update includes

This commit is contained in:
jreisch 2022-01-18 09:43:51 +01:00
parent e4f7b46d94
commit 9d2da5a6a3
89 changed files with 275 additions and 172 deletions

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@ -3,6 +3,7 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <atomic>
#include <cstdio>
#include <cstdlib>
#include "leveldb/cache.h"
@ -10,10 +11,8 @@
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/filter_policy.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/write_batch.h"
#include "leveldb/options.h"
#include "util/crc32c.h"
#include "util/histogram.h"
#include "util/mutexlock.h"

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@ -2,11 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "gtest/gtest.h"
#include "db/db_impl.h"
#include "leveldb/cache.h"
#include "leveldb/iterator.h"
#include "leveldb/db.h"
#include "util/testutil.h"
namespace leveldb {

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@ -2,10 +2,12 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/builder.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/table_cache.h"
#include "db/version_edit.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "leveldb/table_builder.h"

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@ -5,8 +5,6 @@
#ifndef STORAGE_LEVELDB_DB_BUILDER_H_
#define STORAGE_LEVELDB_DB_BUILDER_H_
#include <string>
#include "leveldb/status.h"
namespace leveldb {

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@ -4,7 +4,10 @@
#include "leveldb/c.h"
#include <cstring>
#include <string.h>
#include <cstdint>
#include <cstdlib>
#include "leveldb/cache.h"
#include "leveldb/comparator.h"
@ -13,6 +16,7 @@
#include "leveldb/filter_policy.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
#include "leveldb/write_batch.h"
using leveldb::Cache;

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@ -2,16 +2,16 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <sys/types.h>
#include "gtest/gtest.h"
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/log_format.h"
#include "leveldb/cache.h"
#include "leveldb/iterator.h"
#include "leveldb/db.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
#include "util/random.h"
#include "util/testutil.h"
namespace leveldb {

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@ -4,8 +4,17 @@
#include "db/db_impl.h"
#include <algorithm>
#include <atomic>
#include <cstdint>
#include <cstdio>
#include <set>
#include <string>
#include <vector>
#include "db/builder.h"
#include "db/db_iter.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/log_writer.h"
@ -13,12 +22,10 @@
#include "db/table_cache.h"
#include "db/version_set.h"
#include "db/write_batch_internal.h"
#include <algorithm>
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "leveldb/status.h"
#include "leveldb/table_builder.h"
#include "table/merger.h"
#include "util/logging.h"
#include "util/mutexlock.h"

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@ -5,19 +5,19 @@
#ifndef STORAGE_LEVELDB_DB_DB_IMPL_H_
#define STORAGE_LEVELDB_DB_DB_IMPL_H_
#include "db/log_writer.h"
#include "db/snapshot.h"
#include <atomic>
#include <deque>
#include <map>
#include <set>
#include <vector>
#include <string>
#include "db/dbformat.h"
#include "db/log_writer.h"
#include "db/snapshot.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
#include "port/port_stdcxx.h"
#include "port/port.h"
#include "port/thread_annotations.h"
namespace leveldb {

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@ -2,10 +2,11 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/db_iter.h"
#include "db/db_impl.h"
#include "db/dbformat.h"
#include "leveldb/iterator.h"
#include "util/random.h"
namespace leveldb {

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@ -5,8 +5,9 @@
#ifndef STORAGE_LEVELDB_DB_DB_ITER_H_
#define STORAGE_LEVELDB_DB_DB_ITER_H_
#include "db/dbformat.h"
#include <cstdint>
#include "db/dbformat.h"
#include "leveldb/iterator.h"
namespace leveldb {

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@ -2,16 +2,21 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/db.h"
#include <atomic>
#include <string>
#include "gtest/gtest.h"
#include "db/db_impl.h"
#include "db/filename.h"
#include "leveldb/cache.h"
#include "leveldb/iterator.h"
#include "leveldb/env.h"
#include "leveldb/filter_policy.h"
#include "leveldb/write_batch.h"
#include "port/thread_annotations.h"
#include "util/logging.h"
#include "util/mutexlock.h"
#include "util/random.h"
#include "util/testutil.h"
namespace leveldb {

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@ -4,9 +4,9 @@
#include "db/dbformat.h"
#include <cstring>
#include <sstream>
#include "util/coding.h"
#include "util/logging.h"
namespace leveldb {

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@ -5,10 +5,13 @@
#ifndef STORAGE_LEVELDB_DB_DBFORMAT_H_
#define STORAGE_LEVELDB_DB_DBFORMAT_H_
#include <cstddef>
#include <cstdint>
#include <string>
#include "leveldb/comparator.h"
#include "leveldb/filter_policy.h"
#include "leveldb/slice.h"
#include "util/coding.h"
namespace leveldb {

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@ -4,7 +4,7 @@
#include "db/dbformat.h"
#include <gtest/gtest_pred_impl.h>
#include "gtest/gtest.h"
namespace leveldb {

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@ -2,16 +2,19 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/dumpfile.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/version_edit.h"
#include "db/write_batch_internal.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
namespace leveldb {

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@ -4,8 +4,10 @@
#include "db/filename.h"
#include "leveldb/env.h"
#include <cassert>
#include <cstdio>
#include "leveldb/env.h"
#include "util/logging.h"
namespace leveldb {

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@ -4,8 +4,6 @@
#include "db/filename.h"
#include "leveldb/slice.h"
#include "gtest/gtest.h"
namespace leveldb {

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@ -2,8 +2,11 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <cstdio>
#include "leveldb/dumpfile.h"
#include "leveldb/env.h"
#include "leveldb/status.h"
namespace leveldb {
namespace {

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@ -4,8 +4,9 @@
#include "db/log_reader.h"
#include "leveldb/env.h"
#include <cstdio>
#include "leveldb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"

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@ -5,6 +5,8 @@
#ifndef STORAGE_LEVELDB_DB_LOG_READER_H_
#define STORAGE_LEVELDB_DB_LOG_READER_H_
#include <cstdint>
#include "db/log_format.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"

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@ -4,8 +4,9 @@
#include "db/log_writer.h"
#include "leveldb/env.h"
#include <cstdint>
#include "leveldb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"

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@ -5,10 +5,10 @@
#ifndef STORAGE_LEVELDB_DB_LOG_WRITER_H_
#define STORAGE_LEVELDB_DB_LOG_WRITER_H_
#include "db/log_format.h"
#include <cstdint>
#include <cstddef>
#include "db/log_format.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"
namespace leveldb {

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@ -3,11 +3,10 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/memtable.h"
#include <cstring>
#include "db/dbformat.h"
#include "leveldb/comparator.h"
#include "leveldb/iterator.h"
#include "leveldb/status.h"
#include "util/coding.h"
namespace leveldb {

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@ -5,10 +5,12 @@
#ifndef STORAGE_LEVELDB_DB_MEMTABLE_H_
#define STORAGE_LEVELDB_DB_MEMTABLE_H_
#include <string>
#include "db/dbformat.h"
#include "db/skiplist.h"
#include "leveldb/iterator.h"
#include "util/arena.h"
namespace leveldb {

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@ -2,14 +2,15 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "gtest/gtest.h"
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/write_batch_internal.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/write_batch.h"
#include "util/testutil.h"
#include "log_writer.h"
namespace leveldb {
class RecoveryTest : public testing::Test {

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@ -26,6 +26,7 @@
#include "db/builder.h"
#include "db/db_impl.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/log_writer.h"
@ -33,12 +34,10 @@
#include "db/table_cache.h"
#include "db/version_edit.h"
#include "db/write_batch_internal.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "leveldb/table_builder.h"
#include "util/logging.h"
#include "leveldb/comparator.h"
#include "leveldb/env.h"
#include "leveldb/table_builder.h"
namespace leveldb {

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@ -27,6 +27,9 @@
//
// ... prev vs. next pointer ordering ...
#include <atomic>
#include <cassert>
#include "util/arena.h"
#include "util/random.h"

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@ -4,8 +4,16 @@
#include "db/skiplist.h"
#include "port/port_stdcxx.h"
#include <atomic>
#include <set>
#include "gtest/gtest.h"
#include "leveldb/env.h"
#include "port/port.h"
#include "port/thread_annotations.h"
#include "util/arena.h"
#include "util/hash.h"
#include "util/random.h"
#include "util/testutil.h"
namespace leveldb {

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@ -5,12 +5,8 @@
#include "db/table_cache.h"
#include "db/filename.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/table.h"
#include "util/coding.h"
namespace leveldb {

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@ -7,12 +7,12 @@
#ifndef STORAGE_LEVELDB_DB_TABLE_CACHE_H_
#define STORAGE_LEVELDB_DB_TABLE_CACHE_H_
#include <cstdint>
#include <string>
#include "leveldb/cache.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/table.h"
#include "leveldb/options.h"
namespace leveldb {

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@ -4,8 +4,7 @@
#include "db/version_edit.h"
#include "leveldb/status.h"
#include "util/coding.h"
#include "util/logging.h"
namespace leveldb {

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@ -5,11 +5,11 @@
#ifndef STORAGE_LEVELDB_DB_VERSION_EDIT_H_
#define STORAGE_LEVELDB_DB_VERSION_EDIT_H_
#include "db/dbformat.h"
#include <map>
#include <set>
#include <utility>
#include <vector>
#include "db/dbformat.h"
#include "leveldb/status.h"
namespace leveldb {

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@ -4,8 +4,6 @@
#include "db/version_edit.h"
#include "leveldb/status.h"
#include "gtest/gtest.h"
namespace leveldb {

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@ -4,20 +4,17 @@
#include "db/version_set.h"
#include <algorithm>
#include <cstdio>
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/log_writer.h"
#include "db/table_cache.h"
#include <algorithm>
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/table.h"
#include "port/port_stdcxx.h"
#include "table/merger.h"
#include "table/two_level_iterator.h"
#include "util/coding.h"
#include "util/logging.h"
namespace leveldb {

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@ -15,12 +15,14 @@
#ifndef STORAGE_LEVELDB_DB_VERSION_SET_H_
#define STORAGE_LEVELDB_DB_VERSION_SET_H_
#include <map>
#include <set>
#include <vector>
#include "db/dbformat.h"
#include "db/version_edit.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
#include "port/port_stdcxx.h"
#include "port/port.h"
#include "port/thread_annotations.h"
namespace leveldb {

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@ -4,9 +4,8 @@
#include "db/version_set.h"
#include <gtest/gtest_pred_impl.h>
#include "version_edit.h"
#include "gtest/gtest.h"
#include "util/logging.h"
namespace leveldb {

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@ -13,10 +13,12 @@
// len: varint32
// data: uint8[len]
#include "leveldb/write_batch.h"
#include "db/dbformat.h"
#include "db/memtable.h"
#include "db/write_batch_internal.h"
#include "leveldb/status.h"
#include "util/coding.h"
namespace leveldb {

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@ -2,16 +2,11 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "gtest/gtest.h"
#include "db/memtable.h"
#include "db/write_batch_internal.h"
#include "leveldb/iterator.h"
#include "leveldb/status.h"
#include "util/logging.h"
#include "gtest/gtest.h"
namespace leveldb {
static std::string PrintContents(WriteBatch* b) {

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@ -2,11 +2,16 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "helpers/memenv/memenv.h"
#include <cstring>
#include <map>
#include <string>
#include <vector>
#include "leveldb/env.h"
#include "leveldb/status.h"
#include "port/thread_annotations.h"
#include "util/mutexlock.h"
namespace leveldb {

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@ -2,10 +2,15 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "helpers/memenv/memenv.h"
#include <string>
#include <vector>
#include "gtest/gtest.h"
#include "db/db_impl.h"
#include "leveldb/iterator.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "util/testutil.h"
namespace leveldb {

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@ -19,7 +19,6 @@
#define STORAGE_LEVELDB_INCLUDE_CACHE_H_
#include <cstdint>
#include <cstddef>
#include "leveldb/export.h"
#include "leveldb/slice.h"

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@ -5,10 +5,10 @@
#ifndef STORAGE_LEVELDB_INCLUDE_DB_H_
#define STORAGE_LEVELDB_INCLUDE_DB_H_
#include "leveldb/iterator.h"
#include <cstdint>
#include "slice.h"
#include "status.h"
#include "leveldb/export.h"
#include "leveldb/iterator.h"
namespace leveldb {

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@ -9,6 +9,7 @@
#include "leveldb/env.h"
#include "leveldb/export.h"
#include "leveldb/status.h"
namespace leveldb {

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@ -14,8 +14,11 @@
#define STORAGE_LEVELDB_INCLUDE_ENV_H_
#include <cstdarg>
#include <cstdint>
#include <string>
#include <vector>
#include "leveldb/export.h"
#include "leveldb/status.h"
// This workaround can be removed when leveldb::Env::DeleteFile is removed.

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@ -15,8 +15,6 @@
#ifndef STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
#define STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
#include <assert.h>
#include "leveldb/export.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"

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@ -16,6 +16,7 @@
#define STORAGE_LEVELDB_INCLUDE_SLICE_H_
#include <cassert>
#include <cstddef>
#include <cstring>
#include <string>

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@ -13,6 +13,9 @@
#ifndef STORAGE_LEVELDB_INCLUDE_STATUS_H_
#define STORAGE_LEVELDB_INCLUDE_STATUS_H_
#include <string>
#include "leveldb/export.h"
#include "leveldb/slice.h"
namespace leveldb {

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@ -10,8 +10,6 @@
#include "leveldb/export.h"
#include "leveldb/iterator.h"
#include "status.h"
namespace leveldb {
class Block;

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@ -13,6 +13,9 @@
#ifndef STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_
#define STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_
#include <cstdint>
#include "leveldb/export.h"
#include "leveldb/options.h"
#include "leveldb/status.h"

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@ -9,6 +9,7 @@
// porting to a new platform, see "port_example.h" for documentation
// of what the new port_<platform>.h file must provide.
#if defined(LEVELDB_PLATFORM_POSIX) || defined(LEVELDB_PLATFORM_WINDOWS)
#include "port/port_stdcxx.h"
#elif defined(LEVELDB_PLATFORM_CHROMIUM)
#include "port/port_chromium.h"
#endif

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@ -31,6 +31,10 @@
#include <cassert>
#include <condition_variable> // NOLINT
#include <cstddef>
#include <cstdint>
#include <mutex> // NOLINT
#include <string>
#include "port/thread_annotations.h"

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@ -6,10 +6,10 @@
#include "table/block.h"
#include "leveldb/comparator.h"
#include "leveldb/iterator.h"
#include "leveldb/status.h"
#include <cstdint>
#include <vector>
#include "leveldb/comparator.h"
#include "table/format.h"
#include "util/coding.h"

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@ -28,9 +28,11 @@
#include "table/block_builder.h"
#include "leveldb/options.h"
#include "leveldb/slice.h"
#include <algorithm>
#include <cassert>
#include "leveldb/comparator.h"
#include "leveldb/options.h"
#include "util/coding.h"
namespace leveldb {

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@ -6,7 +6,6 @@
#define STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_
#include <cstdint>
#include <string>
#include <vector>
#include "leveldb/slice.h"

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@ -9,6 +9,9 @@
#ifndef STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
#define STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
#include <cstddef>
#include <cstdint>
#include <string>
#include <vector>
#include "leveldb/slice.h"

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@ -4,14 +4,12 @@
#include "table/filter_block.h"
#include "gtest/gtest.h"
#include "leveldb/filter_policy.h"
#include "util/coding.h"
#include "util/hash.h"
#include "util/logging.h"
#include "gtest/gtest.h"
namespace leveldb {
// For testing: emit an array with one hash value per key

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@ -6,8 +6,7 @@
#include "leveldb/env.h"
#include "leveldb/options.h"
#include "port/port_stdcxx.h"
#include "port/port.h"
#include "util/coding.h"
#include "util/crc32c.h"

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@ -5,6 +5,9 @@
#ifndef STORAGE_LEVELDB_TABLE_FORMAT_H_
#define STORAGE_LEVELDB_TABLE_FORMAT_H_
#include <cstdint>
#include <string>
#include "leveldb/slice.h"
#include "leveldb/status.h"

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@ -4,8 +4,6 @@
#include "leveldb/iterator.h"
#include "leveldb/status.h"
namespace leveldb {
Iterator::Iterator() {

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@ -6,7 +6,7 @@
#define STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
#include "leveldb/iterator.h"
#include "leveldb/status.h"
#include "leveldb/slice.h"
namespace leveldb {

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@ -2,8 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/comparator.h"
#include "table/merger.h"
#include "leveldb/comparator.h"
#include "leveldb/iterator.h"
#include "table/iterator_wrapper.h"
namespace leveldb {

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@ -8,9 +8,7 @@
#include "leveldb/comparator.h"
#include "leveldb/env.h"
#include "leveldb/filter_policy.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "table/block.h"
#include "table/filter_block.h"
#include "table/format.h"

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@ -4,16 +4,18 @@
#include "leveldb/table_builder.h"
#include <cassert>
#include "leveldb/comparator.h"
#include "leveldb/env.h"
#include "leveldb/filter_policy.h"
#include "port/port_stdcxx.h"
#include "leveldb/options.h"
#include "table/block_builder.h"
#include "table/filter_block.h"
#include "table/format.h"
#include "util/coding.h"
#include "util/crc32c.h"
#include "port/port.h"
namespace leveldb {

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@ -4,20 +4,24 @@
#include "leveldb/table.h"
#include <map>
#include <string>
#include "gtest/gtest.h"
#include "db/dbformat.h"
#include "db/memtable.h"
#include "db/write_batch_internal.h"
#include <cstring>
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "leveldb/table_builder.h"
#include "port/port_stdcxx.h"
#include "table/block.h"
#include "table/block_builder.h"
#include "table/format.h"
#include "util/logging.h"
#include "util/random.h"
#include "util/testutil.h"
#include "util/logging.h"
#include "port/port.h"
namespace leveldb {

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@ -2,8 +2,9 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/options.h"
#include "table/two_level_iterator.h"
#include "leveldb/options.h"
#include "table/iterator_wrapper.h"
namespace leveldb {

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@ -6,7 +6,6 @@
#define STORAGE_LEVELDB_TABLE_TWO_LEVEL_ITERATOR_H_
#include "leveldb/iterator.h"
#include "leveldb/slice.h"
namespace leveldb {

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@ -4,10 +4,6 @@
#include "util/arena.h"
#include <cassert>
#include <atomic>
#include <vector>
namespace leveldb {
static const int kBlockSize = 4096;

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@ -5,8 +5,9 @@
#ifndef STORAGE_LEVELDB_UTIL_ARENA_H_
#define STORAGE_LEVELDB_UTIL_ARENA_H_
#include <cassert>
#include <atomic>
#include <cassert>
#include <cstddef>
#include <vector>
namespace leveldb {

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@ -2,12 +2,9 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/filter_policy.h"
#include "leveldb/slice.h"
#include "util/coding.h"
#include "gtest/gtest.h"
#include "leveldb/filter_policy.h"
#include "util/coding.h"
namespace leveldb {

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@ -4,10 +4,10 @@
#include "leveldb/cache.h"
#include <cstring>
#include "leveldb/slice.h"
#include <cassert>
#include <cstdlib>
#include "port/thread_annotations.h"
#include "util/hash.h"
#include "util/mutexlock.h"

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@ -4,11 +4,10 @@
#include "leveldb/cache.h"
#include "leveldb/slice.h"
#include "util/coding.h"
#include <vector>
#include "gtest/gtest.h"
#include "util/coding.h"
namespace leveldb {

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@ -4,8 +4,6 @@
#include "util/coding.h"
#include "leveldb/slice.h"
namespace leveldb {
void PutFixed32(std::string* dst, uint32_t value) {

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@ -4,9 +4,9 @@
#include "util/coding.h"
#include <gtest/gtest_pred_impl.h>
#include <vector>
#include "leveldb/slice.h"
#include "gtest/gtest.h"
namespace leveldb {

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@ -4,8 +4,12 @@
#include "leveldb/comparator.h"
#include "leveldb/slice.h"
#include <algorithm>
#include <cstdint>
#include <string>
#include <type_traits>
#include "leveldb/slice.h"
#include "util/no_destructor.h"
namespace leveldb {

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@ -4,7 +4,12 @@
//
// A portable implementation of crc32c.
#include "port/port_stdcxx.h"
#include "util/crc32c.h"
#include <cstddef>
#include <cstdint>
#include "port/port.h"
#include "util/coding.h"
namespace leveldb {

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@ -8,14 +8,31 @@
#ifndef __Fuchsia__
#include <sys/resource.h>
#endif
#include <atomic>
#include <cstring>
#include <queue>
#include <set>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include "port/port_stdcxx.h"
#include <atomic>
#include <cerrno>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <limits>
#include <queue>
#include <set>
#include <string>
#include <thread>
#include <type_traits>
#include <utility>
#include "leveldb/env.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"
#include "port/port.h"
#include "port/thread_annotations.h"
#include "util/env_posix_test_helper.h"
#include "util/posix_logger.h"

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@ -2,11 +2,20 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <cstring>
#include <port/port_config.h>
#include <sys/resource.h>
#include <unordered_set>
#include <sys/wait.h>
#include <unistd.h>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <string>
#include <unordered_set>
#include <vector>
#include "gtest/gtest.h"
#include "leveldb/env.h"
#include "port/port.h"
#include "util/env_posix_test_helper.h"
#include "util/testutil.h"

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@ -2,6 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "util/hash.h"
#include "util/coding.h"
// The FALLTHROUGH_INTENDED macro can be used to annotate implicit fall-through

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@ -6,7 +6,6 @@
#include <cmath>
#include <cstdio>
#include <string>
namespace leveldb {

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@ -2,10 +2,11 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "util/logging.h"
#include <cstdarg>
#include <cstdint>
#include <cstdio>
#include <limits>
#include <string>
#include "leveldb/slice.h"

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@ -4,8 +4,10 @@
#include "util/logging.h"
#include <gtest/gtest_pred_impl.h>
#include <limits>
#include <string>
#include "gtest/gtest.h"
#include "leveldb/slice.h"
namespace leveldb {

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@ -5,7 +5,8 @@
#ifndef STORAGE_LEVELDB_UTIL_MUTEXLOCK_H_
#define STORAGE_LEVELDB_UTIL_MUTEXLOCK_H_
#include "port/port_stdcxx.h"
#include "port/port.h"
#include "port/thread_annotations.h"
namespace leveldb {

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@ -5,6 +5,7 @@
#ifndef STORAGE_LEVELDB_UTIL_NO_DESTRUCTOR_H_
#define STORAGE_LEVELDB_UTIL_NO_DESTRUCTOR_H_
#include <type_traits>
#include <utility>
namespace leveldb {

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@ -4,6 +4,9 @@
#include "util/no_destructor.h"
#include <cstdint>
#include <cstdlib>
#include "gtest/gtest.h"
namespace leveldb {

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@ -8,9 +8,13 @@
#ifndef STORAGE_LEVELDB_UTIL_POSIX_LOGGER_H_
#define STORAGE_LEVELDB_UTIL_POSIX_LOGGER_H_
#include <cstdarg>
#include <sstream>
#include <sys/time.h>
#include <cassert>
#include <cstdarg>
#include <cstdio>
#include <ctime>
#include <sstream>
#include <thread>
#include "leveldb/env.h"

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@ -4,7 +4,7 @@
#include "leveldb/status.h"
#include <cstring>
#include <cstdio>
namespace leveldb {

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@ -4,7 +4,10 @@
#include "leveldb/status.h"
#include <utility>
#include "gtest/gtest.h"
#include "leveldb/slice.h"
namespace leveldb {

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@ -2,9 +2,12 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/slice.h"
#include "util/testutil.h"
#include <string>
#include "util/random.h"
#include "leveldb/slice.h"
namespace leveldb {
namespace test {

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@ -5,11 +5,11 @@
#ifndef STORAGE_LEVELDB_UTIL_TESTUTIL_H_
#define STORAGE_LEVELDB_UTIL_TESTUTIL_H_
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "helpers/memenv/memenv.h"
#include <gmock/gmock-matchers.h>
#include "leveldb/env.h"
#include "leveldb/slice.h"
#include "util/random.h"
namespace leveldb {