('debug', "Relogging web chat");
clearTimeout(this._chat.timer);
this.chatState = SteamCommunity.ChatState.Offline;
this.chatLogon(this._chat.interval, this._chat.uiMode);
};
SteamCommunity.prototype._chatUpdatePersona = function(steamID) {
this.emit('debug', 'Updating persona data for ' + steamID);
var self = this;