leveldb/util/hash.cc
David Benjamin 578eeb702e
Fix invalid pointer arithmetic in Hash (#1222)
It is UB to exceed the bounds of the buffer when doing pointer
arithemetic. That means the following is not a valid bounds check:

    if (start + 4 <= limit)

Because if we were at the end of the buffer, we wouldn't be
allowed to add 4 anyway. Instead, this must be written as:

    if (limit - start >= 4)

Basic forms of this issue are flagged by UBSan. If building with
-fsanitize=undefined, the following test trips an error:

    [ RUN      ] HASH.SignedUnsignedIssue
    .../leveldb/util/hash.cc:30:15: runtime error: applying non-zero offset 4 to null pointer
    SUMMARY: UndefinedBehaviorSanitizer: undefined-behavior /usr/local/google/home/davidben/leveldb/util/hash.cc:30:15 in
    [       OK ] HASH.SignedUnsignedIssue (1 ms)
2025-01-02 11:02:29 -08:00

56 lines
1.4 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "util/hash.h"
#include <cstring>
#include "util/coding.h"
// The FALLTHROUGH_INTENDED macro can be used to annotate implicit fall-through
// between switch labels. The real definition should be provided externally.
// This one is a fallback version for unsupported compilers.
#ifndef FALLTHROUGH_INTENDED
#define FALLTHROUGH_INTENDED \
do { \
} while (0)
#endif
namespace leveldb {
uint32_t Hash(const char* data, size_t n, uint32_t seed) {
// Similar to murmur hash
const uint32_t m = 0xc6a4a793;
const uint32_t r = 24;
const char* limit = data + n;
uint32_t h = seed ^ (n * m);
// Pick up four bytes at a time
while (limit - data >= 4) {
uint32_t w = DecodeFixed32(data);
data += 4;
h += w;
h *= m;
h ^= (h >> 16);
}
// Pick up remaining bytes
switch (limit - data) {
case 3:
h += static_cast<uint8_t>(data[2]) << 16;
FALLTHROUGH_INTENDED;
case 2:
h += static_cast<uint8_t>(data[1]) << 8;
FALLTHROUGH_INTENDED;
case 1:
h += static_cast<uint8_t>(data[0]);
h *= m;
h ^= (h >> r);
break;
}
return h;
}
} // namespace leveldb