mirror of
https://github.com/xfgryujk/blivechat.git
synced 2025-01-13 13:50:10 +08:00
316 lines
9.2 KiB
Python
316 lines
9.2 KiB
Python
# -*- coding: utf-8 -*-
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import __main__
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import dataclasses
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import datetime
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import logging
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from typing import *
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import pubsub.pub as pub
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import wx
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import blcsdk
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import blcsdk.models as sdk_models
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logger = logging.getLogger('native-ui.' + __name__)
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_msg_handler: Optional['MsgHandler'] = None
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_key_room_dict: Dict[sdk_models.RoomKey, 'Room'] = {}
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async def init():
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global _msg_handler
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_msg_handler = MsgHandler()
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blcsdk.set_msg_handler(_msg_handler)
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# 创建已有的房间。这一步失败了也没关系,只是有消息时才会创建房间
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try:
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blc_rooms = await blcsdk.get_rooms()
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for blc_room in blc_rooms:
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if blc_room.room_id is not None:
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wx.CallAfter(_get_or_add_room, blc_room.room_key, blc_room.room_id)
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except blcsdk.SdkError:
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pass
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def shut_down():
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blcsdk.set_msg_handler(None)
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class MsgHandler(blcsdk.BaseHandler):
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def on_client_stopped(self, client: blcsdk.BlcPluginClient, exception: Optional[Exception]):
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logger.info('blivechat disconnected')
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wx.CallAfter(__main__.start_shut_down)
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def handle(self, client: blcsdk.BlcPluginClient, command: dict):
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wx.CallAfter(super().handle, client, command)
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def _on_open_plugin_admin_ui(
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self, client: blcsdk.BlcPluginClient, message: sdk_models.OpenPluginAdminUiMsg, extra: sdk_models.ExtraData
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):
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pub.sendMessage('open_admin_ui')
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def _on_room_init(
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self, client: blcsdk.BlcPluginClient, message: sdk_models.RoomInitMsg, extra: sdk_models.ExtraData
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):
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if extra.is_from_plugin:
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return
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if message.is_success:
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_get_or_add_room(extra.room_key, extra.room_id)
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def _on_del_room(self, client: blcsdk.BlcPluginClient, message: sdk_models.DelRoomMsg, extra: sdk_models.ExtraData):
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if extra.is_from_plugin:
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return
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if extra.room_id is not None:
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_del_room(extra.room_key)
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def _on_add_text(self, client: blcsdk.BlcPluginClient, message: sdk_models.AddTextMsg, extra: sdk_models.ExtraData):
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if extra.is_from_plugin:
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return
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room = _get_or_add_room(extra.room_key, extra.room_id)
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room.add_danmaku(message.uid)
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def _on_add_gift(self, client: blcsdk.BlcPluginClient, message: sdk_models.AddGiftMsg, extra: sdk_models.ExtraData):
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if extra.is_from_plugin:
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return
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room = _get_or_add_room(extra.room_key, extra.room_id)
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room.add_gift(GiftRecord(
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uid=message.uid,
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author_name=message.author_name,
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gift_name=message.gift_name,
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num=message.num,
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price=message.total_coin / 1000,
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))
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def _on_add_member(
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self, client: blcsdk.BlcPluginClient, message: sdk_models.AddMemberMsg, extra: sdk_models.ExtraData
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):
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if extra.is_from_plugin:
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return
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room = _get_or_add_room(extra.room_key, extra.room_id)
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if message.privilege_type == sdk_models.GuardLevel.LV1:
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guard_name = '舰长'
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elif message.privilege_type == sdk_models.GuardLevel.LV2:
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guard_name = '提督'
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elif message.privilege_type == sdk_models.GuardLevel.LV3:
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guard_name = '总督'
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else:
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guard_name = '未知舰队等级'
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guard_name += f'({message.unit})'
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room.add_gift(GiftRecord(
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uid=message.uid,
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author_name=message.author_name,
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gift_name=guard_name,
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num=message.num,
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price=message.total_coin / 1000,
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))
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def _on_add_super_chat(
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self, client: blcsdk.BlcPluginClient, message: sdk_models.AddSuperChatMsg, extra: sdk_models.ExtraData
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):
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if extra.is_from_plugin:
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return
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room = _get_or_add_room(extra.room_key, extra.room_id)
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room.add_super_chat(SuperChatRecord(
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uid=message.uid,
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author_name=message.author_name,
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price=message.price,
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content=message.content,
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))
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def iter_rooms() -> Iterable['Room']:
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return _key_room_dict.values()
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def get_room(room_key: sdk_models.RoomKey):
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return _key_room_dict.get(room_key, None)
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def _get_or_add_room(room_key: sdk_models.RoomKey, room_id):
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room = _key_room_dict.get(room_key, None)
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if room is None:
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if room_id is None:
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raise TypeError('room_id is None')
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room = _key_room_dict[room_key] = Room(room_key, room_id)
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pub.sendMessage('add_room', room_key=room_key)
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return room
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def _del_room(room_key: sdk_models.RoomKey):
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room = _key_room_dict.pop(room_key, None)
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if room is not None:
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pub.sendMessage('del_room', room_key=room_key)
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@dataclasses.dataclass
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class SuperChatRecord:
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uid: str
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author_name: str
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price: float
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content: str
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time: datetime.datetime = dataclasses.field(default_factory=datetime.datetime.now)
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@dataclasses.dataclass
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class GiftRecord:
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uid: str
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author_name: str
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gift_name: str
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num: int
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price: float
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time: datetime.datetime = dataclasses.field(default_factory=datetime.datetime.now)
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@dataclasses.dataclass
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class PaidUserRecord:
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uid: str
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name: str
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price: float
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class Room:
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def __init__(self, room_key: sdk_models.RoomKey, room_id: int):
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self._room_key = room_key
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self._room_id = room_id
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self._super_chats: List[SuperChatRecord] = []
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self._gifts: List[GiftRecord] = []
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self._uid_paid_user_dict: Dict[str, PaidUserRecord] = {}
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self._danmaku_num = 0
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self._interact_uids: Set[str] = set()
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self._total_paid_price = 0
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@property
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def room_key(self):
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return self._room_key
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@property
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def room_id(self):
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return self._room_id
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@property
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def super_chats(self):
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return self._super_chats
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@property
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def gifts(self):
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return self._gifts
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@property
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def uid_paid_user_dict(self):
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return self._uid_paid_user_dict
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@property
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def danmaku_num(self):
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return self._danmaku_num
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@property
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def interact_uids(self):
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return self._interact_uids
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@property
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def total_paid_price(self):
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return self._total_paid_price
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def add_danmaku(self, uid):
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self._danmaku_num += 1
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pub.sendMessage('room_data_change.danmaku_num', room=self, value=self._danmaku_num)
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self._add_interact_uid(uid)
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def _add_interact_uid(self, uid):
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if uid in self._interact_uids:
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return
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self._interact_uids.add(uid)
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pub.sendMessage(
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'room_data_change.interact_uids',
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room=self,
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value=self._interact_uids,
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index=uid,
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is_new=True,
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)
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def add_super_chat(self, super_chat: SuperChatRecord):
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self._super_chats.append(super_chat)
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pub.sendMessage(
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'room_data_change.super_chats',
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room=self,
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value=self._super_chats,
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index=len(self._super_chats) - 1,
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is_new=True,
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)
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self._add_user_paid_price(PaidUserRecord(
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uid=super_chat.uid,
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name=super_chat.author_name,
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price=super_chat.price,
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))
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self._total_paid_price += super_chat.price
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pub.sendMessage('room_data_change.total_paid_price', room=self, value=self._total_paid_price)
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self.add_danmaku(super_chat.uid)
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def _add_user_paid_price(self, paid_user: PaidUserRecord):
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old_paid_user = self._uid_paid_user_dict.get(paid_user.uid, None)
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if old_paid_user is None:
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old_paid_user = self._uid_paid_user_dict[paid_user.uid] = PaidUserRecord(
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uid=paid_user.uid,
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name=paid_user.name,
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price=0,
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)
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is_new = True
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else:
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is_new = False
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old_paid_user.price += paid_user.price
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pub.sendMessage(
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'room_data_change.uid_paid_user_dict',
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room=self,
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value=self._uid_paid_user_dict,
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index=paid_user.uid,
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is_new=is_new,
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)
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def add_gift(self, gift: GiftRecord):
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# 尝试合并
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is_merged = False
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min_time_to_merge = gift.time - datetime.timedelta(seconds=10)
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index = len(self._gifts)
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for index in range(len(self._gifts) - 1, -1, -1):
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old_gift = self._gifts[index]
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if old_gift.time < min_time_to_merge:
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break
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if old_gift.uid == gift.uid and old_gift.gift_name == gift.gift_name:
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old_gift.num += gift.num
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old_gift.price += gift.price
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is_merged = True
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break
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if not is_merged:
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index = len(self._gifts)
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self._gifts.append(gift)
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pub.sendMessage(
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'room_data_change.gifts',
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room=self,
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value=self._gifts,
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index=index,
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is_new=not is_merged,
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)
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if gift.price > 0.:
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self._add_user_paid_price(PaidUserRecord(
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uid=gift.uid,
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name=gift.author_name,
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price=gift.price,
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))
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self._add_interact_uid(gift.uid)
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self._total_paid_price += gift.price
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pub.sendMessage('room_data_change.total_paid_price', room=self, value=self._total_paid_price)
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