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dd906262fd
Env's (like the POSIX Env) which use an actual filesystem behave differently than InMemoryEnv with regards to writing data to a currently open file. InMemoryEnv::NewWritableFile would previously delete that file, if it was open, before creating a new file so any previously open file would be unlinked. This change truncates an open file so that subsequent reads will read that new data. This should have no impact on leveldb as it never has the same file open for both read and write access. This change is only being made for tests (specifically a future change to corruption_test) to allow them to be decoupled from the underlying platform and allow them to use an Env. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=237858231
265 lines
7.8 KiB
C++
265 lines
7.8 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "helpers/memenv/memenv.h"
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#include "db/db_impl.h"
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#include "leveldb/db.h"
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#include "leveldb/env.h"
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#include "util/testharness.h"
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#include <string>
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#include <vector>
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namespace leveldb {
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class MemEnvTest {
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public:
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Env* env_;
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MemEnvTest()
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: env_(NewMemEnv(Env::Default())) {
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}
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~MemEnvTest() {
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delete env_;
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}
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};
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TEST(MemEnvTest, Basics) {
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uint64_t file_size;
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WritableFile* writable_file;
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std::vector<std::string> children;
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ASSERT_OK(env_->CreateDir("/dir"));
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// Check that the directory is empty.
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ASSERT_TRUE(!env_->FileExists("/dir/non_existent"));
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ASSERT_TRUE(!env_->GetFileSize("/dir/non_existent", &file_size).ok());
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ASSERT_OK(env_->GetChildren("/dir", &children));
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ASSERT_EQ(0, children.size());
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// Create a file.
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ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
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ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
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ASSERT_EQ(0, file_size);
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delete writable_file;
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// Check that the file exists.
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ASSERT_TRUE(env_->FileExists("/dir/f"));
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ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
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ASSERT_EQ(0, file_size);
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ASSERT_OK(env_->GetChildren("/dir", &children));
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ASSERT_EQ(1, children.size());
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ASSERT_EQ("f", children[0]);
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// Write to the file.
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ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
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ASSERT_OK(writable_file->Append("abc"));
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delete writable_file;
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// Check that append works.
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ASSERT_OK(env_->NewAppendableFile("/dir/f", &writable_file));
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ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
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ASSERT_EQ(3, file_size);
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ASSERT_OK(writable_file->Append("hello"));
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delete writable_file;
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// Check for expected size.
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ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
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ASSERT_EQ(8, file_size);
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// Check that renaming works.
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ASSERT_TRUE(!env_->RenameFile("/dir/non_existent", "/dir/g").ok());
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ASSERT_OK(env_->RenameFile("/dir/f", "/dir/g"));
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ASSERT_TRUE(!env_->FileExists("/dir/f"));
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ASSERT_TRUE(env_->FileExists("/dir/g"));
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ASSERT_OK(env_->GetFileSize("/dir/g", &file_size));
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ASSERT_EQ(8, file_size);
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// Check that opening non-existent file fails.
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SequentialFile* seq_file;
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RandomAccessFile* rand_file;
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ASSERT_TRUE(!env_->NewSequentialFile("/dir/non_existent", &seq_file).ok());
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ASSERT_TRUE(!seq_file);
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ASSERT_TRUE(!env_->NewRandomAccessFile("/dir/non_existent", &rand_file).ok());
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ASSERT_TRUE(!rand_file);
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// Check that deleting works.
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ASSERT_TRUE(!env_->DeleteFile("/dir/non_existent").ok());
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ASSERT_OK(env_->DeleteFile("/dir/g"));
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ASSERT_TRUE(!env_->FileExists("/dir/g"));
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ASSERT_OK(env_->GetChildren("/dir", &children));
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ASSERT_EQ(0, children.size());
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ASSERT_OK(env_->DeleteDir("/dir"));
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}
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TEST(MemEnvTest, ReadWrite) {
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WritableFile* writable_file;
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SequentialFile* seq_file;
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RandomAccessFile* rand_file;
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Slice result;
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char scratch[100];
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ASSERT_OK(env_->CreateDir("/dir"));
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ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
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ASSERT_OK(writable_file->Append("hello "));
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ASSERT_OK(writable_file->Append("world"));
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delete writable_file;
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// Read sequentially.
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ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file));
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ASSERT_OK(seq_file->Read(5, &result, scratch)); // Read "hello".
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ASSERT_EQ(0, result.compare("hello"));
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ASSERT_OK(seq_file->Skip(1));
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ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Read "world".
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ASSERT_EQ(0, result.compare("world"));
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ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Try reading past EOF.
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ASSERT_EQ(0, result.size());
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ASSERT_OK(seq_file->Skip(100)); // Try to skip past end of file.
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ASSERT_OK(seq_file->Read(1000, &result, scratch));
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ASSERT_EQ(0, result.size());
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delete seq_file;
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// Random reads.
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ASSERT_OK(env_->NewRandomAccessFile("/dir/f", &rand_file));
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ASSERT_OK(rand_file->Read(6, 5, &result, scratch)); // Read "world".
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ASSERT_EQ(0, result.compare("world"));
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ASSERT_OK(rand_file->Read(0, 5, &result, scratch)); // Read "hello".
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ASSERT_EQ(0, result.compare("hello"));
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ASSERT_OK(rand_file->Read(10, 100, &result, scratch)); // Read "d".
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ASSERT_EQ(0, result.compare("d"));
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// Too high offset.
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ASSERT_TRUE(!rand_file->Read(1000, 5, &result, scratch).ok());
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delete rand_file;
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}
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TEST(MemEnvTest, Locks) {
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FileLock* lock;
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// These are no-ops, but we test they return success.
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ASSERT_OK(env_->LockFile("some file", &lock));
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ASSERT_OK(env_->UnlockFile(lock));
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}
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TEST(MemEnvTest, Misc) {
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std::string test_dir;
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ASSERT_OK(env_->GetTestDirectory(&test_dir));
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ASSERT_TRUE(!test_dir.empty());
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WritableFile* writable_file;
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ASSERT_OK(env_->NewWritableFile("/a/b", &writable_file));
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// These are no-ops, but we test they return success.
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ASSERT_OK(writable_file->Sync());
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ASSERT_OK(writable_file->Flush());
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ASSERT_OK(writable_file->Close());
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delete writable_file;
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}
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TEST(MemEnvTest, LargeWrite) {
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const size_t kWriteSize = 300 * 1024;
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char* scratch = new char[kWriteSize * 2];
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std::string write_data;
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for (size_t i = 0; i < kWriteSize; ++i) {
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write_data.append(1, static_cast<char>(i));
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}
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WritableFile* writable_file;
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ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
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ASSERT_OK(writable_file->Append("foo"));
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ASSERT_OK(writable_file->Append(write_data));
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delete writable_file;
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SequentialFile* seq_file;
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Slice result;
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ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file));
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ASSERT_OK(seq_file->Read(3, &result, scratch)); // Read "foo".
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ASSERT_EQ(0, result.compare("foo"));
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size_t read = 0;
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std::string read_data;
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while (read < kWriteSize) {
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ASSERT_OK(seq_file->Read(kWriteSize - read, &result, scratch));
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read_data.append(result.data(), result.size());
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read += result.size();
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}
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ASSERT_TRUE(write_data == read_data);
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delete seq_file;
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delete [] scratch;
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}
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TEST(MemEnvTest, OverwriteOpenFile) {
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const char kWrite1Data[] = "Write #1 data";
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const size_t kFileDataLen = sizeof(kWrite1Data) - 1;
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const std::string kTestFileName = test::TmpDir() + "/leveldb-TestFile.dat";
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ASSERT_OK(WriteStringToFile(env_, kWrite1Data, kTestFileName));
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RandomAccessFile* rand_file;
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ASSERT_OK(env_->NewRandomAccessFile(kTestFileName, &rand_file));
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const char kWrite2Data[] = "Write #2 data";
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ASSERT_OK(WriteStringToFile(env_, kWrite2Data, kTestFileName));
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// Verify that overwriting an open file will result in the new file data
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// being read from files opened before the write.
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Slice result;
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char scratch[kFileDataLen];
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ASSERT_OK(rand_file->Read(0, kFileDataLen, &result, scratch));
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ASSERT_EQ(0, result.compare(kWrite2Data));
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delete rand_file;
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}
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TEST(MemEnvTest, DBTest) {
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Options options;
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options.create_if_missing = true;
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options.env = env_;
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DB* db;
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const Slice keys[] = {Slice("aaa"), Slice("bbb"), Slice("ccc")};
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const Slice vals[] = {Slice("foo"), Slice("bar"), Slice("baz")};
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ASSERT_OK(DB::Open(options, "/dir/db", &db));
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for (size_t i = 0; i < 3; ++i) {
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ASSERT_OK(db->Put(WriteOptions(), keys[i], vals[i]));
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}
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for (size_t i = 0; i < 3; ++i) {
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std::string res;
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ASSERT_OK(db->Get(ReadOptions(), keys[i], &res));
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ASSERT_TRUE(res == vals[i]);
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}
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Iterator* iterator = db->NewIterator(ReadOptions());
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iterator->SeekToFirst();
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for (size_t i = 0; i < 3; ++i) {
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ASSERT_TRUE(iterator->Valid());
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ASSERT_TRUE(keys[i] == iterator->key());
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ASSERT_TRUE(vals[i] == iterator->value());
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iterator->Next();
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}
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ASSERT_TRUE(!iterator->Valid());
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delete iterator;
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DBImpl* dbi = reinterpret_cast<DBImpl*>(db);
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ASSERT_OK(dbi->TEST_CompactMemTable());
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for (size_t i = 0; i < 3; ++i) {
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std::string res;
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ASSERT_OK(db->Get(ReadOptions(), keys[i], &res));
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ASSERT_TRUE(res == vals[i]);
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}
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delete db;
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}
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} // namespace leveldb
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int main(int argc, char** argv) {
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return leveldb::test::RunAllTests();
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}
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