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@ -79,6 +79,7 @@ class LEVELDB_EXPORT Cache {
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// underlying entry will be kept around until all existing handles
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// to it have been released.
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virtual void Erase(const Slice& key) = 0;
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virtual void AddSome(const Entity& value) = 0;
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// Return a new numeric id. May be used by multiple clients who are
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// sharing the same cache to partition the key space. Typically the
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