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https://github.com/xfgryujk/blivedm.git
synced 2024-12-26 12:50:13 +08:00
添加对直播开放平台接口及WS的支持
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parent
28645d5e37
commit
ad1fd62f29
@ -2,3 +2,4 @@
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from .models import *
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from .handlers import *
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from .client import *
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from .open_live_client import *
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@ -10,8 +10,11 @@ from typing import *
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import aiohttp
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import brotli
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from . import open_live_client
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from . import handlers
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OpenLiveClient = open_live_client.OpenLiveClient
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__all__ = (
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'BLiveClient',
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)
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@ -95,11 +98,16 @@ class BLiveClient:
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def __init__(
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self,
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room_id,
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room_id=0,
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uid=0,
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session: Optional[aiohttp.ClientSession] = None,
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heartbeat_interval=30,
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ssl: Union[bool, ssl_.SSLContext] = True,
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open_live_app_id: Optional[int] = None,
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open_live_access_key: Optional[str] = None,
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open_live_access_secret: Optional[str] = None,
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open_live_code: Optional[str] = None,
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):
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self._tmp_room_id = room_id
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"""用来init_room的临时房间ID,可以用短ID"""
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@ -142,6 +150,13 @@ class BLiveClient:
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self._heartbeat_timer_handle: Optional[asyncio.TimerHandle] = None
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"""发心跳包定时器的handle"""
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self._host_server_auth_body: Dict = None
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"""开放平台的完整鉴权body"""
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if open_live_app_id and open_live_access_key and open_live_access_secret and open_live_code:
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self._open_live_client = OpenLiveClient(open_live_app_id, open_live_access_key, open_live_access_secret, self._session, self._ssl)
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self._open_live_auth_code = open_live_code
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@property
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def is_running(self) -> bool:
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"""
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@ -249,6 +264,9 @@ class BLiveClient:
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:return: True代表没有降级,如果需要降级后还可用,重载这个函数返回True
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"""
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res = True
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if self._open_live_client and await self._init_room_by_open_live():
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return res
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if not await self._init_room_id_and_owner():
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res = False
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# 失败了则降级
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@ -261,6 +279,22 @@ class BLiveClient:
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self._host_server_list = DEFAULT_DANMAKU_SERVER_LIST
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self._host_server_token = None
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return res
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async def _init_room_by_open_live(self):
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"""
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通过开放平台初始化房间
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"""
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if not self._open_live_client:
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logger.warning('_init_room_by_open_live() failed, open_live_client is None')
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return False
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if not await self._open_live_client.start(self._open_live_auth_code):
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logger.warning('app=%d _init_room_by_open_live() failed, open_live_client.start() failed', self._open_live_client.app_id)
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return False
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self._room_id = self._open_live_client.anchor_room_id
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self._room_owner_uid = self._open_live_client.anchor_uid
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self._host_server_auth_body = self._open_live_client.ws_auth_body
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self._host_server_list = self._open_live_client.wss_link
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return True
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async def _init_room_id_and_owner(self):
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try:
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@ -374,7 +408,7 @@ class BLiveClient:
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网络协程,负责连接服务器、接收消息、解包
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"""
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# 如果之前未初始化则初始化
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if self._host_server_token is None:
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if self._host_server_auth_body is None and self._host_server_token is None:
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if not await self.init_room():
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raise InitError('init_room() failed')
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@ -384,6 +418,7 @@ class BLiveClient:
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# 连接
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host_server = self._host_server_list[retry_count % len(self._host_server_list)]
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async with self._session.ws_connect(
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host_server if isinstance(host_server, str) else
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f"wss://{host_server['host']}:{host_server['wss_port']}/sub",
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headers={
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'User-Agent': 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko)'
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@ -452,6 +487,10 @@ class BLiveClient:
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}
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if self._host_server_token is not None:
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auth_params['key'] = self._host_server_token
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# 开放平台连接则直接替换认证包
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if self._host_server_auth_body is not None:
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auth_params = self._host_server_auth_body
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await self._websocket.send_bytes(self._make_packet(auth_params, Operation.AUTH))
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def _on_send_heartbeat(self):
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193
blivedm/open_live_client.py
Normal file
193
blivedm/open_live_client.py
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@ -0,0 +1,193 @@
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# -*- coding: utf-8 -*-
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import aiohttp
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import asyncio
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import hashlib
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import hmac
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import logging
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import random
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import ssl as ssl_
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import time
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import json
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from hashlib import sha256
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from typing import *
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logger = logging.getLogger('open-live-client')
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OPEN_LIVE_START_URL = 'https://live-open.biliapi.com/v2/app/start'
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OPEN_LIVE_HEARTBEAT_URL = 'https://live-open.biliapi.com/v2/app/heartbeat'
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OPEN_LIVE_END_URL = 'https://live-open.biliapi.com/v2/app/end'
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class OpenLiveClient:
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def __init__(
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self,
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app_id: int,
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access_key: str,
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access_secret: str,
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session: Optional[aiohttp.ClientSession] = None,
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ssl: Union[bool, ssl_.SSLContext] = True,
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):
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self.app_id = app_id
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self.access_key = access_key
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self.access_secret = access_secret
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self.session = session
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if session is None:
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self._session = aiohttp.ClientSession(timeout=aiohttp.ClientTimeout(total=10))
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self._own_session = True
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else:
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self._session = session
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self._own_session = False
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assert self._session.loop is asyncio.get_event_loop() # noqa
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self._ssl = ssl if ssl else ssl_._create_unverified_context() # noqa
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@property
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def game_id(self) -> Optional[int]:
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return self._game_id
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@property
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def ws_auth_body(self) -> Optional[Dict]:
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return self._ws_auth_body
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@property
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def wss_link(self) -> Optional[List[str]]:
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return self._wss_link
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@property
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def anchor_room_id(self) -> Optional[int]:
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return self._anchor_room_id
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@property
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def anchor_uname(self) -> Optional[str]:
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return self._anchor_uname
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@property
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def anchor_uface(self) -> Optional[str]:
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return self._anchor_uface
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@property
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def anchor_uid(self) -> Optional[int]:
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return self._anchor_uid
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def _sign_request_header(
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self,
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body: str,
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):
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md5 = hashlib.md5()
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md5.update(body.encode())
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ts = time.time()
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nonce = random.randint(1,100000)+time.time()
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md5data = md5.hexdigest()
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headerMap = {
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"x-bili-timestamp": str(int(ts)),
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"x-bili-signature-method": "HMAC-SHA256",
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"x-bili-signature-nonce": str(nonce),
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"x-bili-accesskeyid": self.access_key,
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"x-bili-signature-version": "1.0",
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"x-bili-content-md5": md5data,
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}
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headerList = sorted(headerMap)
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headerStr = ''
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for key in headerList:
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headerStr = headerStr+ key+":"+str(headerMap[key])+"\n"
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headerStr = headerStr.rstrip("\n")
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appsecret = self.access_secret.encode()
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data = headerStr.encode()
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signature = hmac.new(appsecret, data, digestmod=sha256).hexdigest()
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headerMap["Authorization"] = signature
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headerMap["Content-Type"] = "application/json"
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headerMap["Accept"] = "application/json"
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return headerMap
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# 通过身份码获取直播间及wss连接信息
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async def start(
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self,
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code: str
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):
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try:
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params = f'{{"code":"{code}","app_id":{self.app_id}}}'
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headers = self._sign_request_header(params)
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async with self._session.post(
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OPEN_LIVE_START_URL, headers=headers, data=params, ssl=self._ssl
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) as res:
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if res.status != 200:
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logger.warning('app=%d start failed, status=%d, reason=%s', self.app_id, res.status, res.reason)
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return False
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data = await res.json()
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if data['code'] != 0:
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logger.warning('app=%d start failed, code=%d, message=%s', self.app_id, data['code'], data['message'])
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return False
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if not self._parse_start_data(
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data
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):
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return False
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except (aiohttp.ClientConnectionError, asyncio.TimeoutError):
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logger.exception('app=%d start failed', self.app_id)
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return False
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return True
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def _parse_start_data(
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self,
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data: dict
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):
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self._game_id = data['data']['game_info']['game_id']
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self._ws_auth_body = json.loads(data['data']['websocket_info']['auth_body'])
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self._wss_link = data['data']['websocket_info']['wss_link']
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self._anchor_room_id = data['data']['anchor_info']['room_id']
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self._anchor_uname = data['data']['anchor_info']['uname']
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self._anchor_uface = data['data']['anchor_info']['uface']
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self._anchor_uid = data['data']['anchor_info']['uid']
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return True
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async def end(
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self
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):
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if not self._game_id:
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logger.warning('app=%d end failed, game_id not found', self.app_id)
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return False
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try:
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params = f'{{"app_id":"{self.app_id}","game_id":{self._game_id}}}'
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headers = self._sign_request_header(params)
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async with self._session.post(
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OPEN_LIVE_END_URL, headers=headers, data=params, ssl=self._ssl
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) as res:
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if res.status != 200:
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logger.warning('app=%d end failed, status=%d, reason=%s', self.app_id, res.status, res.reason)
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return False
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data = await res.json()
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if data['code'] != 0:
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logger.warning('app=%d end failed, code=%d, message=%s', self.app_id, data['code'], data['message'])
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return False
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except (aiohttp.ClientConnectionError, asyncio.TimeoutError):
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logger.exception('app=%d end failed', self.app_id)
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return False
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return True
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# 开放平台互动玩法心跳, 用于维持直播间内定制礼物及统计使用数据, 非互动玩法类暂时不需要
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async def heartbeat(
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self
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):
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if not self._game_id:
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logger.warning('game=%d heartbeat failed, game_id not found', self._game_id)
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return False
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try:
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params = f'{{""game_id":{self._game_id}}}'
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headers = self._sign_request_header(params)
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async with self._session.post(
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OPEN_LIVE_HEARTBEAT_URL, headers=headers, data=params, ssl=self._ssl
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) as res:
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if res.status != 200:
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logger.warning('game=%d heartbeat failed, status=%d, reason=%s', self._game_id, res.status, res.reason)
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return False
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data = await res.json()
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if data['code'] != 0:
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logger.warning('game=%d heartbeat failed, code=%d, message=%s', self._game_id, data['code'], data['message'])
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return False
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except (aiohttp.ClientConnectionError, asyncio.TimeoutError):
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logger.exception('game=%d heartbeat failed', self._game_id)
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return False
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return True
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37
open_live_sample.py
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37
open_live_sample.py
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@ -0,0 +1,37 @@
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# -*- coding: utf-8 -*-
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import asyncio
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import blivedm
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TEST_AUTH_CODE = ''
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APP_ID = ''
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ACCESS_KEY = ''
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ACCESS_KEY_SECRET = ''
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class OpenLiveHandlerInterface:
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"""
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开放平台直播消息处理器接口
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"""
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async def handle(self, client: blivedm.BLiveClient, command: dict):
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print(f'{command}')
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async def main():
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await run_start()
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async def run_start():
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client = blivedm.BLiveClient(open_live_app_id=APP_ID, open_live_access_key=ACCESS_KEY, open_live_access_secret=ACCESS_KEY_SECRET, open_live_code=TEST_AUTH_CODE, ssl=True)
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handler = OpenLiveHandlerInterface()
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client.add_handler(handler)
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client.start()
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try:
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# 演示60秒后停止
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await asyncio.sleep(60)
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client.stop()
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await client.join()
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finally:
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await client.stop_and_close()
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if __name__ == '__main__':
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asyncio.run(main())
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